Is anyone else disappointed with GT5?

  • Thread starter allmoo
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Can your read?? this is the dissapointment thread! this is where you go to share your dissapointments for the game and read other peoples. not come in and call everyone a bunch of babies for sayin why they dont like it anymore, seriously mate if you just wanna call people names take your keyboard warrior skills somewhere else.
I think by calling us crybabies makes him/her feel like a big shot.
GTP users are, for the most part, the biggest bunch of crybabies this side of a hospital birthing ward. Reading some of the comments on this forum you'd think the game got a 2/10 or something. Sorry it doesn't magically take 20lbs off your gut, hand out free BJs, or otherwise be alpha and omega of console sim racing.

People built this game up to epic proportions. Way beyond what was ever realistically possible given the limitations of the PS3. Will there be gamers that pick it up and put it down in a week? Sure. However I think the vast majority will continue to play this game for quite awhile and enjoy it. Kaz knows this, hence the lack of panic on Sony or PD's part.

The game sold well, got pretty good ratings and most of the more serious issues will / have been addressed by updates. That's par for the course these days when it comes to most video games. Besides the BS Sony "making it perfect" propaganda, who honestly thought it was going to be any different?

Crybabies? Sounds like it doesn't take much to amuse you then if GT5 floats your boat. It has some pros but it doesn't really out weight the cons. The game only sold because of anticipation and the fact that people that aren't a part of this forum know very little compared to what we know. Also everyone is entitled to have their own thoughts of the game. Your thought isn't the only one that's right. I have been with the GT series since GT1 and I am not happy with GT5. Take out the graphics and the physics and its nowhere close to the addiction and the fun that GT4 was. There is huge potential for the game but if falls flat on its face. DLC and patch releases can help. But not everyone has access to internet so they are screwed. This is unfair to them, they'd be force to purchase the game all over again when it contains the updated information or bumm a friend's internet connection. Face it, they made some very questionable decisions this go around. I too have stopped playing. I even bought F1 2010 and I am loving it. A harder adaption for me coming from the GT series but I can actually say my custom racing rig setup that was in preparation for GT5 has now been worth it due to my purchase of F1 2010. 6 months from now, GT5 will have alot more negatives thrown its way if extra content is not added. I know I won't return until then.
 
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Yes. B-spec should have been an alternative to A-spec like in GT4, not half the game's laps. Standard car should be afforded wheel changes (more so than the Premiums even, given that the cars which most need a new set of wheels are dull, old econo-boxes from the used car lot. Also, some of the special condition events aren't possible to get gold in, making the platinum trophy a waste of time pursuing and PD's sense of humour questionable. Oh, and the loading times throughout the game are incredibly sluggish, even with the huge 8gb download of data that supposedly shortens it (and which has rendered my PS3 completely full).
 
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I'm at the tuning screen for transmission, and when you click the help button, they give you tips about adjust individual gear ratios - something you cannot do in the game.

I'm not really sure how this game passed QA. It's like PD were given a deadline of the end of 2010 and they decide to just wrap up all the loose ends and release the game.
 
Excellent. Just checking that most people who've now played are indeed fed up with what is clearly a half-ass effort by PD.

Great news for the rest of us anyway, as Forza 4 is announced, and the community choice car pack is out tomorrow with cars that no-doubt some of the GT5 faithful would have loved to get their hands on ... Sierra Cosworth RS500 anyone?

Carry on, as you were.
 
I'm at the tuning screen for transmission, and when you click the help button, they give you tips about adjust individual gear ratios - something you cannot do in the game.

I'm not really sure how this game passed QA. It's like PD were given a deadline of the end of 2010 and they decide to just wrap up all the loose ends and release the game.

Agreed. I can't believe that someone signed off on GT5 as project and thought that it was ok, must have been pressure from Sony to release it, and who could blame them after waiting so long?
 
Overall I really enjoy GT5's offline gameplay. However I did find that it's seriously lacking events compared to previous entries. I think the last Gran Turismo I seriously completed was GT3 and I remember being overwhelmed by the amount of events the game had. Even the dealerships had their own special events for their cars. And alot of the more advanced events had horsepower and weight limits.

