Try this, get in front of a dummy, start slowing down in a turn and watch it smashing your back! It will keep a constant speed as if you weren't there. Also they never try overtaking you outwards in a turn. Great AI!
All these and many more observed after the update too.
The update only improves their search distance
I've been passed by the AI around the outside. I've been passed by it on the inside as well. All this from the first moment I got the game nevermind any patches that have happened.
If you treat the AI as human it will give you a much better race. That means passing in appropriate places and not using the AI as a break or knocking it out of the way.
By the way, if you slow down in an acceleration zone, whoever is behind you will run into you because it is unexpected behaviour. If you slow down unnecessarily in a turn you will be hit. Neither a Human or an AI is clairvoyant.
If you pull any such stunt on a real race track you would lose your licence, so how is an AI supposed to avoid you?
LOL! 1:21. It's typical inept GT5 AI, isn't it. You're gaining on them and then they all just stomp on the brakes, hard and early, so you almost have no choice but to hit them. Because that's what all racing drivers do when they're running a 2 lap sprint race--slow down massively before the apex.🤬👎 The ironic part is, had you not been that close, they probably would not have done this and they would have gone around the bend normally; still 'slow' but not like that.
I've said it many times. The AI is not really there to 'race' you. It's there to slow you down. To block you. To stop you from winning. And it's why I can't be bothered with A-spec anymore. Online or nothing.![]()
Yeah only place to get a true racing experience with gt5 is online. To be fair I was to late for that turn at 1.21 because of the slide, but it still feels more like driving around stationary objects then racing 👎
So long as the "Ultimate Driving Simulator" perpetuates such things as 2 lap races where you start from the rear of the pack, with no qualifying, let's not talk about sensible places to pass; there are none. It's not a 'realistic' race to begin with. And if you want to win a two lap race, it forces you to be aggressive and drive in a way that you normally wouldn't against other human opponents and certainly not in real life on a real track.
That said, YES, they did indeed brake too early there, as the AI always do going into a corner. It's a major fallacy with GT's AI. There is no point treating them like real drivers because they don't think like real drivers, they don't behave like real drivers and they don't react like real drivers. They're programmed to get in your way. They're programmed to brake too early. They're not programmed to circumnavigate the track in the fastest way possible--they're programmed to block and impede you. There is NO such thing as a pleasurable experience racing the AI in this game for me. It's a maddening, frustrating, aggravating experience. They may not be a bunch of assassins like the AI in Shift, but in GT5 they're ridiculously slow--seconds per lap slower at the same PP level, and I'm hardly the fastest guy out there.
If you really try and treat the AI like real drivers and avoid them at all costs, it's no longer racing. It's going for a boring walk in the park trying to work your way around a group of 95 year olds using walkers at every step.
The proper way to take a turn is brake in a straight line, be off the brakes during turn-in and coast to the apex, after which you gently roll into the throttle and power out of the turn. Pretty much just like the AI does, and every professional racing driver in the world. GT5 drivers, not so much.
You don't have to be a professional racing driver. Anybody with a little bit of karting or track experience in the real world, understands the concept of braking, hitting the apex and powering out. Slow in, fast out, is a very basic concept, although it's not the only way through a corner. And if you take the average 15 year old casual gamer who has never been behind the wheel of a car, yes, overshooting a corner and getting on the power too early is a common mistake.
But are you really trying to argue that the AI is not slow? Or that they really don't brake too early? I mean, seriously???
In Arcade mode, on the hardest level, the AI is more competitive in some cars and some tracks than others. But part of the reason it's harder is simply because they DON'T take ideal lines through most corners. And it forces you to back off in place where you normally wouldn't have to.
I'm not saying the AI couldn't be faster or better, I'm saying a large number of GT5 drivers have no concept of how to driver properly and then blame the AI. These are the same clowns that populate most of the open lobby rooms and make them virtually useless. The video that was posted on the last page looked to represent that kind of driving, giving no respect to the AI or the line they had chosen.
stigs-hero:Braking in a straight line is maybe what you learn with a driving instructor, but most of the new generation of race drivers will tell you different. So you really think I braked to late on the hole race or just at 1.21?
Because of 1 crash? I know it wasnt the smothest or the fastest lap, but it was clean exept for that one crash. I just did a quick lap to show how lazy the ai is.
There's no discussion here. The AI are painfully slow. You generally couldn't simply follow them closely through a corner even if you wanted to, they have unpredictably early braking points, low corner speeds, but perhaps the worst thing is that at the slightest suggestion that you might attempt to move alongside them at any point, they will basically concede the position and not accelerate at all! If you try to enter wider and then cut back behind one, it might assume you're going to try to go all the way around the outside, and just roll casually around the inside of the curve. When you pass one they're just a dot in your mirror, because they just act like they're running out of fuel for a few seconds. It's ridiculous.
I don't think this is entirely accurate after the new update 1.10. I had them fighting me and rubbing against my doors and bumpers trying to hang on to their position. When I did get past them I never got more than 5 or 6 car lengths ahead of them, they were always in my rear-view mirror and if I made a mistake they were quick to overtake me. I swear I even had one bump draft me down a long straightaway! 3 gentle taps when he was right on my bumper, I know that has never happened before!
The AI are painfully slow. You generally couldn't simply follow them closely through a corner even if you wanted to, they have unpredictably early braking points, low corner speeds, but perhaps the worst thing is that at the slightest suggestion that you might attempt to move alongside them at any point, they will basically concede the position and not accelerate at all! If you try to enter wider and then cut back behind one, it might assume you're going to try to go all the way around the outside, and just roll casually around the inside of the curve. When you pass one they're just a dot in your mirror, because they just act like they're running out of fuel for a few seconds. It's ridiculous.
You can't race them. You can handicap yourself with a car that can just about do their lap times and be among them, but you can't race them.