Vision GT Photo Thread

  • Thread starter andrea
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First time I drove it...
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Nobody got the one with the green line eh? I repainted it to dark green metallic which looks really nice with the green line, didn't like the bright silver look. Although in these photo's it's just a bit too dark to notice though, will have to do another shoot.



 
Holy Christ, some of these shots are insanely gorgeous! Blows my mind. Some of them I reckon are edited, but regardless, this stuff is amazing.

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It's interesting to note the damage modelling PD has incorporated into 6. For the most part, the visual damage has been improved (not all too realistically), and it gives a sense of damage progression, even if cars can't fly apart or at least get properly dented and lose pieces like some other games.

Mostly, it's a bunch of average-to-good bitmapping of the surfaces, i.e. actual polygons aren't changed, but the model interprets the lighting on the surfaces as though they are dented and banged up, and it works pretty well in motion.

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Finally someone else with the green line version I see. I really like it in the white max351, but it's kinda small, can you link it to the bigger version on flickr?

(these are not edited:)

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A couple questions about the lights:

What causes the LEDs on the grill to change? I see at night time, the LEDs light up in a circle formation, while in other shots, it's a straight line or the entire grill is lit up.

Also, how do you change the luminescent stripe color? Does it come in one color, or does it change when you paint it like the hidden stripes on Miatas.
 
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