Is anyone else disappointed with GT5?

  • Thread starter allmoo
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Maybe they should just release a finished game to us, not a beta that has three 133mb patches within a week, with more coming.

I want a finished product for my $60, not a product that requires more and more bandaids.

lucky you I payd about 80 euros (with shipping included) for a standard version of the game (about $105)

it takes me almost 2 days to get that money with my current work
 
Have you calculated how much the cell is working now, how much is possible to PD to put on the disk, do you know about the future updates, what will be implemented? maybe it is not just coded into the game, but coded into the track...

Are you a programmer, or a modeller, or a game producer?...

It's pushing ps3's limits and you guys go like, they could've added this and that.... maybe read this:
https://www.gtplanet.net/gran-turismo-5-technical-analysis-by-digital-foundry/

Most of the things they should have added were already in there in GT3 and GT4 (like more events, winning multiple price cars on these events etc. - even the AI was better, is was far away from good, but the AI of GT5 is much worst!!!) and that was on PS2 - why should it not work on PS3 ?

They did soooo much wrong on development - they put so much work, money and time in it - but when it came to making a great game out of it they just FAILED.
 
Maybe they should just release a finished game to us, not a beta that has three 133mb patches within a week, with more coming.

I want a finished product for my $60, not a product that requires more and more bandaids.

Yeah, i know, that's how you guys kinda think. But, for me, it feels like more free content to a great start... By the way, in these years of evolution, no game comes out without listening to the fans and update, change on the fly...
Correction: no good game comes out without.....etc
 
Most of the things they should have added were already in there in GT3 and GT4 (like more events, winning multiple price cars on these events etc. - even the AI was better, is was far away from good, but the AI of GT5 is much worst!!!) and that was on PS2 - why should it not work on PS3 ?

They did soooo much wrong on development - they put so much work, money and time in it - but when it came to making a great game out of it they just FAILED.

For you they FAILED, don't forget that... It's your PERSONAL OPINION, wich is the total opposite of mine. Wich CAN happen, but unless you know figures and all the work literally done to the game, i suggest you leave that open: "what they could or could not do"... Being a modeler myself, some of those premium cars must have taken several months, JUST TO MODEL THEM, that's even without textures and UV layouting etc...
 
This game could have been so much more.

*They could have put more events
*They could have expanded on the Top Gear challenges
*They could have integrated at least half of the NASCAR schedule
*They could have incorporated weather & time of day into all tracks (at least have on/off options even if it wasn't dynamic)

That's just a few things that could have been expanded on to make a better game. PD already coded these into the game, why not apply it across the board?

*They could have refined, improved, and made more consistent the Aspec point system and skipped the level up crap thats already been in everyother mediocre racing game.
*They could have put in more events in like a 1000mis.
*They could have put in car setup saves.
*They could have made all cars premium, or at least provided as many wheel change choices as GT4 for all cars.
*They could have finally included the 1971 Pantera. (Premium of course)
*They could have kept the music for golding a licence, or special event for that matter.
*They could have kept individual gear change settings.
Edit 1 *They could have kept most if not all of the tracks from GT4.
Edit 2 *They could have put the car-setup stuff on the restart screen so you don't have to start another race just to make an adjustment :confused:

Thats a good start. Next...
 
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There is absolutely no excuse whatsoever for making this game as half-hearted as it is. 4-5-6 years in the making, it sometimes just feels like gt4, with a couple of extra modes like photo and car trading. As a driving sim, it does great. But on the other hand.. it was just as good more or less in gt4, which is a 5 year old game now.

So my concern really, is what they've been up to. Sure, they've added a few tracks here and there, and removed some of the features that we loved about the GT series, and decided to reward you pointless cars for the demanding endurance events, with close to no prize money, and an eternity for leveling up. Apart from that, well done PD.

I love the game as a pure driving sim, but as a game in whole, where the point is to PROGRESS, it fails hard.

thumbs up!
 
