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Press TAB and you can chase your own best time or your optimal time, it helps alot to see where you gain time and where you lose time.

Can I use one of my wheel's buttons to togle this function? How do I do that f possible?
 
Jav
Can I use one of my wheel's buttons to togle this function? How do I do that f possible?

Click setting when the game loads and change the default tab button to a button on your steering wheel.
 
Also, when your in races, always use F3. It tells you where you are in time between everybody.

And go into "other" and check spotter. He will tell you when you are side by side with someone.

What does that part mean tho? I mean where do I select 'other'?

I noticed it always waves a blue-yellow flag when someone is approaching. I saw that flag a lot last night. Starting to wonder if something's up with my gas pedal cause it seemed like the other mazdas were quite a bit faster last night :confused:
 
Jav
Yeah I'm at 2.33 thank's to other peoples crazy banzai driving!

im just back up now at 2.72 and will try to break 3.00 today.

fastest at okayama in the mx5 for me is 1.01.5**

btw, is it possible to create a custom livery for any car with logos like "logitech" "sony" etc... ?
 
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Hopefully my 9 years of real racing will help me with tire conservation.

Then you should do very well i think. I know some guys that were champs in their series but wasn´t competitive enough in iracing. Probably due to this type of thing.

Another guy owned 2 C6R GT1 Corvettes, said they don´t drive like his cars.
V8 supercar driver said "drives nothing like the real thing"

That´s why i don´t touch those cars, especially not V8, i did not even had to drive the real thing to understand how far off that car is.

What does that part mean tho? I mean where do I select 'other'?

I noticed it always waves a blue-yellow flag when someone is approaching. I saw that flag a lot last night. Starting to wonder if something's up with my gas pedal cause it seemed like the other mazdas were quite a bit faster last night :confused:

When you have entered a session go to "Options" next to Garage in the top right corner. Then you have these different "pages" where you set your controls etc.
The one to the far right is called Other. Check that out and choose Spotter.

Also if you want better sound you can activate Fmod which really isn´t Fmod just yet but it sounds better imo.

http://members.iracing.com/jforum/posts/list/1443216.page

btw, is it possible to create a custom livery for any car with logos like "logitech" "sony" etc... ?

Yes, check here for all the info regarding uploading/downloading and making skins,

http://members.iracing.com/jforum/posts/list/1359645.page
http://members.iracing.com/jforum/posts/list/1452036.page
 
Then you should do very well i think. I know some guys that were champs in their series but wasn´t competitive enough in iracing. Probably due to this type of thing.

Another guy owned 2 C6R GT1 Corvettes, said they don´t drive like his cars.
V8 supercar driver said "drives nothing like the real thing"

That´s why i don´t touch those cars, especially not V8, i did not even had to drive the real thing to understand how far off that car is.

Yeah, i've only been racing cars for about a year now. But karts had a lot of tire conservation in it. I usually avoid the Skippy just because it actually messes up how i drive it in real life. Maybe some of the "Aliens" will be completely baffled and not be able to do incredibly alien things anymore! haha one can hope.
 
Hopefully my 9 years of real racing will help me with tire conservation.

Also, another thing that the tire model will fix is Brake Bias.

I drive the Riley most of the time, or did i should say now that i´m very close to run the F1.

Many guys drive with around 49% BB, meaning MORE brake bias then front. Just insane and says a little about the present tire model.
I run 52% at absolute lowest.

I made a comment about it on the forum and got a reply from the staff.
He did not give anything away but he said that the dev testers and staff actually had a conversation about this, something that tells me it´s fixed now. My guess is some of the testers used that littel BB on the front tires, found out that this "loophole" doesn´t work as good as proper BB etc.

DK said "hundreds of small problems have been fixed" Which sounds very good.

Here are some videos on the tire model talk from DK, after watching those you realise just how advanced it really is. Or as DK said, "a simulation inside a simulation" :)

http://vimeo.com/15935676
http://www.youtube.com/watch?v=bS44_Xl4_xI&feature=player_detailpage#t=329s
http://www.youtube.com/watch?v=RXIFDJWE-tg&feature=player_detailpage#t=976s

I also recommend watching the iRacingTV episodes. Especially Ep.7 & 8, 9 was horrible from a news or pictures/videos point of view.

8
http://www.youtube.com/user/iRacingTV#p/u/15/RXIFDJWE-tg

7 Interview with the laserman ;) My new idol. You realise why they cost money and appreciate the insane quality of the tracks compared to other titles.
http://www.youtube.com/watch?v=zdGWs69E2-M&feature=player_profilepage#t=310s
 
Good good, i always thought that too with the brake bias. I would download setups and it would be 48% and i'm like wtf? More brake in the rear? You'd be mad to do that in a car, that's way too much entry oversteer for me
 
Well in these types of sims you can overlap the brake with the throttle (which moves BB forward) to achieve the perfect brake balance and rotation for the desired entry speed and trajectory...this is probably why you often see setups that have a lot of rear bias.

