- 10,403
- GTP_Spag69
- spagetti69
I didn't realise they were giving every car the autovista treatment. That's insane.
Oh, I was just about as disappointed as anyone else, but to then weigh a $500 purchase on the sole inclusion of two features, let alone one just seems foolish to me. However I will say things were kind of compensated for with open-wheel racing.
I didn't realise they were giving every car the autovista treatment. That's insane.
Oh, I was just about as disappointed as anyone else, but to then weigh a $500 purchase on the sole inclusion of two features, let alone one just seems foolish to me. However I will say things were kind of compensated for with open-wheel racing.
Another way to think about it is that for $1000+ the game better be pretty damn special. I don't see that right now especially with Assetto Corsa being released this year.
MS and Turn 10 had a big opportunity to hook some GT fans into switching to Forza and the XBox but everything that I have seen so far is driving me away.
We are less than 6 months from release and they don't even have the physics close to finished. That scares me.
So if GT6 has weather and day/night, does that make it Next Gen?Oh absolutely it's about far more than those two features for me, I was already highly unlikely to buy the Xbox One after everything I'd heard but Forza 5 was still making me think about it, slightly. However after hearing that it's seemingly just going to be prettier and not much else it compounded it, no buy. I'll wait until the Xbox One is cheaper and Forza 6 is released, hopefully a game that seems like truly next gen.
Open wheel racing is good but again, it's something I expected so it wasn't really a surprise. I also expected night and weather so that was a surprise but not a good one.
We are less than 6 months from release and they don't even have the physics close to finished. That scares me.
So if GT6 has weather and day/night, does that make it Next Gen?
I mean, screw the advanced physics that we still know almost nothing about.
it's seeming like a rushed launch title and that FM6 will present the big leap.
Again, if you're spending 1000+ for a single game I think your money could be better spent elsewhere. Groceries, for example.
That doesn't make the point any less contrived.
Where did you come up with $1,000+ ??Another way to think about it is that for $1000+ the game better be pretty damn special. I don't see that right now especially with Assetto Corsa being released this year.
MS and Turn 10 had a big opportunity to hook some GT fans into switching to Forza and the XBox but everything that I have seen so far is driving me away.
We are less than 6 months from release and they don't even have the physics close to finished. That scares me.
Where did you come up with $1,000+ ??![]()
Xbox One + FM5 + Thrustmaster wheel.
You don't need a wheel to play the game, so that cuts the price to about $560 excluding tax.
Acceptable or not, Joey is correct. You do not need a wheel to play the game.I tried that at first with Forza4. It's not an acceptable solution, especially when my wheel works with every other game that I play.
Acceptable or not, Joey is correct. You do not need a wheel to play the game.
This isn't Flight Simulator.
There's talk over at FM.net and FC about no Porsche.
http://forums.forzamotorsport.net/forums/thread/6147223.aspx
Did they confirm more than a 550 car garage? I don't care too much about weather, I always avoid bad weather anyway and driving at night is, meh...something I'd rarely do anyway.
I am glad to see open wheel though.
But I think if I am going to get an xbox one, it'll be later on in the life cycle.
Jerome
The only numbers we have at the moment for car count is 200-300.
LOL just as I epected... T10 has been doing absolutely nothing for two years (again). Oh wait, Whats that you say? EVERY CAR IN AUTOVISTA?!?!?!?! Yesssssssss!!!!!
Are we even sure more than a handful of folks are even employed by T10? If so, whatare they doing all day?
Mr Latte has a perfectly valid point, which is that Forza Motorsport isn't much of a "motorsport" game. It's more like a private track day simulator. If it were a true motorsport simulator, the format and process of racing would have more depth, and other features would be given precedence (eg. fuel/tires and pitting, flags, qualifying, etc.).
What he said has nothing to do with turning aids off, and it has nothing to do with the physics, or how "difficult" they are. He's just pointing out that the lack of night or weather reflect upon Turn 10's priorities in delivering a driving experience instead of a motorsports experience.
This pretty much sums it up. T10 understands that creating a product that is too niche will decrease your market share. That's why I think most people find that what they want in the game is never completely fulfilled. Their improvements are more spread out, which is why it feels that they haven't made enough improvements.Perhaps though this is a further example of "Making car lovers into gamers" and "Gamers into car lovers" that motto is why Forza will continue to put beauty of cars and making the game accessible to a wide audience over truly focusing on simulation of real racing.
It's the fact they have failed to deliver some of, if not THE most requested community features time and time and time again. Add to this just how bad X1 and microsoft policies are, they can't just go around ignoring the community anymore. Why would I buy an underpowered, overpriced anti consumer device for a game that can't even get feature parity with it's last gen rival?
They have MORE than enough power to do it. They simple don't care enough about what the players actually want to implement it.