poll:race creator for career mode

  • Thread starter Thread starter lusitanuno
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do you want a race creator for career mode?


  • Total voters
    268
  • Poll closed .
Well, I don't know if anyone else has done it, but I've just tweeted a link to this post to Kaz's twitter account, god only knows if he'll actually see it or if he even uses that account himself, but someone must use it to post on his behalf, so it should get seen by someone!
 
No, the Freshman Cup and the Red Bull Challenges were added to the game-and are not seasonal events.

Besides, the Majority of Seasonal Events in GT5 were nothing more than events already in the game recycled-with some new tracks (including a course maker-generated track) and more restrictions imposed, and the rest were special challenges ranging from single races to the overtake challenges. And so far, the Seasonal Events in GT6 have been single time trials.

What people are really complaining about when they want an 'event creator' is the lack of events that exist in GT6 (there are roughly 60 events, compared to GT4 which had three times that amount-which I think has more than any other GT game). If GT6 had as many events as GT4 did, there would be less complaining and less people wishing for an event creator.

to me, nothing compares to a good "race creator for ...", being able to create races/championships when and how i want, not even new 60 events on career mode could compensate the absence of that


Well, I don't know if anyone else has done it, but I've just tweeted a link to this post to Kaz's twitter account, god only knows if he'll actually see it or if he even uses that account himself, but someone must use it to post on his behalf, so it should get seen by someone!

thanks!!
 
inferno251 talked about the red bull challenge, i can say that i like the X1 car since beggining, its a good project,
same with this new redbullchallenge, i like it... but what can you do with that car if not endless and boring repetitions of that challenge? wouldnt the "race creator for..." give the X1'10,X1'11,X1'14,X2'14,X3 JR'14 an use? i'm glad they did this new X versions, i wanted them since gt5, but how can i use them?

PD, share with us your private "race creator for ...", we care, let us play
 
when and how i want

My real concern for the event creator is to prevent any it from being used as an easy way to grind for credits, for example allowing the player to choose his opponents as miatas whilst he/she drives an F1 car over 20 laps of a track
 
My real concern for the event creator is to prevent any it from being used as an easy way to grind for credits, for example allowing the player to choose his opponents as miatas whilst he/she drives an F1 car over 20 laps of a track

What's the big deal when GT has basically allowed you to do this even without an event creator?
 
My real concern for the event creator is to prevent any it from being used as an easy way to grind for credits, for example allowing the player to choose his opponents as miatas whilst he/she drives an F1 car over 20 laps of a track

I don't understand why people keep saying this. I don't want it to be abused either but logically when you set the cars/PP range for the field you yourself should have to abide by it just like the AI. Now I know logic and PD don't always go together, but the idea is you're setting requirements for the race... i.e. you should have to meet those requirements.

Also there could be a performance difference multiplier for payouts just like what was done in GT5 seasonals so if you max out your car or put the difficulty on easy you won't make as much money as if you really challenge yourself.
 
My real concern for the event creator is to prevent any it from being used as an easy way to grind for credits, for example allowing the player to choose his opponents as miatas whilst he/she drives an F1 car over 20 laps of a track
- the diference in the PP wouldnt reward player that much
 
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I don't understand why people keep saying this. I don't want it to be abused either but logically when you set the cars/PP range for the field you yourself should have to abide by it just like the AI. Now I know logic and PD don't always go together, but the idea is you're setting requirements for the race... i.e. you should have to meet those requirements.
I actually don't agree. A race creator shouldn't be limited to fit the needs of hardcore racers or realistic addicts only. If someone wants to race X1's against Miatas they should be able to do so. And even in that case, such a race could be made very difficult, at least as difficult as racing against fair cars. It's all up to the player. No one needs someone else to tell them how to do things.

I'd really prefer this mode have nothing to do with payouts at all, as to me it would defeat the purpose of a free mode if it still relied on career credits and progress, but if you want to take car perfromance into account, multiply winnings by 1+(AI_PP - Player_PP)*(some factor) or something like that.
 
