Just had the normal GT6 online experience

  • Thread starter Thread starter Leo0308
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Servers were VERY buggy yesterday: players that I don't usually see lagging lagging a lot, lobbies freezing after a couple races, people not able to blue up, etc...

Make sure you're on (at least) NAT Type 2 in your ps3 network settings if this happens regularly.
 
Set up room
no players for 80mins
servers crash when 8 people join


Happy happy joy joy!

Happy-Happy-Joy-Joy-ren-and-stimpy-30567735-593-289.jpg


 
Just some advices:

1) don't ever open a room unless you have another two or three online friends who will join aswell. Chances are people will not join a room with only 1 player.

2) If you dont have any available friend to join, search existing rooms.

3) Choose the race quality and audio quality according to your bandwidth. If you dont have an enormous connection never chose the highest quality. And never ever use wifi to play online.

4) if you are the room boss and you see people with lag or always loading in the menu, tell them to get out or kick them.
 
I know this is a general rule for most people,but sometimes it isnt the issue.I use it 99% of the time with no issues but i also have a 50Mbps connection.
The bandwidth in this case doesnt matter. The problem with wifi, is that it usually has signal cuts, and it doesnt happen with an ethernet cable.
Online playing requires a very stable connection without data cutting, because this will cause desynching with the server and the other players.
 
I disagree, I used to host lobbies on GT5 with 12-16 players in fixed host rooms, everyone relying on my connection, and we rarely had lag or disconnects. When there were lagging players, it was usually one or two specific people from countries/continents far away. The people I usually play with are from all over world, mostly Europeans. When we played on P2P (open host), there were issues where people couldn't see each other on track, but with fixed hosting this could be avoided.

Now, on GT6 online, it's a nightmare. No matter if I do fixed hosting or friends with great connection on GT5 try, it's a lag fest even with under 10 players, and it ends in mass disconnects after a rather short while. P2P hosting causes less lag and it's more stable, but there's still countless issues, lag, people from different countries can't see each other, people can't leave track, people can't choose anything in the lobby menu, track changes end in endless loading screens, etc... most of these issues didn't even exist in GT5.
 
When the GT5 servers are turned off, I guess that it will at least free up server space for GT6.
 
Just some advices:

1) don't ever open a room unless you have another two or three online friends who will join aswell. Chances are people will not join a room with only 1 player.

2) If you dont have any available friend to join, search existing rooms.

3) Choose the race quality and audio quality according to your bandwidth. If you dont have an enormous connection never chose the highest quality. And never ever use wifi to play online.

4) if you are the room boss and you see people with lag or always loading in the menu, tell them to get out or kick them.

I have to strongly disagree with this. I played for 3 years with a WiFi connection, even hosted my own open lobbies, without an issue whatsoever. My connection wasn't the fastest either, but still was good enough to be problem free. Sure, hardwired may be the way to go if its possible for the individual, but telling people never to use WiFi is ridiculous. As long as you are not trying to run 3 or more devices wirelessly at the same time and you have an average connection speed, you should be fine. I had my PS3 and my laptop all running on WiFi with a 4meg connection without a problem. If you do have to use WiFi, I would recommend to shut off all other WiFi devices just to be on the safe side. There is nothing wrong with using WiFi as long as you do it the right way, proper router setup, disable all other WiFi devices, etc.

Also, for the people that are stuck in the loading menu, all you have to do is politely ask them to back out, clear their cache, and try re-entering. A lot of the times that will fix the problem. If the problem persists, then yea, they won't be able to join your room. There is no need to be rude and tell them to get out or kick them. I always tried to work with the occasional person that was having connection issues and 9 times out of 10, we would get things worked out and they would be able to join.
 
I have to strongly disagree with this. I played for 3 years with a WiFi connection, even hosted my own open lobbies, without an issue whatsoever. My connection wasn't the fastest either, but still was good enough to be problem free. Sure, hardwired may be the way to go if its possible for the individual, but telling people never to use WiFi is ridiculous. As long as you are not trying to run 3 or more devices wirelessly at the same time and you have an average connection speed, you should be fine. I had my PS3 and my laptop all running on WiFi with a 4meg connection without a problem. If you do have to use WiFi, I would recommend to shut off all other WiFi devices just to be on the safe side. There is nothing wrong with using WiFi as long as you do it the right way, proper router setup, disable all other WiFi devices, etc.

Also, for the people that are stuck in the loading menu, all you have to do is politely ask them to back out, clear their cache, and try re-entering. A lot of the times that will fix the problem. If the problem persists, then yea, they won't be able to join your room. There is no need to be rude and tell them to get out or kick them. I always tried to work with the occasional person that was having connection issues and 9 times out of 10, we would get things worked out and they would be able to join.
You belong to the 1% to have the wifi set up correctly then. Wifi in the vast majority of cases brings problems, basically as I said, internet signal cuts (very short cuts) that cause huge lag spikes and also are enough to make you desynch out of the lobby and that can cause problems to anybody on that lobby.
Also yes I didnt mean to be rude for the people stuck in the menu. I said to tell them to get out of the room and try to re-enter, and obviously if they dont listen, which a lot of times dont, you have to kick them for the benefit of the whole lobby.
 
