Thrustmaster T300 settings

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On a track day mod'd car yes they would replace the rack to change it, but we don't have many of those in GTS and if we did then the software should be setting that for us correctly.

I have to be honest its not something I have ever felt the need to do at all on a track based title, even titles that allow you to change the DoR I set it to 1080 and let the softlock sort the rest out.
I think pd have done this on purpose to keep the racing field level with controllers and steering wheels
 
I feel it makes response and steering easier. Take the hairpins at Interlagos for example, To me it feels better if I only need to turn my wheel 90 degrees as opposed to having to turn it 180. That’s a little bit of an exaggeration but specifically turns 8, 9 and 11 at Interlagos are critical to achieving a fast lap time and I feel that less rotation lock to lock gets me through quicker.
 
Not sure about T300, but the T500RS uses 1080-rotation by default in every car in GTS.

I wonder why people are assuming that cars in GTS determine the steering rotation?

Every car I drive in GTS has 1080 as default rotation... if I change my rotation -in each and every car- it will swap from its default 1080 to either 270 or 900 depending on if I press left or right on my wheel to lower/rise my rotation 270/540/720/900/1080

Group B, GR X, GR 4, GR1, n100, n1000,... each car is default at 1080... even tho they shouldn't be.
 
erm, I set mine to 180 degrees in Windows and the game always has it at 180° now for me. Did this with the T300RS I had and also with the T-GT I have now. The only difference is that in GT Sport I can turn the wheel past the maximum rotation, but the input to the game is at max at 90° left/right (according to the "red dot" at least).

Edit: you gotta be kidding me, the red dot actually is NOT the maximum steering input... so all this time I was driving with 1080 degrees and wondering why I seemed to have understeer in the tighter corners... now I wonder what my lap times could have been if I had known that I should keep steering beyong the max of the red dot... set the wheel to 270 degrees now using the mode+left buttons... now let‘s see what this means in lap time...
 
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Edit: you gotta be kidding me, the red dot actually is NOT the maximum steering input...

Right, the red dot shows only the range from -90 ... +90 degrees
A 180deg setting would be pretty sick, almost impossible to drive.
I read that the default in GTS is 900 (the wheel can do 1080) so 180 would be 5 times more sensitive.

Why should a windows setting have any effect, after all!!!
 
Right, the red dot shows only the range from -90 ... +90 degrees
A 180deg setting would be pretty sick, almost impossible to drive.
I read that the default in GTS is 900 (the wheel can do 1080) so 180 would be 5 times more sensitive.

Why should a windows setting have any effect, after all!!!

After playing around with this a lot I come to the following conclusions:
  • The red dot max is *not* +/-90 degrees (steering) wheel angle (it is that with the default 900° or 1080° or whatever it is, I have to break my arms to steer that far...) but to me it seems it is actually (car) wheel angle! When setting the wheel (via mode-left) to 540° it is still close to +/- 90° steering wheel angle (but not exactly anymore), but at 270° max. rotation (you can't set it smaller than that with mode-left) the red dot actually moves to the far left/right at a steering wheel angle of significantly less than +/-90°
  • As the movement of the red dot *does* change it leads me to the conclusion that it is not merely an indicator of where the (steering) wheel is, but where the *car* wheel is.
  • And as 540° wheel setting vs. "normal" (900°/1080°) shows only a small difference (but a difference nonetheless) I guess/fear that the steering like the throttle is also non-linear (otherwise the red dot would only need about 45° or 50° steering wheel angle to reach the max. when the wheel is set to 540° max rotation).
Regarding the windows setting: well I simply thought the wheel would "remember" the setting I have set in Windows, but apparently this is wrong.

And yes, it is suuuuper annoying that GT Sport constantly resets the maximum rotation....

@Amaru I guess your nick on PSN is Amaru-HeavyRain? If yes I am sorry you spun out in the Dragon Trail race after overtaking me, would have been a good fight for the rest of the last lap! It secured my 100th win however ;-)
 
Controller sensitivity at 0 is horrible on a steering wheel.
Take any car, go into cockpit view, put sensitivity on 0 and watch as your ingame wheel turns at a slower rate than your T500/T300/G29/TGT. Change Controller sensitivity to 1 and you'll notice your ingame wheel responds simultaneous with your T300/T500/g29/TGT.

Not sure about T300, but the T500RS uses 1080-rotation by default in every car in GTS.

I wonder why people are assuming that cars in GTS determine the steering rotation?

I tried it today and...

I'm using T300RS, I had Mercedes AMG GR.3 car (one that LH drove in his reference lap video) and that car have soft lock on +-270°. Also no difference when controller sensitivity is set to -2 or +7. I'm not saying you can't have it different on your setup, but mine is like that.
 
  • As the movement of the red dot *does* change it leads me to the conclusion that it is not merely an indicator of where the (steering) wheel is, but where the *car* wheel is.
Yes, confirmed. This is what I meant.
The red dot shows the position of the simulated car wheel. The same goes for cockpit view, where the dot is an actual 3d wheel.
It only makes sense (from a programmers perspective) to display the steering angle of the actual car. The game cannot know your real-world angle.
 
