This isn't strictly about the PS4 (as pointed out in the video I want to link), but this sums up a lot of my thoughts about the next generation of consoles. Or the gaming industry itself.
Funny how you've mocked my conversational skills when you have failed to answer a question I posed twice. So, for the third time, how exactly was the ps2 a failure? And given that the ps3 has now overtaken the 360 in worldwide sales, how was the ps3 a failure?
Sony already said the MSRP for games on the system will stay at 60.
Why do you think that is? Maybe it's because somebody released a console that was as good as the PS3 and quite a few people decided to try that one and either couldn't afford to buy the PS3 or didn't see the point?There you go about sales again. And infact PS3 has roughly half the sales of the PS2 in a similar time frame
Yes the PS3 had a complicated design. I wouldn't class it as a problem. From a dev's point of view, yes, it is, because why should a company like Treyarch spend extra money developing a game on a system that is harder to write software for than the alternative, which is easier then just port it?What I said:
"They've missed many opportunities in the electronic industry, resisted online and made poor decisions to cpu and gpu architecture in PS2/3"
You missed again what I said. PS3 failures are widley known and I've gone through some of them. PS2 had the same problem but because it was the default console of the time, ie Sega was never in the race due poor mega cd 32x and saturns, xbox came late and not much push, no dev support. Devs got to grip with the difficult PS2 because they had no choice unlike this time around MS got the 360 and devs onboard and did a proper release, Sony's convoluted architecture designs now had a viable alternative.
I never heard anyone say that the PS3 had any problem. Maybe I missed a bit, but I don't think so.To repeat again Sony has even admitted the PS3 got many things wrong in the conference, they didn't even have to say really as most of us already know and seen it with the PS2.
I'll agree with you here, the PS Store is a mess.One thing that encapsulates the utter failure is the Sony store, 5/6 years after launching of the PS3, the PSN store is a broken stuttery mess and was like this for months. How that store revamp could even pass through testing is beyond me or any industry standard, they even left it on instead of reverting back to the old simple store. What they're struggling with is low resources, incredible mistakes in hardware choices.
Again the store I will agree with. The smart phone I will not. Have you had a Xperia play? Or ANY Experia for that matter? The fact that they could have released an iPhone type smartphone before Apple is quite frankly laughable. The same could be said for MS. In fact, MS smartphones are a joke compared to Sony's.PS4 looks to address all that and then some but everything is borrowed and copied becasue they have no clue anymore, latest is copying onlive clips. They may pull it off but Sony has for PS2 and PS3 made very poor hardware decisions, PS2 didn't matter, but PS3 it did. They've resisted online, shown very poor awareness of how the world has changed, a very dinosaur like company, they should've been the ones pushing online instead of resisting it, putting out a smart phone, setting up a decent store way before but they just play catch up, and in a bad way.
I think the fact that they included the developers, not indie developers, MAJOR developers, in the creation of their next system should be celebrated. You have called Sony out for their choice of hardware for the PS3, were is you appreciation for doing the opposite?We'll see how their cap in hand to an AMD pc box goes. Maybe the people who've made all the mistakes are gone, perhaps we'll see some innovation in OS, functionality and some understanding of modern times.
Yes the PS3 had a complicated design. I wouldn't class it as a problem. From a dev's point of view, yes, it is, because why should a company like Treyarch spend extra money developing a game on a system that is harder to write software for than the alternative, which is easier then just port it?
Don't get me wrong, I know Sony don't care about me after I have bought the system, but to think that any other company do, is a joke.
Sony owns 12 studios that only make PlayStation games, and it should come as no surprise that many of those studios are focused on making PlayStation 4 games. But in a conversation with IGN, President of Sony’s Worldwide Studios Shuhei Yoshida – the man basically calling the shots for every PlayStation exclusive – confirmed that every studio in Sony’s stable is making PlayStation 4 games.
