i want flat floor and aero option for every car

  • Thread starter Brainhulk
  • 91 comments
  • 10,353 views

do you want flat floor and aero option for every car

  • yes

    Votes: 75 58.6%
  • no

    Votes: 34 26.6%
  • PD doesnt want to do additional work on standard models

    Votes: 19 14.8%

  • Total voters
    128
Roight, because it's better if every Corvette looks exactly the same, save for a few factory options.

"Chevrolet said this is the way the car is supposed to look and function. There is no possible way any individual could come up with a slight design alteration that is equally as appealing in its own unique way, or that someone could possibly refine the purpose of the car to make it function better than the way it was originally designed.(of course, making the assumption that the original design was not created by a human just like you and I, but rather by some higher power whom we dare not question or alter the work of said entity...)

I fully appreciate the idea that you prefer the ordinal design of the car compared to an aftermarket design...but I will never understand wanting to prevent other people from expressing themselves creatively out of a simple fear that you might not like what they create (or, as I said before, that it is impossible to make any improvements)

But Stancing such a perfect machine is still punishable by the High court of the manual transmission.

Now we're just debating over what looks good....but can you honestly say that a stock 2000GT (or stock 240Z, or stock E-type) has GOOD STANCE?? All three are beautiful machines with some increadibly elegant and timeless lines...ruined by the hideous way those cars stand on the road. Dinky little pinner tires on wheels that don't fill the wheel arches? If that's your thing, that's alright, but I don't get the sentiment of wanting to prevent others from doing what they enjoy, simply because you don't like the way it looks.
 
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We should have asked Santa-kaz for that... Oh well, maybe they´ll become available for more cars with a future update...
 
Look at these clowns acting like they are an expert in fluid dynamics. Lol. Aero mods work. End of story. Yes some may look horrible, but that's just your opinion... man. Take a look at some of the fastest cars in time attack. Then tell me aero mods don't work so we can easily spot the ignorant.
 
He doesn't need to be.
If someone said they plan to go to the gym every day that doesn't mean they need a time machine to do the ones that have already past. In the same way every car means he wants all the cars in the game as a whole to have the option. Not the ones that have it to have the option again.
That was amazingly stupid.
And that was incredibly condescending...

I think Xpower's comment was fair considering the OP wasn't able to capitalise the 'I' in his thread title.
 
Roight, because it's better if every Corvette looks exactly the same, save for a few factory options.

"Chevrolet said this is the way the car is supposed to look and function. There is no possible way any individual could come up with a slight design alteration that is equally as appealing in its own unique way, or that someone could possibly refine the purpose of the car to make it function better than the way it was originally designed.(of course, making the assumption that the original design was not created by a human just like you and I, but rather by some higher power whom we dare not question or alter the work of said entity...)

I fully appreciate the idea that you prefer the ordinal design of the car compared to an aftermarket design...but I will never understand wanting to prevent other people from expressing themselves creatively out of a simple fear that you might not like what they create (or, as I said before, that it is impossible to make any improvements)
I'm not here to prevent. I just doubt that everything needs a wing or something. What PD needs to do is expand upon the physical options of the machine at hand, not simply Wings and Floors, but something far greater,.such as designing your own parts of the car or something I dunno. I doubt they'll have something big until the PS4 era.
 
That's not what the Fast and the Furious movies said!

Must be the Nos. Clearly it removes all viscosity around the wing.

No. It's not you, it's the entire section of this forum that is sickening me slowly.
I won't speak for posts beyond mind in this thread. You had an opinion and posted it. I read it, tried to understand it and replied. What more you want I don't know. I'm not seeing where this thread went wrong. I see where it went right (going from a pointless picture parade to real discussion), but that's it.

Try adding those to a car like the Schwimmwagen, the Kubelwagen, it looks terrible and really doesn't do anything for the machine, if you could add it that is, as you'd need to convert it into something else entirely.


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I highly doubt every single engine and 4 wheeled thing can have atleast a wing added to it, and that's what I think about this whole matter.
I don't see why at all. It's not exactly hard. The things are built to support their hundred to thousands of pounds of weight while moving at 10's to 100's of mph. I'm sure there's something as strong as a steel beam in there somewhere.


