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I would like to know when it is a good idea to switch between intermediate rain and rain tyres, can't almost see any difference when driving both in the rain.
It depends, to some extent on the race and drivetrain.I remember there was a thread on this, several actually but I can't seem to find it. All I know is the Heavy Wet tires are kind of bugged, so stick to your regular racing tires and switch to intermediates at around 30% wetness, as I usually do that during the enduro races and they work fine.
It depends, to some extent on the race and drivetrain.
For the Super License events that are mainly in mixed conditions, I mostly used the Audi S1 on RS tires, as the AWD was more friendly in the rain, and allowed me to do what I needed to.
Right. I think part of it is the lighter throttle application, but you definitely see less wear when the track is wet.Theres also little to no tire wear at all during the wet weather tracks correct?
GT5 was the same way before a few updates that occurred. Why PD does not carry over said updates into the new game is beyond me, but nonetheless, it is the case.Though one odd thing I have noticed with the tires is that with GT5, you could obviously tell your Racing tires were aquaplaning in the wet and you had to switch, but in GT6, on a fully 100% wet track, the Heavy Wet tires perform worse than a Racing Hard tire would do in terms of lap times and stability on the wet track.
Though one odd thing I have noticed with the tires is that with GT5, you could obviously tell your Racing tires were aquaplaning in the wet and you had to switch, but in GT6, on a fully 100% wet track, the Heavy Wet tires perform worse than a Racing Hard tire would do in terms of lap times and stability on the wet track.
That's because PD don't set the grip reduction to real in the career mode.Though one odd thing I have noticed with the tires is that with GT5, you could obviously tell your Racing tires were aquaplaning in the wet and you had to switch, but in GT6, on a fully 100% wet track, the Heavy Wet tires perform worse than a Racing Hard tire would do in terms of lap times and stability on the wet track.
But that's not all of it. Something has changed between the last version of GT5 and the first version of GT6. The first version of GT5 acted a lot like this version of GT6, with respect to the wet physics. Eventually, slick tires were useless in the wet on GT5, even with Grip Reduction set to "Low". But when the game was first released, the best thing to use in the rain were racing softs.That's because PD don't set the grip reduction to real in the career mode.
I didn't have GT5 from the start so I didn't know that. ThanksBut that's not all of it. Something has changed between the last version of GT5 and the first version of GT6. The first version of GT5 acted a lot like this version of GT6, with respect to the wet physics. Eventually, slick tires were useless in the wet on GT5, even with Grip Reduction set to "Low". But when the game was first released, the best thing to use in the rain were racing softs.
But that's not all of it. Something has changed between the last version of GT5 and the first version of GT6. The first version of GT5 acted a lot like this version of GT6, with respect to the wet physics. Eventually, slick tires were useless in the wet on GT5, even with Grip Reduction set to "Low". But when the game was first released, the best thing to use in the rain were racing softs.
I think GT5 actually had several overhauls on the physics engine a few times after launch...But that's not all of it. Something has changed between the last version of GT5 and the first version of GT6. The first version of GT5 acted a lot like this version of GT6, with respect to the wet physics. Eventually, slick tires were useless in the wet on GT5, even with Grip Reduction set to "Low". But when the game was first released, the best thing to use in the rain were racing softs.