The AI are moronic punters

  • Thread starter Thread starter Anghammarad
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I'm an even worse moronic punter than the AI. I just got a ps3, GT5 and a steering wheel, I don't know any track and I'm trying to drive without any assists.

Sure they've clipped me, made me spin. But I'm pretty sure it has to do with me, because that never happens with my Finnish (-> you can't go wrong with them) B-spec driver. Perhaps the moronic AI is because we don't drive clean enough and we take too many risks.
 
I'm an even worse moronic punter than the AI. I just got a ps3, GT5 and a steering wheel, I don't know any track and I'm trying to drive without any assists.

Sure they've clipped me, made me spin. But I'm pretty sure it has to do with me, because that never happens with my Finnish (-> you can't go wrong with them) B-spec driver. Perhaps the moronic AI is because we don't drive clean enough and we take too many risks.

I don't think so. I know most tracks pretty well and the AI are complete morons.

In prologue, a driver would tail you until you made a mistake or there was an opportunity to pass. In GT5, the opposition will just smash into you until you are out of the way. I'd hate to see what a field of 16 cars will look like at the end of a race once I unlock damage
 
I don't think so. I know most tracks pretty well and the AI are complete morons.

In prologue, a driver would tail you until you made a mistake or there was an opportunity to pass. In GT5, the opposition will just smash into you until you are out of the way. I'd hate to see what a field of 16 cars will look like at the end of a race once I unlock damage

I'm sure there will be patch by the time i know how to drive. :sly:
 
i hate how the AI is in a way bolted down to the road
they can push you off the racing line, but no you cant do that to them unless you hit them really hard(eg: ramming them at the end of the long stright on le sarthe)
 
Speaking of b-spec, I think that has a lot to do with the AI being worse than prologue. They've probably tried to make all the AI unique like your b-spec drivers (hot or cool tempered) with different skills. Something I've noticed from b-spec is that your driver will go down in temprement when they lose control, like it's a reality check and they slow down. This is great, only, they don't do the same when making contact. So if they're in the red, which the AI almost always are because they're in a pack and having other cars around keeps them on edge, as in bspec, they're going to be agressive and seemingly have no problem making contact if you're in their way. On top of this, they don't settle down at all when they make contact, so since they're in the red, they just keep trying to drive through you.

This sounds pretty reasonable. It might actually be the very reason why the experience different players have with the AI are so vastly different.
 
I love how all these complainers come out in force and talk about the AI that they haven't even experienced yet. GO DO SOME REAL RACES, NOT THE LICENSE TESTS AND SPECIAL EVENTS. These are SCRIPTED events! Why? Because they aren't races, they're TESTS. Meant to be far more difficult than a regular race. The AI is fantastic in this game.

lol you premium members are so full of **** it isn't even funny. I guess since you pay for your membership here you are required to support this game without hesitation eh? :sly:

The AI is garbage. IN THE RACES. After you pass them they slow down and their lap times drop by seconds. They make no attempt to take their position back. The only time they pass is when they are slamming into each other during braking. You must be playing a different game then the rest of us.

And I love how you assume everyone is playing solely license tests.... You think people aren't racing and having to deal with the **** AI? Good day to you sir.
 
This is how the AI is when I play, not to sure what copy/version of GT5 some of you guys have....lol





WHAT ON EARTH does that even prove? They can drive around a track hazard? I've been spun out multiple times by my own doing, and then blasted by the dumb AI while sitting in the middle of the track. Your point is mute.
 
I've seen video of a GT AI avoiding a wreck as will. Doesn't mean squat IMO.

The AI in GT5 are fine. Yes I have been spun out a couple times on the start, but you have 10+ cars trying to take over the same position. I just laughed and continued on.

The GT video has the car sitting in the driving line, the Forza video has the car to the left of the line. It doesn't look like the Forza cars are trying to avoid the car as much as they are trying to stick to the correct line. (I've never played Forza so I could be wrong, and yes the GT cars should avoid a parked car in the middle of the line). I doubt the GT cars would leave their lines in a scripted Special Event, but it seems like they do in A Spec.

Anyway, I agree with RedSuinit there is no AI in the Special Events. These events are scripted, and if you are getting DQ'd you aren't following the script. I've hit cars hard in corners, as long as this is where I am supposed to be I get away with it.
 
Anyway, I agree with RedSuinit there is no AI in the Special Events. These events are scripted, and if you are getting DQ'd you aren't following the script.