Does the T300 have to be in PS3 Mode for this mode left/right setting to work?

I am not sure, my T300RS had issues in PS4 mode, therefore I only used it in PS3 mode. With the T-GT it does work in the GT Sport mode for sure (but I guess in Other mode too), so my guess is that it should work on the T300RS in either mode.
 
@Amaru I guess your nick on PSN is Amaru-HeavyRain? If yes I am sorry you spun out in the Dragon Trail race after overtaking me, would have been a good fight for the rest of the last lap! It secured my 100th win however ;-)

Yeah that's me :) that was a good race yeah! I made an error with my throttle input as I overtook you >_< I had too much wheelspin in 2nd gear as I came out of the corner, I should have short-shifted into 3rd :cheers:.

@nuu1212 i edited this post but somehow the edit itself didn't happen... hmm.

I only use 1080 on my T500, I dislike anything lower. On the wheel's firmware I changed the default 900 to 1080 as well because the T500 (dunno about T300) is set up to 900-degrees out-of-the-box. People who've purchased a T500 have a 900-degree wheel until the moment they plug it into a PC, boot up the thrustmaster software and then manually edit 900 to 1080, as long as they don't do this step, you have a 900 T500.

I've tested this in GT5,GT6,PC1 & AC, in all off the above, I have 3 full turns on my wheel when it's set to 1080, if it's set to 900 (default setting), the wheel never reaches 1080 ingame.

Because of the much bigger steering angle (1080) I'm using compared to you (270), I can see why you're not noticing any change.
 
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Because of the much bigger steering angle (1080) I'm using compared to you (270), I can see why you're not noticing any change.

If that is reaction to me, I'm not using 270°, I've only said that Mercedes AMG GR.3 car have soft lock at +-270° (which is 540° of rotation) as reaction to:

I wonder why people are assuming that cars in GTS determine the steering rotation?

....

Group B, GR X, GR 4, GR1, n100, n1000,... each car is default at 1080... even tho they shouldn't be.

I don't change degrees of rotation manually on the wheel and soft lock is set in-game for each car. So obviously not every car is set to 1080°. I hope you are not talking about hardware degrees of rotation of the wheel, because that is irrelevant when game employ soft lock on each car.
 
Jesus, I'm another that thought that red dot was the indication of how far a steering wheel could be turned.. Here I was thinking 90 degrees was the maximum input and having no idea why anybody was talking about 900 or 1080 degrees!!
Obviously it's not. Has this been confirmed though. Has anyone here actually tested that?

While I love this game, there's been so so much I've had to pick up along the way because PD's lack of documentation.
I wish things were explained better like what PD have chosen to replicate based on a real world scenario, and what they haven't.
 
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Jesus, I'm another that thought that red dot was the indication of how far a steering wheel could be turned.. Here I was thinking 90 degrees was the maximum input and having no idea why anybody was talking about 900 or 1080 degrees!!
Obviously it's not. Has this been confirmed though. Has anyone here actually tested that?

While I love this game, there's been so so much I've had to pick up along the way because PD's lack of documentation.
I wish things were explained better like what PD have chosen to replicate based on a real world scenario, and what they haven't.

Just go to the behind camera, take the view back and watch the car wheels while you turn the steering wheel - they won‘t stop moving if you turn your steering wheel past the 90 degree mark.
Also you can try driving slow circles with the wheel at 90 degrees vs. full.

I gotta say in most places it won‘t make a big difference in lap time though as moving the wheel past 90 degrees will slow you down too much. It helps a bit in the very tight turns and also in some places it can save you from going outside if you made a mistake with speed or line (but will still slow you down).
 
After playing around with this a lot I come to the following conclusions:
  • The red dot max is *not* +/-90 degrees (steering) wheel angle (it is that with the default 900° or 1080° or whatever it is, I have to break my arms to steer that far...) but to me it seems it is actually (car) wheel angle! When setting the wheel (via mode-left) to 540° it is still close to +/- 90° steering wheel angle (but not exactly anymore), but at 270° max. rotation (you can't set it smaller than that with mode-left) the red dot actually moves to the far left/right at a steering wheel angle of significantly less than +/-90°
  • As the movement of the red dot *does* change it leads me to the conclusion that it is not merely an indicator of where the (steering) wheel is, but where the *car* wheel is.
  • And as 540° wheel setting vs. "normal" (900°/1080°) shows only a small difference (but a difference nonetheless) I guess/fear that the steering like the throttle is also non-linear (otherwise the red dot would only need about 45° or 50° steering wheel angle to reach the max. when the wheel is set to 540° max rotation).
Regarding the windows setting: well I simply thought the wheel would "remember" the setting I have set in Windows, but apparently this is wrong.

And yes, it is suuuuper annoying that GT Sport constantly resets the maximum rotation....

