Improved Opponent AI Algorithm
The search range of opponent AI has been expanded and their intelligence algorithm has been improved.
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So how is it? anyone test yet?
The AI no longer slows down to a crawl when you're on their rear bumper. Definitely a noticeable improvement![]()
The AI no longer slows down to a crawl when you're on their rear bumper. Definitely a noticeable improvement![]()
The AI in liscence test are better, I know this because i had to completely restart my game after the YLOD.
this happen about 2 days agoDid this happen between yesterday 10 PM US eastern time? The AI was further improved in yesterday's patch.
Yes, there faster on Straights and more prone to overtake, But on a turn, their still to slow going around it, its gotten better, But now the need more Speed and guts, their driving around turns like its competitive driving school instead of a race track. i mean they have become a little quicker around the turns...but not by a great margin, biggest improvement is speed, and avoiding, on straights and medium curves...but when it comes to a semi-to hard curve no. But at least they are getting better.Improved Opponent AI Algorithm b.s.
Not sure where people are seeing the difference. Arcade, hardest level, damage on, no assists, AI is just as bad as before. Get within half a car length or less through a turn and the AI drops off the throttle just like before. Bummer, was really hoping for an improvement in this area. 👎
Yes, there faster on Straights and more prone to overtake, But on a turn, their still to slow going around it...
Improved Opponent AI Algorithm b.s.
Not sure where people are seeing the difference. Arcade, hardest level, damage on, no assists, AI is just as bad as before. Get within half a car length or less through a turn and the AI drops off the throttle just like before. Bummer, was really hoping for an improvement in this area. 👎
this, hopefully next update tackles speed.The update only improves their search distance