Track day manager

  • Thread starter CoolColJ
  • 5 comments
  • 726 views
Looks interesting. Couldn't stand listening to that guy anymore though, sounds like the guy from 'Lifestyles of the Rich and Famous' but speaking entirely with just his nose....

*looks at steam page* aaand I'm not paying that much for what little there is.
 
Looks interesting. Couldn't stand listening to that guy anymore though, sounds like the guy from 'Lifestyles of the Rich and Famous' but speaking entirely with just his nose....

*looks at steam page* aaand I'm not paying that much for what little there is.

I looked at it too, but my first thought was that there's probably some way to turn this into a proper live action B Spec series on GTP.

It is a bit much, but at the same time it'll probably get more expensive as they add stuff to it so getting in now is probably the better idea.
 
Looks like we're good for the double post, it's been a few months since my last one. Anyway, a new patch came out today, I'll put the notes in a spoiler below, but there is a lot of stuff that got adjusted and there's a new custom mode.

Custom Mode
Customize a single race or select from 2 up to 20 tracks to be played in succession as a Cup. You may individually modify the number of laps from 1 to 255 for each track.

Play by yourself or with bots and or other players that either join your public lobby or get invited to your private race.

Custom mode has no effect on stats or sponsors. You need to play quick race or cup to earn money and experience.

New AI opponents
Added four new AI opponents all using Volare GT
- Curse Motorsport
- Re-Roll Racing
- Team RazorSecure
- RS-R Racing

AI adjustments
  • Tweaked AI so they are a bit more aggressive.
  • Cars now slow down when blocked from entering pit. This should reduce the chance of a pitting car pushing a non-pitting car into the pit area.
  • Made AI participants use upgrades that fit together (for example acceleration transmission when using high downforce parts).
  • AI participants upgrade and skill budget now scale with average score of the players in the race.

Performance improvements
  • Improved physics performance, especially when cars are in the pit area.
  • Reduced performance impact of rain effect.

Track Changes
  • Arctic Hazard Raceway now has a black background inside the mountain so it looks less jarring when the camera is inside it.

Demo Changes
  • You now have 3 extra races to spend at the beginning allowing for 5 races in quick succession before needing to wait before doing another race. You still only have 2 races that recharges.

Bug fixes
  • Outline is fixed in first person view.
  • Medal slide animation at end of race now animates in order.
  • Cars no longer act silly at the start the race after a qualify lap.
  • Nameplates are no longer left hanging at the beginning of qualify lap.

Car Balancing

Avalanche
  • SRS Special Chassis
    • drag 80 -> 79
  • North Green Engine
    • fuel consumption 48 -> 50
    • torque 100 -> 110

Scorcher
  • Scorcher SH-7
    • fuel consumption 35 -> 33
  • Premium A-Wings
    • drag 35 -> 34

Shroud

Reduced oversteering on all suspensions.

Compressions
  • Shroud Heiwa
    • fuel consumption 29 -> 34
  • Shroud Heiwa-OD
    • fuel consumption 29 -> 30

ER770

Overall
  • fuel consumption 60 -> 62

Suspensions
  • ER770 Stock Suspension
    • Handling 3.25 -> 2.875
  • ER770 Premium Suspension
    • Handling 3.625 -> 3.25
  • ER770 Pro Suspension
    • Handling 4 -> 3.625
  • ER770 Upgraded Suspension
    • Handling 4.375 -> 4

Volare GT

Overall
  • fuel consumption 75 -> 77

Body
  • Volare GT Stock
    • weight 920 -> 900
  • Volare GT Castello
    • Weight 910 -> 875
  • Volare GT Castello DX
    • Weight 900 -> 850
  • SRS Windward
    • Weight 905 -> 865
  • SRS Windward DX
    • Weight 895 -> 840

Compressions
  • Volare GT Stock
    • weight 210 -> 200
    • fuel consumption 30 -> 32
    • torque 125 -> 140
  • APR P-10 GT
    • weight 215 -> 205
    • fuel consumption 35 -> 36
    • torque 135 -> 155
  • APR F-5 GT
    • weight 210 -> 190
    • fuel consumption 28 -> 30
    • torque 115 -> 135
  • APR P-20 GT
    • weight 220 -> 195
    • fuel consumption 38 -> 40
    • torque 155 -> 175
  • APR F-15 GT
    • weight 210 -> 175
    • fuel consumption 25 -> 27
    • torque 125 -> 145

Exhaust
  • Edge Racing Xplosive
    • fuel consumption 34 -> 33
  • APR SavePipes
    • fuel consumption 32 -> 28
  • APR SavePipes GT
    • fuel consumption 30 -> 26
 
I think Mototsport Manager might be a much better game

It may well be, but for 2 reasons I won't be getting it: 1, it's F1 based, and I'm not a fan of single seat formula racing particularly. 2, I will not deal with essentially a Nico Rosberg throwing toys out of the pram, I'd be firing drivers left right and centre according to the game description. I don't know how the other game works, but the way this one works now, you can actually run a B Spec league so long as you keep track of the points separately from the game.
 

Latest Posts

Back