Thank you! You've just answered a long held suspicion, well a week long suspicion, that I have had regarding the special events. 👍

I thought that there was something going on in the comb-ivan race, but it took me until the last Top Gear Challenge to realise something was actually up. The scripting goes beyond just the AI though, the whole race is scripted...

For instance, in the last Top Gear Challenge, with that kubbelwagon thing, on the first turn into the figure of eight section, one of the cars in front gets hit EVERY time by the schwimmerwagons that are driving around the track in the opposite direction. EVERY time without fail, I'll gain a place, and EVERY time without fail, the car will re-enter the track and bounce over the EXACT same traffic cones before resuming its course. In a game that has a supposed realistic physics engine, that should not be possible every single time. Should it? 👍
 
I don't think so. I know most tracks pretty well and the AI are complete morons.

In prologue, a driver would tail you until you made a mistake or there was an opportunity to pass. In GT5, the opposition will just smash into you until you are out of the way. I'd hate to see what a field of 16 cars will look like at the end of a race once I unlock damage


I do not have this happening to me...💡 I try to make my cars equal to cars the AI is driving. They don't ram me at all...quite the opposite sometimes. They brake earlier than I do and I give them a little love tap right before I pass them.

By the way...there is no Unlocking of damage.

http://community.eu.playstation.com/t5/Gran-Turismo/About-Car-Damage/td-p/11961068
 
lol you premium members are so full of **** it isn't even funny. I guess since you pay for your membership here you are required to support this game without hesitation eh? :sly:

The AI is garbage. IN THE RACES. After you pass them they slow down and their lap times drop by seconds. They make no attempt to take their position back. The only time they pass is when they are slamming into each other during braking. You must be playing a different game then the rest of us.

And I love how you assume everyone is playing solely license tests.... You think people aren't racing and having to deal with the **** AI? Good day to you sir.
Agreed. I don't really give a crap about the license tests (and never had), especially now since it's done by levels. The A-Spec AI are all a bunch of blind killer kiddie trains, feasting like vampires on drivers ready to spin out, or those reversing out of their mistakes in time. Lol, every time I'm trying to get out of a wall in reverse it's like I'm in one of those suspense movies, except now the horror is the AI, as I'm constantly watching the map and burning the hell out of there.
The B-Spec drivers are a lot more human, I remember doing the Yaris race the first day, and a lot of them spun off the first corner in Fuji (along with B-Spec Jenssen), and crashed into each other, going from 1st to 12th in a matter of seconds.
I guess the B-Spec AIs got the better programmer out of the scant two AI designers. A-Spec got a programmer who's a Prius driver, he recycled and crapped GT5Ps AI.
 
In the GT5 vs Forza AI video, the GT5 side has the car parked on the start of a turn, so I guess the AI are trying to squeeze through to turn and I read a comment that the Forza AI is set to "Expert AI" or something, I don't know if that's true because I've never played Forza. Also I've read a comment saying that the AI in GT5 gets smarter as you level up, again I'm not sure if that's true.
 
For anyone who claims that the AI is in the right when they hit us, everytime i've been pitt maneuvered by the AI has been when they have been in what would be the real cars blind spot. Right there, all arguments of the AI being good in the 'Real driving simulator' should be rendered Null.

Also i think AI isn't programmed to break and avoid obstacles, only Maneuver away. so when another car or a wall is blocking, the AI doesn't go anywhere.
 
I think you are missing the main point.

I don't have too much problems with AI bumping my car, I have problems with AI Audi A2 1.4 passing my Prelude S on straight like wind and then on next track first AI with Supra RZ arriving 8 seconds after I finished.

I just feel like I'm sitting in circus surrounded by clowns behind the wheel
 
Seems to me the AI are pretty much the same as ever, only with a few slight alterations to make it worse, namely the fact that they aggressively seek to hold their line which inevitably leads to them pushing my rear wheels sideways, so I spin, and failing that they'll push into me which grinds me to a halt.

The AI needed serious work when 16 car races and NASCAR were announced, however as it is they just don't work. At least on Forza 3 they slowed down to avoid hitting you and wouldn't force you off the road, unless you'd done so to them several times. Oh and the AI cars were just as prone to being spun as you were, not inexplicably glued to the road while at the same time able to completely ruin your race. I have no problems with the AI's pace, that seems fine and not rubber-banded at all, but they are just the worst, I was hoping for some races where I actually had to race but as it is, I just tune my car as much as I can and then hope to gain a few seconds to avoid being put out of the race entirely.

