Motorcycles in GT5?

  • Thread starter Patrik
  • 1,143 comments
  • 111,168 views

You want bikes in GT5?

  • Yeah, that would rock!

    Votes: 55 32.2%
  • Hell no! GT is about cars!

    Votes: 99 57.9%
  • Don't care..

    Votes: 17 9.9%

  • Total voters
    171
  • Poll closed .
For a change, bikes could be fun, just like karts will be. I would give them a try, sure.

If they want to make a GT-for-bikes, they should make a separate game and not try to crunch everything into 1 title:
- Bikes physics and crashing is totally different than cars. Wonder if they could transfer the level of car physics to that of a bike's that easy.

-there's bikers and there's car people, and those are entitled to have their own game without being annoyed with cars (or the other way around: with bikes) they don't need or like

Bike DLC could be a sort of means for Sony to see if a new Tourist Trophy is worth the time and investment.
 
Never liked bike games I always hated the fact that you could swing from one side to the other quickly and it would look gravity defying on the replay.
 
AS a die in the wool biker I would have to say no. Simply for the fact that simulating the feel of a bike to GT5's adsacting standards would be practicaly imposible at this point. By this I mean Kaz likes things perfect, the feel of driving a car is all important in the GT series, actualy making that same feeling or same imersion for the player in regards sitting on a bikejust wouldn't work as well.

Many games try, and to be fair there ok but ok isn't good enough for GT5. A car has you sitting in it prety much straped down to the machine, a bike is totaly different, you basicly using your whole body to control it not just your hands and feet as in a car. And to the "casual gamer" or to those not used to rideing a bike it would be very frustrating, Try this on for size, counter steering, your travelling at 30mph+ and you are aproaching a left hand turn.......in a car you turn the steering wheel left and round you go. On a bike you lightly turn the bars RIGHT which causes the bike to lean to the left, you then adjust your bodys weight and balance to control the amount of lean as you go around the bend, the more you lean the tighter you turn which is also dependant on your speed, your imput to the bars is more keeping them steady and as for steering imput there only realy used at low speed. how would you simulate this on a pad?

 
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While I agree with you, I had a lot of fun playing the first TT. SBK10 is also a very well done game. Took a bit of adjustment after months in GT5P, but still a very nice game when the weathers to ****** to ride IRL. Have you tried the demo ?

Of course you cannot implement body movement, weight shifting and countersteering in a motorcycle video game, it would be much to complicated. But there are quite a few games where riding a motorcycle is fun and challenging.

That said, I would love to see TT2, no need for it in GT5 - leave that for cars.
Or maybe as DLC later, so you don't have to have them.
 
I don't believe they would delay a finished product to go back and add more to the product.
 
AS a die in the wool biker I would have to say no. Simply for the fact that simulating the feel of a bike to GT5's adsacting standards would be practicaly imposible at this point. By this I mean Kaz likes things perfect, the feel of driving a car is all important in the GT series, actualy making that same feeling or same imersion for the player in regards sitting on a bikejust wouldn't work as well.

Many games try, and to be fair there ok but ok isn't good enough for GT5. A car has you sitting in it prety much straped down to the machine, a bike is totaly different, you basicly using your whole body to control it not just your hands and feet as in a car. And to the "casual gamer" or to those not used to rideing a bike it would be very frustrating, Try this on for size, counter steering, your travelling at 30mph+ and you are aproaching a left hand turn.......in a car you turn the steering wheel left and round you go. On a bike you lightly turn the bars RIGHT which causes the bike to lean to the left, you then adjust your bodys weight and balance to control the amount of lean as you go around the bend, the more you lean the tighter you turn which is also dependant on your speed, your imput to the bars is more keeping them steady and as for steering imput there only realy used at low speed. how would you simulate this on a pad?

Although you're undoubtedly correct about the difficulty ( or impossibility ) replicating the experience of riding a motorcycle truthfully in a videogame, in fact Neal wrote something yesterday which arrived at a similar conclusion, fact is that they already created Tourist Trophy ( which I, probably due to not being a biker myself, really really liked ) and it's the closest perhaps we're even going to get to a 'realistic' motorcycle ride in a videogame created by PD.

If you don't like Tourist Trophy ( or a new improved version ) or other bike-games in general you're perhaps not going to like motorcycles in videogames and therefore GT5 at all.
That strictly speaking hasn't got anything to do with any objection to them being included or not however, given that this may be optional.
I can understand those who might prefer a seperate title for several reasons if they indeed liked Tourist Trophy but for those who didn't like it ( not being realistic or simply they don't like motorcycles ) nothing much ( or at all ) would change if you simply don't choose to take this option.
 
I would like bikes just so everyone who doesnt want will have to deal with it :).

TT was a smaller venue type game, less tracks less content. I'd rather see Bikes be added to GT5 rather than downsizing the scope of a game that only supports bikes to have TT2.
 
