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- gcooley66
Hence lifting off so the ABS can do it's thing
I know 🙂Hence lifting off so the ABS can do it's thing
I know 🙂
but for the ones who prefer the full abs turn it to weak.
Öhm you miss the point. The ABS toggle bugged and switched, weak is normal and viceversa.Brake earlier and gentlerwork with the abs not against it?
Öhm you miss the point. The ABS toggle bugged and switched, weak is normal and viceversa.
Wait what. What is this 120fps bug you are talking about? Since the update, I sometimes get stutters on some tracks when there are a lot of cars and it is rainy weather. Would changing to a mode other than performance mode fix those stutters?last update cause a bug and switched like the 120fps bug when ps5 set to performance.
Are you on a wheel or controller? Im on controller and after the update it brakes like set to weak. After i switched to weak its like normal. I dont know its the same for wheel.No it's not.
I haven't changed the ABS before or after the update and have done the exact same lap times.
How is it bugged?
It works exactly like it did before but the drive and grip physics have been altered not the braking physics?
If you mean rears, I made a thread about this and nobody seemed to care. Can't be too difficult to have ABS mapping options other than standard and weak.Can anyone else get the tyres to lock and go red under non ABS braking? I get massive screech, telemetry app shows wheel lock but there's no temp gain. Whereas power wheelspin or cornering too fast gives the expected temp rise. Weird.
I've been using a controller mostly. Cbf to set up the wheel unless I have the energy for VR. I can modulate the brakes very well with the L2. Rears used to lock at 10-20% trailbraking. Now it doesn't.Are you on a pad or wheel?
I combated this problem by recalibrating my pedals to where I’m only getting 100% braking if I’m putting g 100% power into the pedal. It took a bit of getting used to, but in the end I gave me more modulation.
Of course YMMV depending if you have a load cell or not
I've tried this. It doesn't lock the rears on light braking and instead locks the fronts on heavy braking. This is similar to standard ABS before but the rears don't lose grip. I think they just messed with how the game interacts with weight shift or placed an exponential ABS gain on the rears to keep the cars pointing straight.Turn ABS to weak, last update cause a bug and switched like the 120fps bug when ps5 set to performance. I was also confused and thought thats part of the new physics. Since i switched to weak all is like before.
Are you on a wheel or controller? Im on controller and after the update it brakes like set to weak. After i switched to weak its like normal. I dont know its the same for wheel.
Edit: i didnt say the brake physics have changed. In the first moment i thought thats on purpose and part of the update 🫣
@appu
It seems gt7 didnt like the preset from the ps5. Set it to default on ps5 and then choose ingame the mode you want. If you dont use 120fps turn it also off in the ps5 menu. The only stutter i get since then is the new nürburgring endurence layout the rest works fine.
In fact, ABS was changed in the 1.31 update. It's in the patch notes.I'm on a wheel with ABS set to weak from day one.
I consistently post times in the top 1500 in the world and I can say from my experience the braking hasn't changed.
Grip and car body roll has but neither of those change the abs behaviour, what they do change is how and when you brake. It's not the ABS that's changed it's the way the cars respond to it.
Anyone notice any FFB changes with 1.32? I’m on a G29 and have adapted to the more detailed/lower torque FFB introduced in the previous update. Wondering if there are any undocumented tweaks.
I meant any tire, with ABS disabled. They gain no temperature if I lock up under braking or even handbrake turn.If you mean rears, I made a thread about this and nobody seemed to care. Can't be too difficult to have ABS mapping options other than standard and weak.
I just tried the new super formula. Even with ABS off and full rear brake bias the rears don't lock and you don't get any increase in rotation. Seems like they just deleted rear brakes from mid and rear engined cars.
That doesn't help much either. I don't understand how to brake with the new physics and it's frustrating. Can only brake in a straight line all the way, and only turn when I'm completley off the brakes.If you want over steer or the rear to drive the corner you'd use power transfer or the LSD to do that rather than brakes 🤔
All of them except Gran Turismo until GT7 came out with the old physics. Try AC, rf2 or project cars (yes I know). Unless by "car game" you include arcade games like Need for Speed..I can't remember the last time I saw a car game or otherwise lock the rear wheels under braking, that would be the most suboptimal thing to engineer in to a car?
That doesn't help much either. I don't understand how to brake with the new physics and it's frustrating. Can only brake in a straight line all the way, and only turn when I'm completley off the brakes.
All of them except Gran Turismo until GT7 came out with the old physics. Try AC, rf2 or project cars (yes I know). Unless by "car game" you include arcade games like Need for Speed..
I really dislike what i've seen of this physics change so far. Now the cars are more understeery again and you have to brake like a granny to not wreck the tires? ffs.
You could always correct oversteer easily. Now I have a hard time getting rid of the understeer if I ever manage itBut the flip side is that oversteer (exit) is more balanced.
I have to brake earlier but I have a larger window to adjust my line and feel like catching minor oversteer is manageable.
Everyone is different but I'm quicker in this update but it's forced me to be smoother than I was to go fast
You can always manage understeer if you brake early and accelerate through...You could always correct oversteer easily. Now I have a hard time getting rid of the understeer if I ever manage it
I really dislike what i've seen of this physics change so far. Now the cars are more understeery again and you have to brake like a granny to not wreck the tires? ffs.
When you do that in other sim racers or real life without ABS, you face the wrong way pretty quickly. See for yourself:What you can't do is mash the brakes and turn at the same time ABS or not.
It is and it's not a matter of opinion.That's not true.
There are many compromises that have to be done to made the game playable on pad.
Even at the point of sounding harsh I have to say that If you don't play with a wheel you are not able to measure physics in this kind of game.
I don't mean this on bad faith, but it's the way it is.
J I could even say that once you use a wheel AND VR it becomes a different game.
I'm just a B / S Driver on abs weak only and I really enjoy the feeling of driving the cars.
Can't argue with that.... You have the apex on this oneWhile I don’t necessarily disagree, it gets to the point that unless you have a full motion platform, VR and a 20nm wheel…
..We’re all just wannabe’s at best