It is, without doubt, the single biggest issue I have with the game, so it's just as well things can be done about them. I wonder if their behaviour could be tweaked in an update, but I'm not holding out much hope.
 
I do not have this happening to me...💡 I try to make my cars equal to cars the AI is driving. They don't ram me at all...quite the opposite sometimes. They brake earlier than I do and I give them a little love tap right before I pass them.

By the way...there is no Unlocking of damage.

http://community.eu.playstation.com/t5/Gran-Turismo/About-Car-Damage/td-p/11961068

Interesting, because in one of Kazunori's tweets he said that "damage will come later". The whole damage thing is confusing the hell out of me because I have crashed my ferrari 458 pretty hard and not noticed any damage...

Regarding the AI, on Daytona, the AI drivers hit me so hard from behing that I am sent spinning off the track. I could see it coming in the rear vision mirror and they made no effort to go past me.

Its a shame because the driving model is so realistic, but there is nothing realistic about someone smashing their brand new Corvette into a brand new Ferrari. I think PD have totally underestimated the importance of realistic AI. Poor AI completely ruins the simulation experience
 
I just got spun out on the 18th lap of one of the Formula GT races when I was in first. I was coming out of the final turn onto the main straight of the first track you play on. And the AI driver in 2nd just slams into my right rear at what seemed like full speed and pushed me into the grass (which spun me out) and knocked me down to 11/12th place.

So frustrating to lose a race 20mins into it because an AI driver ignores your car on the track.
 
I just got spun out on the 18th lap of one of the Formula GT races when I was in first. I was coming out of the final turn onto the main straight of the first track you play on. And the AI driver in 2nd just slams into my right rear at what seemed like full speed and pushed me into the grass (which spun me out) and knocked me down to 11/12th place.

So frustrating to lose a race 20mins into it because an AI driver ignores your car on the track.

I can imagine. It's almost as though they just took the line of code that states "AI driver will ackowledge your existence" and deleted it to make room for horns or reverse lights or some other crucial feature.

I've said it in numerous threads but I swear these problems didn't exist in GT5p. I did about a thousand races in GT5p and came away with nothing but praise for the new AI system.

If only I was smart enough to transfer the AI code from prologue to GT5...
 
am i the only person who thinks that the ai has improved a lot?

i really think that it really depends on how you drive. if you, yourself, are attached to the line, then there is no doubt you will collide with the other drivers. i tend to drive according to where the other drivers are located. i take my time to find a good spot to overtake other drivers (like you would in real life) and if i can really not take the ideal line, i either slow down or take another line. surprisingly, the ai notices i'm there and reacts. the cars still collide, mind you, but it is quite different from gt4, where the car would basically ram you out of the track.

be mindful of your surroundings
 
I just got spun out on the 18th lap of one of the Formula GT races when I was in first. I was coming out of the final turn onto the main straight of the first track you play on. And the AI driver in 2nd just slams into my right rear at what seemed like full speed and pushed me into the grass (which spun me out) and knocked me down to 11/12th place.

So frustrating to lose a race 20mins into it because an AI driver ignores your car on the track.

dare i say you braked a bit too early?
 
am i the only person who thinks that the ai has improved a lot?

i really think that it really depends on how you drive. if you, yourself, are attached to the line, then there is no doubt you will collide with the other drivers. i tend to drive according to where the other drivers are located. i take my time to find a good spot to overtake other drivers (like you would in real life) and if i can really not take the ideal line, i either slow down or take another line. surprisingly, the ai notices i'm there and reacts. the cars still collide, mind you, but it is quite different from gt4, where the car would basically ram you out of the track.

be mindful of your surroundings

Okay.. Explain why when I am in first place and braking somewhat early for a corner, the a.i. will without fail ram me from behind instead of going around and taking the opportunity to pass?

Or why I once had an a.i. driver sit beside me and repeatedly ram me on a straight until I was knocked off the track.

I really hope they bring in xp for online racing soon, I mean I only put up with single player to build cars to race online, but I'm getting so sick of having to restart the race 7 times in a row because I get knocked off the track.

It almost feels like they're employing the hitman tactics some dirty online racers use, where one guy will go take out everybody so his buddy can win the race, it's pathetic.
 
Schumacher must have been the consultant for the A.I. programming . I'm stuck on IC-10 I can get by the yellow car that's in 3rd but I can' get away and he comes up from behind and rams me off the track and I get disq.I will eventually get gold on this test, but it's turning out to be the most annoying test so far.
 
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