Qualifying deadline for the final round - Suzuka (any qualifying completed after deadline will receive an automatic 2% penalty): News - We will be following up on last year's success with yet another super exciting and quality GT500 series, especially, because this: This time around it will not only simply be invitation only, anyone will be allowed to "audition" but only those we approve of can race. PM me if interested. Click here to visit last year's thread: https://www.gtplanet.net/forum/showthread.php?t=227945 Click here to visit the results page: http://pure.gate19.net/index.php?page=series&sid=1&rid=0 Official JGTS 2 Bitly link! Use this link to point to easily point us out to your friends! http://bit.ly/purejgts2 Time to get this legendary series going again. Green flag/race start time ● Sundays - 18.00 UTC | 11.00 AM Pacific Daylight Time | Monday - 5.00 Australian Eastern Daylight Time Connect time is one hour prior, we recommend all racers to be within at least 30 minutes before race start for warm ups and briefings. Schedule ● (+1 formation lap) 1. Fuji Speedway F - October 21st - 200km, 44 +1 laps 2. Laguna Seca - October 28th - 200km, 56 +1 laps 3. La Sarthe - November 4th - 200km, 15 +1 laps ( race starts on the first lap back straight) Scaled light cycle - weather TBD 4. Monza - November 11th - 200km, 35 +1 laps 5. Nurburgring GP/F - November 18th - 300km, 59 +1 laps 6. Spa - November 25th - 200km, 29 +1 laps 7. Twin Ring Motegi - December 2nd - 200km, 42 +1 laps 8. Suzuka - December 9th - 300km, 52 +1 laps Teams and drivers ● Race format● Public lobby online. One weekend, one race only with the occasional enduro. Spec tires only; racing hards. Races will be an hour long, 200km (~one hour) for a standard race, and two 300km enduros (two hours). Cross staggered double-file rolling starts. Up to two rooms up 16 drivers each will make up two divisions, determined by sole qualifier runs held in the days leading up to the next race observed live by a listed Pure steward. Both divisions will race at the same time. Having less than 32 drivers qualified means we will split the rooms as evenly as we can between the two divisions. For example, 22 drivers will be split into two rooms/divisions of 11 drivers each. This means the "12th" qualified driver will hold pole position in D2. If the total number of drivers is an odd count then the extra driver will always go in division 1. So if there are 23 drivers, division 1 will field 12 drivers and division 2 will field 11. The deadline for confirming driver entries will be two hours prior to race start in order to set the grid. The grids will not be changed after this. Other drivers joining the race, even at the back, before deadline will be accommodated and the grid will shift accordingly. For example, if there are 22 drivers and a 23rd joins at the back at the last minute the 12th driver will move from being on pole in division 2 to starting last in division 1. On the reverse, this also means that any drivers that pull out before deadline will also change the grids, so a driver in the back of D1 may move to pole position in D2. If drivers pull out after the deadline, the grids stay the same. Drivers may opt out of qualifying Track notes ● Track boundaries for all races in JGTS 2 are universally defined as follows: two tires must remain in contact with the tarmac racing surface at all times and within white-line course boundaries. The preceding defines the "track." Curbing/rumble strips, hard surfaces beyond white lines such as concrete, "greencrete", or turf and other run off is not considered to be track. White lines are track and even if you only have two tires on their very edges on the white line (to be reviewed and confirmed by as steward) it will be considered clean. This rule is, of course, also pertinent to both regular season qualifying and the group qualifying to be held especially for the pre-season event. And this also applies to marked pit lane entry and exit lines. Do not cross them. Room Slots: 16 Race Quality: High VOIP: Disabled Host: Unfixed Track Settings Everything default except number of laps Weather settings will not be generally used for any races but this is still up for discussion among the drivers when visiting tracks that feature weather. Event Settings Penalty: None Race Finish Delay: Maximum Visible Damage: Off Disable collisions: Off for races, on for qualifying Mechanical Damage: Heavy Slipstream Strength: Weak Tire Wear/Fuel: On Grip Reduction on Wet Track/Track Edge: Real Regulation Settings Car Restrictions: None Tires: Racing Hard (R1) Vehicle Tuning: Unrestricted ABS: Optional Traction Control: OFF Active Steering: OFF Skid Recovery Force: OFF ASM: OFF Driving Line: OFF Qualifying ● Live-week long qualifying, one outlap, two timed laps, one chance. All qualifying will