I agree the focus of the product as a whole is questionable... In fairness the current structure is good for about 40+ hours if you just play all the events back to back? And thats not including the multiple breaks during a 24 hour race...
BUT, GT's tend to keep people busy for a much longer duration without having to redo too much stuff, this was missed in this version and there are some pretty intelligent assumptions as to why but none confirmed... And as much as I love exp in games the way they did actually discourages going back to earlier "production car" events as there is it undermines the exp progression... unless there was WAY more events...
Adding A-spec events are so easy its almost silly... The only data to DL would be the little pictures that I'm sure PD has about 100k of that are the races title... And also they don't need to think these things up, they already have 5 other games of these...
In fact its SO simple I pretty much expect more A-spec... or a multi-player version of A-spec instead...
Would I pay for more A-spec? Sure... even though its simple.
Would I pay for new premium cars that aren't in the game now? Sure.
Would I pay for just premium versions of existing cars? Not likely unless its the actual car I own or just simply my favorite cars... OR they are all part of the same race series WITH a new event/s to use them in...
But I absolutely won't pay for just premium versions of existing cars... that would be too much like unfinished work being tacked in...
Also, lets be honest with ourselves about the Standard vs. premium... when did they announce this? Some would say back when they showed the first damage model video... fair enough but we all assumed that was damage only... To me it didn't register until just a few months before ship... and after 6 years of super hype... well lets just say I never really understood it entirely just like most of you...
Does anyone remember the Model T car and race that was suppose to be in GT 5?