I'm not here to prevent. I just doubt that everything needs a wing or something.

Not everything may need a wing. What we need even less is something telling us we can't put a wing on it anyway.

What PD needs to do is expand upon the physical options of the machine at hand
Which in 99.9999999999999999999999999% of the time is going to include wings and flat floors. And Lamborghini V-12's and RWD and Nos and every other mod for any other car. Where is the big list of things you can't go to certain cars hiding?

not simply Wings and Floors, but something far greater.
In my opinion you get something greater by giving us the ability to create to suit a need. And you don't get that by arbitrarily saying no to things that can easily be done.
 
Spoilers are always situational. This might be an extreme example, but on a solar car, a spoiler is a terrible idea.

Spoilers work by promoting clear flow separation. They try to remove things such a vortices or unsteady separation from a surface which tend to create low pressure or high energy loss. If your car isn't producing these things in the first place, the spoiler is only going to increase the area that is at the vehicle's wake pressure and it will increase drag.

The issue with wings is while they have low pressure drag, they generate induced drag. A wing is practically guaranteed to slow your car down except in some special cases.

I watched the video, it's a nice high level overview, but I think they tried to simplify it too much. It's not so simple as throwing on a spoiler and going faster.

Ah I see! Thanks! 👍[color]
 
I'm not here to prevent. I just doubt that everything needs a wing or something. What PD needs to do is expand upon the physical options of the machine at hand, not simply Wings and Floors, but something far greater,.such as designing your own parts of the car or something I dunno. I doubt they'll have something big until the PS4 era.


Ok now we're getting somewhere!! That, I completely agree with.

But that's not what you said in your first post...

My apologies for perhaps being a bit harsh and lumping you in with the "no customization, I don't wanna see that 🤬" crowd.


Btw, high-fives to everyone involved for having a discussion without name calling lol (although I guess I did call a group of people "clowns" lol)
 
Ok now we're getting somewhere!! That, I completely agree with.

But that's not what you said in your first post...

My apologies for perhaps being a bit harsh and lumping you in with the "no customization, I don't wanna see that 🤬" crowd.


Btw, high-fives to everyone involved for having a discussion without name calling lol (although I guess I did call a group of people "clowns" lol)
What I mean to say is that simple wings don't cut it. GT6 is at that level right now, slap a wing on it and call it a day.
 
And that was incredibly condescending...

I think Xpower's comment was fair considering the OP wasn't able to capitalise the 'I' in his thread title.
So not having a cap I makes his argument valid? The guy is obviously trying to stir things up with the "Not thought this out really have you haha!!".
It's obvious that every car means every should have the option...not every car needs them made again including cars that have them.
 
Flat floors?? No thanks, all they do is slow the car down a lot in the straights (because they increase PP a lot, therefore you have to reduce it by other means, the typical one is reducing power), and the upside is that they go a bit faster in the corners, but not so much. Useful only for the twistiest tracks like ........... Kart Space and GT Arena ;)
 
So not having a cap I makes his argument valid? The guy is obviously trying to stir things up with the "Not thought this out really have you haha!!".
It's obvious that every car means every should have the option...not every car needs them made again including cars that have them.
As long as people fall for it then yeah, consider it a stir!! But my point is still 100% valid, he didn't think it out by saying every car.
 
As long as people fall for it then yeah, consider it a stir!! But my point is still 100% valid, he didn't think it out by saying every car.
So if I were to say I want every car in the game to be premium you would view that as me wanting to remake all the standards to premium and then remake the premiums over again to look the same as they already do?
He should have said I want every car except the cars that already have it?
It's redundant and pointless. Saying every just means the whole car list without exclusion. So in order to get "every" car up to that same standard you would just do the ones that didn't have it. Then "every" car in the game would have them like the OP stated.
 
As long as people fall for it then yeah, consider it a stir!! But my point is still 100% valid, he didn't think it out by saying every car.

Err actually he did. He said for every car in the game, thus including the one's already in the game. Think about what you;re saying - if you asked for Rear Wings on every car and someone said "oh my god you are stupid, cars already have rear wings in game!" you'd be rather annoyed as well.

Flat floors by the way would be only be practical for road cars.
 