The question posed to Yoshida was simple: “Is it fair to say that all of the first party studios are working on PS4 games?” Yoshida’s answer was just as simple: “Is it fair or not fair? It is fair to say.”
Even in light of Sony’s dueling ecosystems – PS3, Vita and the upcoming PlayStation 4 – it may not come as a surprise to the uninitiated that Sony’s studios would be working on next-gen content. But in some cases, it definitely is.
For instance, this all but confirms that Naughty Dog’s second team is working on a PlayStation 4 title (Uncharted 4, anyone?). Polyphony Digital is almost certainly working on Gran Turismo 6 for PS4. This also confirms that Media Molecule isn’t only focused on the upcoming Vita title Tearaway, and that Guerrilla Cambridge, Studio London, Sony Santa Monica and Sony San Diego are also toiling away on PlayStation 4 games.
The biggest surprise for us, however, is that Yoshida’s comments seem to confirm that Sony Bend is working on a PlayStation 4 title. This is shocking, in a sense, as Sony Bend hasn’t created a console-dedicated game since 2004, and only ported a couple of its latter Syphon Filter titles to PS2 only after bringing them to PSP. Sony Bend has since been dedicated to Sony’s handhelds, but Yoshida’s comment indicates that this may no longer be the case.
Of course, we already know about three other Sony-owned studios’ PS4 games: Sucker Punch is working on Infamous: Second Son, Guerrilla Games is working on Killzone: Shadow Fall and Evolution Studio is working on DriveClub.
There you go about sales again. And infact PS3 has roughly half the sales of the PS2 in a similar time frame
What I said:
"They've missed many opportunities in the electronic industry, resisted online and made poor decisions to cpu and gpu architecture in PS2/3"
I grew up with competing tech, Japan bringing new stuff, Sony have tried with PS2/3 but failed.
You missed again what I said. PS3 failures are widley known and I've gone through some of them.
PS2 had the same problem but because it was the default console of the time, ie Sega was never in the race due poor mega cd 32x and saturns,
xbox came late and not much push, no dev support. Devs got to grip with the difficult PS2 because they had no choice
unlike this time around MS got the 360 and devs onboard and did a proper release, Sony's convoluted architecture designs now had a viable alternative.
To repeat again Sony has even admitted the PS3 got many things wrong in the conference, they didn't even have to say really as most of us already know and seen it with the PS2.
psn store
PS4 looks to address all that and then some but everything is borrowed and copied becasue they have no clue anymore,
They've resisted online,
shown very poor awareness of how the world has changed,
a very dinosaur like company, they should've been the ones pushing online instead of resisting it, putting out a smart phone, setting up a decent store way before but they just play catch up, and in a bad way.
In summary, I stated my observation, I would've thought even the most ardent Sony fan could accept PS3 had many failures
It's like you just singled out a few words and react and then quote some more with replies not relating to anything.
This is not an attack on Sony, I own and bought a PS3, I don't sub to xbox live,
Yes I agreed with you, because its pointless arguing for the sake of it. Also, any console or even a PC is subject to games being late, Sony are not alone here.You've just agreed with me many times. From a devs point of view its a problem, manifested in late games, no dlc, broken games, inferior games and even no game appearing and you acknowledged and agree but then say you wouldn't class it as a problem.
Of course I know the failures. But I also realise the accomplishments. I'm not defending Sony, I have said numerous times that the architecture of the PS3 was far too complicated. They went for all out power hoping that the support would be there in terms of development, they were wrong. As such have created a system that is as easy to make games for as a PC. What exactly is wrong with that? They must have thought they could have destroyed MS by releasing a more powerful machine, realised they couldn't, accepted there mistake and involved the dev's directly in the creation of there next system.I'm sorry, I can't really understand the point of your reply.
And you ask for appreciation of Sony's move, I actually opened up with it.
"On a side note, I'm pleased they've gone a more pc route"
it's obvious now a couple will just post out of habbit, blank out the failures or agree but exclude it. Like they know but feel they should defend anyway.
