Sorry if this was made before... >.>
But yeah, title; what's your opinion on Racing Softs?
I think they're quite unrealistic, but if people want to use them (in a somewhat realistic situation) go ahead, fine by me. However, I get annoyed when I see a road car with these slicks on - a Fiat Panda Super i.e. with Racing Softs - as if it's a touring car.
There's my opinion, what's yours?
CorvetteConquerAfter much debate and careful analysis, I must conclude that racing softs are soft. And they're used for racing.
It's so hard to explain the feeling of tires to someone who's never been on track.
I do see that GT5 people are hitting 1:52s on Suzuka with a GT500 class car with Racing Softs. The only official real world times I can find are on the SuperGT website... I found a 1:54 in qual. So... that's 2 seconds on magic Racing Softs. At Fuji, last year they ran a 1:34. What are the top notch GT5 drivers doing? I don't know. Perhaps GT5 has goofed up the GT500 cars, or the tracks.
The reason I brought up the 07 GT-R challenge was to use it as a baseline. 'They' say it was on Dunlop SP Sport tires... a decent summer tire. PD thinks that a treadwear 240 summer tire is equal to an in game Sport Hard. I'll agree with that. Now add Racing Softs... it completely changes the characteristics of the car. Racing tires do add grip for sure, but the ammount of grip added by Racing Softs is unrealistic. Once again, if you've ever been on track and compared, felt or tested tires and felt a car with all season, summer and racing slick tires you'd see the light... Racing Softs add too much grip.
GT5 racing softs are made of unobtainium.
mu22stangGT5 racing softs are made of unobtainium.
1:54.062 Official SuperGT page.
How does it make them unrealistic... because the amount of extra grip they provide is unrealistic. Once again... if you've been on a track with Winter, All Season, Summer and Racing tires you would understand. A racing r-compound/slick tire will grip more than a non competition tire. But, in GT5, the level of extra grip Racing Soft tires add is unrealistic.
You can use them, go right ahead, it's cool.
Could not had been wisely said.The fastest Super GT lap around Suzuka is 1:49.842 set by the Arta NSX in 2007, not 1:52. This particular lap was up for discussion a while ago and as far as I recall not even the resident aliens could get there.
You have to keep in mind that Super GT changes its regulations a lot each season and they race with a ballast system, while most ingame cars seem to be roughly the same performance regardless of year. Point being you can't just chose one lap time and use as a measuring stick because there's no way to know if any of the available cars actually matches the spec's used to set that time.
The fastest Super GT lap around Suzuka is 1:49.842 set by the Arta NSX in 2007, not 1:52. This particular lap was up for discussion a while ago and as far as I recall not even the resident aliens could get there.
You have to keep in mind that Super GT changes its regulations a lot each season and they race with a ballast system, while most ingame cars seem to be roughly the same performance regardless of year. Point being you can't just chose one lap time and use as a measuring stick because there's no way to know if any of the available cars actually matches the spec's used to set that time.
And you guys are not even considering the fact that the tracks proportions and height variations, and floor variations etc, may not be 100% accurate with real-life... For example, Fuji has some sections which people say it's totally different from real-life.I don't think you could be more wrong.
So even if the GT500 cars ran similar times on just one or two tracks, they are not a considerable representation of the rest of the game, they are actually about 2% of the car list, and you've only shown 1-2 tracks where your example MAY work.
It has been shown, proven and throughly discussed that pretty much any stock car on their stock tires are proportionately quicker around a circuit than their real life counterparts, which to me, completely moots any of the points you've been trying to make.
I fail to see how if most cars are too quick on stock tires (which can be racing hards), let only sticking high powered cars on RS tires, makes your 2% representative accurate.
I don't think you could be more wrong.
So even if the GT500 cars ran similar times on just one or two tracks, they are not a considerable representation of the rest of the game, they are actually about 2% of the car list, and you've only shown 1-2 tracks where your example MAY work.
It has been shown, proven and throughly discussed that pretty much any stock car on their stock tires are proportionately quicker around a circuit than their real life counterparts, which to me, completely moots any of the points you've been trying to make.
I fail to see how if most cars are too quick on stock tires (which can be racing hards), let only after sticking some high powered race cars on RS tires, makes your 2% representative accurate.
+1 👍The Highest tire grade I put on my production cars are CS unless it is a special production car such as the Viper ACR that would get SH. RS in my opinion should be only for race cars, qualifying or special league rules. Equipping RS on production cars in my opinion is OVERKILL.
Johnny, take any of the top 250 drivers in the latest time trial, give them any GT500 car, on Racing Hard tires and I guarantee they run almost identical times to the real GT500 lap record.
+1 👍
I like the challenge yet realistic grip the CS tires give, but i rarely use it as i prefer to drive cars with more than 480pp, so usually i choose SH and RH when i'm up to do some laptimes.
Johnny, take any of the top 250 drivers in the latest time trial, give them any GT500 car, on Racing Hard tires and I guarantee they run almost identical times to the real GT500 lap record.