Unannounced 2.06 Changes

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I hope this thread doesn't go down hill, but the RM ZR1 sounds more like a Vette race car than before. Not dead on, but much better in my ears. I got on this thread just to say that, and then find others have noticed it as well. Great!

My first thought exactly, I'm sure it was a lot higher pitched before. It caught me by surprise today. And I'm happy to see someone agreeing, it means I've not lost my mind yet :sick:
 
Just watching a replay of a 2 player split screen race that I've saved since updating and noticed replay is not split screen like replays of split screen races used to be, not sure since when this came into effect or if I'm just being dumb about it but whatever it is I approve as split screen replays always seemed a bit rubbish to me.

Finally! this is awesome news! :D
 
Camaro SS RM has had an enormous sound change - in fact, it's pretty much an entirely new sound byte. It sounds like a mix between the Giulia TZ2 (lovely sound) and the XJ13 (worst sound in the game by far) but in terms of the Camaro it's wonderful. Very much approve of a sound change like that! 👍

Tried the Camaro SS RM and gotta be honest i don't remember the sound before 2.06 exactly (been a while), but i can't really state that it is because they overhauled the engine noise completely (new sound byte like you say), or because they have changed the different volumes AKA some aspects of the engine sound noise reduced, against other SFX (transmission, tyres and surroundings).

Same feeling with the ZR1 RM, doubt a new engine sound byte.
 
The RM car startup sound (when you select the car in your garage) sounds different to me. Was the sound the same as a stock car before or did it change with race modification? I can't remember. Anyway the RM cars sound like proper race cars now.

And if I had to guess, I would say the Camaro RM exhaust is different. It sounds highly displeased over something.
 
C-ZETA
Some sounds on cars have probably been changed. I've already detected one - the Mitsubishi FTO Super Touring Car. It's gotten worse :rolleyes:

I have noticed a change with this car too. More tail-happy in a bad way. I am 0.5 seconds slower per lap in Grand Valley East (or West?). May not sound like much, but the car is more challenging to drive in general.
 
I have noticed a change with this car too. More tail-happy in a bad way. I am 0.5 seconds slower per lap in Grand Valley East (or West?). May not sound like much, but the car is more challenging to drive in general.

I took it around Tsukuba to test the new sound further and didn't really notice such things. (They'd probably have reshuffled the whole physics engine to get that.) However, the sound is so achingly out of place now that it hardly even matters.

Corvette ZR1 RM has an identical sound now to the Camaro SS RM. Seems slightly less authentic coming out of a 'Vette though...plus I can somehow hear the 330P4's vacuum cleaner in there somewhere as well.
 
OMG!!! I'm just curious if anyone else has had a crash since the update? I just had my first one. You want to talk about a sound change? No sound change talked about so far in this thread is even as close to as drastic as the sound change of collisions.

I was doing the 650 nurb seasonal with the 787 to listen to the sound siferences passing cars and taking special note of how I hate that they turned the volume back down for our engine in the in-car and bumper cam views, even though when they finally turned it up in the last update, it was perfect.

Then finally my right rear touched the grass at the wrong instant and I was gliding through the grass on my way to hitting the wall. I wasn't even hardly paying attention out of defeat at that point and I hear this HUGE rukus and was like WTF was that?! Then I instantly realise that sound was me hitting the wall. I had to see if I was hearing things, so I crashed it again on purpose and there was an actuall crashing sound coming out of my speakers, not just a dull thud LOL.

Then I waited for the cars to catch up and started crashing into them and for some reason I was still getting a sound similar to crashing when I was crashing in GT5!! I loved the game without crash like noises durring crashes, don't get me wrong............but we actually have crashing noises now folks. I know it sounds unbelievable, but go crash into something and you'll see.......it's not some kind of weird dream. LOL

No, in all seriousness. Check it out. We have crashy noises now.
 
Ok, so I finally updated the game. I must say that there's been a lot of placebo effect in most of you. Graphics havent changed at all, though I'm able to see that the sun shines differently and it illuminates cars better. Light is definitely sharper. But no change on tunnels or anything.

