TSR Super Formula SF19 - Season 1

Discussion in 'GTS Online Racing & Leagues' started by GTWelsh, Mar 6, 2019.

  1. Jomas

    Jomas

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    169
    Location:
    France
    I'm looking at the broadcast, and I almost wish someone wasn't here to be able to race haha!

    Also, the fuel at the start system is a nice touch, I've used it back in the IGTL Championship (1st half of 2018) and it works pretty well even if people will tend to have the full tank. Maybe not in the SF19 since fuel has a huge impact but I like it.

    A downside though is that, because of the flags/IG penalties, everyone is ghosted at the start. It looks weird on screen and most likely for the drivers too.

    Also, to be easier on the organizers, maybe add a time where the races is supposed to start, let's say 7 or 8 mins, meaning having this amount of time for both formation laps, getting on grid, getting ready and going.

    I'm looking closely to race one of the races (please, not Autopolis, I'm sick of driving on it hahahahaha)
     
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  2. GTWelsh

    GTWelsh Premium

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    This is a good point. Streamlining the qualifying and the amount of unscheduled waiting around we did is something I'm keen to do. The TSR GT300 format was nice because the quali was in the "race", which led naturally straight into the actual race.

    I'm thinking we set a starting time. We could of started qualifying at around 10 to 9 last night, and so maybe we can make that the official quali start time. Quali should only take around 10 mins, so at 9pm we have a 5 minute break. With a lobby-race beginning at 9.05pm. Obviously then we have the lap into the pits (150kph this time) and the formation lap. so I'm thinking 9.15 race start?

    I understand you're often short on time so would 8.50pm BST be okay for you (quali start)? @CrazyJohn .
     
  3. MPincombe

    MPincombe

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    144
    Can review me getting hit turn 1, lap 11 please?

    Messed my race right up
     
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  4. DrifterJoe

    DrifterJoe

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    2,893
    Location:
    England
    Liking Autopolis even less than in gt300.
     
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  5. CrazyJohn

    CrazyJohn

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    2,406
    Location:
    Greece
    Anything beyond 20:40 is fine.
     
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  6. RealJaySee

    RealJaySee

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    306
    Is there any particular reason why mechanical damage is off? It would be nice for the youtube stream
     
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  7. D-Max

    D-Max

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    I got annoyed knowing my tyres were going to be cold. Which indeed they did end up cold! No doubt that caused lap 1 issues and gave a few of us damage.
    I hate it! I have no good flow on pad let alone a new wheel.
    Visual damage you mean? @fastnloud30
     
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  8. RealJaySee

    RealJaySee

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    306
    Oops, yup :)
     
  9. Antares26

    Antares26

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    2,598
    Location:
    Japan
    Are we also doing 43 laps at Autopolis? Also, can we know a bit earlier which compounds will be used?
     
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  10. GTWelsh

    GTWelsh Premium

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    Will let you know soon.
     
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  11. GTWelsh

    GTWelsh Premium

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    Round 2 Details


    [​IMG]


    Championship Standings
    Qualifying starts at 8:50pm BST
    Lights go green at 9:15 BST
    150kph warmup lap / in-lap speed
    56 Laps (+2)
    RS + RM tyres available
    1 set of RS to be used only
    X3 tyre wear


    Penalty Strikes
    armoredcore12 ■
    vrsSTIG ■
    JoeOfTheFire ■
    The_Noir_Antares ■


    Link to this post in my sig.​
     
    Last edited: Apr 5, 2019
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  12. fastnloud30

    fastnloud30

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    446
    Location:
    United Kingdom
    Visual damage is normally off due to gts terrible impression of damage #blur and looks *****. Other reason is I felt a lot of people have gone to a lot of effort to make a livery and doesn't look good on the stream but I'll turn on that's no problem at all. But for any reason if ppl want off please say so.
     
