So now we can "bribe our way to victory"? (PRICES REVEALED, SEE OP)

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I won't make any new friends with this, but Im fine with PD selling us ingame money as long as GT6 economy stays the same as the present one in GT5.
As others explained, this can't be guaranteed anymore with ingame money DLC. They've crossed the line and the game design is likely going to reflect this choice.
 
I'm sorry, the economy in GT5 is broken. It was broken before seasonals in that it was far too hard to get money, and it was broken after seasonals in that it was stupidly easy.

Thats right, but If PD were to implement the PP reward system to A Spec in GT6 the economy and increased payout for longer races it will be fine. What really sucked was engine/chassis overhaul. For LMP1 cars each costs 500k, yet the race itself only rewarded slightly more than 1 million credits. A 24h race should atleast give you enough money to buy the most expensive car in the game or give a rare prize car.


As others explained, this can't be guaranteed anymore with ingame money DLC. They've crossed the line and the game design is likely going to reflect this choice.

This is a possibility and i won't be suprised if it turns out like you describe it.
 
THose prices were pretty steep.

20 euros for 2,5 mill credits.

If you want to buy a 20M car you have to pay 160 euros!!! That's like buying three copies of the game. For one car!

Can't be right.
 
THose prices were pretty steep.

20 euros for 2,5 mill credits.

If you want to buy a 20M car you have to pay 160 euros!!! That's like buying three copies of the game. For one car!

Can't be right.

You're math is right too me based on the info, and I'd agree that the prices are steep. I'm of the mind of other users on here like @Exorcet that PD should just make all the cars open if this is our option. Pay for in game credits or have the game open from the start without having to worry about grinding (time consumption) or treat the future GT as WoW or LoL and buying in game credits (monetary consumption).

If there is the balance then it shouldn't be an issue, but after seeing the prices I'm more concerned.
 
PD is going shoot them on leg if there is so much money balance troblems in game. I am thinking already maybe cancel whole game order and wait sometime time for info about this.
 
As I said earlier, there is no chance those are the correct prices.
Reason 1- They are the only ones advertising that they are for sale.
Reason 2- Sony nor PD has released any pricing, at all.
Reason 3- Has anyone heard of this website prior to this place holding spectacle?


Though this is not official, or meant to be, this is what I think the prices will be like-

500k- 99 cents/.99 euros
1 million- $1.99/1.99 euros
2.5 million- $3.99/3 euros
7 million- $9.99/7.50 euros


Or, in the case of PD/Sony wanting to really grab money-
500k-$1.99
1 million-$3.99
2.5 million-$6.99
7 million- $14.99
How do you feel now?

£7.99 http://www.amazon.co.uk/dp/B00GX8H920/?tag=gtplanetuk-20
£15.99 http://www.amazon.co.uk/dp/B00GX8H8Y4/?tag=gtplanetuk-20

With conversion that $US26 for 2.5Million credits:odd::odd::eek::eek: That's $US26 real money for one LMP or other race car in the price range. Premium LMP's are $4-5 Million or $50US real money for 1 car.
 
My point is that this business model isn't going well with the gaming population and that MS/Sony will have to listen. After all, we're paying for a full-on game not a stupid Facebook F2pP app wheere everything is either HUGE grind or actual money. For the record, even the guys at AutoClubRevolution, an upcoming F2P game, had to change their business model to allow for more free content because things weren't going too well.

I have no problem with an usual GT grid, as long as it isn't like in GT5. GT4s model was, in my opinion, just perfect. They could repeat it even with the incredibly expensive cars we got right now and I wouldn't mind. What I would find bothersome, and here's hoping it doesn't actually happen, is if PD, like T10, modified the career mode to remove the smooth progression of past games just to steer you towards paying MORE actual money.
Quote of the year.
 
Hopefully someone has addressed the fact that buying in-game money is nothing like "bribing your way to victory". :)

I don't see a problem with having the stuff for sale, although I find the pricing quite offensive. If it were priced reasonably I'd buy it. Selling it also gives them incentive to make it harder to acquire in the game too.

I don't want to unlock cars, I want to race cars, silly me.
 
Hopefully someone has addressed the fact that buying in-game money is nothing like "bribing your way to victory". :)

I don't see a problem with having the stuff for sale, although I find the pricing quite offensive. If it were priced reasonably I'd buy it. Selling it also gives them incentive to make it harder to acquire in the game too.

I don't want to unlock cars, I want to race cars, silly me.