Of course in real life this technique isn't very realistic, as its quite hard on the equipment and is quite risky considering the consequences :lol:

Here's a vid with Huttu to show the technique:

 
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Good good, i always thought that too with the brake bias. I would download setups and it would be 48% and i'm like wtf? More brake in the rear? You'd be mad to do that in a car, that's way too much entry oversteer for me

Same here :)

I´ve talked to some and they use the gas to create dynamic BB by staying on the gas during braking etc.

In these days, brakes are the most powerful thing on a car and is not needed at all. Brakes can more then enough slow you down without having to dynamically change the BB with your right foot.

thankfully it´s gone hopefully ;)

Oops did not realise there was another page with the info already :)
 
Click setting when the game loads and change the default tab button to a button on your steering wheel.

Hmmm... Already thinking of making me a black box/dashboard... I'll scan the forums tonight to see if there's any good ideas for inspiration!!
 
I´ve talked to some and they use the gas to create dynamic BB by staying on the gas during braking etc.

In these days, brakes are the most powerful thing on a car and is not needed at all. Brakes can more then enough slow you down without having to dynamically change the BB with your right foot.

Personally, I don't feel that is the correct reasoning. As you get closer to the limit, there is always going to be the ideal brake balance for a different corner, as well as an ideal brake balance as you continue to approach the apex...meaning a fixed brake balance isn't likely to be as quick in absolute terms. In fact, I believe Mclaren does some type of brake vectoring (computer controlled of course) with the new MP4-12C, in order to the get the car to turn in quicker under entry.

Of course you can go very quickly without overlapping the brake (fixed brake bias), but at the highest level of sim racing, beign proficient at over lapping the throttle and brake can give you the last tenth or two that is otherwise imposible to find.

Now in real life this isn't a realistic technique (left foot braking in rallying is for a slightly different reason) that drivers really use, as they are generally not quite so close to the limit (compared to say a WR lap you'd see in say iracing/rfactor/gtr2) to begin with, you'd have to have computer like accuracy to blend a downshift in, it's hard on equipment (particularly the rear brakes), and more importantly you would likely pay dearly for even the slightest mistake when trying the balance the car under braking (and downshifting).
 
Personally, I don't feel that is the correct reasoning. As you get closer to the limit, there is always going to be the ideal brake balance for a different corner, as well as an ideal brake balance as you continue to approach the apex...meaning a fixed brake balance isn't likely to be as quick in absolute terms. In fact, I believe Mclaren does some type of brake vectoring (computer controlled of course) with the new MP4-12C, in order to the get the car to turn in quicker under entry.

Of course you can go very quickly without overlapping the brake (fixed brake bias), but at the highest level of sim racing, beign proficient at over lapping the throttle and brake can give you the last tenth or two that is otherwise imposible to find.

Now in real life this isn't a realistic technique (left foot braking in rallying is for a slightly different reason) that drivers really use, as they are generally not quite so close to the limit (compared to say a WR lap you'd see in say iracing/rfactor/gtr2) to begin with, you'd have to have computer like accuracy to blend a downshift in, it's hard on equipment (particularly the rear brakes), and more importantly you would likely pay dearly for even the slightest mistake when trying the balance the car under braking (and downshifting).

Sure changing BB during the race is good depending on corner, in F1 they use a lever to manually change the BB for a specific corner.
Some guys, like Schumacher use a tiny bit of throttle to stabilise the rear end in corners like Copse for instance.
Interesting about the Mclaren, i´ve seen that it distributes the braking power but the drawback is a car that feels slightly unstable during braking. (Button)
Yea changing BB for different corners in sims i understand is good, they do it in real life aswell but it´s the "changing BB with your right foot during braking" that is unrealistic. And not really needed if the tire model is correct. Mainly the purpose of some throttle isn´t to shorten the braking distance, the brakes can take care of that themselves, and then some. Assuming you have the right BB for the corner. Unfortunately it´s being abused as a loophole to get shorter braking distances.

Yea in sims it´s easier to find the limits because your immortal and don´t have to pay for damage like you say,

Another thing to further evolve your braking is trailbraking. That is extremely hard to do, especially in a sim where all the feelings go through your wheel only.
 
The Outlaw
Personally, I don't feel that is the correct reasoning. As you get closer to the limit, there is always going to be the ideal brake balance for a different corner, as well as an ideal brake balance as you continue to approach the apex...meaning a fixed brake balance isn't likely to be as quick in absolute terms. In fact, I believe Mclaren does some type of brake vectoring (computer controlled of course) with the new MP4-12C, in order to the get the car to turn in quicker under entry.

