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Bye Kaz, i won't buy GT7 (GT5.2)
Instead of working more to convert standard cars & tracks they just copy them game after game
Instead of working more to convert standard cars & tracks they just copy them game after game
Hideo Kojima let us use PS1- and PS2-era Snake models. I thought that was awesome.I'm guessing people who want standards would be fine when, playing Fifa to have the opposing team filled with PS2 era players, play with a PS2 era character in GTA V, Play BF4 with PS2 era weapons, Play Uncharted using a PS2 era Nathan Drake etc
AH. See, that's a good enough argument. It makes a lot more sense than other ones.It's not only about driving them also to have them as AI. When you see a mixed field of pixelated and high detailed cars it is already bugging me in GT5/6. Black Windows, flat tail lights in front of me. pixelated wheels.
Using your logic, why not just throw all the PS2 tracks onto the PS4 as well? Heck, why not just copy and paste all the content since GT3 into GT7? If it's good enough for the cars, why not the tracks as well?
Putting "1xxx" cars on the box, it's as simple as that. When you're the only game in town with a 4 digit car count it's a huge marketing advantage, especially if the public is unsuspecting. Take away the label "standard" as they did for GT6, and hope no one notices before they lay down their money.
Hideo Kojima let us use PS1- and PS2-era Snake models. I thought that was awesome.
Either way, what you're suggesting is hardly relatable to using less than up-to-par car models. For one, cars are NOT people. People do not reflect their environments like cars can. People do not get spay painted in a matte finish like cars can.
... COME ON.
Stop it. Right thereIt's not only about driving them also to have them as AI. When you see a mixed field of pixelated and high detailed cars it is already bugging me in GT5/6. Black Windows, flat tail lights in front of me. pixelated wheels.
Really?
Well what else is going to happen, PD are going to spend time modelling a detailed interior for standard cars? Or they're going to get MS Paint out and draw one on?
Well, not everybody uses the cockpit.
👍Strawmen do.
Have you heard yourself? You won't buy a game, regardless of the rest of its features, because it contains a bunch cars you won't ever drive anyway?Bye Kaz, i won't buy GT7 (GT5.2)
Instead of working more to convert standard cars & tracks they just copy them game after game
I really wished back in GT5 there would have been a "premium only" option, entirely hiding standards from all the game (won't see it in shops, AI won't use it, etc).Have you heard yourself? You won't buy a game, regardless of the rest of its features, because it contains a bunch cars you won't ever drive anyway?
Seriously!?
Bye Kaz, i won't buy GT7 (GT5.2)
Instead of working more to convert standard cars & tracks they just copy them game after game
I'd at least expect those standard cars to have improved exteriors... if not then it's a complete show of laziness.
Kaz actually decided against having that upon first seeing it. But due to demand for some kind of cockpit view, it was added through the Spec 2 update. Some of us can deal with it, and some of us don't like it. I think it's better than nothing at all. I just very much dislike that we can't get rid of the other HUD instruments when using the game's custom speedometer and tachometer.I am happy that the standards are returning because what would a trackday be without such a variety of cars. But like I said in the standards good bad and ugly thread they ALL need to be to the level of detail of the 73 Skyline with working high beams, reverse lights and tag lights. The exterior needs to meet or exceed the level of the rufs. They also need to be somewhat customizable. And take away that stupid blacked out cockpit because that makes the cars just look stupid.
I am happy that the standards are returning because what would a trackday be without such a variety of cars. But like I said in the standards good bad and ugly thread they ALL need to be to the level of detail of the 73 Skyline with working high beams, reverse lights and tag lights. The exterior needs to meet or exceed the level of the rufs. They also need to be somewhat customizable. And take away that stupid blacked out cockpit because that makes the cars just look stupid.
The ai using standards is a problem. Could someone ask Kaz if he could include standards as free dlc or in an install disc so people who don't like them don't have to have them in the game?I really wished back in GT5 there would have been a "premium only" option, entirely hiding standards from all the game (won't see it in shops, AI won't use it, etc).
Such option does not exist and most likely wont exist in GT7.
So yeah, people care that they'll race against PS2 cars in a PS4 game.
Strawmen do.
While that would be a very nice option indeed, I'm 100% sure we won't have it. They won't put those cars in the game for us not to see 'em.The ai using standards is a problem. Could someone ask Kaz if he could include standards as free dlc or in an install disc so people who don't like them don't have to have them in the game?