*They could have refined, improved, and made more consistent the Aspec point system and skipped the level up crap thats already been in everyother
mediocre racing game.
*They could have put in more events in like a 1000mis.
*They could have put in car setup saves.
*They could have made all cars premium, or at least provided as many wheel change choices as GT4 for all cars.
*They could have finally included the 1971 Pantera. (Premium of course)
*They could have kept the music for golding a licence, or special event for that matter.
*They could have kept individual gear change settings.

Thats a good start. Next...

Now with this guy, i have to agree! 👍
 
Have you calculated how much the cell is working now, how much is possible to PD to put on the disk, do you know about the future updates, what will be implemented? maybe it is not just coded into the game, but coded into the track...

Are you a programmer, or a modeller, or a game producer?...

It's pushing ps3's limits and you guys go like, they could've added this and that.... maybe read this:
https://www.gtplanet.net/gran-turismo-5-technical-analysis-by-digital-foundry/

It's pushing the ps3's limits because PD went overboard with the graphics...And even then, they couldn't apply that across the board.
 
*They could have refined, improved, and made more consistent the Aspec point system and skipped the level up crap thats already been in everyother
mediocre racing game.
*They could have put in more events in like a 1000mis.
*They could have put in car setup saves.
*They could have made all cars premium, or at least provided as many wheel change choices as GT4 for all cars.
*They could have finally included the 1971 Pantera. (Premium of course)
*They could have kept the music for golding a licence, or special event for that matter.
*They could have kept individual gear change settings.

Thats a good start. Next...

*They could have given us youtube support like they promised
*They could have given us the ability to fast forward and rewind replays
*They could have given us the ability to put standard cars in phototour
*They could have given us the ability buy brake upgrades
*They could have given us the ability to choose from one of the 800 used cars when we need to
*They could have made the damage appear after you hit something, instead of having to hit something 5000 times before it appears
*They could have removed all of the redundant "back" menus that just take you to the home/close button
*They could have let us earn credit online
*They could have had cars not look like sawzall's when in rain and smoke
*They could have put in car classifications
*They could have given us more than a choice of a couple part choices, and about 100 more rim/wheel choices
*They could have given us the ability to choose tire widths and size
*They could have removed the bumper car physics
*They could have let us import our GT5p save as they promised
 
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I tried going back to Forza 3 last night, just for a quick blast from the past.

But the physics feel so dated now, after playing GT5 :(

Lol me too. I got fedup with Gt5, had myself a miniature meltdown, bought a years worth of xbox live and swore to never even look at GT5 again. I hopped into Forza 3 and was truly amazed at how dated it looked and felt. The graphical difference is really a huge leap. And it just feels soooo much better, even on a gamepad. One thing I appreciate about GT5 is that you can use some finesse when steering with a gamepad. What I mean is that you can steer the car with slight movements of the joystick. I could never accomplish this in Forza. The slightest stick movement in Forza is like turing the wheel to the max. In Forza I steer my cars by tapping the joystick to the far right or left repeatedly. In GT5 I move my joystick only as far as the particular turn needs. You know what I mean, right?

Forza 3 is a better game than GT5, I agree. But, the things that matter most to me, (driving, graphics) there really is no comparison. If PD can fix some of the more major quirks (there are many, seriously) this game can be the racing game we all want. And hopefully some future DLC will add some more premium cars, TRACKS (Sebring, Road Atlanta, Road America, Silverstone, Maple Valley, Motegi, and MANY MANY more NASCAR ovals) and possibly even convert some current standard cars to premium and even add some more Race Modifications to current premium cars. I really hope that PD is up to the task of making this game the game it could and should be. I'll happily pay for more cars, tracks etc. Even after buying the $100 CE. I love the game, I guess I just want more of it. And of course, I want he quirks worked out. They need to lower the costs of a lot of the high end racecars or something. Its pretty ridiculous how much some cara cost when the highest paying single race in the whole game pay 98,000 credits. It's an easy 5 lap race at Indy oval that literally take 4 minutes but I really don't want to race the same damn boring race over and over.
 
