What would constitute Spec 3 ?

  • Thread starter Thread starter leighton
  • 286 comments
  • 25,869 views
All missing tracks plus Pikes Peak and Bathurst. And a real emphasis on rally. The rest is more than okay to pure awesome. It's already a great game.
 
More A-Spec events, rims for standard cars, livery editor and some new adittions to the car roster...
 
FORGET this fixation that you guys have on old cars being premuimed and old tracks being re-made because as Kaz said in a recent interview, the focus should be on NEW things to the GT series, not the old.

1) Licensed content, in an innovative manner, not just having the current season but the seasons before that. It's slap bang infront of them... all GT300 cars are in Japan, so are all GT500 cars.

Over in Germany all DTM cars are either with their manufacturers or in the Baumler museum, yes we have Sandro Nannini's 155 from 1993, but what about Fisichella, Watts, Smith, Nissen and Larini, etc, from the 1993-1996? And what about the 1990-1991 Audis? The E30 M3's and subsequent E36 M3's that completely failed?

We have the debut Calibras but thats only Rosberg's car.... what about Reuter, Ludwig, Ommen from subsequent seasons? Lets be honest, the 155 is alot more desirable in Martini colours and the Calibra is alot more desirable in the black Cliff livery.

Same with the coupe 2000-2003 DTM, four-dour is a joke as theres only the A4 and theres nothing else. They can also shortcut this by simply putting the liveries over the same duplicated cars because all the cars of each manufacturer were identical on the interiors and still are.

2) Road cars... is it really hard for Polyphony to use common sense and outsource some of the modelling? They need to stop leaving themselves in a position where they're easily ridiculed by rivals, trolls and IGN.

3) Tuner cars... Japan is the holy motherland of tuning and street racing pushed to the max, Polyphony should go further and include the legends of street racing, the cars belonging to Chiba Kun and Smokey Nagata that used to roar down (and still do) the highways at 400kph.

4) NEW tracks... forget the ones that are already in GT or already have been, its better to have something new.

5) Better exterior customisation of cars, nothing too excessive, just something to ensure that players can have a unique car that is unique to them.
 
I think it would be great to extend each level of the game...

What I mean is to offer MORE races and championships per level to make the whole game last longer. PLUS...it would mean more cars to be awarded as well as cash.

And thats the SECOND issue... They need to be more like GT4 as far as the cash prizes go.

To me, that would make a good start to a "SPEC-3." The game (as of right now) can be gone through too quickly IMO...
 
Here is my list of improvements that would make Spec 3 great imo.

More A-Spec events

Online leaderboards for all track/cars
Like in GT5P. Stock cars, tyre limitation etc.

Online race mode like the one found in GT5P. Pre made rooms with auto match making(when you just want some quick online races)
 
Here is my list of improvements that would make Spec 3 great imo.

More A-Spec events

Online leaderboards for all track/cars
Like in GT5P. Stock cars, tyre limitation etc.

Online race mode like the one found in GT5P. Pre made rooms with auto match making(when you just want some quick online races)

Sir, you wrote what I was going to say just before I did. Thanks for saving me the time. :D
 
Imari
Sir, you wrote what I was going to say just before I did. Thanks for saving me the time. :D

I was about to say what you said but you did it for me.

Thanks pal.
 
I personally would love to see damage in A-Spec racing (both Seasonal and normal).
I don't wish to see it as a forced on type of thing, but as an option to turn on like in online lounges. It would make things like the endurance races so much more fun as I don't like going balls-out with a X10/11 but rather the fun of the race. Especially now that you can save when pitting!

Edit: Maybe make it so when the wheels go off the track in A-Spec & Seasonal races, they react like they truly would. Or would that upset too many Time Trial cutters?
 
Last edited:
Improved damage model, more events in A-Spec career and more old tracks, like Seattle, El Capitan, Apricot Hill, Grindelwald and Infineon.
 
As Jakob already said, for all the online NASCAR racers it would be totally awesome to have a feature where you can adjust the time like on the Nürburgring and Circuit de la Sarthe. I mean, the floodlights around the track are installed already.

Please Gran Turismo, give us this feature!
 
As Jakob already said, for all the online NASCAR racers it would be totally awesome to have a feature where you can adjust the time like on the Nürburgring and Circuit de la Sarthe. I mean, the floodlights around the track are installed already.

Please Gran Turismo, give us this feature!

Imagine NASCAR on Red Rock Valley ... :drool:
 
I personally would love to see damage in A-Spec racing (both Seasonal and normal).
I don't wish to see it as a forced on type of thing, but as an option to turn on like in online lounges. It would make things like the endurance races so much more fun as I don't like going balls-out with a X10/11 but rather the fun of the race. Especially now that you can save when pitting!