be done in public rooms, only listed stewards are allowed to observe qualifying runs. Stewards must also have another steward in the room in order to do their qualifying. All times will be submitted to and collected on a related website interface created by Pure members. You only get one attempt at setting your time so choose it wisely. You can PM any of the stewards in order to communicate with them to set up a qualifying room. You can also add them on PSN with their permission in order to make it easier to find each other. But feel encouraged in getting to know all of your fellow racers on a first name basis to make it a more pleasant experience. It's a great group! The deadline for qualifying is 12 hours prior to the race start. All qualifying will be done in public race rooms. One out lap. Two timed laps. Only selected PURE officials may observe qualifying session. There are now three types of Pure official: Marshal - our eyes in the race and what used to be known as qualifying "stewards." They can report incidents they are not involved in. All officials above this position are also considered acting Marshals in that they can also run qualifying sessions. ;Biffy (GTP_Biffy) ;carracerptp(carracerptp) ;DA6righthand (DA6righthand) ;Green (GTP_GREEN) ;Iforcev8 (iforcev8) ;Josh_F (Josh_F_1998) ;joshua1994 (joshua1994) ;Michouw94 (GTP_MichMich) ;MÜLE_9242 (MULE_9242) ;OwensRacing (OwensRacing) ;Paginas1 (Paginas) ;Petros (tpe_rus) ;R1600Turbo (R1600Turbo) ;Sail IC (johnkiller2) ;SG15 (SG15) ;WiiFreak (WiiFreak) ;will-i-am (Trajikone) Steward - only a select few number of members that will work with each other in order to investigate and settle matters of incidents during races, if a steward is involved in the incident the rest of us will make a new thread in which we will debate the details without them. They were chosen by experience and able dedication and the list can change at any time. Contact them or the Core members in order to follow up on your incidents during racing. ;Aderrrm (GTP_Aderrrm) ;cicua (cicua) ;CSL (GTP_CSL) ;ealirendur (GTP_ealirendur) ;outlaw4rc (outlaw4rc) ;GV27 (GV27-) ;paulmac2k9 (GTP_PaulMac) ;RIP_Welsh_Don (GTP_Welsh-Bain) ;SuperSic (tony1311) Core members - these are your administrators, have final say on all incidents (again, unless they're involved in one of them), and dedicate themselves to driving the future of Pure in its racing and its expansion. In JGTS we will be the rule makers, discipliners, and will be the ones responsible for completing all penalty reviews for a race and posting the summary for them in the main GTP thread. ;Dennis (chorda) ;Dr_Watson (TnJF) ;Litchi (GTP_Litchi) ;Twistedfirework (GTP_Twist) ;Wardez (Wardez) All times will be submitted to and collected on a related website interface created by PURE members. All stewards are required to save the replay. Procedure - Each driver will quali in race mode. The host will give the go ahead to join track after doing two car checks. A maximum of four drivers can qualify at the same time but only if there are four more drivers in the racing lobby able to spectate the session and confirm the laps as clean. These other drivers do not need to be stewards themselves. The race will be set to 4 laps. Lap 1 is your warm up, Lap 2 and 3 are your 2 flyers, lap 4 is your "cool down." The 4th lap is an extension to give the steward time to note the data. You must always finish the 4th lap if not stated otherwise by the steward.The 4th lap is also there if more than 1 car is qualifying at the same time (Start with 15 seconds between drivers). This is because, technically, the last driver in a session can be more than 180 seconds behind (which is the maximum end race timer setting), so to make sure even the last driver is able to finish his 2nd flying lap, the 4th lap is there. JGTS 2 will utilize a "at least 2 tires must remain on tarmac at all times for a lap to be considered clean" track definition. This is fairly straight forward for most circuits, details on certain unique circuit boundaries will be revealed in proper time. If a lap is dirty beyond doubt a standard penalty of 3% of the dirty lap's time will be added onto it to make the time official. If a lap only had small offs (to be determined by the steward) a half a percent penalty will be added onto the lap, this penalty can stack depending on how many times the qualifying driver had "scrubbed" a corner, up to 3%, or 6 times. A clean lap will always be made the official time over a dirty lap even if the dirty lap with the penalty added is still faster. A qualifying session can under no circumstance be restarted. You'll get one shot, and one shot only. Addendum: If a driver crashes during an outlap, crashing before they cross the line for their first flying lap then they will be allowed to reset the qualifying