'Round the bendDQuaN, if you go and get the too many items mod, which I'm sure you may already have, and go to your inventory on the online server and press 'O' it will bring up the items you can spawn, as well as it being clickable to use.
Just incase you can't spawn stuff quick enough.![]()
Can we run that mod individually on the server or does that have to be a whole server thing?
Rykon ZeroI'm having second thoughts on starting up my new house, 1.8 is going to contain stone brick, which will be an infinitely better building material than cobblestone because I'm not going to be the only one enjoying it.
Wallrunner has a mod that lets him conjure up items much qucker than I can. Ask him when he's online.
In other news I've been messing around with MCedit. It's tricky to build with it but awesome for importing schematics.
Gentlemen, I present to you the USS Missouri!
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If you guys want me to import something on to the server, take a look here to see if there is a schematic for it. The only downside is that I'll have to take the server offline for 5-10mins while I import it.
I know it's kind of cheating, but, I don't have the time, skill or patience to build something like this, and it will look awesome out to sea somwhere!
Built a new place. It's free for anyone to claim.
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It includes porch, boat dock, and main room. Great for a beginner in minecraft!
My brother actually has a cave full of shrooms. If you have a world long enough, eventually, all caves are full of mushrooms.
I've been thinking about the signs in spawn. Is there any chance of disabling the protection of the spawn with whatever you have now, and instead protecting it with a different mod that would allow you to leave signs unprotected? I'm currently looking to see if there is any mod like that.
Edit: Or perhaps there is a spawn change/protect mod that is compatible with SimpleSignEdit, which would allow you to to give everyone permission to edit signs protected by that mod in spawn.