Yeah yeah, thats all about creativity... the thing is, Gran Turismo always was more than a racing game or a simulator, the whole concept of buying, selling cars, looking for the rare ones @ the used dealers, etc... makes us want to act a bit like in real life. And when some purists are scared about such things as free roam on GT games, some people would love that because of the possibility to replicate situations that we would like to experience in real life, into the game.
And as GT was always more then a simple car game, that would happen... and, what is so bad in just cruising around and developing our own personal experiences in GT? It has space for this kind of thing. Just look at some tracks, the course generator with mountain/road themes, its all there to be used.
I think, when we do a cop/cruise room, its not about acting as GTA or Need For Speed kind of gaming, its just to replicate a real world road and then we cruise around, from time to time we stretch our car legs a little bit, just like some of us would do in a real car... or you would have an Audi RS4 to go @ 60kmh all the time? Sometimes, everybody need to relax, and stretch the legs (and the car ones too)
That's just my 2 cents about "alternative" and creative game modes... just think about it, its a good example of adaptation in a big game environment such as GT5.
I hope PD keeps adding more and more elements that can be used in different ways. For me, GT always was "The Car Nut Life Simulator", and I'm happy to have it as it is.
And Griffith500, thanks for sharing the article, really interesting stuff 👍