PlayStation 4 General DiscussionPS4 

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So basically, we're going to be swimming in CoD, Fifa and NFS games this generation as they'll be able to pump them out in no time at all? :sly:
 
So basically, we're going to be swimming in CoD, Fifa and NFS games this generation as they'll be able to pump them out in no time at all? :sly:

I would really hope not!
My thinking is it will be easier for the creators of some of the better games will be able to create bigger better games in a shorter time frame! A new Gran Turismo may be possible in 2 years instead of 5 like GT5 was on the ps3!
 
I interpreted it from that picture as with PS4 they have gone back to first corner of traingle giving idea of a cycle which PS1 started (Think though PS4 onwards it will be different). Triangle being also Playstation relevant due to being a controller button. Seems like good choice of words to sum it up to me on current situation.

It's to do with the project management triangle, cost, time and scope.

Translated:

"It's considerably easier to develop on PS4, so the likelihood is that you're going to get better quality games on PS4."

Forgive me for quoting this but, anybody knows what "time to triangle" means?

I don't have time to watch the video but what does 'time to triangle' mean?

Time to triangle means the time it takes to get a working engine/programme up and running close to what the hardware is theoretically capable of in terms of triangle count.
 
Time to triangle means the time it takes to get a working engine/programme up and running close to what the hardware is theoretically capable of in terms of triangle count.

Interesting, shows I should pay more attention to the hardware stuff.
 
I think they did mention that, but me personally seeing the caliber of bandwidth their servers will have to handle with gamers playing old titles on them, I just don't think it's going to be a reliable service for the first year or two.

Sony is not talking about Gaikai so much as watching Microsoft stumble left and right since E3 anyway.
 
If its like PS+ is now then you'll only be able to download it that month but then as long as your PS+ doesn't run out you can keep playing it. I got my + about 5 months ago and I have like 30 games on my system now.

wow, that's incredible!

Thanks for your answer.
 
That reminds me, how much is it for a PS+ Membership? I would've kept it if I could've afford it after the three Months free Offer I got.
 
That reminds me, how much is it for a PS+ Membership? I would've kept it if I could've afford it after the three Months free Offer I got.

$50 for the year. Or FREE with the purchase of most new bundles.
 
This was because PS3 Architecture is very Complex. While GT6 took alot less time because they know how to use all of the PS3... Its not PD's Fault.

Although that was a factor it was more to do with PD's mind numblily slow speed at doing things a ridiculously small number of staff which made us wait so long. Naughty Dog pumped out like 3 games in that time!
 
Then there is Team Ico, no games released since 2005, in that time ND made the Uncharted series and The Last Of Us, all amazing games.

Then again, ND is arguably the best developer in the industry and Team Ico lost several key members in the last couple of years, might not be the fairest comparison.
 
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This was because PS3 Architecture is very Complex. While GT6 took alot less time because they know how to use all of the PS3... Its not PD's Fault.

It was PD's fault, In the video Cerny says that the ICE team was responsible for all first party game developers understanding how CEll works. It wasn't Cell that slowed down GT5, it was the design choices of the producer, directors. It didn't take 5 years to make a working engine. PS3 came out in late 2006, they had a working engine running by then. But fumbling around with GTHD using GT4 assets, Vision GT, Free GTHD, GT5 Prologue Demo, GT5 Prologue all wastes of resources and time. Clearly with all those games(that were released) they knew what they were doing and had little to do with The Cell complexity. It's PD's choice to try to get the most out of the system rather than building on the game. They did not have deadlines like Turn 10 or Slightly Mad.
 
It was PD's fault, In the video Cerny says that the ICE team was responsible for all first party game developers understanding how CEll works. It wasn't Cell that slowed down GT5, it was the design choices of the producer, directors. It didn't take 5 years to make a working engine. PS3 came out in late 2006, they had a working engine running by then. But fumbling around with GTHD using GT4 assets, Vision GT, Free GTHD, GT5 Prologue Demo, GT5 Prologue all wastes of resources and time. Clearly with all those games(that were released) they knew what they were doing and had little to do with The Cell complexity. It's PD's choice to try to get the most out of the system rather than building on the game. They did not have deadlines like Turn 10 or Slightly Mad.

You are Right.
 
using a centralized server within a bank of servers that allows remote access by a user.

Just another ridiculous patent.

The patents system needs a change. But till that happens...
 
Just another ridiculous patent.

The patents system needs a change. But till that happens...

Basically anything cloud related, internet radio, or online gaming with servers is violating this patent. As they say "follow the money", my inkling is Microsoft has some sort of partnership with this patent holder. It's just STUPIDITY!
 
I think I should start making some stupid simple and quite universal patents of something you'd never think of making a patent for.

Then quit work and...


EDIT: Let me dream!
 
If SONY drops the 'play as you download' function, the stupid lawsuit would vanish. It would run like Plus does now.

Why aren't they suing Microsoft, or EA, or even Club Penguin?
 
I have a patent on my toaster that uses electricity, so all inventions that use electricity are in violation of my patent! It's like... WTF.. ridiculous.
 
Basically anything cloud related, internet radio, or online gaming with servers is violating this patent. As they say "follow the money", my inkling is Microsoft has some sort of partnership with this patent holder. It's just STUPIDITY!

The patent trolling is ridiculous but so are the "Microsoft are evil" tedious links.
 
So does all Cloud gaming provider have to deal with T5 now regarding patents ? How come Microsoft doing fine with no patents infringements ? Is T5 a part of Microsoft companies ?
 
Maybe they're not infringing on any patents?

I don't think so.

In a new report from PatentArcade, T5 Labs contends that their patent, U.S. Patent No. 8,203,568 (or just “568″), gives them exclusive license to “using a centralized server within a bank of servers that allows remote access by a user.” In essence, this is the basis of cloud-based gaming services like Gaikai–the client accesses a remote server which plays the game, and the game is streamed through the client’s set-top box to their television. PatentArcade reports that “T5 alleges that by offering for sale and selling the use of its GPU cloud, Gaikai is committing contributory infringement as well as inducing the direct infringement of others.” gaikai-ps4-2014

Quoted from DaveStalker link on previous page.

Gaikai operates in similar ways with Azure for Xbone ( cloud based gaming services ). How can MS's Azure get away with it ? I think T5 is just trying to make money or have other hidden intent.

Does this mean that any other server based services that allows remote access by users via cloud will be in risk of patents infringements owned by T5 ?
 
That's weird, i'm reading something different:

Claim
The firm claims Gaikai infringed upon US Patent 8,203,568: Sharing a Graphical Processing Unit Between a Plurality of Programs. T5 stated it had previously notified Gaikai with a written notice of the infringement. T5 attempted to sue OnLive over similar matters of infringement in early 2011.

Joystiq also says this:
Joystiq
Specifically, T5 Labs claims that by "providing a system and methods of sharing a graphics processing unit (GPU) between a plurality of programs," Gaikai is "actively, knowingly and intentionally" using the technology covered by T5's patent for "Sharing a graphical processing unit between a plurality of programs."

Like you quoted in the latter, bolded statement. Which might mean that Microsoft's cloud service isn't a GPU cloud but a CPU cloud? Maybe Microsoft fostered a deal (if they don't own the damn company) with T5 because, well, companies can actually do that?
 
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