I just hopped on cheatcc.com and looked at some of the reward cars for B-Spec. There are some sweet and expensive cars to be had by going through b spec. I'll be doing some of that when I get home for sure. Don't really know why I decided to post that in this forum....oh well
 
Forza 3 is a better game than GT5, I agree. But, the things that matter most to me, (driving, graphics) there really is no comparison. If PD can fix some of the more major quirks (there are many, seriously) this game can be the racing game we all want. And hopefully some future DLC will add some more premium cars, TRACKS (Sebring, Road Atlanta, Road America, Silverstone, Maple Valley, Motegi, and MANY MANY more NASCAR ovals).

Well we won't get Maple Valley because its a fantasy track...... albeit a great one!
 
It's pushing the ps3's limits because PD went overboard with the graphics...And even then, they couldn't apply that across the board.

And the physics, because to be honest, that's the most procesor heavy unit on any simlike racing game, and if you push the graphics too, it means some things, like the shadows are the price to pay...
 
I think the game is great so far, but I've only just started playing (mainly arcade races, only litterally played GT mode twice, but will be from now on)

I was pretty disappointed that there wasn't more Holdens and Ford Falcons etc put into the game coz they are better than a lot of the other cars that made it in and I want more Aussie stuff in that I am familiar with :P
 
@speedthrill
I suppose you're the game dev / modeler /programmer guy ?

They could have added all the things they promised without a hit in performance.. they went over the top with the premium cars. To much "invisible/irrelevant" detail for no apparent reason.. It doesn't really show in a race. They basically had to limit everything else in order to make the game playable if it would be a full premium car race grid. For the ps3 they could have produced a far superior overall look and feel if they made some sort of compromise between premium and standard. That would have freed up more resources (both in dev and on the platform) for pretty much everything else they promised to include.
Then again I'm starting to sound like captain hindsight.

Also most issues will probably be fixed in time. Wouldn't really surprise me if they fixed some issues and then release a gt6 on the ps3 with all the features gt5 should have had and just more premium cars and the missing tracks. Then all those premiums are ready for direct importing to gt7 on the next gen. Where the details they offer will probably match the details in the tracks etc..

So the way I see it either they calculated in all the shortcomings with future titles in mind or its a cluster**** of honest mistakes in the pursuit of perfection. Imho its calculated in..
 
"They could have let us earn credit online"

Whoa wait, I havent played online yet. You dont earn credits from racing online? If thats true this game is just total fail next to forza. I LOVED racing online in that game trying to earn money to buy some of the expensive community built cars.

Has Kaz even play a modern racing game before?
 
@speedthrill
I suppose you're the game dev / modeler /programmer guy ?

They could have added all the things they promised without a hit in performance.. they went over the top with the premium cars. To much "invisible/irrelevant" detail for no apparent reason.. It doesn't really show in a race. They basically had to limit everything else in order to make the game playable if it would be a full premium car race grid. For the ps3 they could have produced a far superior overall look and feel if they made some sort of compromise between premium and standard. That would have freed up more resources (both in dev and on the platform) for pretty much everything else they promised to include.
Then again I'm starting to sound like captain hindsight.

Also most issues will probably be fixed in time. Wouldn't really surprise me if they fixed some issues and then release a gt6 on the ps3 with all the features gt5 should have had and just more premium cars and the missing tracks. Then all those premiums are ready for direct importing to gt7 on the next gen. Where the details they offer will probably match the details in the tracks etc..

So the way I see it either they calculated in all the shortcomings with future titles in mind or its a cluster**** of honest mistakes in the pursuit of perfection. Imho its calculated in..

Finally someone with a mind in the thread that i can follow and support.