What would be nice is if PD would be willing to license its core physics/rendering engine to a 3rd party, one which could create a game focused exclusively on a more involved and rewarding career mode, along with a more competitive AI. Or, PD could make one themselves, a separate GT product with a more singular focus.

They'll already have the physics, 3D engine, car/track information all ready, so it would only be a matter of creating the UI, AI, and game content. The minimal investment means it would still be financially viable as a niche product.

Of course, it'll never happen.
 
I actually don't agree. A race creator shouldn't be limited to fit the needs of hardcore racers or realistic addicts only. If someone wants to race X1's against Miatas they should be able to do so. And even in that case, such a race could be made very difficult, at least as difficult as racing against fair cars. It's all up to the player. No one needs someone else to tell them how to do things.

I'd really prefer this mode have nothing to do with payouts at all, as to me it would defeat the purpose of a free mode if it still relied on career credits and progress, but if you want to take car perfromance into account, multiply winnings by 1+(AI_PP - Player_PP)*(some factor) or something like that.

I see what you're saying and I don't have a problem with it - to each their own, but if you're going to let people drive anything regardless of the field then you have to have no payouts, an idea which I am not totally against.

Personally I would prefer to race matched cars and earn credits for it, but to keep it simple I will go along with anything that allows me to make a custom race - in the end payouts don't matter to me compared with getting this feature in the game.
 
- same for me, having a "race creator for..." is my first wish,its my priority.
some times we want easy wins, other times we want hard wins. GT must and can be for everybody.

- i wount say much becose its not the priority but i do believe that simulating economy inside GT brings more problems than joys. easy or hard, i dont see the need for it.
 
What would be nice is if PD would be willing to license its core physics/rendering engine to a 3rd party, one which could create a game focused exclusively on a more involved and rewarding career mode, along with a more competitive AI. Or, PD could make one themselves, a separate GT product with a more singular focus.

They'll already have the physics, 3D engine, car/track information all ready, so it would only be a matter of creating the UI, AI, and game content. The minimal investment means it would still be financially viable as a niche product.

Of course, it'll never happen.

hum, i believe POLYPHONY can do it by themselfs
 
I'm just gonna shut up now because everything I say is being constantly shut down by everyone is this thread :grumpy:

As I said before, event creator or no event creator, the main problem is that the number of races in GT6 is inadequate-GT6 has roughly 180 races for 1200 cars, compared to GT4 which has three times that amount for half the number of cars-and one simple solution is to add more races, like they have done by adding the Freshman Cup in v1.01 and (half of) the Red Bull Challenge in v1.02-but they still need to keeping adding them through updates and any other means.
If GT6 contains Seasonal Events that recycle the rules and regulations of pre-existing events, like many of GT5's Seasonals did, then they don't count as 'new races.' But adding new and unique time trials and challenges will.
Lastly, Quick Match (from GT5 Prologue) is set to return in a future update and will consist of quick single races (and hopefully championships) against online players. All these factors combined should help bring the race count and race content up...

But for those who want it, i'm basically asking for this:

GT PSP Career Mode is what every GT game needs.

Polyphony did it PERFECTLY years ago.

Now they just need to repeat what they did PERFECTLY and everyone would be happy.

And in respect to heritage of the Series, Event Creator should open once the final race in S group is finished (as it was in GT2).

Basically this:

1. Pick event type (time, race, drift)
2. Pick & setup car
3. Pick & setup track
4. Go!

Payout was based on AI difficulty and number of laps.

Almost everybody hated GTPSP back in the day for not having a real career mode, but personally, I really liked it back then already and I think it was superior to GT5/6s. To improve it, I like the your idea of being able to create (and share!) your own made career/event playlists.