attempt. Disconnections - You are allowed to reconnect and start from where you left off (must be confirmed by the observing steward) but the lap that you disconnected on will count as "dirty" with no registered lap time. So if you disconnect during your warm up lap, all is good, just reconnect and restart your session.If you disconnect during your first flying lap (Lap: 2), that lap is dirty, and you may reconnect, but this time, only your second flying lap (Lap: 3) will count.If you disconnect during you second flying lap (Lap: 3), your first flyer will be your time. No need to restart the session since your last flyer, the one you disconnected on in this case, is dirty with no registered lap time. If the person watching your lap, if it's just the two of you for example, disconnects for some reason this automatically disqualifies the session unless you save and upload the replay and the host watching confirms that the laps in the replay was indeed the session he was watching. Otherwise you must re-attempt your qualifying. Raceday ● If a driver sets a qualifying time and is not sure whether they can make the race, we will wait up to 2 hours before the race start for the driver to say whether they will make the race or not. If the driver does not check in we will assume he can not make it and sort the grids appropriately. This gives us 1 hour before Connect time to sort the 2 rooms. The driver's qualifying time will be erased and he'll be put at the back in D2 if there's space. If not, he can't race. And anyone who had a time lower than the driver who dropped out will move up the grid/s accordingly. 1st driver outside D2 take D2:16. No room switching after the 2 hour prior to racestart deadline is reached. Specification inspections will be conducted by all hosts before every round of the series. These "inspections" or "checks" will begin around 15 minutes before green flag start time. We expect all drivers warming up on the track to mind and respect this precedent by removing themselves from the track and doing final preparations (setting up your transmission or other settings for the race). At this time, before checks begin, the room host must make sure the regulations and race settings are set properly for the race (check laps, check damage, collisions, etc.) so that the race can start immediately after checks are done from the pits. First check is a performance point verification to ensure machine specification. Secondly a horsepower and weight check will be done, join pit stalls one by one as the host calls your machine. After this check is complete the host will request all to revert back to the racing lobby. Do not go into settings, any driver that has gone into settings will be forced to undergo a secondary check, doing it twice will disqualify you from the race. Drivers that are late must wait until the initial procedure is completed then have an isolated weight and performance point check conducted. Being late to inspection multiple times will not be tolerated. Please stay off the chat during all inspection procedures. The only car that will have a different inspection procedure, to be done separately before the rest of the field (before all others), is the HSV-010. The HSV will be checked in "reverse" order, i.e. we will set the room to 522hp and 1110kg , then the HSV must go to pits, then drive out of the pits while we change the regulations to 512hp and 1100kg in order to ensure the power is no lower than 514hp and weight no higher 1110kg in order to manipulate downforce levels past acceptable levels. The rest of the field will be checked with upscaling regulations as per usual. The specifications are set to 1hp above the power that the room will be set for each car. In GT5 a car with 513 will be allowed onto track when the regulations are set to a maximum of 512hp. A weight check will coincide with the power check. The host will then begin the race countdown for the event to begin and the formation lap starts. If any disconnections, black screen, or any other problems persist; first of all the race host must communicate the problems in the thread for reference. Sometimes problems arise in which two participants in the room have conflicting connections and either can not see each other, or are lagging only between themselves. In this case the race may be postponed in effort for the participants experiencing problems to exit then rejoin the room. If either participant does not make it back into the room within a reasonable time to be determined by the room host, the race will go on. We will try our best, it's racing. If there are multiple users with bad connections another host may be chosen or room restarted. If the room "explodes," the host may opt to restart or choose another host. All of this must be communicated to the rest of the series by