The new layout feels more catered to casual gamers. I didn't mind since I've taken such a long hiatus from the GT series and I was extremely rusty, but at the same time it was kind of a let down, if that makes much sense.

I'd love to see more events as free updates rather than purchasable DLC in the future. :)
 
Playing through the game in GT4 was more fun than 5, driving the cars in GT5 is more fun than 4.
Playing through the events in GT5 is a chore half the time, especially when the cars needed aren't available most of the time and the license tests mean nothing now.
You summed it up perfectly, thank you! 👍

I was just thinking this the other day: they practically devalued the license tests by not giving them any impact on what events you're allowed to compete in. In earlier GTs it made sense: you have a beginners license, you can only race in beginner events. Want to do a pro racing event? Sure, get a pro license. The basically made sure that you know your way around powerful cars and complicated tracks before they gave you the (virtual) keys. Sounds like a real driving simulator to me.

Now, it's all just XP points, so basically they measure your driving skills by the amount of miles you have driven. And the licenses simply seem to be there because they always were. Sure it's fun to gold them all, and I eventually will. But other than needing a specific prize car, I don't see a point in that, really. Why they did this is beyond me...
 
You summed it up perfectly, thank you! 👍

I was just thinking this the other day: they practically devalued the license tests by not giving them any impact on what events you're allowed to compete in. In earlier GTs it made sense: you have a beginners license, you can only race in beginner events. Want to do a pro racing event? Sure, get a pro license. The basically made sure that you know your way around powerful cars and complicated tracks before they gave you the (virtual) keys. Sounds like a real driving simulator to me.

Now, it's all just XP points, so basically they measure your driving skills by the amount of miles you have driven. And the licenses simply seem to be there because they always were. Sure it's fun to gold them all, and I eventually will. But other than needing a specific prize car, I don't see a point in that, really. Why they did this is beyond me...

Agreed. You get the feeling that a few months before launch they knew they didn't have enough content so decided to extend it by using XP instead of licenses. Baffling stuff really.
 
Firstly I think we will all agree the driving physics are brilliant

Actually, no we don't all agree. Many of us have found them pretty bland.

Graphics, Premium cars are unrivalled by anything outside of real life and despite all the bad press surrounding Standard car models they look just as good on the replays as anything you would get from other unmentioned racing francises. Sure the odd ones close up can look a little ropey but is that because they really are that bad, or because we've been spoiled by the automotive porn that is the Premium models?

No, the standards in our experience are pretty pathetic for the most part. Replay or not.

Err Photomode can be done with any car just like forza 3

You can't do phototour with standards in GT5, only premium.

While GT5 isnt a perfect game (I mean what game is) people are being extremely harsh on it!

Because it's a disappointment for many.
 
In terms of the license tests, why not make them feel like they have value. Before I started the Beginner series I completed the B-License tests, I'm ready to move on to the Amateur series so I completed the A-License tests this morning. When I beat that series I'll do the next test etc.

Besides the tests are a good way for newcomers to get into the game. Much better than going in Arcade Mode and crashing an F50 into the wall on every corner of the Nurburgring. :P
 
GT5 is a good game , but its not 5 years good.
I think it has suffered though because of the amount of expectation there was on it.
 
While I am enjoying the game for the most part, The main things that are disappointing/aggravating to me are:

Leveling: At the beginning, it's manageable and okay. At level 28 it's a total grindfest and a chore. It's not at all enjoyable to have to redo any races repeatedly let alone endurance races to have to get to the next level (and I've already golded all the licenses and SEs as well as all the A-Spec events up to 28 (except for FGT) so there's nothing there for me. If they're going to require that much experience to level up the least they could have done is not be LAZY and had more unique events to do to carry you to the next level.

Used Car Lot: Who could possibly think this current implementation is okay? If I have the money and the level I should be able to buy the car. I should not however have to load up a track to refresh the lot for hours on end to find a car (like the FGT which I still haven't seen a glimpse of). The lot should just have all the cars to browse through.

