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A question about the driver animation, I was reading your website and think I see where I've been going wrong all the time with it. Does the positioning work with all driver models (kunos ones at least) or does it only work with the 2016 kunos model?Here's how I did drs animation
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DRS | Assetto Corsa Conversion
cimmerian.gitbook.io
I mean no disrespect to JK1977, but I have to find out about posts like this. We have a label GT7 Models, 6 nice pictures of cars, thats it. No links, nothing else, and it has 19 likes. What are people liking, just the pictures? Just wondering.
Encouragement because people are pleased he's working on them, and they'll be released when ready?I mean no disrespect to JK1977, but I have to find out about posts like this. We have a label GT7 Models, 6 nice pictures of cars, thats it. No links, nothing else, and it has 19 likes. What are people liking, just the pictures? Just wondering.
Because I like his fantastic job. Simple like this.I mean no disrespect to JK1977, but I have to find out about posts like this. We have a label GT7 Models, 6 nice pictures of cars, thats it. No links, nothing else, and it has 19 likes. What are people liking, just the pictures? Just wondering.
The armature is standard. Even custom driver you can find in overtake like Miku Hatsune is based of the armature of kunos. So that it would be compatible with any steer.ksanim. so the positioning you would do there will work with any custom driver that shares kunos armature.A question about the driver animation, I was reading your website and think I see where I've been going wrong all the time with it. Does the positioning work with all driver models (kunos ones at least) or does it only work with the 2016 kunos model?
Awesome, thanks!The armature is standard. Even custom driver you can find in overtake like Miku Hatsune is based of the armature of kunos. So that it would be compatible with any steer.ksanim. so the positioning you would do there will work with any custom driver that shares kunos armature.
Something I just realized, if your wing has any bones attached to it and isn't just an object moving, this part would fit your case more, because yeah if there's bones involved you can have issues like wing missing/not being at it's correct placeSo what version of blender are you using I'm on 3.3 which from what I read I shouldn't have to do the 90 degree rotate. When I'm in game after using that exporter for some reason the wing element is just missing and is no where to be found. Was i supposed to export more than just the empty that is the parent?
LODless cars, or to be clear, LODless racecars used to make me so angry.At least their cars have proper LODs, so having a main model with (too) much detail doesn't really break the bank. Cars with 350k triangles and no LODs are much more hungry. But 851k triangles...yeah, I kind of agree - that's excessive.
You wanted good quality and that takes time, I could also bring out a car every day ...but that would not be in the interest of everyoneI mean no disrespect to JK1977, but I have to find out about posts like this. We have a label GT7 Models, 6 nice pictures of cars, thats it. No links, nothing else, and it has 19 likes. What are people liking, just the pictures? Just wondering.
There’s a file in the folder that switches it to standard or “vanilla” physics. I’m not sure about their most most recent releases though, but the Alpine A525 still had it.It's ridiculous that the latest models of RSS only work with higher CSP versions.
Latest release doesn't and they are saying no longer supporting non-CSP. Has ruffled a load of feathersThere’s a file in the folder that switches it to standard or “vanilla” physics. I’m not sure about their most most recent releases though, but the Alpine A525 still had it.
I think people ask you this all the time because it's just outright completely unclear, looking at your patreon there are many cars that look finished and are not marked as WIP, and people asking for links. A possible solution to consider could be throwing everything into a google drive or mega folder as a repository of sorts, so people can see what is released, all in one place, or, if you already have a repository, mentioning it in more places on your patreon etc.You wanted good quality and that takes time, I could also bring out a car every day ...but that would not be in the interest of everyone
I didn't realize there were people in 2025 still not using CSP. I know there was a recent run of issues with one of the recent versions but that was easily solved by rolling back for a couple weeks while it got sorted. Haven't had any issues on 0.2.12preview1 personally.Latest release doesn't and they are saying no longer supporting non-CSP. Has ruffled a load of feathers
It's not really "not using csp" but rather not using latest csp.I think people ask you this all the time because it's just outright completely unclear, looking at your patreon there are many cars that look finished and are not marked as WIP, and people asking for links. A possible solution to consider could be throwing everything into a google drive or mega folder as a repository of sorts, so people can see what is released, all in one place, or, if you already have a repository, mentioning it in more places on your patreon etc.
I didn't realize there were people in 2025 still not using CSP. I know there was a recent run of issues with one of the recent versions but that was easily solved by rolling back for a couple weeks while it got sorted. Haven't had any issues on 0.2.12preview1 personally.
