LOL, if you thought the MS speed wheel was funny check this out LOL!

  • Thread starter Thread starter ShylockHolmes
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Other than the price being a tad high($120), I don't see what's funny with it. It's perfect for someone that want's a wheel but doesn't need FFB or pedals. It also seems like it would be nice if you play sims on a laptop and travel as you can just take it with you.
 
Pretty cool controller if you ask me. I don't think it is in competition with a good force feedback wheel and pedals but there is a market for it. The price is a little high though for what it is. MANY are racing with standard controllers that are $60 a pop. It would have to be much more fun than steering with a thumb.
 
As per the discussion on this over at GTplanet, I'm not sure who's really going to be interested in this.

It's gotta be fairly heavy. How many of you can comfortably hold your arms extended for the duration of a short race, let alone a long session? Add a coupla pounds to that.

Almost certainly limited to 270 degrees. How are you going to turn it further than that?

How are you supposed to turn the dials and whatnot on the face without swerving all over the road because you're now driving with one hand while fiddling with an unsupported wheel?

Who wants a wheel but doesn't need/want force feedback or pedals?

I suppose that if you've got to play driving sims on your laptop while on the road, this could help you get your fix. Is there anyone out there who's desperate enough to do so? :)

To my eyes, this kind of device is only of any real interest to very casual Wii-type gamers and the Microsoft Wireless Speed Wheel already fills that niche for half the price. Or perhaps those who are physically unable to use pedals and, as such, have no need for them.

Throw this thing on a stand with a shaft, some FFB, gimme some pedals, and suddenly it's a whole 'nother story. The wheel itself looks pretty cool. But as it stands, it seems to be an incredibly incredibly niche product. One would think that SteelSeries could have spent the development time & money far more wisely.
 
As per the discussion on this over at GTplanet, I'm not sure who's really going to be interested in this.

People with limited space, people who travel alot, people on a budget.

It's gotta be fairly heavy. How many of you can comfortably hold your arms extended for the duration of a short race, let alone a long session? Add a coupla pounds to that.

Guessing it probably weighs about 5 pounds, if that.

Almost certainly limited to 270 degrees. How are you going to turn it further than that?

Change the settings in the game.

How are you supposed to turn the dials and whatnot on the face without swerving all over the road because you're now driving with one hand while fiddling with an unsupported wheel?

The same way real drivers do, on the straights. The buttons all appear to be within thumb distance.

Who wants a wheel but doesn't need/want force feedback or pedals?

Same answer as the first question you asked adding on people that aren't insanely worried about realism but still want to play a racing game with a wheel.

I suppose that if you've got to play driving sims on your laptop while on the road, this could help you get your fix. Is there anyone out there who's desperate enough to do so? :)

Well off the top of my head it seems like real life racers may want some track time on the road, and there are also business people that can be gone for months at a time and enjoy racing games could both be potential buyers of this wheel. Sure it may not help a real racer learn a new line, but it may help them learn the layout better.

To my eyes, this kind of device is only of any real interest to very casual Wii-type gamers and the Microsoft Wireless Speed Wheel already fills that niche for half the price.

This wheel is for the PC though, the Microsoft wheel isn't an option.

Or perhaps those who are physically unable to use pedals and, as such, have no need for them.

Which could be a key market for this wheel.

One would think that SteelSeries could have spent the development time & money far more wisely.

Game wheels are a niche product and the market happens to be flooded currently with Logitech, Fanatec and many others making well known wheels already, it would be very hard to jump in and try competing with them. From a business prospective I think this is a great idea as it's something that isn't available on the PC market yet(That I know of at least).
 
I think some coffee came out my nose when I watched the video of that fool actually driving with it, hahaha!
 
@Fuzzy, LOL......I get the same reaction when friends and family come over and see my ''game cave''. Then they drive a few laps and it turns from ''Dude, you have too much time!'' to ''My turn, my turn!''.

As for this particular wheel, I am sure someone can figure a way to attach the wheel to some sort of base, but then again, maybe it would eliminate the purpose of a ''quick'' race alternative or affect the calibration? I am sure it will sell, how well is to be seen.
 
When I have people over they all ask "can I try that" when they see my PWTS, shifter and clubsport pedals on the Rennsport stand. And when chicks try it out they actually squeal with joy! (oh yeah, we're talking about wheels...j/k)
 
This wheel is for the PC though, the Microsoft wheel isn't an option.

That wheel will work with the Xbox 360 Wireless Gaming Receiver For Windows

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This wheel looks WAY better than the ms wheel by a longshot. Seriously no comparison.

Simraceway wheel
simraceway-srw-s1-steering-wheel_front-image.jpeg

MS wheel
15-Xbox-360-wireless-steering-wheel.jpg
 
That wheel will work with the Xbox 360 Wireless Gaming Receiver For Windows

20459.jpg

Forgot about that.:lol:

Still, since the Speed wheel isn't a traditional controller you may run into issues.

MS wireless wheel + FM4 bundle is $20 cheaper than that controller alone

And the first Microsoft wheel was $100(iirc), does that mean all the Fanatec wheels aren't good because they cost more?

They are aimed at different markets as are the original Microsoft wheel and Fanatec wheels.
 
Forgot about that.:lol:

Still, since the Speed wheel isn't a traditional controller you may run into issues.



And the first Microsoft wheel was $100(iirc), does that mean all the Fanatec wheels aren't good because they cost more?

They are aimed at different markets as are the original Microsoft wheel and Fanatec wheels.

I can just emulate these controllers by using Kinect, LOL.
 
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