Sounds are not what I expected. Before you could notice the difference when hearing the car from the front and from the back. There is no difference now except for the volume. It seems they've lowered the sound detail for some reason. Cockpit sounds are the same in my humble opinion.

Cockpit view has indeed changed, but the difference is so little that it can barely be noticed. Cars like the LFA, Golf MKIV and Jaguar XKR (just to mention a few), are still too close to the steering wheel. They've certainly adjusted the cockpit view, but somehow I believe it's not in the distance between your face and the steering wheel. I can see more out of my cars, but again, it's not because of the distance. Lighting effects inside cars are certainly different as well. Details stand out better.

I don't expect more changes unless Spec III is released some day. This update is certainly not only a minor bug fixer or visual/audio adjusting one, but I'm sure it was done to add content to the game.

You might want to try and delete and re-install GT5 data and then re-install the update. Before you do that make sure you save all stuff like replays etc.

Nah, I'm not doing that. That means I'll have to wait another 15 hours to update from v1.00. I'm done with the update anyway. Thanks for the advice.
 
I'll have to try some crashes latter. Very interesting.

HuskyGT-
I agree that it's easy to see things that aren't there when we can't easily compare before and after. But I think cockpit sound is much improved for those without surround-sound. Like I said before the '70 Challenger sounds noticeably better now. Pre 2.06 I couldn't hardly hear the exhaust at all from the drivers seat. Now it sounds like like a musclecar.
 
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Some of you mention that the sound samples have been changed in some cars. I've checked most of the important cars with wrong sound samples and unfortunately they are the same.

The Aventador still sounds like a V10
The old Viper still sounds like it did since GT2 (which really pisses me off)
The Enzo still sounds like the Ferrari 458
The McLaren is still sounding like the Cizeta

Other minor fixes I was expecting didn't happen as well. The Speedometer in the Viper ACR still doesn't work. I'm confused on why they fixed it in the SRT10 Coupe but not in the ACR.
 
I guess not :( at least you tried though. Apology accepted 👍
It must be nice to live in a world where this:


Sounds like this:


Which is what most of the modern SBCs sounded like with a racing exhaust (and what several of them still do sound like, because I already checked). Because that certainly would give your argument some logical base to stand on.


Do send a post card.


Tried the Camaro SS RM and gotta be honest i don't remember the sound before 2.06 exactly (been a while), but i can't really state that it is because they overhauled the engine noise completely (new sound byte like you say), or because they have changed the different volumes AKA some aspects of the engine sound noise reduced, against other SFX (transmission, tyres and surroundings).



That was pre-Spec II, but the car still sounded basically the same post-Spec II other than sounding a bit deeper.
 
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Husky, no one here mentioned any graphical changes that you yourself didn't just mention in that same post. Lighting changes that are slightly noticable and a change of some kind in the cockpit view angle. I havn't seen anyone else mention anything else graphically speaking. At least not yet.

So it's not a placebo affect unless you're also being affected.

About your comment on the sound though. The in-car and bumper cams definitely had their volume on your own engine turned back down to where it was before the previous update. The very last update our engine volume was turned up in those 2 particular views. This update did change them back to being lower.

Also about the improvments to the engine sounds of the other cars.......you're right, they were turned way up and I think that's great, I pointed that out on the first page. But I'm still hearing whether they in front or in back of me. I don't think it's lower sound detail so much as it's just a very dominant sound now so you may ahve to listen more carefully if you aren't using surround sound.
 
After listening to those videos I know the Camaro RM '10 sounds different. And I think the other RMs might be different too.

I think the exhaust sound is pretty close on the Corvette but the engine and possibly transmission sounds generate the whine that overpowers the otherwise realistic sound. You can tell the car sounds better moving away from the camera than coming towards it.
 
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The Corvette RM sounding more raspier, high pitched or louder, doesn't mean it sounds closer to a real Vette. It's still sounds horrible. It's not the volume, it's the sample. It doesn't sound like a V8. PERIOD. (Check Toronado's videos above.)

Husky, no one here mentioned any graphical changes that you yourself didn't just mention in that same post. Lighting changes that are slightly noticable and a change of some kind in the cockpit view angle. I havn't seen anyone else mention anything else graphically speaking. At least not yet.