Yep, it's not as if you purchase 1st places and trophy achievements.

Although the rumoured pricing is ridiculous.
 
Yep, it's not as if you purchase 1st places and trophy achievements.

Although the rumoured pricing is ridiculous.
The pricing is so ridiculous it's almost not believable. I'll believe it when I see it, but the pricing makes no sense unless they torpedoed the entire game economy and credits are incredibly difficult to come by. If they are as easy to get as in GT5, the pricing makes no sense.
 
GT5, the original? Or GT5 with a hundred updates? Even with the updates, the 2x multiplier is only possible with an internet connection.
I don't remember exact dollar amounts, but I know in the original GT5, money was absurdly difficult to acquire.
 
GT5, the original? Or GT5 with a hundred updates? Even with the updates, the 2x multiplier is only possible with an internet connection.
I don't remember exact dollar amounts, but I know in the original GT5, money was absurdly difficult to acquire.
Sorry, GT5 after the billion updates and with an internet connection. I acquired the vast majority of my cars using the SSR11 glitch where we would drive around under the start finish line in circles at idol speed...:cool: Without that, I would have had far fewer cars early on.
 
The pricing is so ridiculous it's almost not believable. I'll believe it when I see it, but the pricing makes no sense unless they torpedoed the entire game economy and credits are incredibly difficult to come by. If they are as easy to get as in GT5, the pricing makes no sense.

Why not? You make the assumption that their only motivation is to make more money for themselves. It could also be true that they are happy to keep the game as it was in GT5 (hopefully somewhere between the Day 1 release and where it ended up now), but - in addition - they want to give an option to fast-track things for those that really really don't want to play the game the way PD intended (and have the money of course).

You may end up being right, but it is not the only conclusion you can draw from the suggestion of Micro Transactions.
 
No. Grinding isn't racing to earn money to buy something.As far as I know, grinding came about because of the incredibly long time to earn or unlock something.Considering the cost of the car and the amount of time it takes to get the money for the car, it isn't a grind... I think it might be too fast even, but thats another topic haha.
Grinding is anything you're doing repetitively. If you're repeatedly doing the same event over and over, you're grinding for money. The example you provided is also grinding but it's grinding for XP.

Why not? You make the assumption that their only motivation is to make more money for themselves
They are a business are they not? Their main objective is to make the shareholders happy and make the most money.
 
Well, going by gt5's latest which is the seasonal events and time trials, you get the amount of bronze silver and gold combined.

I haven't played any seasonals lately, but wasn't it only for time and drift trials? And wouldn't you get the reward only once for those?
 
THose prices were pretty steep.

20 euros for 2,5 mill credits.

If you want to buy a 20M car you have to pay 160 euros!!! That's like buying three copies of the game. For one car!

Can't be right.

Do we now car prizes already? I can't imagine the 20€ credit pack not being enough to buy a Audi R10
 
As long as money is still relatively easy to acquire, I'm not too bothered. If, however, they take a similar route to Rockstar with GTA V where they make it so mind-bendingly long to earn any amount of money without glitching or buying in game credits as soon as transaction money is available, then it will be a problem.


Thing is, the addition of microtransaction money normally means money is more difficult to earn. I don't mind if it's more of a grind to begin with, but by the time you reach the highest levels and are just going through buying the cars, the way GT5 worked was quite good.
 
Do we now car prizes already? I can't imagine the 20€ credit pack not being enough to buy a Audi R10
What? You even remotely justify "20,00 €" to be enough for a goddamn virtual car?
20,00 € for 2,5 milion of ingame credits? It's a joke. This is Simraceway kind of scam, where they (try to) sell McLaren F1's for 30 bucks or something LOL.

PD and Sony do this because they think most of their users are a bunch of no life fools.
They know you, they are betting on your weakness. They know some will laugh at them, but they also know they could subdue a lot of you.

Dear GT customers, I know plenty of ways to make good use of 20,00 € outside this freaking virtual world. And yes I'm a petrol head as much as you.
 