Of course you can go very quickly without overlapping the brake (fixed brake bias), but at the highest level of sim racing, beign proficient at over lapping the throttle and brake can give you the last tenth or two that is otherwise imposible to find.

Now in real life this isn't a realistic technique (left foot braking in rallying is for a slightly different reason) that drivers really use, as they are generally not quite so close to the limit (compared to say a WR lap you'd see in say iracing/rfactor/gtr2) to begin with, you'd have to have computer like accuracy to blend a downshift in, it's hard on equipment (particularly the rear brakes), and more importantly you would likely pay dearly for even the slightest mistake when trying the balance the car under braking (and downshifting).

As a street car McLaren would be mad to sell the MP4-12C with more rear brake bias. The car is already borderline wingless, aside from the flap. So it already has less rear downforce than say an MC-12 or Koennigsegg CC-GT, and Zonda F. That already would make the rear of the car very light and having the engine in the middle of the car (slightly farther back than forward) would make the car even trickier to drive. That's just way too much grip loss at the back, you'd never have the power on through the corner.

I happen to know that a Porsche Carrera GT has a BB or 57% which is fairly normal for a street car. And I also know that a Skip Barber car runs around the 56% range.

I don't doubt that you have read that. But like I said, McLaren would be mad to do that, otherwise they have poor weight distribution... And I highly doubt that.
 
Sure changing BB during the race is good depending on corner, in F1 they use a lever to manually change the BB for a specific corner.
Some guys, like Schumacher use a tiny bit of throttle to stabilise the rear end in corners like Copse for instance.
Interesting about the Mclaren, i´ve seen that it distributes the braking power but the drawback is a car that feels slightly unstable during braking. (Button)
Yea changing BB for different corners in sims i understand is good, they do it in real life aswell but it´s the "changing BB with your right foot during braking" that is unrealistic. And not really needed if the tire model is correct. Mainly the purpose of some throttle isn´t to shorten the braking distance, the brakes can take care of that themselves, and then some. Assuming you have the right BB for the corner. Unfortunately it´s being abused as a loophole to get shorter braking distances.

Yea in sims it´s easier to find the limits because your immortal and don´t have to pay for damage like you say,

Another thing to further evolve your braking is trailbraking. That is extremely hard to do, especially in a sim where all the feelings go through your wheel only.

I don't think it's a loophole really. I believe it's just a basic aspect of physics, in which each individual tire will have a threshold of braking force that can be applied upon it, depending on the particular corner(speed/trajectory/elevation/slip angle/etc). But as you alluded to, with the current tire model in iracing such a technique can be a bit unrealistic in the advantage you can gain from using such a technique (I think the Skippy was pretty bad before)...actually, pretty much all sims are this way (he tire model allows to much slip angle generally).

Also, trail braking is a rather simple concept especially for a quick and experienced driver. IMO overlapping the throttle and brake while trail braking to approach the corner apex is much more difficult - as you have to be extremely precise with the throttle and brake at the same time , in order to keep the car at just the right slip angle as you approach the apex.

As a street car McLaren would be mad to sell the MP4-12C with more rear brake bias. The car is already borderline wingless, aside from the flap. So it already has less rear downforce than say an MC-12 or Koennigsegg CC-GT, and Zonda F. That already would make the rear of the car very light and having the engine in the middle of the car (slightly farther back than forward) would make the car even trickier to drive. That's just way too much grip loss at the back, you'd never have the power on through the corner.

I happen to know that a Porsche Carrera GT has a BB or 57% which is fairly normal for a street car. And I also know that a Skip Barber car runs around the 56% range.

I don't doubt that you have read that. But like I said, McLaren would be mad to do that, otherwise they have poor weight distribution... And I highly doubt that.

Perhaps I didn't descbribe Mclaren's steer brake system in enough detail: http://mp4-12c.over-blog.com/pages/Brake_steer_and_McLaren_airbrake-4755899.html

Anyway, my point was - dynamically controlling the brake bias (in certain corners/speed/trajectory) is of an advantage to having a fixed brake bias setting...as this is smoething Mclaren does on the MP4-12C, through the use of sensors and the car's ecu of course.
 
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This was a bit back when I was just starting, thought I might upload it for your enjoyment :P.

I was pushing a bit hard xD.
 
:lol: That happens when you hit the grass mate. :P

Still I've had iRacing for about 9 months and mine was worse.....Last corner.... Last lap.... showing off.... How embarrassing (can be read in the story above). Here is the vid.

 
Hey guys, new iRacing member here. I got season tickets to Mid-Ohio and they sent me a certificate for a free month and a free copy of the Mid-Ohio track. I got everything setup last night and did some practice laps, everything seems to be working good. The Mid-Ohio track in not in my track list though and I can't find where to download it. I saw a link for it during setup, but then the install finished and restarted my computer before I could download it.

