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Discussion in 'Gran Turismo Sport' started by BrunusCL82, Nov 28, 2017.
The tracks of PC2 have been recreated perfectly.
They did not rescan them from 1 to 2 I think is the thing. A point that was made to me regarding the Flugplatz on Nordscheife. Pcars 2 has the old scan before the recent reconstruction. GT Sport has a completlely new scan that includes the redesign. PD will not just bring old tracks and upscale them I do not think. They are very particular and will fully recreate each track imo.
I just want my Deep Forest back.
There must be a very different version of Sonoma in the real world that I'm not aware of.
To be fair, the Flugplatz reprofiling is only a year or two old. I wouldn't expect any developer to re-scan if they'd already done it just before that. It's a relatively minor thing — it's not like Silverstone's complete remodel, for example.
Oh, okay. Some users here said to me that the PC2 tracks are all really well recreated.
They said they laser scanned them all, this was later found to be false.
If you play Assetto Corsa, which has absolutely laser scanned every single circuit in the game, they are almost exactly the same as the ones in GT.
The tracks which are in all 3 games are different in PC2 to how they are in AC and GT. Brands in particular seems a bit odd in PC2 imho. They may have laser scanned some but certainly not all.
Still, the sheer quantity of different locations in PC2 cannot be overlooked. GT has a lot of catching up to do.
For me, this shows just how SM is competent and hardworking. PD had five years to produce GTS, but still could not digitize the original circuits. Laziness! There is no mitigating factor to justify PD's lazy work on the number of circuits.
60 circuits is excelent job. Imagine if SM had FIVE YEARS PD. It would bring 200 circuits.
In addition, PD has much budget and know-how compared to SM. The originals circuits need not be digitized or field-tested. The PD did not put them out of laziness or laziness at work.
Some PD lawyers argue that the original circuits do not have the "FIA standard". And does Tokyo have any?
I think this Christmas we will have surprises.
It is not logical to announce the single player mode, if they do not announce the return of Trial Mountain, Grand Valley, Autunm Ring, Deep Forest etc.
Single player mode and these circuits are connected umbilically.
Of the true circuits, I would very much like to see Mugello, Glen Watkins, Road America, Road Atlanta and Laguna Seca.
This is definitely wishful thinking mate. I'm not saying it's impossible, but it's not very likely either.
I find it strange there's no real GT classic circuits, stuff we've grown to love/hate over the past games.
Real world stuff I'd like too (that we have had before); Spa, Monza, Daytona, Tsukuba, Le Mans, Laguna Seca.
Nope. They said they laser or drone scanned them, and not all of them.
Nope again. Zandvoort was not laser scanned. Its still damn good, but it wasn't scanned.
I can't agree with that at all. Track surface detail is almost universally poor in every GTS track, with Brands Hatch being one of the worse offenders, Sheene Curves are nothing like they should be in reality, with bumps and camber changes missing in GTS and turning what is in reality a very challenging corner into a bland right hander.
Only the 'ring is close to having a descent amount of surface detail on it.
Can't agree with that at all, if anything the GTS version of Brands is the one that off, particularly in regard to the bit scanning should make matter, surface detail!
On this at least we agree.
I think they're terrible.
Every time I go to arcade mode i am presented with 4 or 5 ovals, 4 or 5 horrendous dirt tracks, 4 or 5 are Tokyo, 5 or 6 ridiculous fantasy rollercoaster tracks leaving me to pick out just 5 or 6 decent tracks of which most are right at the bottom.
The game is more fantasy than reality.
Ridiculous 400mph cars with unlimited grip on rollercoaster tracks.
Is this "The Real Driving Simulator" or WipeOut?
I agree with that point.
MORE TRACKS PLEASE.
The "base" of the game is really good i think. The graphic is awesome, physic system is ok and the sound is also cool.
But what is a racing game without tracks ?!?!?!
Imagine Ronaldo without his feet.....
As some guys of you mentioned before.
They put in the LMP cars. It´s a really bad joke..... Where is LeMans ?!?!?!?!?!?!
The number of tracks in the game is definitely tooo low.
By the way. The actual number of tracks to download on a rfactor site is 607... ;-)
If you put away all the Vision-cars and the strange tracks.. Whats left then ?!
There´s a lot work to do for PD.... I dont wanna have 1200 cars and 600 tracks, but a little bit more like now would be very nice. ;-))
I've not driven on any real life tracks, but the bumps and camber changes are clearly visible in VR on all the tracks, driving with an invisible car on the TV they all look pretty much flat.
I just want more real life tracks to experience in VR.
Kaz has never mentioned more circuits?
...only car so far
He would like to bring Shanghai International Circuit to GT Sport.
Also, IIRC, he said in the end of an interview that let him know what tracks would we like to see in GTS.
The official preview notification did...see Gran Turismo website dated November 22
No excuses for PD, if they want keep their greatness, or eternal straight awaits...
Did they pay for Porsche name with all other content?
Im sorry but Ruf is ok, give me cars and tracks!
La Sarthe is coming soon and possibly more with the Addition of GTLeague.
I’m quite enjoying a lot of the new tracks. Although to be honest, GT just doesn't feel like GT without Trial Mountain, Midfield Raceway, Deep Forest and Grand Valley Speedway and I'd love to see El Capitan, Seattle, Tsukuba, Fuji Speedway, New York, make a comeback. GT4 had the best track selection for me.
GT Sport is very nostalgic for me in some ways. I think it’s the music and maybe it’s the first GT game since GT4 that I actually enjoy watching my own replays.
I agree patience is warranted since the trend of updates, messages, and even a few cars is very good right now. It appears they are working hard on the game and thats all one can really ask.
Whats your source?
Agree, i'm hoping we will at least will see La Sarthe, Spa, Laguna Seca, Road America and Silverstone in the near future, the track i miss the most is La Sarthe, endurance race there with tire wear and fuel consumption would be great .
I noticed a trophy available for taking a picture with Audi LMP on Sarthe.
If I were to hazard a guess, it would be that said track appears as a very detailed scape.
Oh crap.. I forgot about the scape.. That's probably what the trophy is for. I was thinking Race picture..oops.
I'm not sure if we are getting tracks in the GT mode update, because i would assume PD would have said it, so they could boost the december sale.
But i was thinking the same thing when i saw the trophy about taking a picture of the Audi LMP 1 car on La Sarthe, so it's not impossible that we are getting that track in the near future .
I don't want to start a circular, but how much of that lack of surface detail is actually not so much a lack of it being there but just that the FFB in GTsport is terrible? Also playing in bumper cam view definitely makes it look like the car is flying over a snooker table smooth surface, when playing in cockpit there is clearly more bumps and details to be seen.
Why has everyone forgotten Autumn Ring and it's Mini version?! I remember that being there from the very start of the franchise. In fact it was the first GT race I ever ran which blew me away with this series.
What really gets me is the inclusion of Le Sarthe in scapes but not the track to drive on