Sounds like a ice idea but that just isn't how things work. You guys are talking about adding flat floors to cars that were not designed for them, unlike wings and front lip splitters underbody work requires ensuring that pipes, transmission, drive shaft are all out of the way so that the flat floor makes a lick of sense. Regular street cars would benefit somewhat from flat floors but don't go thinking that pretty much every car can get that, you should look at many cars that have shallow center driveline passage(most cars are like this). Then what about the exhaust lines especially on cars that have pipes like street cars(catalytic converter and bafflers). Race cars exhausts exit near the engine FR usually just behind the front wheel well and the bottom of the car is built to house the driveline and take maximum advantage of flatbottom.

Slapping on a spoiler in the rear does very little since PD didn't explain exactly what goes on with adjustable downforce. Race cars have high downforce numbers because of how air is channeled over, under and through the cars' body, if you think slapping on a big wing in the back can somehow allow the car the generate hundreds of pounds of downforce, you're crazy. Street cars can never get such downforce numbers unless the car is specially designed for it. Thankfully PD never gave into sillyness and allowed street cars to magically get gobs of downforce numbers. Front splitters channel air to downforce producing ducts in the front end, behind the wheel wells and around the car body. Check out the new Corvette Stingray it's actually using race gleaned information on the road car channeling air through the front dam and up over the engine over the roof of the car and also on it's quarter panels also has vents which draw in air to cool internals as well as stabilizing air flow. Spoilers in GT are mainly for looks as they create more drag than anything else, underbody options helps keep your car stable at high speeds a spoiler can be used to fine tune but it's pointless on street cars. PD should have shown exactly where you are adjusting on race cars, be in the braking ducts or the central air tunnels so at least we could learn as we play. Majority of players think the rear spoiler is doing the job itself but when you look at the front you can't see a thing. Come on PD lets not make things too basic, let's up the information and interaction.
 
I had to vote no because it just doesn't make sense on a lot of cars. There is also no way that they would add it to all the cars we have even if it did make sense, just to much there to do. To get these options on every car would basically mean removing a lot of cars and that i would not want nor would I want it on cars that should not have it.
 
So not having a cap I makes his argument valid? The guy is obviously trying to stir things up with the "Not thought this out really have you haha!!".
It's obvious that every car means every should have the option...not every car needs them made again including cars that have them.
Basically, yes. If the OP isn't going to bother with basic capitalisation, then going for the finer points of logical debating might well be wasted effort - yes, I know Charles Bukowski often didn't bother capitalising, but I'm sure you understand my point.

My comment though was fuelled more by your own observation's condescending nature. There is a convention here: to treat others with respect. You may not agree with someones's point but there are ways to put that across without being insulting. It's all well and fine to have a hammer-like logical capacity, but that doesn't mean other people should be treated like nails - it's against the AUP...as is non-capitalisation.
 
Flat floors?? No thanks, all they do is slow the car down a lot in the straights (because they increase PP a lot, therefore you have to reduce it by other means, the typical one is reducing power), and the upside is that they go a bit faster in the corners, but not so much. Useful only for the twistiest tracks like ........... Kart Space and GT Arena ;)
Firstly, that's a terrible reason to say "no thanks". Secondly, their flaws are a bug or simply an error made by PD.


Sounds like a ice idea but that just isn't how things work. You guys are talking about adding flat floors to cars that were not designed for them
That's not really hard to get around unless perhaps the car has .01 mm ground clearance without the floor. Most cars that don't have a flat floor probably have quite a bit of ground clearance.


Slapping on a spoiler in the rear does very little since PD didn't explain exactly what goes on with adjustable downforce. Race cars have high downforce numbers because of how air is channeled over, under and through the cars' body, if you think slapping on a big wing in the back can somehow allow the car the generate hundreds of pounds of downforce, you're crazy.
A rear wing will do exactly that so long as it's in clean air, and clean air is only a matter of position. A rear spoiler is a little more complicated.

Street cars can never get such downforce numbers unless the car is specially designed for it.
It wouldn't take much to get a generic street car up to race car levels of downforce. That GT games limit street car downforce to ridiculously low amounts has always bothered me. It's an unnecessary cap on variety and creativity.

