Was there ever a racing game with track creator?

That takes me years back...There was the "4D Sports Driving" released in 1990.
and check this out The car list:
Acura NSX
Audi Quattro Sport
Chevrolet Corvette ZR1 (1990 model)
Ferrari 288 GTO
Jaguar XJR-9 IMSA race car
25th Anniversary Lamborghini Countach
Lamborghini LM002
Lancia Delta HF Integrale 16v
Porsche 962 IMSA race car
Porsche 911 Carrera 4 (the 964 version)
Porsche March IndyCar
http://en.wikipedia.org/wiki/Stunts_(video_game)

There was also V-Rally 1+2 for PS1 (i cant recall if both had track editor).
 
I almost forgot I 51 / 4 "floppy disk, never had a tape drive, I remember that game is 30 minutes the same thing about 5 minutes from a tape drive to load floppy Vice hard drive!
 
A track editor is something Mirror's Edge could use.

Mirrors Edge would have been even better if you could free roam around the city with friends online. I wouldn't play another game, honestly.

But I think someone sells a track editor online for GTR2
 
Racing Destruction from Electronic Arts back in the '80s for the Commodore 64. Spent hours building tracks, racing, and destroying cars! I almost forgot I had it on 5 1/4" floppy, never had the cassette tape drive. I remember that games took something like 30 minutes to load from a cassette tape drive vice around 5 minutes for a floppy hard drive!👍

Here is the Wikipedia link!

Racing_destruction_set_front_cover.jpg

Oh I remember that one.
Spent days creating a track only to find it was nothing like the real thing. :lol:

I too was lucky enough to have it on the 5 1/4 floppy drive with it's lightning fast loading time.

I'm struggling to remember but would this have got it started?

Load "Racing Destruction Set",8,1

Cheers Shaun.
 
jswilli1
Excitebike was another classic game with a track editor on the NES, maybe not the first but dates back to 1985. Spent countless hours editing and playing that game also.

Thank you for finally naming that game! I never been able to remember the name.
Its one of my first memories when i comes to games, i was hooked on it played it for years.
Cant believe the game is actually older than me too lol
 
Just about every online track in TrackManiaNationsForever is custom made using the track editor.

 
Good stuff!

I vaguely remember an F1-type game for the ZX Spectrum which had some combination of "World" and "Championship" in the title which also had a track maker. I recall that you couldn't ever make the end meet the start, but you could be a little bit out and it'd compensate. I'm not sure if it predates RDS or not - I'd have been 8 at the time of RDS, and not being an Atari/C64 kid, I wouldn't have played it.

There was a game on the 'Speccy' called Championship Sprint. It was the sequel to Super Sprint, both were arcade game ports. Championship Sprint had a rudimentary track creator, but Super Sprint didn't.

 
A quick browse through mobygames racing games with "editor/construction set" category brings us these. (Other ones were also available like excitebike, championship sprint, etc but they've been mentioned in thread already)

From 1985 - Scalextric

503222-scalextric-commodore-64-screenshot-the-player-s-get-the-chance.png


http://www.mobygames.com/game/scalextric/

From 1983 - John Anderson's Rally Speedway. (Who?)

180046-john-anderson-s-rally-speedway-commodore-64-screenshot-the.png


http://www.mobygames.com/game/john-andersons-rally-speedway


Aaaand, from 1980(!) Dot Racer. Didn't have a built in course editior but seemingly you could add tracks through basic code.

490595-dot-racer-commodore-pet-cbm-screenshot-first-included-tracks.png



http://www.mobygames.com/game/dot-racer
 
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