That's all
 
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I'm just gonna shut up now because everything I say is being constantly shut down by everyone is this thread :grumpy:

As I said before, event creator or no event creator, the main problem is that the number of races in GT6 is inadequate-GT6 has roughly 180 races for 1200 cars, compared to GT4 which has three times that amount for half the number of cars-and one simple solution is to add more races, like they have done by adding the Freshman Cup in v1.01 and (half of) the Red Bull Challenge in v1.02-but they still need to keeping adding them through updates and any other means.
If GT6 contains Seasonal Events that recycle the rules and regulations of pre-existing events, like many of GT5's Seasonals did, then they don't count as 'new races.' But adding new and unique time trials and challenges will.
Lastly, Quick Match (from GT5 Prologue) is set to return in a future update and will consist of quick single races (and hopefully championships) against online players. All these factors combined should help bring the race count and race content up...

But for those who want it, i'm basically asking for this:





That's all

please dont, dont shut up, your very wellcome here, in the end we agree:

- "number of races in gt6 is inadequate"for the number of cars; yes, we all agree.
- your first solution is PD adding new races (like freashman cup and RB challenge); its here that i desagree.
cant agree to have that as the first, the only or best solution;adding RBchallenge made sense because its a new car, but what can i do with that car now? only wait PD to create a new race/championship designed for it and allways the way PD wants! what if i want to do that today?what if i want 10 laps at spa?what if i want damage on? what if i want something that those "added races" didnt hade? that problem would still be in GT. the content/features would all still be very underused, having more potential than is currently being realized or utilized.- tell me wich game would you buy:lets pretend there were 150 sportcars in the world, one game hade 150 sportcars/50 races created by the developer/no race creator for player; the other game hade 75 sportcars/30 races created by the developer/ race creator; wich one would you buy? i'd go for the second with less cars but with a "race creator".
- in the end, your "basically asking for" ... a RACE CREATOR FOR CAREER MODE
it's like a golden feature that would give, or shell i say, add, strength, value and longevity to GT.

most off all, i think we'll agree that we're not having as much fun with GT as we think we could
 
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I support this idea a hundredfold. To me this is more important than improving the lacklustre engine noises and way more important than be able to customise the livery like in Forza which many whinge about. These are really just cosmetic and don't affect the way in which you choose to play the game.

This thread needs more exposure and contributions to convince PD of the impact such a feature would have to it's game.

I have wanted an event creator since GT5. The course editor in GT5 was not as useful with the limited ways you could use the tracks in play. It will be even more useful when PD release extra tracks that in GT5 could only be taken advantage of in seasonal events, online and arcade.

The development costs would be minimal but give the players an exponential amount of freedom and choices and to make more use of the many cars and tracks the game has to offer.

I like to play small championship events which basically fail online as players rage quit and it is very difficult to find players of a similar skill level.

I think to make it more worthwhile to players and to help progression with car collecting some form of payout would be good. It can of course be tailored to PP, difficulty of AI, no. of laps etc. as mentioned above so would be easy to prevent players from making large amounts of quick and easy cash.

Some have rightly complained that the career mode is too quick and arguably too easy. Some have mentioned their disquiet at the lack of proper endurance races (personally I thought anything over four hours was too long). This feature could single handedly fix these problems by enabling players to create races and time trials that are as difficult and as long as they need them to be.

It would also be very exciting to also have a sharing feature that enables players to download other players' events and it would be good if we could rate them to in terms of how good they are, the game could create a difficultly rating as well as showing how long they are, and any restrictions of cars etc. so we could easily identify events that suit our needs.

The game might have weak AI compared to the other top racing/driving games but such a feature would make me not care. I think I'd spend a ridiculous amount of time on it and be more inclined to by track and car DLC. Don't tell PD or Sony but I would be prepared to pay for this feature provided it was as flexible and has all the features requested in this thread thus far and the cost was reasonable (say £4.99).
 