@Amaru I guess your nick on PSN is Amaru-HeavyRain? If yes I am sorry you spun out in the Dragon Trail race after overtaking me, would have been a good fight for the rest of the last lap! It secured my 100th win however ;-)
If that is reaction to me, I'm not using 270°, I've only said that Mercedes AMG GR.3 car have soft lock at +-270° (which is 540° of rotation) as reaction to:



I don't change degrees of rotation manually on the wheel and soft lock is set in-game for each car. So obviously not every car is set to 1080°. I hope you are not talking about hardware degrees of rotation of the wheel, because that is irrelevant when game employ soft lock on each car.

On my T500, I change every car to 1080 the second I get control over it, I didn't purchase a 1080-wheel to be restricted to 270 degrees :)

You're correct about the hardware thing, but, if you did not adjust your hardware's firmware on a thrustmaster wheel from its default 900 to 1080, you will never reach 1080 ingame because your firmware is restricting your hardware to 900.
 
900* or more 2.5 or more full turns lock to lock: Usually anything from average road cars to sports cars.

720* + or - (2.0 more or less turns lock to lock) Drift cars. Multiple classes of Rally cars (group N)

540* + or - (1.5 more or less turns lock to lock) GT1 and 3 spec race cars, and WRC Rally cars.

360* + or - (1.0 more or less turns lock to lock) Formula 1 cars.


This is to replicate real life steering locks. Fanatec themselves create the wheels at 900 degrees because they are modeled after Porsche which uses 900 degrees.
 
900* or more 2.5 or more full turns lock to lock: Usually anything from average road cars to sports cars.

720* + or - (2.0 more or less turns lock to lock) Drift cars. Multiple classes of Rally cars (group N)

540* + or - (1.5 more or less turns lock to lock) GT1 and 3 spec race cars, and WRC Rally cars.

360* + or - (1.0 more or less turns lock to lock) Formula 1 cars.


This is to replicate real life steering locks. Fanatec themselves create the wheels at 900 degrees because they are modeled after Porsche which uses 900 degrees.

Sounds about right!
 
I thought F1 have 360 or so too but check here Raikkonen in his 2017 Monaco qualifying lap through the hairpin at around 30 seconds, that is more then 180 degrees to the left.
 
If I remember correctly, they used to modify the max lock for Monaco - the hairpin is undriveable otherwise. Might be car specific, though.
Any way, he has 450 degrees, so what?
 
Has anyone got any tips to gain time? I am consistently 0.7-1.0secs off the fastest lap times recorded on Sport Mode. Could adjusting the wheel settings make the difference? Should I purchase the T3PA pedals?
 
Has anyone got any tips to gain time? I am consistently 0.7-1.0secs off the fastest lap times recorded on Sport Mode. Could adjusting the wheel settings make the difference? Should I purchase the T3PA pedals?

I have the feeling that I have improved since installing the "conical rubber mod" for the brakes on my T-GT pedals (not sure if they are exactly the same as the T3PA, they look a bit different, but I guess mechanically the same). It's easier to get it right whether you fully hit the brakes or only lightly with the mod.
Also previously I was using a lower FFB setting (2 torque, 2 sensitivity) and while this is fine and comfortable for FWD and 4WD cars (as you will hardly ever have problems when accelerating out of a curve with these cars), I have changed this to 3-9 now for RWD cars and it looks like I spin out much less now. Even was able to do two consecutive pretty fast test laps in the GT3 Porsche on Dragon Trail without assists and without spinning out yesterday (spun out last curve in third lap tho as I was getting too confident ;-)).
 
Has anyone got any tips to gain time? I am consistently 0.7-1.0secs off the fastest lap times recorded on Sport Mode. Could adjusting the wheel settings make the difference? Should I purchase the T3PA pedals?
I upgraded to a T300 re gt edition from a T150. It had the T3PA pedals, idk if it's the difference in the wheel or the pedals but I've shaved quite a bit of time off my laps. Wanna say its more in the pedals with the mod installed as someone above said. I think it's easier to brake.
 
Not strictly 'settings', but I think these Mods might be of interest:
I did the following to my T300RS GT Edition:

1. Physically switched the Brake pedal to the left. No more legs cramps or squeezed balls! Very relaxed position now!
Had to open the pedals, put the harder spring from middle to left, switch the plugs (clutch<->brake). Reassemble.
Finally, switch the adjustable pedal parts on the outside. No need to take out and switch the whole pedals!​

2. Gripping the rim was causing cramps and blisters in/on my thumbs. Figured the wheel was just too slim at the thumb-rests.
I put some hard foam (tube isolation stuff) directly on the thumb rests and wrapped it with grip tape (for tennis rackets)
Much more comfortable now!

3. I had a strange, very loud, resonant humming noise from the power supply. Took the wheel base apart because of that.
With the power supply not screwed tight, but just lying around, the humming is gone.
Still have to figure out a way to fasten it somehow, but not too tight.​

4. Because the damn thing was already open, I went on and replaced the annoying fan with a silent one. (Sunon 60mm x 15mm)
 
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