I don't think Wifi is the problem..
I've played lots of MMORPGs using wifi and never ever encountered a single lag problem unless my internet provider is having a real problem OR someone else is using the wifi, but since my internet is dedicated only for me, then it's not a problem.
 
You belong to the 1% to have the wifi set up correctly then. Wifi in the vast majority of cases brings problems, basically as I said, internet signal cuts (very short cuts) that cause huge lag spikes and also are enough to make you desynch out of the lobby and that can cause problems to anybody on that lobby.
Also yes I didnt mean to be rude for the people stuck in the menu. I said to tell them to get out of the room and try to re-enter, and obviously if they dont listen, which a lot of times dont, you have to kick them for the benefit of the whole lobby.
I admit I'm not tech savvy. I had a lot of disconnection issues in the early days of GT5 using Wifi after playing CoD online extensively for a year or so with almost no issues. Someone suggested a Cat6 direct connection and it was like night and day, almost all my connection issues with GT5 went away and it's continued to be solid on GT6, although the last few times I was on I didn't get a couple of dc's. I'd suggest the direct connection route to anyone that is having trouble with getting or maintaining a connection.
 
I admit I'm not tech savvy. I had a lot of disconnection issues in the early days of GT5 using Wifi after playing CoD online extensively for a year or so with almost no issues. Someone suggested a Cat6 direct connection and it was like night and day, almost all my connection issues with GT5 went away and it's continued to be solid on GT6, although the last few times I was on I didn't get a couple of dc's. I'd suggest the direct connection route to anyone that is having trouble with getting or maintaining a connection.
any expert will tell you that wired will be always better and faster than wireless. With Wifi you'll always get some random disruptions and the latency can vary and go higher than normal.
 
any expert will tell you that wired will be always better and faster than wireless. With Wifi you'll always get some random disruptions and the latency can vary and go higher than normal.

Some considerations for PS3 gaming on wifi:

- No automatic channel negotiation, pick a fixed channel (use a scanner to determine which one is best if you're in an area with lots of other Wifi networks).
- No downloading porn while you game. Applies to different types of content as well, and to wired connections too. ;) You could try to fiddle with QoS settings in your router to minimize this.
- The PS3 wifi is gimped and it's very picky on what device you connect it to. I had two PS3s that simply refused to work properly with a particular brand/model (while all other devices in the house worked on max speed/min latency) and neither of them would go above 15-20 MBit (all my other devices max out my 60 MBit connection.) on any device I connected it to.

That said, on my PC it's never been an issue at all. Bandwidth identical to wired (maxing out my ISP connection) and latency of +1 ms compared to wired.
 
Set up room
No problem with people joining my room
You need to make some decent online friends that are within your region
Who joins your room and how fast depends on what the specs are. 450 PP on Sports Hards and often you can hear nothing but crickets for quite a while. 500PP on RS on the Ring and you have to beat them away with a stick.
 
Who joins your room and how fast depends on what the specs are. 450 PP on Sports Hards and often you can hear nothing but crickets for quite a while. 500PP on RS on the Ring and you have to beat them away with a stick.
That's why I said the part about having decent online friends who are into what your into.
 
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Who joins your room and how fast depends on what the specs are. 450 PP on Sports Hards and often you can hear nothing but crickets for quite a while. 500PP on RS on the Ring and you have to beat them away with a stick.


This is how I lure a lot of people to my rooms. I start it on 500pp Ring RS or something similar, it seems to attract a fair bit off people, then I bait and switch them after the first race with a map vote and change to SH - SS.
 
Unlikely, considering the actual lobbies are all peer to peer.

Not the online bit, the actual physical servers themselves. PD has servers dedicated to both GT5 (soon to not be) and GT6. When they do shut them off, they could use them for GT6, possibly significantly reducing problems seen with GT6 online.
 
Not the online bit, the actual physical servers themselves. PD has servers dedicated to both GT5 (soon to not be) and GT6. When they do shut them off, they could use them for GT6, possibly significantly reducing problems seen with GT6 online.

Except that most of the problems that people see are in-lobby, where PD's servers don't come into play.

If there were problems with finding rooms and leaderboards, maybe adding servers would help. But once you're in a room it's my understanding that there's no communication between your PS3 and PD/Sony servers, just between you and the other players.

What problems with online are you thinking that these extra servers might help solve? Me, I'm hoping they use them to finally give us the matchmaking they've been promising since GT5P.
 
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