- 4,118
- Netherlands
- skazz-race
- skazzracer
Wow, no ABS feels like it finally can be used now that we have patch 2.06!
I spent quite a while setting a good lap around Laguna Seca with a stock NSX last week under v2.05, got very familiar with the car and in particular the two really tricky braking zones (first corner where the straight curves and banks with reverse camber, and of course braking to the corkscrew).
Last week it took a struggle and braking very timidly to get the car stopped for either of these fearsome corners. Today with the 2.06 patch but otherwise identical settings (BB 2:1) I could comfortably use 60-70% brake and then ease off, just like I would expect, and the car behaved impeccably. I was able to lap consistently, where last week I was struggling with wildly varying laptimes.
Additionally, the car seemed to react to the road bumps, hills and camber changes more violently than before, so while I outbraked my ghost easily enough, I found it harder to hold speed through some of the other sections compared to my ghost.
My Fanatec GT2 (set to FFB 2/10 in game, 100% on wheel) is now giving me better feel of car weight/balance, without any loss of track surface information (although I agree rumble strips are very lightly felt now). This current patch is a huge step forwards for GT5.
I spent quite a while setting a good lap around Laguna Seca with a stock NSX last week under v2.05, got very familiar with the car and in particular the two really tricky braking zones (first corner where the straight curves and banks with reverse camber, and of course braking to the corkscrew).
Last week it took a struggle and braking very timidly to get the car stopped for either of these fearsome corners. Today with the 2.06 patch but otherwise identical settings (BB 2:1) I could comfortably use 60-70% brake and then ease off, just like I would expect, and the car behaved impeccably. I was able to lap consistently, where last week I was struggling with wildly varying laptimes.
Additionally, the car seemed to react to the road bumps, hills and camber changes more violently than before, so while I outbraked my ghost easily enough, I found it harder to hold speed through some of the other sections compared to my ghost.
My Fanatec GT2 (set to FFB 2/10 in game, 100% on wheel) is now giving me better feel of car weight/balance, without any loss of track surface information (although I agree rumble strips are very lightly felt now). This current patch is a huge step forwards for GT5.