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Dear GT customers, I know plenty of ways to make good use of 20,00 € outside this freaking virtual world. And yes I'm a petrol head as much as you.

haha exactly, how many virtual credits real PS4 costs? ... some 50 milion if I count correctly, lololol
 
I don't really think it's a massive problem either way. It simply allows those who, for whatever reason, don't want to complete multiple races to acquire cars or upgrades, to be able to bypass that and skip straight to the top end. But that's fine really isn't it, because for those who (like me) enjoy the career progression, we can still do it the old fashioned way. It becomes a grind if you look at cars like Pokemon and want to have all of them in your garage, but the important thing really would be that the career progression should allow you to purchase a car capable of winning races with the winnings you've already earned without having to repeat races unless you actually lose. So you can always buy a car capable of competing at the next level, unless you want to buy multiple cars, in which case you have to repeat races in order to earn it. But even then, as long as there is a decent variety of races, then there's no problem. This was the problem with GT5; there were very few races so you were limited to doing the same handful over and over again. We have no idea at this point what the game's career progression will look like so I think it's unfair to assume that it will just be another rehash of the same events they've been reusing since the first game.

I do, however, understand comments from people about wanting access to all of the cars from the outset. Part of the appeal of a sim with a well developed physics model is that all of the cars handle uniquely and a large part of the enjoyment is in simply taking these cars onto the track and seeing what they're like. I've always wished there was a test drive feature on the game which allowed you to try any car on a test track before you buy it. So you could get an idea of what the car is like before you put your credits into it, and also enjoy the work which has gone into each individual car. You could also have certain spec races where you pay an 'entry fee' and get to race a specific car which you don't own. But I wouldn't want to lose the sense of each car in your garage being your own and something you've worked towards getting. One of the major flaws for me in the early Forza games was that you very quickly amassed a huge number of cars which you raced once and then never bothered with again, whereas with the GT games each car was, in its own way, special to you. I love that aspect of the game so feel that it's a plus point that you have to work towards buying specific cars which you can then customize. But if you want to see what it's like to take the most exotic supercars out for a blast, then it shouldn't mean having to complete five races just to discover that the car is actually an understeery, slow mess of a thing.
 
Grinding is anything you're doing repetitively. If you're repeatedly doing the same event over and over, you're grinding for money. The example you provided is also grinding but it's grinding for XP.


They are a business are they not? Their main objective is to make the shareholders happy and make the most money.
Well a majority of racing games and multiplayer shooters require your type of grinding. However, there are multiple seasonals with multiple races that payout over 1'million credits.I just mentioned the fastest.The example I gave was for money and xp, not just xp.Repetiveness doesn't = grinding. It is only a part of it.
 
Well a majority of racing games and multiplayer shooters require your type of grinding. However, there are multiple seasonals with multiple races that payout over 1'million credits.I just mentioned the fastest.The example I gave was for money and xp, not just xp.Repetiveness doesn't = grinding. It is only a part of it.
Can you provide a link to these GT6 Seasonal Payouts?....oh wait...
 
What? You even remotely justify "20,00 €" to be enough for a goddamn virtual car?
20,00 € for 2,5 milion of ingame credits? It's a joke. This is Simraceway kind of scam, where they (try to) sell McLaren F1's for 30 bucks or something LOL.

PD and Sony do this because they think most of their users are a bunch of no life fools.
They know you, they are betting on your weakness. They know some will laugh at them, but they also know they could subdue a lot of you.

Dear GT customers, I know plenty of ways to make good use of 20,00 € outside this freaking virtual world. And yes I'm a petrol head as much as you.

Geez im not trying to justify it... I just asked how much good cars cost. If most LMP costs 5 million and oldies 20 million like they do in GT5, its the worst scam in videogame history. I have never purchased ingame credits or payed money for MTA (besides a remove ads one for a paint app on my ipad).
If the Reventon costs 1,2 million... oh god.
 
Since the middle east have somehow gotten hold of GT6 now, they've been posting their thoughts.

One mentioned that money is easy to get, so I don't think people should worry about payouts being low (at least in the vanilla version).

I think 4k for Gold for Sunday Cup at High Speed Ring was posted.
 
Since the middle east have somehow gotten hold of GT6 now, they've been posting their thoughts.

One mentioned that money is easy to get, so I don't think people should worry about payouts being low (at least in the vanilla version).

I think 4k for Gold for Sunday Cup at High Speed Ring was posted.
Wow!!! A whole $4K from one race!!! Tremendous!!! I can run a race then buy a muffler. All my worries about the economy are over....lol
 
Wow!!! A whole $4K from one race!!! Tremendous!!! I can run a race then buy a muffler. All my worries about the economy are over....lol
Its actually 5200 for each of the first two races if the payouts combine bronze silver and gold. After two races you nearly have 2/3 the price of your starting car. Then 4500 for the coffee break which requires no car purchase.
 
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