rFactor

  • Thread starter husa
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What browser are you using? Perhaps try a different one. It worked fine for me with Chrome.
 


Victory_Screech.gif
 
Apparently it's an "illegal" release according to chaos zero...

Despite the fact the creator of it has said he can't release it ever as he is the army and he won't give anyone files?

Community spirit right there 👎
 
Hey guys, just checked now, the WEM/GRID mod links are back up again, getting me the rest as we speak yaaay :D
 
Yeah, but I would suggest getting the GRID mod parts too, the WEM parts have the Aston AMR-ONE, Audi R8/R10/R15/R15+/R18 and the Dome S102/S102.5 as well as most of the GT cars, the GRID parts have the Peugeots, Acuras, Lolas etc. and the Ford GT Doran, and some others, I think, :dunce: agh confused...
 
Yeah, but I would suggest getting the GRID mod parts too, the WEM parts have the Aston AMR-ONE, Audi R8/R10/R15/R15+/R18 and the Dome S102/S102.5 as well as most of the GT cars, the GRID parts have the Peugeots, Acuras, Lolas etc. and the Ford GT Doran, and some others, I think, :dunce: agh confused...

From looks of screenshots its a continuation of EnduRacers :D

I played GRID mod for GTR2 and loved it, Rfactor should be even better :D
 
Yup, I absolutely love it :D

Also, I think it uses the same file system as Enduracers, you can literally just copy & paste the WEM models into the Enduracers folder and make a super endurance mod :dopey:.
 
Somethign else I don't get, downloaded part 1 and installed of GRID and it appears all there... so whats with parts 2 and 3? They are the same EXE file, same size? So why install them?
 
Hm, I dunno. When I got the WEM mod on Monday, it said I needed Parts 2-4 when I ran the Part 1 .exe, so I assumed it was the same for the GRID mod.... eh, at least you've got the cars :D.
 
When I get home from school, my wheel will be a getting the workout of a lifetime just because of this mod.


Edit: Speaking of the Wheel, More videos:



 
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That's because pescarolo bought one of the chassis and used it.


He's saying the car in the mod is basically a recolor of The Aston Martin AMR-One:

upanr.jpg


When its supposed to be the Pescarolo 03, which looks like this:

uppescax.jpg


Edit: Yep, the car in-game is very incorrect after looking at the screen here.
 
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Another 2012 Pescarolo inaccuracy I found, although this one isn't a complaint: The Pescarolo Dome is lacking its Big Honkin' Fin.
 
Where are you guys downloading from? I'm still getting the 509 error with the account having too much traffic.
 
I can't get AI's for the Lola cars to load because of Spindle and Mesh errors???

EDIT: Trace file showing errors:


vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow.dds
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow.dds
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.DDS, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\B10-65_112012window.DDS, tex2=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
specialfx.cp 3801: Entered SpecialFX::Setup()
steward.cpp 6454: Entered Steward::Setup()
dynman.cpp 641: Entered DynMan::Setup()
sound.cpp 740: Entered Sound::Setup()
onscreen.cpp 1793: Entered OnScreen::Setup()
vidman.cpp 1378: Entered Vidman::Setup()
plrfile.cpp 2357: Entered PlayerFile::Setup()
plrfile.cpp 1727: Attempting to save to USERDATA\Alex Coady\Alex Coady.TMP
plrfile.cpp 1757: Retcode: 0 for renaming to USERDATA\Alex Coady\Alex Coady.PLR
gamestats.cp 924: RaceCast Version: 1.000
game.cpp 1339: Entered Game::Init()
game.cpp 1350: got past replayman init
game.cpp 1352: got past replayfridgeman init
vidman.cpp 1402: Entered VidMan::Init()
ai_db.cpp 3180: Entered AIDatabase::Init()
steward.cpp 6472: Entered Steward::Init()
hwinput.cpp 8061: Entered HWInput::Init()
specialfx.cp 3908: Entered SpecialFX::Init()
dynman.cpp 652: Entered DynMan::Init()
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
util.cpp 542: Unable to adjust texture for material: wcdriver_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PCdriver.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PCdriver.dds, tex2=wcdriver_104.dds
util.cpp 542: Unable to adjust texture for material: wchelmet_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PChelmet.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PChelmet.dds, tex2=wchelmet_104.dds
util.cpp 542: Unable to adjust texture for material: wcextra1_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PCextra1.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PCextra1.dds, tex2=wcextra1_104.dds
util.cpp 542: Unable to adjust texture for material: wcextra2_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PCextra2.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PCextra2.dds, tex2=wcextra2_104.dds
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\ENDURANCESERIES_PC.VEH:
slot.cpp 440: CollisionBodyChecksum=-427784736
setup.cpp 2313: Could not find Cadwell.race.svm
setup.cpp 2313: Could not find Cadwell.svm
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "3" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow_000, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow_000.dds
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012.VEH:
slot.cpp 440: CollisionBodyChecksum=-2040116487
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "3" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow_001, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\B10-65_112013window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow_001.dds
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013.VEH:
slot.cpp 440: CollisionBodyChecksum=-2040116487
setup.cpp 2313: Could not find Cadwell.race.svm
setup.cpp 2313: Could not find Cadwell.svm
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "3" unknown
vehgfx.cpp 2075: Unable to read USERDATA\LOG\VehGen1899655542.scn: Error loading global material WCEXTRA3
util.cpp 542: Unable to adjust texture for material: wcwindow_002, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\B10-65_112013window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow_002.dds
vehgfx.cpp 2255: Could not find instance "SLOT002"
vehgfx.cpp 2263: couldn't create temporary (multiplayer) instance either, so we are now going to crash gracefully
 
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This looks like there are errors in the .scn/.gen files.

couldn't create temporary (multiplayer) instance either, so we are now going to crash gracefully

:lol:

Did you get any errors while unpacking the mod, like "file xxx is damaged"?
 
This looks like there are errors in the .scn/.gen files.



:lol:

Did you get any errors while unpacking the mod, like "file xxx is damaged"?

Not a single error. Weird thing is that I can drive the car, just not load AI's...
 
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