"...This thread needs more exposure and contributions to convince PD of the impact such a feature would have to it's game...It would also be very exciting to also have a sharing feature that enables players to download other players' events and it would be good if we could rate them to in terms of how good they are, the game could create a difficultly rating as well as showing how long they are, and any restrictions of cars etc. so we could easily identify events that suit our needs..."

- i'll start just by repeating your post :
"...This thread needs more exposure and contributions to convince PD of the impact such feature would have to it's game..." - cant add nothing here but to reafirm the huge relevance of a "race creator for career mode" in GT.
- the sharing feature its a good idea but lets try to keep the "request" simple. i hate to say this but this time, quantity is better than quality. i rather have one simplier "race creator ..." than just none.
- dont say that you would pay for that ! it's a feature that i see as a must, should have been in every GT game!! i think its more wise to say that your not paying for any DLCs if there is nothing to do with them offline. whats the point of buying more cars/tracks if we cant realy use the cars/tracks we already own?

we are not against gt, we care for the brand GT, we want to see it succeed. we are not demanding, we care.
WE CARE, LET US PLAY
 
- i'll start just by repeating your post :
"...This thread needs more exposure and contributions to convince PD of the impact such feature would have to it's game..." - cant add nothing here but to reafirm the huge relevance of a "race creator for career mode" in GT.
- the sharing feature its a good idea but lets try to keep the "request" simple. i hate to say this but this time, quantity is better than quality. i rather have one simplier "race creator ..." than just none.
- dont say that you would pay for that ! it's a feature that i see as a must, should have been in every GT game!! i think its more wise to say that your not paying for any DLCs if there is nothing to do with them offline. whats the point of buying more cars/tracks if we cant realy use the cars/tracks we already own?

we are not against gt, we care for the brand GT, we want to see it succeed. we are not demanding, we care.
WE CARE, LET US PLAY

I don't see any problem with stating the kind of features we would like to see for a track editor. None of the ideas are out of reach and so far most wouldn't take too much of their resources to implement. I do agree that a basic event creator is better than nothing at all but there is no harm in letting PD know what kind of features we would like it to have. They are under no obligation to put any of them in but may be inspired by some of these ideas and include them. I don't see it putting them off from doing anything at all. We simply need to clearly communicate our preferences are and what features are most important.

Whilst we see the feature as a must to truly enjoy the game to its potential, this feature has never been promised by PD and therefore they don't have to do a thing about it. They are however more likely to do so if they can sell it as DLC. If you want this feature as badly as you seem to then you wouldn't grumble in paying a few Euros, Pounds or Dollars to pay for it, especially if was only the price of a beer or two. I want this feature that bad that I am willing to pay for it and I'm not ashamed or feel it is bad to admit. That's how important it is to me. However, if they don't provide this feature in any way whether free or not, I am far less likely to buy car and track DLC this time round. I've hardly used the DLC tracks and cars that I bought for GT5 and didn't bother with the last track or pack of cars they released for it due to the limits on how they could be used.

Let's just agree that this feature is needed but I think it should at least give us enough flexibility to set the following:

Use any course including track edited ones
Select weather/time
Any cars
Allow us to set limits on PP, tyres, car types etc.
Change AI level
Choose rolling or standing starts
No of cars
Time limit or laps
Fuel consumption and tyre wear
Create multi-race championships

The following features would be nice but not essential for me:

Credit payouts for top three finishes (without this though, the desire to continue creating and playing will be lessened)
Sharing events
Ability to play them online with other players (simple if the creator is online but allows us to replace real players with AI vehicles)
 
I don't see any problem with stating the kind of features we would like to see for a track editor. None of the ideas are out of reach and so far most wouldn't take too much of their resources to implement. I do agree that a basic event creator is better than nothing at all but there is no harm in letting PD know what kind of features we would like it to have. They are under no obligation to put any of them in but may be inspired by some of these ideas and include them. I don't see it putting them off from doing anything at all. We simply need to clearly communicate our preferences are and what features are most important.