Which brings me to this other issue. There's nothing to indicate what cars you already have and ones you don't. PD, there are over 1000 cars in this game, I do not have any intention to memorize them all and when I go into the dealership or used car lot, there should be a little indicator next to each car noting whether I already have one in my garage or not. This is something that would be easy to implement and would save a lot of time from having to go and check your garage. I don't understand how they could over look something so simple that helps so much.

B-Spec mode: To keep it short, I have no interest in directing someone clearly lacking a few chromosomes.

And yeah, I find the fact that the Bugatti Veyron isn't premium is disappointing. They've got some questionable choices for premium cars that they should have opted out on to make what is clearly one of the most notable cars around at premium level
 
I find it very odd that people complain about there not being enough events, when the events that are there are (almost) uniformly bad. I really couldn't care less about competing in more events that are so badly designed that they don't represent enjoyable, competitive racing.

What's required is GOOD AI. With good AI everything else takes care of itself: select the track, select your car, the AI cars, the appropriate level of difficulty & you've got yourself a RACE. TT driving or online are the only things worthy of the excellent graphics & physics of GT5 - the A Spec races are largely a time-wasting grind. :indiff:
 
I'm at level 17 and already rapidly losing interest. Put simply, the game just isn't that much fun. It annoys me every time I read about someone having to grind and repeat events to earn XP and credits. This is supposed to be fun, not a chore.

The prize cars are a complete joke. When I complete an event, I expect to be given a useful or interesting car, something I can use later in the game. For example, for winning the VW Lupo cup even, you win......a VW Lupo. Utterly pointless.

The sounds are, as usual in GT games, awful. I have a fully tuned Ferrari 458 and it sounds like a washing machine on full spin. Not a tuned 4.6 litre V8 with over 600bhp. PD show a total lack of understanding of how cars work in some ways, particularly when tuning and modifying them for racing.

There is a real lack of modern cars in there, most of them are carried over from GT4 or earlier, and very few racing cars. Where are the non-japanese GT cars, the Audi R8, Ferrari F430 GT2 and GT3, Aston Martin DBR9 and DBRS9, among many more.

Standard cars, don't even get me started. This is a game that has been in development for over 5 years, the fact that there are 800 standard cars in there is, frankly, a rip off.

The shadows are ridiculously blocky, like something from 10 years ago.

The physics model is ok but not brilliant, rFactor, GTR2 and other games using ISI's physics model wipe the floor with GT5, and are much more enjoyable to drive.

I'll hang on to see what DLC comes out, but I can't see me playing this in 6 months time. It's a shame, I have been a huge GT fan, but this has left me disappointed and slightly bored. I had plenty of issues with Forza 3 as well, but, on the whole, it is a much better game, made by people who have a far better understanding of cars.
 
I find it very odd that people complain about there not being enough events, when the events that are there are (almost) uniformly bad. I really couldn't care less about competing in more events that are so badly designed that they don't represent enjoyable, competitive racing.

What's required is GOOD AI. With good AI everything else takes care of itself: select the track, select your car, the AI cars, the appropriate level of difficulty & you've got yourself a RACE. TT driving or online are the only things worthy of the excellent graphics & physics of GT5 - the A Spec races are largely a time-wasting grind. :indiff:

It really comes down to what PD set out to do with GT5. The sad answer is "more of the same, but with less options". I'm like you, I expected the AI and in fact the whole single player experience to be full realised in this game, but instead they focused on driving rather than racing. Its pretty disappointing when you add up all the faults with the game.
 
yes, i am very disappointed! i didnt not want to wait all these years, just to get a few rerendered cars, a bunch of gt4 cars, and nascar.... if i wanted to race nascar, i would have bought a nascar dedicated game. i am the type of gamer who can care less about graphics and more about physics, customization, lasting appeal, and variety.
:dunce:👎

some things that i really dislike about the game:

-feels like work to get $, XP, and to level up. having to do a race 20+ times to level up once to unlock one or two events... then repeating to get to the next level (doesnt feel like fun, feels annoying to have to race the same race over and over to level up)

-AI is dumb, countless times ive cursed at my bspec driver to pass, countless times where AI just rams into me on a straight causing me to spin out, yet in the special events or license test i barely nudge someone and get DQed!