It seems you do and are disrepecting someone who contributes to the community for free.I mean no disrespect to JK1977, but I have to find out about posts like this. We have a label GT7 Models, 6 nice pictures of cars, thats it. No links, nothing else, and it has 19 likes. What are people liking, just the pictures? Just wondering.
Please release your carsI collaborated on this car a while ago with other modders, now I've edited it and improved it aesthetically. If you like it and it doesn't bother anyone, I can share it, but only if it doesn't create a drama.... I have many cars edited and improved by me, but no mod is totally mine, this makes me shy about sharing....
My one cent about this (inflation, i don't have 2 cents anymore) drama arise if the og modders whose cars you worked on top are still alive and reachable and you can contact them but didn't. We all prefer contribution being done to the original cars instead of having 3 times the same cars by 3 person who decided to make change on the original car but release it under their share mods links.I collaborated on this car a while ago with other modders, now I've edited it and improved it aesthetically. If you like it and it doesn't bother anyone, I can share it, but only if it doesn't create a drama.... I have many cars edited and improved by me, but no mod is totally mine, this makes me shy about sharing....
Rather toxic response. Then again JK is also charging 4 to $18 on patreon and has never once provided an download link to his patreon'sIt seems you do and are disrepecting someone who contributes to the community for free.
Where are you mods huh?
Perhaps you should stop looking gift horses in the mouth.
Oh, well that’s dumb and I’m probably going to avoid RSS mods from now on. I don’t want to be forced into using any of the disastrous new CSP versions if I don’t have to. I hate that they’re releasing paid content for untested and buggy versions of CSP in the first place.Latest release doesn't and they are saying no longer supporting non-CSP. Has ruffled a load of feathers
Well if everyone would have stay with 2014 spec, the game we know now wouldnt exist. We would still have those poorly made mod frome 2014-2015 and nothing would have evolved...Assetto corsa in a nutshell
You have the poor and the rich, the poor can't afford running the game with latest VRC RSS and unoptimized night tracks despite having a PC that has 2015 power.
And you have the rich that has Nasa PC that can burn as many polygons as they want their GPU is made for hardcore raytracing
RSS and VRC should be forced to develop their cars on the average peasant PC to force them to optimize their stuff. That's what made me do lods and texture optimization on cars that aren't even considered high poly.
I'm exaggerating a bit there when I say 2014 PC spec, but what I'm saying is that assetto corsa IS a 2014 game, and a very optimized one that can run on potato PC easy. The fact that a rtx 4060 isn't able to handle a night track with a RSS car at a full 60fps 1080p is shocking. Assetto corsa gives us a lot of free performance to improve the experience, and there's people who will just fill it up unecessarily.Well if everyone would have stay with 2014 spec, the game we know now wouldnt exist. We would still have those poorly made mod frome 2014-2015 and nothing would have evolved...
Its ok for anyone not to be able to be up to date with pc spec, but dont be mad for those who can.
But yeah, "modders" SHOULD follow the Kunos pipeline before releasing a mod (how many mods, even from members from here dont have any cockpit_HR, which is in the pipeline and SUPER easy to add...).
From what I've seen, a ton of players are using sub 2014 spec pc and exptect 4k gaming out of it!!I'm exaggerating a bit there when I say 2014 PC spec, but what I'm saying is that assetto corsa IS a 2014 game, and a very optimized one that can run on potato PC easy. The fact that a rtx 4060 isn't able to handle a night track with a RSS car at a full 60fps 1080p is shocking. Assetto corsa gives us a lot of free performance to improve the experience, and there's people who will just fill it up unecessarily.
Assetto Corsa with mods shouldn't require the specs of Assetto corsa competizione on an unoptimized unreal engine.
nope, that's not improving things ...
I'm running a 4090 and 9800x3d. I felt invincible, firing AC up for the first time on the triples, thinking I could run grids of the latest cars, not caring about poly count or if they had LODs.I'm exaggerating a bit there when I say 2014 PC spec, but what I'm saying is that assetto corsa IS a 2014 game, and a very optimized one that can run on potato PC easy. The fact that a rtx 4060 isn't able to handle a night track with a RSS car at a full 60fps 1080p is shocking. Assetto corsa gives us a lot of free performance to improve the experience, and there's people who will just fill it up unecessarily.
Assetto Corsa with mods shouldn't require the specs of Assetto corsa competizione on an unoptimized unreal engine.