Edit: Maybe make it so when the wheels go off the track in A-Spec & Seasonal races, they react like they truly would. Or would that upset too many Time Trial cutters?



Throw in the A.I. Characteristic slider and we'd REALLY be on to something.

(for a nice thread on such a topic..
https://www.gtplanet.net/forum/showthread.php?t=228573 )

:sly:
 
Ooooooooook,
why are there no wishes for Online-mode?? Dont you have I-Net Connections? Seriously, I dont know. Why are there only wishes for more A-Spec (You have already weekly Seasonals!!!) and better A.I.?
DRIVE ONLINE!!!!!! thats the best A.I. you can get and the best races you can get! Choose/find the RIGHT lobbys and have fun for the whole variations GT5 has to offer!

MY WISHLIST for Spec III:
- BETTER COLLISION-Model online/offline
- Diffrent degeneration between SOFT- and HARD-Tyres
- Better/more SEARCH-Functions to find the right Online-lobbys for myself
- Better/Improved Sounds for Premium Cars (Anything else would be unreachable for PD and would make no sense cause PD will bring back/need all of the premium cars for GT6)
- Day/Night Cycle for Spa Francochamps


Really guys, try playing online and find good hostet lobbys and you never want to return to offlineplay
 
Last edited:
I agree that the online mode is a big part of GT BUT and it's a big BUT, I think the online is already quite reasonable, I think it's quite obvious from looking at the GT reviews and various threads on the forums that the weakest part of GT5 is it's offline mode. I would prefer Kaz to work on the AI, one of the weakest parts of GT rather than add extra options to an already competent online mode.

So for me an Offline update would be a bigger "Spec 3" update rather than adding more to the online.
 
Why are there only wishes for more A-Spec (You have already weekly Seasonals!!!) and better A.I.? DRIVE ONLINE!!!!!!
- Weekly Seasonals aren't weekly, and there are only one or two.
- Too many idiots online.
- Online physics (used to be) an issue, haven't tried it after 2.0 though.
- You get a full field of cars every race.
- It's easier to judge what car and level of tune to bring to a race to be competitive.
- It's still fun to us, and brings rewards.
- It's a Gran Turismo tradition to have lots of races.

So anyway, here's mine with the more pro looking List feature. Some group of these should be in a proper Spec III.

More A-Spec races
  • More races in the events third tier and above.
  • Tighter but appropriate race restrictions in more advanced races.
  • Races use more of the available tracks, and some tracks will be placeholders for future DLC tracks. Tracks will be more appropriate for the events, such as American courses or those which resemble American environs for American cars or NASCAR, terrain which resembles European locations for European cars, DTM, etc.
  • More events with specific themes, such as NASCAR, ALMS, DTM, Super GT, Rally, etc.
  • Bots use the improved A.I. from Arcade Mode, and harder difficulty levels yield greater rewards.
  • Manufacturer events in the Dealership, also accessible in your garage.

Cars
  • More tuning options as are available in real life.
  • More body kit options, and applicable to most cars, including Standards.
  • More Race Mod cars, and a new Tuner Mod.
  • Even better physics, especially with tire dynamics and suspension reaction. And Rally!
  • Driving aids more accurately work with the dynamics of the car. I kind of like how ABS includes all the aids turned on to an extent, but I would stop that at ABS 5 or 4, and trim them back at each lower step so that ABS 1 just has the very minimum anti-lock, and nothing else.
  • Much better damage modeling, at least to the level of Ferrari Challenge.
  • Improved sounds. Level settings for engine/exhaust, turbo/supercharger, car body, transmission, tires, collisions, environment/wind.
  • Improved Standards, and certain great cars improved to Premiums.

Tracks
  • All tracks from previous Gran Turismos brought up to Standard track levels, as well as new Premium tracks.
  • Tracks incorporate into A-Spec and B-Spec mode events.
  • Eventually, all tracks to feature time of day transitions to night, as well as weather, if possible. Weather includes temperature and wind settings, including snow.
  • Improved Course Creator, perhaps even to the level of ModNation Racers.

Paint Shop and Livery Editor
  • Paint Shop features a basic list of standard colors and manufacturer paints. Metallic and exotic finishes cost more.
  • Livery Editor is something along the lines of what Turn 10 or Eutechnyx is offering, with vinyls, decals and text fonts. Car number and driver names on appropriate window locations. Racing badges and number plaques appropriate for a variety of racing leagues, or made from scratch. Complex enough so that any race car can be recreated, but simple enough so that the porn whiners will have no argument.
  • Race cars can be painted over.
  • If nothing else, a number of templates with paintable areas for a nice variety of liveries. Placeable decals and other graphics, including racing plaques, driver names and car numbers.