So it's not a placebo affect unless you're also being affected.

About your comment on the sound though. The in-car and bumper cams definitely had their volume on your own engine turned back down to where it was before the previous update. The very last update our engine volume was turned up in those 2 particular views. This update did change them back to being lower.

Also about the improvments to the engine sounds of the other cars.......you're right, they were turned way up and I think that's great, I pointed that out on the first page. But I'm still hearing whether they in front or in back of me. I don't think it's lower sound detail so much as it's just a very dominant sound now so you may ahve to listen more carefully if you aren't using surround sound.

Yeah, I got carried away a little. I mentioned the graphic change because someone did mention that the graphics were improved in the other thread. They also posted pictures of High Speed Ring's tunnel stating that it looked different. It was basically the lighting only.
 



That was pre-Spec II, but the car still sounded basically the same post-Spec II other than sounding a bit deeper.


Thanks for that, being freaky as i am about this game, i took the SS RM and drove it at cruising speed for a minute and watched the replay from the trackside camera.

And yes, it definitely does not sound like the coffeegrinder from hell anymore, as in your vid. Engine sound change it is!
 
Thanks for that, being freaky as i am about this game, i took the SS RM and drove it at cruising speed for a minute and watched the replay from the trackside camera.

And yes, it definitely does not sound like the coffeegrinder from hell anymore, as in your vid. Sound byte change it is!

Camaro RM now sounds angry. And I like that :sly:
 
The Corvette RM sounding more raspier, high pitched or louder, doesn't mean it sounds closer to a real Vette. It's still sounds horrible. It's not the volume, it's the sample. It doesn't sound like a V8. PERIOD. (Check Toronado's videos above.)

That video is completely invalid, since the new sound is completely replaced.
 
something about engine sounds?

:dunce: Wow. Maybe you should take note of what I was talking about before launching your crusade arguing a completely different point.

-You are comparing GT car sounds to real life.

-I, am saying that performance parts are designed for performance and not sound quality or theater.

.....those are two (2) separate things. LOL 👎 Since you're allowed to throw random things into your argument, I would like to do the same. I am stuck on the 'Danger Zone' of Angry Birds Space, level 10 - I can't get more than one star.

I'm about to test these new crash sounds.... wish me luck.... really hope that guy isn't just trolling because I've just broadcast to everyone that I'm falling for it... :ouch:
 
:dunce: Wow. Maybe you should take note of what I was talking about before launching your crusade arguing a completely different point.
Oh, I'm sorry. I wasn't aware that I was the one who said that the exhaust sounds as they are in the game were fine as is, and that "If you don't like the sound it makes, buy another exhaust system." Or that I was the one who completely dismissed a post fully explaining the problem with the exhaust systems in the game as they applied to a typical engine type to instead launch a smartass response.




So perhaps in the future, you should pay attention to what people are saying rather than be shocked and surprised when people go so far as to post evidence proving you wrong.
 
A Troll?! You I say, You have insulted my integrity, sir! I challenge you to a duel. I demand satisfaction!!!

No, seriously. The new collision sounds are great.
 
No one has heard the ZR1 RM? sounds brutal. As it should, have yet to drive C5R yet.
 
Diatribe777
Yeah, I really think they polished up some standards in 2.06.

The Mclaren F1 GTR looks much better now... Maybe it's just me?
 
The Mclaren F1 GTR looks much better now... Maybe it's just me?

Some of the white painted standard racing cars always had these ugly little black stains on them like they were dirty along the side and wheel arches, bad textures.

Maybe they polished that up?

Nomad diablo for example also? It refrained me from buying the NSX mobil 1 as there it was very profound.
 
Some of the white painted standard racing cars always had these ugly little black stains on them like they were dirty along the side and wheel arches, bad textures.

Maybe they polished that up?

Nomad diablo for example also? It refrained me from buying the NSX mobil 1 as there it was very profound.

I feel you but when you are driving you don't see any of that. :sly:
 
YAY CRASHY NOISES! LOL I can't wait to download 2.06 and check out all this new schtuffff...
 

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