Now the L/D of the modified street car may be a bit of a challenge to get to race car level, and this is why a lot of race car versions of street cars looks so different, but adding downforce can be as easy as throwing more wings at the car.

Thankfully PD never gave into sillyness and allowed street cars to magically get gobs of downforce numbers.
Which is highly unrealistic. There's no magic in high downforce road cars. There is magic in road cars that have anti downforce device barriers on them.

Front splitters channel air to downforce producing ducts in the front end, behind the wheel wells and around the car body.
A splitter makes use of the natural stagnation at the front of the car to produce downforce and combines it with ground effect to make even more downforce. They produce downforce on their own with no help from anything else. The air being channeled under the car would likely be there for the underbody to work with even if the splitter was absent, though the splitter may increase underbody airflow.

Check out the new Corvette Stingray it's actually using race gleaned information on the road car channeling air through the front dam and up over the engine over the roof of the car and also on it's quarter panels also has vents which draw in air to cool internals as well as stabilizing air flow. Spoilers in GT are mainly for looks as they create more drag than anything else, underbody options helps keep your car stable at high speeds a spoiler can be used to fine tune but it's pointless on street cars.
Spoilers are anything but pointless on street cars. In fact there is no difference between fitting a spoiler on a race car or street car.

PD should have shown exactly where you are adjusting on race cars
This is an excellent suggestion. Right now the aero tuning screen is as bad the transmission tuning screen.

It should look something like this, as you suggest (cleaner up of course)

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I had to vote no because it just doesn't make sense on a lot of cars.
The only car that can't benefit aero if the Lunar Rover and that's only because it's on the Moon.

There is also no way that they would add it to all the cars we have even if it did make sense, just to much there to do.
I don't really see this outside of maybe making 3D models for all the cars, but that's not necessary.

To get these options on every car would basically mean removing a lot of cars and that i would not want nor would I want it on cars that should not have it.
There are no cars that should not have it, and there are probably no cars at risk of being removed for this to be implemented.
 
The only car that can't benefit aero if the Lunar Rover and that's only because it's on the Moon.
That is just not true. Downforce does not benefit cars that do not have much speed as you must build speed before you get much downforce and it adds drag so there are several cars that would not get a handling boost and would be slower so what would be the benefit on those?

I don't really see this outside of maybe making 3D models for all the cars, but that's not necessary.
Well yes if they want to use flat floors then they would need to remodel a lot of the cars so the underside is correct both from a visual perspective and from a physics perspective .


There are no cars that should not have it, and there are probably no cars at risk of being removed for this to be implemented.
As pointed out in one of the posts above you can't just put a flat floor in all cars without doing some serious modifications to them and as I said it does not make sense on a lot of them.
 
Can you explain why is it a terrible reason
If "no thanks" means they should not be in the game or useable on more cars, then I don't see what being useful on a limited number of tracks has to do with it.


and why is it a bug or an error? :confused:
I explained why in the huge posts above. But basically an underbody and diffuser combo doesn't really have a way or increasing drag unless you do something like attach it to the car backwards.

That is just not true. Downforce does not benefit cars that do not have much speed as you must build speed before you get much downforce and it adds drag so there are several cars that would not get a handling boost and would be slower so what would be the benefit on those?

You can have downforce at any speed that you want. Also drag goes up with speed. So those cars that are too slow to generate downforce and too slow to generate drag too, if we're going by that logic.

Now what you might say is the traditional GT Auto wing makes no sense on a number of low powered cars, but the GT Auto wing is not the only wing there is. GT needs more variety in aero parts so we can use wings in applications besides 500+ PP racing.

Those slow cars can also be modified of course, making them much less slow anyway.

Well yes if they want to use flat floors then they would need to remodel a lot of the cars so the underside is correct both from a visual perspective and from a physics perspective .

They don't need to model the underside. Don't standard cars have a simple flat bottom anyway?

As far as physics goes, there is no "remodeling" to be done. Just lower the car's CD and increase its downforce. That's probably all they are doing with aero bits at the moment.


As pointed out in one of the posts above you can't just put a flat floor in all cars without doing some serious modifications to them and as I said it does not make sense on a lot of them.
I replied to that post. Yes, you can put a flat floor on nearly anything.