Yes!! Indeed i think the same as you, and the fault is the premium cars indeed. Details that most of us will never see are there, and in massive amount... Wich is "ground breaking", but for me that's what breaking thisgame into to much s*** like this thread.
If we would have gotten all normal cars with just a bit more detail generally..
They could've gone in total different directions...
Or like you say, add all in they promised. Problem is, mate, all those people whining around now about everything that's promised not being there, will get facesmacked in the future, like you say because off the updates...

But those people would also rant if there wouldn't be 200 premiums and all the rest was in, think about it... For those, the world is never good enough...

No, i'm just a modeler, but those premiums took aloooooooooong time to make if you count the people in PD modeling... Someone calculated it half a year ago around here somewhere, he was prety accurate in it...
But being a modeler, it's understandable for those 200 cars alone to work 4 years on a game, so programming ,writing physics engine, texturing, researching, racing, promoting, building,etc... 6 years is prety nice... In my opinion.
 
OK WHY DID THEY HAVE TO MAKE ALL THE PRIZE CARS PURCHASABLE?!?!?!?!?!
Of all the silly things to BOLD YELL ABOUT!!1 :P

Well we won't get Maple Valley because its a fantasy track...... albeit a great one!
Err... isn't that a Forza track? I have a feeling that's going to be a long wait on that. ;)

We don't even know for sure if there will be DLC. Some of us assume there will be, but we'll have to wait an see on that. I'd love to see it, like as many of the old GT tracks as they can remodel.

I'm too ******* pissed off to stop. Seriously, GT4 WAS THE LAST PROPER GT GAME.
I will say that if they'd just followed the GT4 structure, the game would have been much better.

And the physics, because to be honest, that's the most procesor heavy unit on any simlike racing game, and if you push the graphics too, it means some things, like the shadows are the price to pay...
This is what I've been saying. Everything you ask a computing system to do has to fit within a ram and processor budget. I will say though that I haven't seen a racing game do what GT5 has done. When you play a race through time of day changes and those headlights come on... race LaSarthe or the Nurburgring at night. It really is something amazing. And scary! :lol:

Some of you guys need to keep a copy of Notepad handy as you play, and make notes for the "Things GT5 needs to do" thread. This is what I'm going to do. And sensible things, please. Something like "Patching in a Livery Editor" should be about the limit pusher of requests.
 
I have played all the GT series games and loved them however I must say this the first title where I am somewhat disapointed. I agree with many of the gripes poeple have mentioned on here.

The issue with the game that really annoys me is the lack of content in A-spec as the programming effort to create events must be very minimal, if they had more events with either better prizes or at least make the stupidly expensive used cars cheaper, I think the game would be much improved.

Dragging the game out as making cars more expensive and levels longer must have been easyier than making more content.
 
Also, the rain effect was enhanced for TGS and what we actually got in the real game left me hugely disappointed. Isn't it illegal?

weatherwtf.png

In Norway it is illegal to promote with something fake. If this had been shown in Norway, then yes, definitely. But I'm not sure if it is, since it wasn't shown here, although for the whole world.

And yes, I'm a bit dissapointed about the weather. I actually looked forward to turn off my wipers while driving fast enough for the water to just flow off, and the windscreen to get more clear of rain.

Standard cars were a bit dissapointing. Sure they're good for balancing races so you don't need 3 of the same premium car to make it a fair race. Instead you get some standard cars to race against too. You don't really spend time looking into their cockpit, are you? But, some of the are so bad it hurts. They're really boring to drive yourself too.

Gameplay... Hmmm... Not sure, but I'm afraid I'm reaching a point where I'm sort of done with the game. Things are staring to go on repeat.The same track, the same weather, the same time of day.. Guess it will be a bit funnier after I've unlocked Endurance races, though. But, I'm afraid it will get boring when I'm finished with those too. I've "golded" half the licenses (B, A, IC), and expect I might get all gold within the end of next week. What am I going to do after? Test the Aston Martin DBS around the "Ring?" No, the DBS is missing from the game.. Collect cars? That means I have to repeat many several races to fund the new cars - might be boring. Split-screen against friends? Sure! =D Just too bad cockpit view isn't able in split-screen mode.