Event Generator
  • Type of event from circuit, point to point, race/drift/drag/autocross, etc.
  • Race Event type includes number of events, track list, practice and qualifying, laps for circuits, car, PP and tuning restrictions, driver aid restrictions, penalties, reward level, time of day and transition as well as weather if possible, etc. Drag racing includes heats per entrant.
  • Ability to use tracks from Course Creator.

Online Mode
  • Made to have similar features to other online games such as shooters, with server list, event type, filters, friends list, etc.
  • Event Generator tools as above for creating online events.
  • Shop for sales, and sharing tools.

Other matters
  • All driver views are adjustable and savable in the Options Menu. Includes position, angle, field of view, fixed/sway amount, motion amount for car and scenery separately as well as judder smoothing (for interior view). Views can be blocked or re-added, such as if you never use bumper or roof cam and don't want to cycle through them.
  • Replays reworked to be more like GT2 and 3. Much fewer low angles and extreme closeups, more high angles and panoramic shots, and placed so that the driver is seen approaching dramatic areas such as turns and chicanes. No "drama cuts" as in GT4.
  • Open up all Photo Mode locations, or pay to open them up with game credits. Ability to use any car including Standards. Offer additional Photo Mode locations as DLC.
  • Offer all special Limited Edition cars as DLC at some point.
  • Liveries/skins DLC.
  • Spec III should have a new intro movie, focused on racing with only a few wrecks. This one is actually hard to watch because it looks so "Need For Speed." I like using 5oul On D!splay as the theme, but this time, I really want the option to use the Moon Over The Castle song from the Japanese version.
 
Last edited:
Official DTM license, with all the new cars too.

In addition, we need NASCAR and SuperGT to have full events with the real life rules. For example, I want to see weight handicaps in SuperGT (Don't know if they still do that).

We need more circuits, both original and real too. Special Stage route 11 please PD 👍

Along with minor updates to everything like the physics etc.
 
Official licenses are something I neglected to think of, as I'm getting over my second freaking cold in a row. BLEGH! :p

I'd love to see NASCAR properly expanded with more cars, tracks and rules- well, for the sake of NASCAR fans anyway, and it is way more fun to race. Likewise, DTM, BTCC, WTCC, Rally, and whatever can't be licensed, as with the Formula GTs, fake it. Include as many types of racing as possible, with tracks and courses for Rally, as well as rules appropriate to the league.
 
I would prefer PD to switch focus to GT6 instead of releasing a spec 3 update.
But if i had to answer i would definally go along with some previous posts with proper use of licences DTM WRC etc, also some spa seasonals and a better a spec mode with more races and better ai, would keep me happy for a long long time.
 
TenaciousD- that pro-looking list is NOICE! Very comprehensive and relevant.


(also about those colds- Invest in some garlic supplements and ginseng (i like the liquid viles) I havent had a cold in over 2 years since I've started combining these elements. You don't have to take either one every day, but when winter starts to hit I increase the garlic regimen to almost-daily)
 
For me, Spec 3 must include:
1) additional tracks - these & Pikes Peak,
2) expanded A-Spec using additional tracks & adding Championship events
3) remaining Stealth cars (I can dream right! :sly:)

That and:

Another 100+ cars / 20+ of which are premium at least. RUF premiums? Older Ferrari premiums (360 etc). VW Jetta premium. A few other specific ones. Testarossa? More european and american cars from the 50's - 80's. More group C etc cars. More F1 cars?

Upgraded physics again (tire width?)

More wheels and more options for standard models. More aerokit options.

Streamlined oil change/engine restore/chassis restore etc for multiple cars at once.

Faster loading garage.

Trade limits relaxed somewhat.

Lobby aspect to online racing plus other modes: drift, drag, etc

More photo locations.

Perhaps just a bleh free roam in a blank world of some sort? Like that city map in one of the intro videos?

Improved sounds.
 
Really just making the online and offline physics the same and mileage counting in free run lobbies online.. That would be a huge improvement.
 
Further improvement in the driving feel/FFB/physics. In GT5P with each Spec upgrade, the driving physics was further improved so I'm betting that the same might be true with GT5. If not the entire physics, it could cover a new tire physics- by introducing more tire options (like Racing Super Hard or Super Soft).
 
Back