Whilst we see the feature as a must to truly enjoy the game to its potential, this feature has never been promised by PD and therefore they don't have to do a thing about it. They are however more likely to do so if they can sell it as DLC. If you want this feature as badly as you seem to then you wouldn't grumble in paying a few Euros, Pounds or Dollars to pay for it, especially if was only the price of a beer or two. I want this feature that bad that I am willing to pay for it and I'm not ashamed or feel it is bad to admit. That's how important it is to me. However, if they don't provide this feature in any way whether free or not, I am far less likely to buy car and track DLC this time round. I've hardly used the DLC tracks and cars that I bought for GT5 and didn't bother with the last track or pack of cars they released for it due to the limits on how they could be used.

Let's just agree that this feature is needed but I think it should at least give us enough flexibility to set the following:

Use any course including track edited ones
Select weather/time
Any cars
Allow us to set limits on PP, tyres, car types etc.
Change AI level
Choose rolling or standing starts
No of cars
Time limit or laps
Fuel consumption and tyre wear
Create multi-race championships

The following features would be nice but not essential for me:

Credit payouts for top three finishes (without this though, the desire to continue creating and playing will be lessened)
Sharing events
Ability to play them online with other players (simple if the creator is online but allows us to replace real players with AI vehicles)

- your right about wanting more than a simple race creator, thats what "arcade" is and we want more. i've posted features for it myself on 1ºpage. my fear,somehow, is to ask too much. i'm a little perfectionist, i want high quality, but high quality takes time to be made...hum,i guess it could be donne in fases like so many other things in gt.
- about paying for it, yes, but it would be an abuse, its like the future free updates, better online, track editor, b-spec, etc they are part of the game, we are buying unfinished games(gt5 & 6). paying for more cars and tracks, ok , but for features, no. cant agree with that.
 
this need to happens :( when ever i play the game and think of this event creator i stop playing and would imagine my self creating my own event with my own choice of tracks , cars lol sad but true
 
this need to happens :( when ever i play the game and think of this event creator i stop playing and would imagine my self creating my own event with my own choice of tracks , cars lol sad but true

:D its a good dream kratos.

for those who vote yes, would be nice if they post a simple 👍 just to maintain the thread visible on the first page.
visible for other gtplanet members but also for POLYPHONY.

we can try to make sure POLYPHONY knows how relevant this feature would be for us and the brand itself.
 
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I used to have lots of fun on arcade mode on GT5...As fun as I had online on it.
As I said, I think they have their reasons, but they really need to think again.
At least on my region, it seems that not that much of people are really online at GT6...I dont see many full rooms as I did on GT5 first year. Im also feeling disappointing with the game. As a friend said, all GT´s had a big step to the one from the past, except GT6.

That would all change with an event creator. It would be a big step, taking the "arcade mode" (event creator mode if you prefer) to the ultimate level.
 
I used to have lots of fun on arcade mode on GT5...As fun as I had online on it.
As I said, I think they have their reasons, but they really need to think again.
At least on my region, it seems that not that much of people are really online at GT6...I dont see many full rooms as I did on GT5 first year. Im also feeling disappointing with the game. As a friend said, all GT´s had a big step to the one from the past, except GT6.

That would all change with an event creator. It would be a big step, taking the "arcade mode" (event creator mode if you prefer) to the ultimate level.
indeed gt6 doesnt feel like a big jump as gt2 and gt4 did gt6 feels like gt5 spec lll with some dlc
 
Apologies if this has been added before but the ability to assign drivers to cars from a pool of drivers. Each driver would have their own style and ability level. This would allow you to choose to race against a field of Fangios or even a gridful of your own Bobs.

