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We are thrilled to announce that the latest chapter of the RIDE franchise will be launched on October 8th. Get ready to live the competition like never before! The ultimate two-wheel racing experience for all bike lovers will bring the challenge to a whole new level of realism.
RIDE 4 features a cutting-edge level of visual fidelity, bringing to life authentic and lifelike replicas of the most iconic motorcycles, and a unique gameplay experience, with a completely renewed Career mode, that brings you into fast-paced challenges all over the world and culminate with ultimate Championships with the most powerful Sportbikes, including a brand-new Endurance mode, the hardest challenge that only the best virtual riders can face. Discover the extreme level of realism and authenticity with dynamic lighting and weather conditions, and Pit Stops for tires and fuel management.
All bike models in RIDE 4 have been created from the ground up using the most advanced technologies and the original CAD and 3D scans of real models. On track, Laser and Drone scanning enable a never seen before level of accuracy in reproducing the most beloved and iconic tracks, an adrenaline-filled journey all over the world!
Reaching to top in RIDE 4 is not an easy journey, the competition gets tougher thanks to the proprietary technology A.N.N.A., a revolutionary Artificial Intelligence based on neural networks enables an incredible level of challenge, with cleverer and faster opponents.
The Multiplayer mode now features dedicated servers that make the gameplay incredibly smooth and gratifying, to let you focusing on what really matters: victory!
RIDE 4 will be released on October 8th, 2020 for PlayStation®4, Xbox One and Windows PC/STEAM.
^ I have no faith that this will turn out well.Reaching to top in RIDE 4 is not an easy journey, the competition gets tougher thanks to the proprietary technology A.N.N.A., a revolutionary Artificial Intelligence based on neural networks enables an incredible level of challenge, with cleverer and faster opponents.
Nice, looks like they've put real effort into this game and series. Now get 8n touch with Seb Loeb dammit.
Its actually pretty standard for the Ride series, they have a habit of putting a lot of content into season passes.65 bikes sounds like quite a comprehensive season pass.
New tracks confirmed: Canadian Park, Interlagos, Mugello, Phillip Island, Road Atlanta, Snetterton, Utah International, Virginia, Tsukuba and Suzuka.
Yes, they are new to the series and tyre wear too.Its actually pretty standard for the Ride series, they have a habit of putting a lot of content into season passes.
Just noticed dynamic weather and time of day, isn't that new to the series?
Looks like pit stops as well, excellent stuff.Yes, they are new to the series and tyre wear too.
New tracks confirmed: Canadian Park, Interlagos, Mugello, Phillip Island, Road Atlanta, Snetterton, Utah International, Virginia, Tsukuba and Suzuka.
Whats this thing? It's real peripheral?Really enjoying Ride 3 still, had no idea 4 was coming up thanks!
I know the market would be extremely small for a proper FFB handlebar, but I would love to build a proper bike rig one day.
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Whats this thing? It's real peripheral?
Nice, Utah Motorsports Complex! That track is awesome and it's really big too with several variations.
Ride 3 is pretty good with lively handling with sport bikes, good helmet view feel and sounds, ai is bad.Just curious, where does the Ride series stand with regards to physics/handling/"realism" when compared to the MotoGP series?
Can you tell me about RIDE 2?Ride 3 is pretty good with lively handling with sport bikes, good helmet view feel and sounds, ai is bad.
Motogp19 you feel better the grip and twisting of the bike and can control slides better. I haven't tried the race bikes much though in ride 3.
Motogp19 is a thrill to try handle the full gp bikes but fun.
Gp is more sim in career design. Ride 3 is unlock bikes progression events.
Ride 4 will have the better ai of motogp 19.