- 2,069
- Japan / Seattle
I've been doing it since 2008 and I still suck compared to many (most?) people, but I still love it and enjoy the hell out of it.
I have been racing in iRacing service for exactly two and a half weeks. I sucked when I first started out and I STILL kinda suck. But I have just accomplished something I never thought I'd do....
That's right, my first Skippy victory! With exactly zero incidents!! I can't tell you how happy I am right now. It feels good. Swiftwilly, welcome into the Skippy fraternity brother!!![]()
nice win, particularly in the Skip. What was your average race time?
Gives me hope for a win this week then, I am down to 1.06.5 now![]()
Yeah, I am getting a tiny bit closer to 1.6 but my average is still 1.07.8 or soemthing like that. How on earth are you getting 1.06 man? That's BONKERS! I can't figure out where I'm losing speed for crying out loud.![]()
1.07 is good, could even get you top 5 of a higher splits if you play your cards right.
well done.
Am I the only one that thinks using a ~90 FOV on a single 28" monitor feels right?
Well when I drive a real car I don't have my chin sitting on top of the wheel, and that's what a ~50-60 FOV feels like. And you can't see 🤬 except right in front of you.
I'll continue doing as I am with "wrong" fov.
It's true that there is only one correct FOV for a given monitor width and distance from the screen. Imagine you are sitting in your car and there is a 3' high pole 20' in front of the center of your bumper. Now say you stretched your arm all the way out in front of your face and "measured" the length of the pole between to fingers.
If you recreate this situation in iRacing when you are sitting in your cockpit, when you stick your fingers out and "measure" the pole it should be the exact same length, and that is what using the FOV calculator ensures. If you deviate from the recommended FOV then the pole would be either too long or too short. When using an inaccurate FOV both your depth perception and sense of speed are skewed.
One good analogy that I heard was this: using too high an FOV would be like driving your car from the back seat.
This is the exact reason why the bumper cam in GT5 is the view that generally allows for the quickest times. That is, the bumper cam provides a FOV that is closer to reality than the roof cam or chase cam.
the biggest issue I have with FOV is that the lower you go, you can't see your dashboard. Now I don't have any external gadgets to do this for me so I totally relay on the car's dash. Sure its real but kind does bug me...I would love to drop my FOV down but wouldn't have a clue when to shift gears...
I'd have to map a button to a macro to type "SORRY COULDN'T SEE YOU" if I ran a "correct" FOV. To each their own I guess, but if what I'm looking at is unrealistic I'd be damn good in an alternate universe.
the biggest issue I have with FOV is that the lower you go, you can't see your dashboard. Now I don't have any external gadgets to do this for me so I totally relay on the car's dash. Sure its real but kind does bug me...I would love to drop my FOV down but wouldn't have a clue when to shift gears...
Woop woop, just got my safety rating above 3.0
Can somebody give me some tips on how to drive the spec racer ford? I noticed off throttle this thing has no grip, and I have to get used to no abs as well.
Just got my D oval licence. Rookie lengend races are a joke. If guys spin or wreck the game should make them "ghost". Every lengend race I ran was like a game of russian roulette.
Hopefully the races get cleaner as you gain higher licences.
I never had a problem with rookie Legends races, and I still don't. I came out of rookie legends with an average of less than 2 incidents per race (something like 1.6 I believe). Don't get me wrong, there were wrecks, but I had no problem avoiding the majority of them. Maybe I'm a master of avoiding crashes? Wish I could be a master of winning races! LOL
That's an issue for me as well. Luckily the G27 wheel has LED lights as a rev indicator.
I also meant to say that you can shift the viewable screen up and down with
"SHIFT" + "[" or "]". This will allow you to see the instruments.