posting in the GTP forum thread. Race Restart Rules - If a driver, or multiple drivers, drop out of the race, and the first lap has not been completed, anyone is free to say they're dropping out to the lobby and do so. All hosts and drivers will be required to wait to exactly 15 minutes after the actual start of the race (in case it's a late start) for the drivers to return and report on their troubles. Either they will let you know they'd like to enter the race again or will inform the room that they can not take part. If, for whatever reason, a driver is completely offline and does not respond to messaging or is not active on the forums then the 15 buffer will go on as usual afterwhich the room will assume the driver is unable to race due to technical difficulties, the race will go on. These rules will be adapted and be more fleshed out as the series goes on. Addendum: Race start - If three or more cars are involved in first lap incidents due to extenuating circumstances (lag, hardware failures, glitches, black screens) the race will be allowed to restart. Any driver can use the text chat to request a restart during the race. Simply call out for one and the host or acting leader can confirm the restart to the rest of the room. This restart will simply be another formation lap of the non-damaged cars while the damaged drivers repair their vehicles in the pits. The race will "restart" once every one is back in order at the same point it regularly started at on the track. All drivers must line back up in regular starting grid order according to qualifying times. If there was a clear offender that caused the crash, the room may elect to have the driver start at the back. If multiple drivers are disconnected within the first two laps, a total restart will also be allowable as long as someone brings up the point in text chat during the race. Also, if a driver exits the race accidentally during a restart procedure it'll be left up to the room whether to completely restart or not. Rolling starts ● Regular rolling starts will be used for our races, here's a new guideline we whipped up for it (useful for people that haven't done rollers before) A staggered double-file line is used for our rolling start for the first lap after which the race will begin at the pre-determined starting point. ( First time pole sitters will be contacted for confirmation of the following regulations) Pole sitter will be contacted on what side of the track they would prefer to start from (right or left). This detail will be posted in race specific post prior to the race (linked by clicking on the relative track box images in the OP thread). Even number qualifiers will always be on the second place cars lane. Odd number qualifiers will be in the pole sitters lane on the other side. Once the GT5 race countdown has completed and the race event has begun all drivers must hold position and wait for confirmation from the host to proceed. Use your handbrakes, sit silently, report any suspicious latency between cars or lag jolting/skipping. After the host has given the go ahead all drivers will begin to slowly form up in qualifying order. The leader must act as herder, they must not pre-maturely advance from the group, it is their job to keep the pace slow enough until all cars are in position then proceed to formation speed. Even pace at 100 kmh / 62 mph, The pole leader must wait for the grid to line up behind them completely on the start straight before starting the race by applying full throttle at the pre-determined track race starting mark (may not always be the regular start/finish line) No weaving is allowed during formation lap. You must not overlap the car ahead of you. Do not pass any car until you're past the point the pole sitter started the race at. Jump starters will be given warnings or penalties depending on severity. If a driver is damaged on formation then the damaged driver must communicate this through text chat and continue at a reasonable speed to the pit area. The other cars will continue on as normal and the damaged car(s) can join the group as they come around for their first lap. At this point the formation lap will continue on for a second lap after which the race will begin. If it happens once more, the same contingency will be applied and a third formation lap will go on. After this, no more "formation restarts" will be acceptable and the affected drivers must either retire or start far behind the group. Drivers experiencing extreme lag will be asked to leave so the other drivers can race. If, for any reason, a driver misses the formation start and stays behind still on the track the race will not go on, it must be restarted to eliminate the obstacle. Championship ● 8 rounds, 2 dropped rounds taking only your best 6 results. No winner's ballast. 