-no XP or $ for online racing

-lack of great cars, there are some but some premiums are dumb. toyota prius premium and no toyota supra premium?!, thats just one out of hundreds of bad choices. i understand making premiums is time consuming, but why rush the release to offer crap cars. hundreds of useless 100hp cars and no prestigeous racing cars. cars like the e30 m3, datsun 510, ferrari 355, and the list goes on for a while filled with cars that have a racing heritage that didnt get love, but they have honda insights, toyota prius, vw kubelwagen?

-prize cars are usually worthless. furai, zonda r, and minolta, so far have been the only useful prize cars so far for me at level 21, and they are all b-spec prizes! so this means you have to grind through making chump change to buy 1 car for 1 event that will just give you another useless prize car

-no option to win prize cars again (previous gt's gave randomized prize cars out of maybe 4 choices, and you can clear the event to rerace and win another prize car)

-lack of events.

-800 standard cars that cant even have a change of wheels

-very small wheel options (why didnt they just allow all wheels for all cars, and not specific sets for specific cars, DUMB)

-no options to change wheel specs (width, diameter, offsets) nor tire sizing.

-no option to preview the paint ON the car prior to painting (who thought it would be better to see the paint on a paint sample rather than the car)

-no option to fast forward b-spec

-overpriced cars and repairs (car used for two series to make 300,000 now needs a 500,000 engine rebuild)

-no option to fast forward, rewind, slow motion replays (wth, all previous gt's offered ff and rw)
 
This is my first real GT game and even though I'm enjoying myself right now I have to say I don't understand what the big deal is.

I spent years playing other sims, especially the "other" console one. I remember the hype that went around after the creator of the "other" game was saying that his racer was going to be the best this generation. People came unglued that he had the nerve to speak as if he could make a better game, and the shouts of "Oh just wait until Gran Turismo 5 comes out! Nothing will compare!!" blah blah blah.

As far as I'm concerned PD has failed to keep up. The goofy things that go on in this game are mind boggling. Sure, maintaining your car is great, but besides from a dirty dipstick how do we know it needs it? Track editor? Um, yeah, I'd rather use the track editor in mod nation racers. Painting a car costs money, and besides the retardedness of not being able to preview the color, you can only use the color once.

This game feels hap-hazard and thrown together, not like something that was lovingly created for over 5 years. (note to self, time in development doesn't always equal great game. See Too Human for another example).

The list of WTF's is long. Longer than the "other" console sim.

So, luckily I didn't get my hopes up too hi (I played prolog for a week and thought it stunk, so I was ready for a game that couldn't possibly match the hype)

I'm having fun for now, but I suspect that very shortly I'll retiere my gt5 disk and go back to the other sim. There I'll be able to paint my car, buy any car I have the money for, watch a replay at different speeds (even rewind the replay if I need to) and all sorts of other things.

PD, for GT 6, please play lots of other racing games and figure out how you might improve on them. Turnig a blind eye to what your competition has been doing all these years has left you playing catch-up.
 
One thing popped up over the weekend that kinda irks me...the pace note for the Rally events REALLY SUCKS. It tells you the length of straight and corner severity, but it doesn't really convey the important bits. It never tells you a crest is coming up or if one corner leads into another. I don't care if there is a 6 or 7 left or right corner, they are essentially a straight, but I need to know that after cresting that hill on the said straight, that there is a 1 left so I don't flying through that jump and into a wall....

Aside from that and the bonehead PIT maneuvering AI(which really is only an issue in NASCAR and some license tests), and the lack of center locking wheel for cars with them in GT Auto, I am not that disappointed with GT5....could always use more races though...
 
I find it very odd that people complain about there not being enough events, when the events that are there are (almost) uniformly bad. I really couldn't care less about competing in more events that are so badly designed that they don't represent enjoyable, competitive racing.

