Here's another thing going into the next release, although this time a lot smaller. Someone with a great knowledge of Porsches and an eye for detail pointed out to me a while ago that the 964-based Ruf models in GT2 use the taillights from the older 930-based models.
All of the normal roadgoing 911s prior to 1989 had simple lights on the corner of the tail, which from outside in contained an indicator, reverse light, then brake light. Later models had a red reflector across the back of the car between the lights, making them look like one integrated unit. When the heavily revamped 964 arrived in 1989, it used a new setup for the lights, with the outer section now consisting of a red-tinted indicator, brake light, then a reflector. The reverse light moved into the panel between the lights, along with optional fog lights. In GT2, the 964s all have the correct centre section with reverse lights, but have the outer section copied from the 930 BTR with another set of reverse lights and the wrong colour for the lenses.
A simple before and after view makes it very easy to see the difference, and I've lit up the lights in the animation just to show how the brake light has moved.
It's a relatively small thing considering the car overall, but like the details on the Vipers the car suddenly looks much more like a real Ruf RCT with just this correction.
The change was a little bit of a pain to make, because the lit brake lights on the original model are actually a separate face overlaid on top of the taillights, and as the brake lights have moved it no longer worked at all. I ended up moving the tails to the brake light palette entirely, and blanking the texture for the overlaid face. Another small obstacle was that the front indicator lenses remained orange while the rears needed to turn red, and the part of both that stretches onto the side of the car used the same colour for both, with no space to split them. The solution was to find the single face per side with the rear indicator lens on it and reassign it to a spare palette, which now uses a duplicate set of colours with only the orange changed to red.
I also needed to make all of the changes in a simple and repeatable way, because of course GT2+ Complete brings back four more Ruf 964s, and so all of those have had the same fix applied.