Sprint races are very common in racing where road cars are used, which happens to be the vast majority of cars in this game.
Tire wear is important regardless of race length. Road car racers also normally can't afford a new set of tires each and every race so therefore, yes they must without a doubt be concious of tire wear.
Not true at all. Since you keep referring to F1, watch Lewis Hamilton drive. One of the fastest drivers in F1, and he's constantly sliding the car and driving at its limit. He finished his first season tied with his double world champion teammate by driving this way, so no, it doesn't lead to a car sliding off the track.
Isn't it funny that he is also largely criticized for his aggressive driving being borderline dangerous as well? There is a clear difference between driving at the limits and beyond the limits.
I'm not sure why you keep referring to F1 since out of over 1000 cars in GT5, only 2 are F1 cars. Yes, modern day F1 cars are engineered to last exactly how long the rules state they have to, and not a second longer. A few years ago when those rules didn't exist, they were engineered to last the length of one race. Over engineering slows the cars down. This is why Newey's cars, the most successful car designer in F1 are known to be some of the most fragile.
You don't like me referencing F1, so how about Indy Car? I can do this all day. I don't care how yesterday race cars were engineered; let’s talk about today’s cars and today’s regulations. You know, because if you were to enter a series today you would be held to today’s rules and regulations.
Since you are so adamant now about road cars, road cars are not at all engineered to be raced or constantly pushed to the limit. Instead, they are designed for normal driving.
Faults, yeah they happen; what was the point here exactly? Formula 1 cars themselves are overengineered, thus prone to faults; as is every mechanical invention known to man. GT5, "the super sim", does not include mechanical faults. Therefore, why are you even talking about them?
Again with the F1. Yes TC is hard to legislate in racing series where standardized ECU's aren't used, but it's NOT used as commonly as you think it is, and it works nowhere near as well as it does in the game. The TC used in series where TC is not allowed is done through software hacks. It's quite different from the TC in road cars.
Excuse me for referencing a
world sport since most of their rules are widely known.
Standardized ECU's are not used in all racing competitions.
Are you having trouble staying on Road Cars vs Race Cars? You seem to have an issue with me even bringing up race cars by saying most of GT's cars are road cars. Well then, road cars have TC and there is no ban against them. Road car racing is actually where TC is most commonly used because of the high number of amateurs.
No, that means that brake bias is an adjustable parameter and not locked like most of the internal parameters of every car. Almost all serious sims need some tweaks in the default setups and in that regards the tweaks needed in GT5 are minimal to obtain a proper RL handling(tyres, aids and brake bias specially if you play with no ABS).
The only "fault" of PD here is giving a default value for all cars and letting the player to select the most realistic bias in every car, but again ABS off is suposed an option for advanced users that know the basics of a car.
Pad user right?...
You can rock at the game playing with a pad, aids and racing tyres and you can rock at the game playing with a wheel, clutch, without aids and comfort tyres(similar to the GT Academy rules).
In the finals of the GT Academy there was people driving sports cars very fast with no previous track experience. I doubt those people performed the same training with a pad in Mario Kart.
Seriously dude, that is an excuse? Just admit it is a fault already; I know it’s hard to swallow that the "Ultimate Driving Simulator" isn't so ultimate...
Fault #1 - most stock cars do not come with an adjustable brake balance controller installed. Want to know what it's like to drive the real car; tough 🤬 because GT5 already ruined it before you even have a chance to by giving it an upgraded brake system as stock.
Fault #2 - most stock cars do not come with a 50/50 brake bias by default
Fault #3 - brake balance information is readily available and would have been insanely easy to implement correctly
Pad user at my house and wheel user at friends. I've done both plenty enough and yes cars are easier to drive with a wheel, but it does not change the fundamentals of the game or its faults.
As for your comments on GT Academy; you do understand that those people were probably good drivers to begin with, right? You can be a good driver without track experience. It also works the other way around and you can be a horrible driver with track experience. Example, my bother-in-law is the worst driver I have ever seen and he has track experience.