What's required is GOOD AI. With good AI everything else takes care of itself: select the track, select your car, the AI cars, the appropriate level of difficulty & you've got yourself a RACE. TT driving or online are the only things worthy of the excellent graphics & physics of GT5 - the A Spec races are largely a time-wasting grind. :indiff:

This may work for you but not everyone. I find it odd that you think just competitive A.I. fixes everything. You need alot more than A.I. to make GT=GT. You can't tell me that all the events/races from GT4 are missed by those that love that version of Grand Turismo. I have internet but I won't be racing online. I am an average racer that loves the series. I am not in the same league with alot of onliners so no point in me really going on to try to compete. At least not right now. If they can't perfect both offline and online, they have to cater to those that don't have access to online, period. They are trying to compete with these other racing titles that have decent online play and they are half doing it. The info on this disk seems as though it is a DVD. PS3 is blu-ray. Tons of space compared to DVD. And after 5-6 years of development and this is what we get. I am sure people that bought the game that don't have internet are as pissed as everyone else. A-spec/B-spec modes in GT4 rocked compared to GT5. You didn't have to use B-spec if you didn't want to. I don't like B-spec by any means but it was better implemented in GT4. If GT6 doesn't fix alot of the complaints, the series will be a down spiral until they listen to what people will pay money for. Because what we got Nov 24th, isn't the answer as it stands now.
 
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I think the length of this thread says it all really, I too find myself deeply disappointed by GT5.
What really bothers me, is that most of the really annoying flaws are not what you would call bugs or unfinished content or whatever, they are simply bad design decisions.
PD WANTED the licenses not to matter, they wanted the ridiculous used car-nonsense, they wanted the boring xp-system etc..
This makes me wonder if the GT-series will ever recover from this game.

Why does every replay end 2 seconds before I cross the finish line?
That is possibly what ticks me off the most, what on earth were they thinking??:ouch:
 
I have my fingers crossed and am making sacrifices to all that is holy/unholy that there will be some major league DLC to sort this game out.

Just adding more events and series would be a good start. That and removing some of the more minor flaws that mount up to a major niggle-factor (these have already been mentioned several times now so I won't repeat them). Shooting B-Spec stone dead would also be wonderful (I have no intention of ever using it unless there is something ultra-mega-plus-good that I can't get any other way ... and even then maybe not).

As noted above tho', the assumption that everyone has high-speed broadband to do the patching and expanding is a false one (it's one that afflicts the whole push to force gaming 'on-line' ).
 
Playing through the game in GT4 was more fun than 5, driving the cars in GT5 is more fun than 4.
Playing through the events in GT5 is a chore half the time, especially when the cars needed aren't available most of the time and the license tests mean nothing now.

That is a lovely way of summing up a lot of the problems with the game.

GT4 single player was indeed more fun (although far from perfect). Earning money was less of a chore and being able to buy the cars you wanted was far easier (for the most part). The expensive cars weren't unachievable pipe dreams and you could usually buy and tune most normal cars while also continuing on with the game. The credits were available to do both.

GT5 makes me want to drive, all I want to do is drive and tune cars around the great tracks in GT5. However, I can't, because credits are in such a short supply based on the time you put into things. There is no 5minute rally which gets you a 250k car to sell for money and yet the cars themselves cost many times more than they did in GT4.

I'm not having fun in GT5 because I can't do what I want to do, which is buy and tune cars before driving them on the tracks. I want to hot lap them against one another to see what's best, I want to refine my setups so I can take them online to race against other similarly classed cars.

Even on the wonderful site GTPlanet, it doesn't feel as though much online racing is taking place at all. I expected to see group after group of people running trackdays and generally enjoying the thrill of driving in GT5 together online. There's no hot lapping, trackdays are rare (considering the amount of people who own the game and post on this site) and no race series has really got up and running yet.

I am completely torn between selling the PS3 (which I purchased for GT5) and getting a 360 for F3 (and F4 in a years time) or sticking it out with GT5 and hope PD make the game more fun.
 
HaHa, honestly I am embarrassed for PD. Sony signed off on this. Forza is about to take over and leave GT5 behind. BTW, I am a loyal Sony guy. I don't have an Xbox, I don't want a Xbox, and I will never have a Xbox. Fortunate for me, I play lots of other Sony titles so PS has always been my console of choiece. GT had it time to reign, now everyone has caught up and are surpassing PD's development. Fix the game now while you have time. Next year when Forza 4 comes out, PD/Sony, you will be in trouble.
 