This wasn't really a reply to you, sorry it was taken like that. Is was just a comment made in haste.Again, really random of you to say, "to think that any other company do, is a joke".
I've not said or inferred other companies care.
dhandehHopefully it means the same or similar to as it is now. All the big games available on both formats, with the smaller developers allowed to go download only.
What will be annoying is if a AAA game is released download only, and they will be expecting us to oat full retail price for it.
Yeah if you look on PS Store now they are asking for £59.99 for some new releases, £20 sometimes £30 more than you can buy them off the internet, or in the supermarket for.
It never really caught on (and neither did DVD-A) because for some reason the world preferred lossy MP3 music rather than something actually higher quality than standard CD. Baffling why but that's what happened.
dhandehHopefully it means the same or similar to as it is now. All the big games available on both formats, with the smaller developers allowed to go download only.
What will be annoying is if a AAA game is released download only, and they will be expecting us to oat full retail price for it.
MP3s are free when you illegally download them, yes. But how is anything supposed to compete with that?mp3 is free, sacd is overprived. why do you think it never caught on?
PS4 DailyPrevious leaks put the clock speed at 1.6 GHz, but that was for development kits. The final clock speed for the 8-core AMD CPU will be bumped up 2 GHz according to our source. On top of that, the source reports that both the CPU and the GPU will be manufactured at 28nm at GlobalFoundries Fab 8 in New York GlobalFoundries is co-owned by AMD.
PS3 vs PS4 specs:...
Well, I could start a chicken-egg debate about who's at fault - gamers for buying rehashed stuff or rehashed stuff that leaves gamers little choice but to buy it, should they wish to cover certain genres with semi-decent games. But I won't, as that really go a bit too far.Sorry - the Escapist people make their living from attempting to be funny about games etc. It's the people who play games that have made a lot of game devs wary to try the new - this whole sub-culture of whinging at every little detail that fails to meet their personal specifications...and breathe... which is the real cause. There is the global economy, which makes experimentation far riskier - also, devs need to make more money, due to the costs being hedged by that ecomony.
Now, I did realise that the focus is heavily on the negative. It's only on the negativ, really. Which is... Not that bad, I think. It does clash with this thread, though. This is my personal perception as someone who's quite sceptical of the new generation of consoles and also a bit wary of the whole "sell old concepts as revolutionary stuff" thing that's loved by video game developers and console manufacturers alike. But, that perception is that, while news sites and such might be overly negative, the general audience seems overly positive.Nice roundup of all the negative.
Now wheres the positive?
EA-“We are excited about Sony’s news”
-“At EA we have never been so prepared for a new generation”
-“Not being at PS Meeting was not indicative at all. We’re maintaining a balance between other parties.”
-“Between now and E3 you will see a lot from us… I’ve seen the new Battlefield and it is stunning. It is just amazing what the imagination of the game developers are allowed to do with that much power.”
-“[PS4 and next Xbox are] between 8 and 10 times the power [of previous gen]“
-“We no longer have to constrain our games. 1080p, 60FPS… [there will be a] level of gameplay that is unprecedented.”
-“[There are] new IPs that we are building for this [upcoming] console generation.”
-“100mil [has been spent on next gen] R&D. [EA will] moderate costs through cutbacks [(worrying)]“
-“[EA is] assuming MS and Sony are more aligned in release dates.” [Basically saying the 720 will be out this holiday].
-“Games have been in development for the past year” [for next gen]
-”5-10% increase in cost [of next gen development]… “but cost will increase in the future as the games get bigger.”
-“We had too many titles… now less but bigger”
-On next gen game costs – “We haven’t set price, but you will probably see a similar trend [where prices go up $10, but then fall back down]“
-On microtransactions: “We’re building into all our games the ability to pay for more, to unlock faster… trucks, levels, etc. microtransactions. Consumers love that.”