- 2,938
- Shrewsbury
- pezzarinho17
I have a hunch on this only so apologies if wrong, but you are after the panel I have painted blue, and it's counterpart on the other side
No #10
He's gonna drive a car with Swift Autosport and the number is #10When you give up a car number you give it up completely. The spot and number is open again for anyone else in any other car. So I guess you and @Mike458 have to work this out
@BKGlover pezzarinho17 is right, those are the inside panels that the rear engine fins. Also, here is the preview images
Swift, I don't think that kind of team is a thing for this.He's gonna drive a car with Swift Autosport and the number is #10
I'm rather pleased with that. Also, I'm still willing to hand over my third entry.The difference is striking
![]()
OK. Since the work has already been done on @swiftsmith 's cars, we'll go ahead and keep all 3 of them.
That means @Mike458 is now back down to 1 car. 2 cars is normally the minimum, but I'll make an exception here.
I'm racking my brain to think of something for the 85 and 58. Definitely not opposed to simple pallet swap, but open to ideas.
I'll toy with colors and see what's what.Personally I would just swap out the red for other colours, and keep silver, black and white as they are.
Spent another 2 hours or so on my first design last night, starting to really get excited about results! Love it when an ambitious plan comes together! Knowing my luck though, cars will be at the back and never shown on the feed anyway!!!
...You're joking, right?Personally I would just swap out the red for other colours, and keep silver, black and white as they are.
Spent another 2 hours or so on my first design last night, starting to really get excited about results! Love it when an ambitious plan comes together! Knowing my luck though, cars will be at the back and never shown on the feed anyway!!!
Why do I feel like I'm about to stomp on a bear-trap?Is anyone willing to make me a scheme for each number?
That would explain the second click I heard after stepping in the trap. Land Mine.I can't believe this is @Jahgee1124 asking someone else to do his car. Must be a trap![]()
Does anyone working on the Audi livery know what goes where because I have no idea anymore.![]()
Is anyone willing to make me a scheme for each number?
Is anyone willing to make me a scheme for each number?
I can help. Need something to take my mind off editing the AIW over and over and over and over and over.
Sorry for double post, but could a preview of these liveries, please?@Earth I have been busy recently, so I have uploaded the .PNG format right now. Sorry for the late. And here's my 3rd and final livery anyway.
View attachment 365695 View attachment 365696
View attachment 365750
Thanks! These C6's are from my Team (HWM) which made a partnership with Team USA.
I'm garbo at templates that aren't NR2003I can't believe this is @Jahgee1124 asking someone else to do his car. Must be a trap![]()
What luck that the example template is the exact scheme I'm copying!Heres 2 templates of finished cars that came with the mod
http://imgur.com/cR3j50T,bmVNaUh
And a gallery of how they look in game. Hope this helps.
http://imgur.com/NuAQ3Za,0YCUI2n,2C...rTmIw,wYU3A6O,XS5uOd4,BNk651E,GjIU37F,iOw8NFz