1 point for pole position, 2 points for fastest lap, fastest lap can be counted in either division. There are three drivers per team maximum. Only top two scoring drivers on each team, each race, will score constructor's championship points. Driver's championship - Each driver will score championship points in any race which they compete regardless of where they finish inside their team. The driver's championship is an individual effort which is independent of the team championship. The individual score will be comprised of a "base score" and augmented by a merit based bonus point system. Each driver's top five scores of the six races will comprise their season total. Base Score: Drivers will be scored on a linear scale based on their finishing position in the race. Every car will be included in the classification to assign a base score. The base score is based on the following matrix: "A Room" - positions 1-16 following a linear scale from 48 to 18 points separated by 2 point gaps. 48, 46, 44, 42, 40, 38, 36, 34, 32, 30, 28, 26, 24, 22, 20, 18 "B Room" - positions 17-32 following a linear scale from 16 to 1 point(s) separated by 1 point gaps. 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 Once the base scores have been determined podium "bonuses" will be applied to add graduated value for success. A podium bonus will be added to the race results. In the top division ("D1") drivers on the podium will earn a bonus of 6, 4, and 2 points for 1st, 2nd, and 3rd respectively. For the lower half of the field in the second division ("D2") the bonus will be reduced to 4, 2, and 1 point(s) for 1st, 2nd, and 3rd respectively. Qualifying will carry a 1 point bonus for pole position. One fastest lap award of 2 bonus points will be awarded to the driver who posts the fastest lap from either division. Team championship - Only the top two scoring drivers on each team each weekend will score team points. Team points combines the regular driver's championship points between the two top scoring drivers and applies it to their team's championship total score, podium bonuses are included but not fastest lap or pole position bonus points. Retirements - If a driver wants to give up, under a non-emergency situation, they should find clear track (no cars) and proceed safely to the pits. Park your car in the stall by pushing "start" as you're entering pit lane. Do not simply push start after you decide to quit and leave it be. This causes your car to become a potentially dangerous moving obstacle. This will be grounds for a disqualification for the race and possible follow up penalties. You must complete 75% of the race distance in order to be ranked among the point finishers of the race. Positions for multiple DNF drivers will be ranked according to time of retirement. Machines ● Machine inspections: All cars will be "inspected" before races. This means the host will set the room regulations (pp,power,weight) to each car's specification and have them enter track one at a time. Any cars that can not enter are at the wrong spec. Drivers must alter their cars in order to be able to join the track or they can not race. The Honda HSV has unique specifications and thus, a different inspection process. The HSVs will be checked separately, and before all of the other cars. Host inspection guide ● Procedure - Reset track. All cars must be off track, in the lobby, check for the wrench icon denoting drivers changing settings. Advise drivers to not speak or go into settings and commence inspections. If any drivers go into settings during checks, they must be restarted. All cars will be inspected at the same time, excepting the Honda HSV which is going to utilize a reverse power and weight check. As opposed to regular inspections, HSVs with proper and legal specifications will be ejected from the track and sent back into the lobby, illegal cars will stay on track. Before checks begin, set the number of laps or any other required race settings. HSV check procedure: 1. PP is checked first at 597pp 2. Call all HSVs onto the track itself. Be sure they are actually driving on track and not sitting in the pits. This is to ensure the cars are being "ejected" to the lobby by the game and not the drivers backing out manually. 3. Set power and weight to 522hp - 1100kg 4. Set power and weight to 512hp - 1100kg 5. All legal cars must be ejected into the lobby. 6. Set power and weight to 522hp - 1100kg 7. Set power and weight to 522hp - 1110kg 8. All legal cars must be ejected into the lobby. Proceed inspection to the rest of the field. HSV drivers must sit tight in the lobby while the rest of the field is inspected. They will be called onto the track lastly to start the race. Ensure no HSV driver goes into settings. Performance point checks are conducted first. Set the room to the following PP, then call cars to sit in their pit stalls, in this order: 1. 