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  13. GTWelsh

    GTWelsh Premium

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    Does anyone know a way to stop ghosting too? I'm sure there was a setting that turns it off even though ghosting is set to off. -_-
     
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  14. fastnloud30

    fastnloud30

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    446
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    PENALTIES NOTICE R1

    Penalties for this season works on a strike list. So say you crash into the car infront or take someone out and cause damage it's a 1 strike ■ each time done.
    Unsafe rejoin and causing damage to other cars ■ each time done.
    If you end up earning ■■■ strikes you will be giving a 10second stop go penalty for the next round No fuel/tyres.
    If you have 2 clean races slate will be cleaned off.

    Armorcore ■ dangourous rejoin lap1 causing pileup behind
    Stig ■ impact lap 1
    Joe ■ impact lap 1
    The_noir ■ impact lap11


    If clean at the end of yamagiwa
    Please let me know to clean off your licence.

    Thanks
     
    Last edited: Apr 4, 2019
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  15. Jomas

    Jomas

    Messages:
    169
    Location:
    France
    @GTWelsh I'm not sure about this with the latests updates but normally, removing flags and every penalties should avoid the ghosting.

    FYI, flags works alongside ghosting and when someone's ghosted in an area, that area is set to yellow by the game and so, even if you disable the ghosting, it'll stay enabled so the flag system works.
     
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  16. WaikeCU

    WaikeCU

    Messages:
    321
    I honestly rather want it to be off. I like the liveries to remain colorful as they are, because visual damage for me on a Formula car is mostly terminal damage imo.
     
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  17. GTWelsh

    GTWelsh Premium

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    Sucks, we need blue flags so probably just have to live with it.
     
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  18. fastnloud30

    fastnloud30

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    446
    Location:
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    I think halbstark asked the question of how to add the rear wing rear facing yokohama decal
    And JAF decal to rear bash board/Jack point.
    I've just done a quick live stream on how to add them. Hope it helps to anyone else who struggled.

     
    Last edited: Apr 4, 2019
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  19. Jomas

    Jomas

    Messages:
    169
    Location:
    France
    I guess I'll prepare a livery for Autopolis. But not a setup. That's the challenge.
     
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  20. D-Max

    D-Max

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    Penalty bois
     
    Last edited: Apr 4, 2019
  21. RealJaySee

    RealJaySee

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    306
    Have you been lapped as well? I noticed that I got blue flags way too early. I think I got blue flags for @T5Black for about 8 laps or so. Then he was close enough to overtake. Its a little bit annoying to constantly get blue flags, so my opinion is that it could be set off.

    About the visual damage : dont really care, I was just wondering :)
     
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  22. PSN offapple

    PSN offapple

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    699
    A lot of my guys were complaining about dirty air when lapping cars
     
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  23. GTWelsh

    GTWelsh Premium

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    They appear really early. And I'm sure I've seen them for no reason too haha. I think they do help a lot though.

    And yes I have :D
     
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  24. fastnloud30

    fastnloud30

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    446
    Location:
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    I was getting a blue flag from Jimmy every time he was behind me which was distracting and confusing even when he was a lap down :lol:. Stupid GTS :censored:

    But we need flags as it does help for leading cars to pass without been held up and same for a crash ahead to lift/coast
     
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  25. fastnloud30

    fastnloud30

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    446
    Location:
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    From what point was dirty air causing a problem as technically the cars with a blue flag should be giving way (lift/coast) to let them pass on the racing line.
     
  26. D-Max

    D-Max

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    I was actually faster when following. Didn’t have any dirty air effects whatsoever whether lapped or not
     
  27. GTWelsh

    GTWelsh Premium

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    I never noticed it much. GT500 is worse I think .
     
  28. RealJaySee

    RealJaySee

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    306
    Didnt even know dirty air was a thing in GTS :p
     
  29. D-Max

    D-Max

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    Location:
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    Too busy at the front?
     
  30. MaarteN5H

    MaarteN5H

    Messages:
    39
    Location:
    Netherlands
    Dirty air is quite a thing in these cars. Personally I’ve had a few instances where backmarkers cost me quite some time as they moved quite late and the dirty air makes overtaking all the harder. I didn’t mind it every time as I do understand everyone is racing their own race, but please do keep the dirty air in mind ;)