It is a decent game, not that bad, but I'm afraid it will eventually get a bit more boring, but still cool enough. = )
 
Huh? Rain effects do get as bad as the 1st pic if you're driving real fast. The rain drops slow down like the 2nd pic if you're slow. Try it first. I'm sure I've seen the 1st one going down a straight.
 
I say, skip all the gimmicks (rally, kart and so on) and just focus on core gameplay which I think makes GT a superior game.
Now the problem if they wouldn't add anything new people would whine about that.
It's all about who you try to catch.

Personally I still think GT1 is the best in the series still. I think the reason for this is that all the focus was creating a good racing game, with good physics and so on.
 
Gosh I really don't know where to start so I shall list my main gripes in order.

1. No leaderboards. Absolute madness in this day and age of video gaming.

2. Standard/premium cars. Now I was one of those defending the standard cars but my word how wrong was I. Simple way of putting this is when im using my Enzo around Rome or Madrid I feel like im playing a PS4 game. However when im using a standard car on a basic track then the replays look like a PS2 game.

3. Single player is dreadfully unbalanced. For example the rally event on the specials is so easy its ridiculous. Yet has anyone tried the Nascar on advanced yet? The 2nd event was incredibly easy and yet the events around Daytona Road are impossible. The licence tests were a big disappointment. Now IC 10, IA 10 were hard but the rest were easy and I obtained all golds in 2 days!

My opinion is PD stretched themselves too much and I also believe Kaz out and about racing didn't help either. Whats crazy is in some respects I actually prefer GT5P because at least you can hotlap.

So overall im disappointed with the single player and have no interest in B Spec. I don't want to race against strangers because i've heard its a farce with everyone ramming each other. All that is left is to complete single player which is becoming a chore or race against friends. However if leaderboards were released I would at least have something to do.
 
Gosh I really don't know where to start so I shall list my main gripes in order.

1. No leaderboards. Absolute madness in this day and age of video gaming.

2. Standard/premium cars. Now I was one of those defending the standard cars but my word how wrong was I. Simple way of putting this is when im using my Enzo around Rome or Madrid I feel like im playing a PS4 game. However when im using a standard car on a basic track then the replays look like a PS2 game.

3. Single player is dreadfully unbalanced. For example the rally event on the specials is so easy its ridiculous. Yet has anyone tried the Nascar on advanced yet? The 2nd event was incredibly easy and yet the events around Daytona Road are impossible. The licence tests were a big disappointment. Now IC 10, IA 10 were hard but the rest were easy and I obtained all golds in 2 days!

My opinion is PD stretched themselves too much and I also believe Kaz out and about racing didn't help either. Whats crazy is in some respects I actually prefer GT5P because at least you can hotlap.

So overall im disappointed with the single player and have no interest in B Spec. I don't want to race against strangers because i've heard its a farce with everyone ramming each other. All that is left is to complete single player which is becoming a chore or race against friends. However if leaderboards were released I would at least have something to do.

Yawn.

1. They are coming.

2. Clearly, they didn't have the time to model all the cars in the exacting detail as the premiums. Which would you rather have 200 cars and nothing else (a la GT3) - or 200, plus the other 800 thrown in? It isn't a big deal - if you don't like the standards, don't drive them.

3. People's opinions on which events are hardest/easiest will always vary. There are a few ups and downs, but generally its not bad. This is a large game.

Your comments about online - I suggest you form your own opinion, rather than cutting and pasting negative posts from the forum. It isn't that bad, there is clean racing to be had out there. Make some friends with clean racers and create a lounge.
 
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