If things aren't fixed with updates and DLC, this will be the last game from the franchise I purchase. And this coming from a guy who bought the JDM Prologue AS WELL as the US version. This is a joke. Having to do things OVER and OVER again to gain $$$ is insane. Not to mention the complete lack of hardly any premium cars.

What took so long PD? Because what you gave us is insanely sub-par.
 
The most important thing for a racing game, I feel, is this - It has to be viable to lose.

Eventually, coming first every race becomes monotonous (not to mention somewhat unrealistic), but in Gran Turismo's current guise, you have to come first if you want to avoid excessive grinding.

The best racing games I've played are the ones where I haven't won every race in the season. Makes things much more exciting.

But, as stated above, you have to earn enough money coming 3rd/4th (obviously finishing too far back in the pack won't be good enough) etc for you to still be able to pass the game with NO grinding.
 
HaHa, honestly I am embarrassed for PD. Sony signed off on this. Forza is about to take over and leave GT5 behind. BTW, I am a loyal Sony guy. I don't have an Xbox, I don't want a Xbox, and I will never have a Xbox. Fortunate for me, I play lots of other Sony titles so PS has always been my console of choiece. GT had it time to reign, now everyone has caught up and are surpassing PD's development. Fix the game now while you have time. Next year when Forza 4 comes out, PD/Sony, you will be in trouble.

Consciously, I really wanted GT5 to fail, even if that meant I would be stuck with a bad game. I was absolutely tired of people constantly mocking other games and saying how much better GT5 would be. With Forza 3 having a higher score than GT5 and only two years of development, GT5 has failed in my opinion, yes.

But subconsciously, I really, REALLY wanted GT5 to be the racing game to end all racing games. And that shows in that I'm sad, even though I should be happy that GT5 is not what everyone thought it would be.

I hope Forza 4 will improve on everything Forza 3 gave, and hopefully get rid of all those bad glitches F3 has. 👍 Only then maybe PD will try harder with GT6, and I'll be there if GT6 turns out to be what I expected from GT5.
 
Consciously, I really wanted GT5 to fail, even if that meant I would be stuck with a bad game. I was absolutely tired of people constantly mocking other games and saying how much better GT5 would be.
While I agree with you, GT5's flaws will just be ignored and other games will still be mocked until the end of all eternity. That's what you've got GT fanboys for.
That way, PD won't ever have to bother with actually improving the game. It'll be praised anyways.

I hope Forza 4 will improve on everything Forza 3 gave, and hopefully get rid of all those bad glitches F3 has. 👍 Only then maybe PD will try harder with GT6, and I'll be there if GT6 turns out to be what I expected from GT5.
👍
Looking forward to it as well. Another shot at getting a racing sim that'll satisfy me.
 
You are denying the hands on results from dozens of GT fans/owners saying the same thing... the game is unpolished unfinished and missinng key eliments as well as painfully artificially limited.

These are all legitimate concerns and legitimate deal breakers for some, especially those of us coming from previous GTs where those weren't problems and things were done uniformly to a high standard.

By saying his decision to rethink a purchase after having an intial good impression but then finding out more details that he couldn't in just a day of play insane, you are denying that these problems are legitimate concerns worthy of careful consideration.

I'm not denying that there are those with criticisms, I'm disagreeing. There is a big difference. There are plenty of players/fans that are equally enthralled with the game.

Making a decision based on some threads of an internet forum, when your actual real-life experience differs strikes me as being somewhat eccentric.
 
I'm not denying that there are those with criticisms, I'm disagreeing.
Somebody comes into a thread to say they are disappointed, and you disagree? How can you disagree with someone's disappointment?

Poster A: Hey, I am disappointed!

Poster B: I disagree.

We are just not following your logic.
 
Somebody comes into a thread to say they are disappointed, and you disagree? How can you disagree with someone's disappointment?

Poster A: Hey, I am disappointed!

Poster B: I disagree.

We are just not following your logic.

"We"? I think it is just you for now.

I am not, as you say, "disagreeing with someone's disappointment". I am disagreeing that there is a significant amount of problems with the game that spoils it. This is an open forum I believe. Different points of view are up for discussion.
 
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