Gran Turismo 7 Daily Races: Beat It

The latest set of Gran Turismo 7 Daily Races is now available, giving players a new trio of events running across the next week.

Unusually, it’s three races at three of the game’s fictional circuits, with Autodrome Lago Maggiore, Kyoto Driving Park, and Sardegna Road all hosting races this week.

As with last week, Race A remains a “No DR/SR” event, so you will neither gain nor lose Driver or Sportsmanship Rating points no matter what happens. This essentially means it’s a public lobby race, just one that occurs on a set schedule.

It’s a one-make race for Honda’s tiny Beat. This Kei car is one of the few in the category not to adopt the box-on-wheels formula that the class restrictions favored. Instead it’s a mid-engined, two-seat sports car — with standard zebra-print seats…

As balance of performance (BOP) returns for the race this week, set to “low-speed” configuration, you don’t have the option of tuning or tweaking your Beat — other than visually — and wide-body mods are not permitted either. Just strap on the Comfort Soft tires and go for the five-lap blast of the small, Center layout of Autodrome Lago Maggiore — and watch out for the false-start check on the grid.

Race B is standard Gran Turismo 7 fare, with an eight-lap race for the GT3/GTE-like Gr.3 category cars at Sardegna Road Track. However it’s set at the smallest “C” course layout and, just for good measure, in the Reverse direction.

This sets the sharp hairpin corner as the first turn, which is likely to result in some chaos and probably feature as the number one revenge-punt location on the circuit. Nonetheless, grab any Gr.3 car you like for the eight-lap race and, in the words of Kirk Lazarus (as Lincoln Osiris)… survive.

Kyoto hosts the final race, with the Gr.2 cars visiting the Reverse direction version of the Yamagiwa circuit — which makes the awkward chicane at the track’s lowest point just a bit more awkward.

There’s some interesting regulations for the 12-lap race, with all three tire grades available but none mandatory, and no mandatory pit stop either.

That means you’ll have to decide which strategy is best for the 3x tire wear — each lap generates three laps’ worth of wear — as it’s set for the race. Softs won’t last the distance on the powerful Gr.2 cars, while Hards are likely too slow, so a Medium no-stop or a Soft one-stop are probably the most viable.

In order to access the Daily Races, you’ll need to unlock Sport Mode, by completing Menu Book 9 (“Championship: Tokyo Highway Parade”) in the GT Cafe single player hub.

With GT7’s Daily Races updating every Monday thus far, the next new set should arrive on Monday October 3.

Race A

  • Track: Autodrome Lago Maggiore – Center, 5 laps
  • Car: Honda Beat ’91 – Garage/Rental Car
  • Power/Weight/PP Limit: BOP (L)
  • Tires: Comfort Soft
  • Settings: Fixed
  • Start Type: Grid Start with False Start Check
  • Fuel use: 1x
  • Tire use: 1x

Race B

  • Track: Sardegna Road Track – C Reverse, 8 laps
  • Car: Gr.3 – Garage/Rental Car
  • Power/Weight/PP Limit: BOP (L)
  • Tires: Racing Hard, Racing Inter/Wet
  • Settings: Fixed
  • Start Type: Rolling Start
  • Fuel use: 1x
  • Tire use: 1x

Race C

  • Track: Kyoto Driving Park – Yamagiwa Reverse, 12 laps
  • Car: Gr.2 – Garage/Rental Car
  • Power/Weight/PP Limit: BOP (M)
  • Tires: Racing Hard, Racing Medium, Racing Soft, Racing Inter/Wet
  • Settings: Fixed
  • Start Type: Rolling Start
  • Fuel use: 1x
  • Tire use: 3x

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