607pp *Nissan MOTUL AUTECH GT-R '08* 2. 608pp *Nissan Calsonic IMPUL GT-R '08* *Nissan Yellowhat YMS TOMICA GT-R '08* *Nissan XANAVI NISMO GT-R '08* 3. 610pp *Lexus DENSO SARD SC430 '08* *Lexus PETRONAS TOM'S SC430 '08* *Lexus BANDAI DIREZZA SC430 '06* 4. 615pp *Toyota CASTROL TOM'S SUPRA '97* *Nissan XANAVI NISMO Z* Following performance point checks are power and weight checks. Set the room to the following settings, then call cars to track, in this order: 1. 502hp - 1100kg *Nissan XANAVI NISMO Z* 2. 512hp - 1100kg *Nissan Calsonic IMPUL GT-R '08* *Nissan Yellowhat YMS TOMICA GT-R '08* *Nissan XANAVI NISMO GT-R '08* *Lexus DENSO SARD SC430 '08* *Lexus PETRONAS TOM'S SC430 '08* 3. 522hp - 1100kg *Lexus BANDAI DIREZZA SC430 '06* 4. 522hp - 1130kg *Nissan MOTUL AUTECH GT-R '08* 5. 522hp - 1150kg *Toyota CASTROL TOM'S SUPRA '97* 6. Call all HSVs to track. *Honda weider HSV-010 '10* Penalties ● There are two penalty systems Pure uses. The Incident Penalty Outline (IPO) and Infraction Points System (IPS). IPO is an active, scaleable, penalty system and penalizes drivers based on time directly after a race this system is meant more for smaller championships or those championships with lots of new drivers where skill is in doubt. IPS is a passive, or retroactive, penalty system that penalizes drivers by points calculated through infraction points divided by participation (number of races you attend). The resulting number is turned into a percentage against your total net points for the season, the percentage is then knocked off of your points (this is your penalty) to make your final total points for the season. The benefit to using the IPS system is that results are finalized automatically after a race, saves time, more simple, and gives more time for investigating incidents since we don't have to necessarily finish handing out IP's before the next round. IPO was designed for bigger championships with lots of experienced drivers. What IPO and IPS do share is the "self-serving" penalties drivers can choose to perform on track. As in F1, there are drive-through or stop and go penalties for offenses. Obviously we can't do that during our races since we don't have an army of FIA stewards watching but what we always allowed people to do instead is to "self-serve" your own penalties by letting off the throttle for a certain time after cutting the track, waiting for those who you punted or damaged, etc. Infraction Points System You get infraction points for any offences listed here: 5 for warning 20 for cutting (Beyond warning) 25 for Rejoining track without regard to oncomming traffic, or wreckless driving 35 for aggressive driving/punting, Illegal blocking 45 for running another car off track (No dmg) 60 for causing avoidable damage These infraction points will accumulate through out the season. At the end of the season drivers will have their total "IP'S". The IP score will be divided by the number of races you've completed at least 75% of. This number will then become your penalty percentage which means that that much percent of your total points score will be taken off as your punishment. Say you scored 300 points by the end of the season and made 9 races with 140 infraction points. 140 / 9 = 16 (we will round up). 16% of 300 = 48 points taken off your total score to make a final score of 252. Penalties will only be calculated at the end of the season. All race results will be final immediately after races are completed. As stewards we're treating every incident reported to us on a case-by-case basis considering from every angle. Certain incidents can always be handled between drivers so if you had an accident and simply talk it over PM or what have you, then there's no reason for penalizing to be involved. But if there's an incident and at least one of you thinks it was serious enough or one's upset, then by all means report it and we will sort it out. We're relying on all drivers to report what they feel needs reporting race-to-race. We can't go around snooping through every race looking for things and we won't. That brings up the idea of how we penalize track cutting, we have to treat it the same way. If cutting is reported we will need people that see it to let us know where at and we will then watch the driver reported at different points in the race and penalize accordingly. 20 IP's per lap where at least one major cut was taken without letting off the throttle will be the standard (major cuts will be judged the same way as in qualifying, i.e. going wide to gain time without lifting) and multiple small offs of more than two beyond doubt will receive the same penalty. The IP's will stack according to however many bad laps are found up to a total of 5 whereafter the driver in question will be disqualified from the race.