I can't get AI's for the Lola cars to load because of Spindle and Mesh errors???
EDIT: Trace file showing errors:
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow.dds
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow.dds
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.DDS, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\B10-65_112012window.DDS, tex2=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
util.cpp 542: Unable to adjust texture for material: wcwindow, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow.dds
specialfx.cp 3801: Entered SpecialFX::Setup()
steward.cpp 6454: Entered Steward::Setup()
dynman.cpp 641: Entered DynMan::Setup()
sound.cpp 740: Entered Sound::Setup()
onscreen.cpp 1793: Entered OnScreen::Setup()
vidman.cpp 1378: Entered Vidman::Setup()
plrfile.cpp 2357: Entered PlayerFile::Setup()
plrfile.cpp 1727: Attempting to save to USERDATA\Alex Coady\Alex Coady.TMP
plrfile.cpp 1757: Retcode: 0 for renaming to USERDATA\Alex Coady\Alex Coady.PLR
gamestats.cp 924: RaceCast Version: 1.000
game.cpp 1339: Entered Game::Init()
game.cpp 1350: got past replayman init
game.cpp 1352: got past replayfridgeman init
vidman.cpp 1402: Entered VidMan::Init()
ai_db.cpp 3180: Entered AIDatabase::Init()
steward.cpp 6472: Entered Steward::Init()
hwinput.cpp 8061: Entered HWInput::Init()
specialfx.cp 3908: Entered SpecialFX::Init()
dynman.cpp 652: Entered DynMan::Init()
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
util.cpp 542: Unable to adjust texture for material: wcdriver_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PCdriver.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PCdriver.dds, tex2=wcdriver_104.dds
util.cpp 542: Unable to adjust texture for material: wchelmet_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PChelmet.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PChelmet.dds, tex2=wchelmet_104.dds
util.cpp 542: Unable to adjust texture for material: wcextra1_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PCextra1.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PCextra1.dds, tex2=wcextra1_104.dds
util.cpp 542: Unable to adjust texture for material: wcextra2_104, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\Misc\EnduranceSeries_PCextra2.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\EnduranceSeries_PCextra2.dds, tex2=wcextra2_104.dds
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\ILMS2010 - COPY\PACECAR\ENDURANCESERIES_PC.VEH:
slot.cpp 440: CollisionBodyChecksum=-427784736
setup.cpp 2313: Could not find Cadwell.race.svm
setup.cpp 2313: Could not find Cadwell.svm
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "3" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow_000, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012window.dds, tex2=wcwindow_000.dds
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112012.VEH:
slot.cpp 440: CollisionBodyChecksum=-2040116487
vehload.cpp 990: RPM-torque brake > throttle @ 0.000000
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "3" unknown
util.cpp 542: Unable to adjust texture for material: wcwindow_001, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\B10-65_112013window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow_001.dds
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013.VEH:
slot.cpp 440: CollisionBodyChecksum=-2040116487
setup.cpp 2313: Could not find Cadwell.race.svm
setup.cpp 2313: Could not find Cadwell.svm
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "1" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "2" unknown
vehgfx.cpp 1004: Vehicle gen token "3" unknown
vehgfx.cpp 2075: Unable to read USERDATA\LOG\VehGen1899655542.scn: Error loading global material WCEXTRA3
util.cpp 542: Unable to adjust texture for material: wcwindow_002, tex0=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\Misc\B10-65_112013window.dds, tex1=GAMEDATA\VEHICLES\ILMS2010 - COPY\P1\LOLA_TOYOTA\11LM_REBELLION RACING\B10-65_112013window.dds, tex2=wcwindow_002.dds
vehgfx.cpp 2255: Could not find instance "SLOT002"
vehgfx.cpp 2263: couldn't create temporary (multiplayer) instance either, so we are now going to crash gracefully