Does anyone know where I might go to find my free track to download? Thanks in advance, I'm still figuring out the details of the site.

Also, if anybody would be willing to "mentor" me as I get started in the program, that would be awesome. I've read the majority of this thread (about the last 50 pages or so) and have been trying to read anything I can find about it, so I have a pretty good idea of what's going on and what to do. I still feel a little intimidated though and want to make sure I don't do anything to hurt my ratings or make a bad name for myself. I'll probably be joining the NVIDIA Cup first so I'm going to spend the next week or two driving the MX-5 around Laguna Seca and Lime Rock so I can really get familiar and comfortable with the car/tracks before I attempt to join any official sessions.


Brandon
 
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StigsHero
Hey guys, new iRacing member here. I got season tickets to Mid-Ohio and they sent me a certificate for a free month and a free copy of the Mid-Ohio track. I got everything setup last night and did some practice laps, everything seems to be working good. The Mid-Ohio track in not in my track list though and I can't find where to download it. I saw a link for it during setup, but then the install finished and restarted my computer before I could download it.

Does anyone know where I might go to find my free track to download? Thanks in advance, I'm still figuring out the details of the site.

Also, if anybody would be willing to "mentor" me as I get started in the program, that would be awesome. I've read the majority of this thread (about the last 50 pages or so) and have been trying to read anything I can find about it, so I have a pretty good idea of what's going on and what to do. I still feel a little intimidated though and want to make sure I don't do anything to hurt my ratings or make a bad name for myself. I'll probably be joining the NVIDIA Cup first so I'm going to spend the next week or two driving the MX-5 around Laguna Seca and Lime Rock so I can really get familiar and comfortable with the car/tracks before I attempt to join any official sessions.

Brandon

I have Bo idea why it didn't give you Mid Ohio, I would contact them or mention it in the forums to try and fix that problem.

If you want to keep your rating up just make sure you keep your mistakes to a minimum. Check the "relative" box in the bottom right corner of the sim very very often and just make sure you be courteous to others. And most importantly have fun, after all it's still a game.

If you need any on track assistance you can add me on iRacing (Shinya Michimi) and I'll be happy to join a practice session and teach you some things.
 
Thanks for the info! I'll contact customer support about the track.

What does the "relative" box do? I didn't notice it on any of the pages and haven't seen any reference to it so far.
 
I'll probably be joining the NVIDIA Cup first so I'm going to spend the next week or two driving the MX-5 around Laguna Seca and Lime Rock so I can really get familiar and comfortable with the car/tracks before I attempt to join any official sessions.

I don´t think you have a choice ;)

Just ask any questions you have here, me and the other guys will be more then happy to answer them for you.

What does it say in the right corner of the Mid-Ohio track on this page?
http://members.iracing.com/membersite/member/Tracks.do

Does it say "add to cart" or do the game recognize the track as one you own?
 
StigsHero
Thanks for the info! I'll contact customer support about the track.

What does the "relative" box do? I didn't notice it on any of the pages and haven't seen any reference to it so far.

When you get on track, press the F3 button on your keyboard (default button) and you will be able to see distances to other drivers, in real time, to where you are.
 
I don´t think you have a choice ;)

Just ask any questions you have here, me and the other guys will be more then happy to answer them for you.

What does it say in the right corner of the Mid-Ohio track on this page?
http://members.iracing.com/membersite/member/Tracks.do

Does it say "add to cart" or do the game recognize the track as one you own?

Well, I could join the Legends series instead. ;) I'll do both eventually but want to start with the road course.

It says "add to cart". When I was going through the first startup pages (before all the software downloaded) there was a button that said "new content available - mid ohio" but I couldn't click it while it was installing and as soon as it finished the computer restarted and I couldn't find that button/page again. And the status bar showed that I'm up to date. I'll check again when I get home, maybe I just needed to restart my computer again. If it's not there I'll contact customer support.

I did some test laps last night and really enjoyed it, but I haven't driven anything except GT5 for the last 6 months so it's going to take me a little while to adjust to the differences. I'll be sure to do lots of practicing before I enter any races, I plan on taking it very seriously and being as clean as I can but I know it will take a bit of adjusting first.
 
True ;)

Hmm that sounds very strange indeed. Maybe if you add it to the cart it will recognize that you should get it for free?

Yea it´s abit different isn´t it :) Sounds good, we need more people like you. So many people just do 2 laps of practice then participate in the race and ultimately ruin the whole race for eveyone involved.
Just make sure that in practice you practice racecraft, it´s more important then setting super quick times.
Usually if you go past someone in practice and slow down they get the idea that you want to battle some ;)

Have fun and i hope you enjoy the experience, anytime you wonder something just ask.
 
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