AOS-
Premium
- 28,812
- 'Sauga, ON
Spongey, I'm taking it seriously because I don't want to play a game and sit at a set skill level forever. I like to improve, regardless if it's a demo. The game's coming out soon anyway so this is like practice....
It doesn't have the same kind of skill like a simulator, and from what I'm hearing, I feel like you're defining simulation driving as THE only form of driving that requires skill. This game or any other racing game share the same goal, being the first one across a finish line. What makes it different is how the game plays, it's mechanics and physics. Just because it's dumb-downed doesn't mean there's no skill required, it requires a different skill-set. For example, you don't take braking lines and corner in this game like you would in a sim...and it's not as simple as that. You even said it yourself that you need to have good control of the analog stick to have smooth exits out of drifts..
I used to think like that, but I jumped to such a conclusion because I never understood some mechanic that is vital to reducing lap times... Because I can compete with someone, I can see what's possible, and then I try to see what I need to do to beat it.
Lastly, if it has no true skill, then how come you haven't beaten my time?
There's a level of skill required for any racing game...There is no true skill in an Arcade game.
It doesn't have the same kind of skill like a simulator, and from what I'm hearing, I feel like you're defining simulation driving as THE only form of driving that requires skill. This game or any other racing game share the same goal, being the first one across a finish line. What makes it different is how the game plays, it's mechanics and physics. Just because it's dumb-downed doesn't mean there's no skill required, it requires a different skill-set. For example, you don't take braking lines and corner in this game like you would in a sim...and it's not as simple as that. You even said it yourself that you need to have good control of the analog stick to have smooth exits out of drifts..
I used to think like that, but I jumped to such a conclusion because I never understood some mechanic that is vital to reducing lap times... Because I can compete with someone, I can see what's possible, and then I try to see what I need to do to beat it.
Lastly, if it has no true skill, then how come you haven't beaten my time?
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