I voted NO

I love motorcycles. I have owned many motorcycles. I have raced motorcycles. But I am a complete Anakin trying to control motorcycles in the all of the motorcycle games that I have tried for the Xbox and PS3. The ingame controller for motorcycles is not suited for me so I ignore all motorcycle games and content...i am sad...
:(
 
I was never interested in bikes, but with Tourist Trophy, PD got me interested in them enough, that I want them at the latest in GT6, hopefully as DLC for GT5. Imagining 20 of them on track in GT5 quality, or even as upscaled standards, makes me quite excited.

Oh, and I bet at least 50% of the people, who are against them, never played Tourist Trophy before.
 
I'd buy Tourist Trophy 2 in the hope that they have made it a lot more realistic. (I'm not talking about controller input, shooting games can be fun without holding a rifle in your hands, just as racing games can be fun with a control pad). I just want the throttle to work properly and the tyres to behave properly.

No need to add them to GT5 as dlc, and I very much doubt they will. They've got all these circuits that they can transplant into another premium title, they'd be mad not to.
 
No, I don't want bikes in GT5.

I'd probably buy TT2 though, if they made it more realistic and bigger than the first one.
 
If you want bikes and cars, try Mario kart wii.

Thats not the point of the topic, its not here to dispute opinions. Anyone can give you more practical reasons why they should be included as opposed to reasons they should not. Better have and not want then want and not have.

The game that has everything everyone loves and everything everyone hates is the perfect game for everyone.
 
It always surprises me the amount of animosity the idea of including motorcycles in a GT game stirs up. Its almost like the idea physically manifested and started eating puppies. I get the GT series is mostly about cars but its also about road racing and last I checked bikes also raced on roads and events are held on many of the same tracks. Sure motorcycle mechanics don't translate amazingly well to a game but TT did a pretty ok job as well as other games at portraying the excitement.
I doubt most of us would want the inclusion to hinder release or take too many resources away from additional car content or new premium models but that aside it seems many are still staunchly against the idea.
Im not sure how much of the GT4 engine was tweaked to make TT work like it did but the ground work was obviously laid out so maybe the GT5 engine can be more easily adapted. Maybe the engine already has the tweaks needed for the inclusion of bikes already. Add to that they could just import all or some of the bikes from TT. Probably with minimal effort and resources.
While I and many others would be all over a TT2 and would also likely prefer it there has been nothing to hint future development is even on the table so why not include or add a few as a taste or just something to play with? The inclusion doesnt have to and likely would have little effect on the core experience. It would just add more to an already awesome game.

That being said it bares repeating, Bikes Please :)
 
why theh hell cant there be bikes in GT? 1-2 Choppers, and like 5 1000cc Racing machines from all the famous bike brands like kawasaki, honda, suzuki, Ducati and maybe Aprilia.. that would clearly not destroy the game.. they could give them who want to, the choice to ride bikes and give them the option of wether the ai drivers are alowed too or not.. since thewy already have some models in their database, it wouldn't take long and would be a very good reason to buy the game too.. i dont understand why there are so many haters.. sad..

bikes have many advantages compared to cars..
 
I voted the first option, but I think the first option is skewed because it has the line I want more premium cars in GT5. In my opinion, I'd think more fairer responses will be given if that line was removed. Then again, I could be just taking this too seriously.:dunce:
 
No, not really. It seems too much like world's colliding. I don't dislike bikes, but it's the "Real Driving Simulator" not the "Real Riding Simulator." Having said that, I wouldn't be opposed to some DLC that mates a bit of TT into GT5. But if they did that you'd have to buy the Logitech RFGT, shown here attached to a Paperboy 2 cabinet:

paperboy_prototype2.jpg
 
Motorbikes in GT5 would be ok, but it's not really their style sorta speak. I'd rather have GT5 released than to put motorbikes in it. Leave that to actual motorcycle games. If they do so happen to put bikes in GT5, good, it's the icing on the GT5 perfection cake.
 
Bikes might be nice, but as they are light and require larger turning radii than cars(at high velocities), racing together might be a mess. Won't be upset if they add it, as long as when I'm online we have clear cut cars only races and mixed for those who like racing different vehicles together.

This isn't PGR, anyone who has played TT knows that bikes in a GT game will be just as hard if not harder to use than the cars. GT's quality is usually up there, so there is really no reason to blatantly oppose bikes as long as it is optional and not mandatory to race against.
 
Do you see bikes competing with cars in Time Attack racing? Do you see bikes competing with cars in WRC? Do you see bikes competing with cars in NASCAR racing? Do you see bikes competing with cars in ALMS? Do you see bikes competing with cars in any mahor road racing series?

Why would you want them in GT5, then? Leave the car vs. bike stuff to Midnight Club.

I enjoy bikes, really, but having cars and bikes in the same game seems pointless. They shouldn't be raced against each other, so putting them into two different games would make a lot more sense.
 
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