I'd still like some examples of cars that can't have aero parts of any kind. No one has provided examples yet.
 
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You can have downforce at any speed that you want. Also drag goes up with speed. So those cars that are too slow to generate downforce and too slow to generate drag too, if we're going by that logic.
You don't get it do you. Maybe you should try it. Take something like one of those old car that have under 50hp and put a wing on it then crank of the downforce on it and take it to the track run a few laps and then do the same thing without the wing and tell me if there was any benefit. With wing you will see no handling improvement and you will see reduced acceleration and reduced top speed. No wing your speed and laps will be faster.

And yes there would need to be some remodeling to do it right.

At any rate I am all for options but we really do not need this for "every car"
 
You don't get it do you... Take something like one of those old car that have under 50hp and put a wing on it then crank of the downforce on it and take it to the track run a few laps and then do the same thing without the wing and tell me if there was any benefit.


Now what you might say is the traditional GT Auto wing makes no sense on a number of low powered cars, but the GT Auto wing is not the only wing there is. GT needs more variety in aero parts so we can use wings in applications besides 500+ PP racing.

Those slow cars can also be modified of course, making them much less slow anyway.
 
@Exorcet I get where you're coming from but street cars generate lift at speed(gas mileage thing) and the vast majority do not have air channels built into the bodywork just an opening for the radiator and air intake to get air and that's about the extent of air flow channeling on street cars. Now think of this putting a front splitter on a street car, so that is forces more air up towards the front end opening and over the hood/bonnet, just making the car a little more uneven and more than likely slowing it down as well since the air that rushes into the engine bay or front end has to find a way to get out which is usually under the car because there aren't many cars with vents coming from the engine bay that channel air along the car smoothly(I'm not even including brake ducts, nor canards). Race cars channel air into the bay then to the sides and also up and over the windshield generating downforce and increased stability, can't get that with a street car. Now said street car has a spoiler on the rear and if the air coming over the roof meets the spoiler cleanly you can get a good amount of down force but if it's much greater than what's at the front you are going to have stability issues at high speeds and slow to non responsive steering.(That's my only guess to the relatively low downforce numbers for street spoilers also in conjunction with air not actually being clean).
Fact GT needs to step up it's interface and take the kid gloves off. I want to use the wind tunnel and have control over the heights of spoilers and see where the air flow is the most disturbed on street cars and where is the optimal position for a rear spoiler. Not all spoilers that balance a car are placed on the rear deck some tend to be a bit past the rear deck and require additional design and parts. Screw that generic stupid crap of slap a spoiler and get great handling nonsense, there is too much design going into spoilers custom made for cars to use generic ricer spoilers on every car and they all get the same results without being negatively affected because you just screwed up the entire cars' balance. PD needs to dig deeper, and give us some more raw to the metal experience. Tuning is especially lacking, where is ECU remapping, boost levels settings, actual tire size ratio selection, width selection, independent front and rear wheel height choices, what about being able to set left and right sides of suspension, camber and toe independently? Kid gloves need to go for those who want to truly dig in and I'm only nicking the surface.

That picture is a great example of what we need in GT, that wind tunnel would go great so we could maximize settings on race cars per course and many of the adjustable super cars as well. Might seem tedious on street cars but would definitely be a great tool for those who are up for learning about aerodynamics and how it comes into play. Flat bottoming street cars and adding diffusers and watching the results. Not sure if PD would give us that now, but GT7 needs to take those gloves off and lose the pacifier, I want to actually do something a little deeper with my cars and tune until it's how I want it. There will be limits but for the known cars that do support the modifications I would greatly enjoy having more hands on to it if only to learn and put into practice. Simulation needs to simulate and well we need to be able to get more hands on with it at least, feels like we went backwards a bit and then stagnated. RM should come back but better, we should see a wide body kit that channels air for maximum speed or one that is set for optimum control choosing which you prefer, then applying it to the chassis built to minimize underbody airflow ahead of the front wheels and channel air out the rear and up towards the rear duct work for cooling purposes. We need more, hell I crave more but I love having GT's breadth of cars. I hope PD can finally start adulterating the game cars are real and learning about them from a game that pushes the boundaries would be a nice way to introduce anyone to the passion of cars, the correct way.
 
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