Payouts would then be affected by those driver choices along with car selections and race length and driving aids/damage used etc
 
I would be happy if they gave the arcade mode more options. I want a grid with 16 cars full of LMP and Group C cars ready to take on a real endurance race and it would also be nice if the credit payout was somewhat appropriate.
 
I chose no, I think everyone's SP game should be the same. Otherwise players just generate their own credits.

I'm quite happy with the race creator as it is.
 
...ability to assign drivers to cars from a pool of drivers.
Payouts would then be affected by those driver choices, etc...

- A.I. - i'm ok with your suggestion, the more options we have, the better. i think that a.i. will have more skill levels at gt6 than now with the upcoming of B-SPEC, so the number of difficulty levels could be more than the current 3. But, to me, the best a.i. would be an a.i. that copies our fastest lap in ich car/track. Our driving lines, breaking points, car setup(when available)etc, it could all be saved so that a.i. copies that in qualifies and races, they would still react to the circumstances and be flexible, laps wouldnt be perfect copies. difficulty levels couldnt be closer to player than this. with it everybody could have top competitive offline races and the best way to improve. the dificulty level could even be chosen having our fastest lap as reference to how well a.i. copies it. forza is close to this concept with their driveatar.

I would be happy if they gave the arcade mode more options. I want a grid with 16 cars full of LMP and Group C cars ready to take on a real endurance race and it would also be nice if the credit payout was somewhat appropriate.
I chose no, I think everyone's SP game should be the same. Otherwise players just generate their own credits.
I'm quite happy with the race creator as it is.

- credit payout - personally, i'd like gt without ingame economy but being there already, i think payouts need another raise. the amount of repetitive hours required to buy every car in game its not reasonable. whats the point of advertising 1200 cars if players were not meant to use them? being so hard, it's artificially blocking the content, it's forcing us to "play" the game as work and not fun, ruins the career experience because we use the car we can afford and not the one we'd choose...etc...limiting and boring
 
- credit payout - personally, i'd like gt without ingame economy but being there already, i think payouts need another raise. the amount of repetitive hours required to buy every car in game its not reasonable. whats the point of advertising 1200 cars if players were not meant to use them? being so hard, it's artificially blocking the content, it's forcing us to "play" the game as work and not fun, ruins the career experience because we use the car we can afford and not the one we'd choose...etc...limiting and boring
Well I don't really mind the whole in-game economy as I buy the cars I want and I have enough money to do so (didn't glitch or anything), the only ones I'm not going to get (but could afford) are the 15-20mil classic cars.
I mentioned the payout because I'd like to feel rewarded after I'd complete a 2 hour race for example.
 
- sure, rewards proportional to race total time. i'm with you there.
- about ingame economy, i'll give you one example:
ferrari dealership costs 55.827.000 ingame credits, me, with 51hours of game hade only a total of 17.456.000 cr..
imagining how many hours i would need to buy every car is just ... "i give up". i dont think its reasonable.
to me, all content would be free from start, no ingame economies at all, but being there, i dont ask to turn it off just to make it easier.
- just to reinforce this thread argument, imagine all cars were free to use, there were no ingame economy locking cars, what would you do with them offline afther finishing career mode?
 
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I would love this event creator, but if its not going to heppen then all that I ask is that the Arcade Mode be slightly altered, there are only 4 things that could be added which I personally think will Improve the experience drastically and allow us to make use of the fantastic range of cars they have included.

1: Increase the starting grid to the full 16 (alternatively allow us to choose the exact number of opponents in each race)

2: Allow us to choose each opponents car (if we cant choose from the dealers direct, then allow us to choose from our own garage – that way if we want to race against or favourite cars, then the only way we can do this is to buy them from the dealer)

3: Let us have the option of Grid, Rolling or 2x2 Rolling starts.

4: allow tyre wear, fuel consumption etc

If this happens then to me it will be the greatest addition to the GT series since we could do this in GT4. We could create so many exciting races that the replay ability would be endless, the only time I would stop playing is when GT7 was released
 
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