Project Motor Racing Launches November 25, Career Mode & Mods Revealed

We now have an official release date for Project Motor Racing, as well as a first look at the plans for the game’s career mode and mods.

After announcing earlier in the year that the title would be coming to PC and ninth-gen consoles — that’s the PlayStation 5/Pro and Xbox Series S/X — in the autumn, publisher GIANTS Software has now revealed the precise date: November 25.

It’s interesting timing as it comes three days before Black Friday, the busiest shopping day of the year and a period in which lots of games consoles find new homes, and a month before Christmas Day when those consoles are taken out from under the tree and unwrapped.

However the title should be available to preorder from today in the PlayStation Store, Xbox Store, and Steam, along with boxed versions on all three platforms — yes, even PC — from other retailers.

In addition to the launch-date announcement, GIANTS and Straight4 have also revealed some more about two key aspects of PMR: the single-player career and mod support.

Project Motor Racing: Career Mode

Although we only get a glimpse of the finer details in terms of cars, tracks, and events, the career mode trailer reveals the bigger picture — and the goal seems to be making PMR as much like a career in racing as possible.

Described as “an authentic motorsports economy”, the career will see you pick a place in the motorsports ladder and keeping an eye as much on your bank balance as the race track.

There’s no cars, tracks, or events to unlock, with everything available from the start, and it’s simply a case of entering what races you can afford to do. That’s based on your initial “financial backstory”, named Journeyman Driver, Professional Level, and Global Operation in the build in the video, but also influenced by whether you want your base of operations to be in Asia, Europe, or North America.

Where you choose to base yourself affects the prices of cars and entry fees to events, as well as the travel costs involved. Sponsorship helps out there, with eight different sponsorship models that range from a “Rolling Billboard” that offers a flat fee for each event, while others may fund costs like travel and repairs, and some set goals for your payments.

And yes, repairs will be one of your expenses, so you’ll need to watch out for overly optimistic moves — and we hope the AI is up to scratch too! It’s not clear right now what happens when you run out of money, but we can’t imagine it’s anything good.

Project Motor Racing: Mod Support

The game is set to launch with more than 70 cars in a range of ten different racing categories and 27 scanned track locations from around the world. We’ve already had confirmation of five tracks, and the trailer above adds Circuit Zolder and “Northampton” — which looks to be Silverstone with a more generic, and hopefully placeholder branding.

That might not be enough for some, even with potential for more cars post-launch, so Project Motor Racing will support user-generated game mods across all three platforms.

Modding can be something of a Wild West affair, and with highly variable quality, but PMR hooks into GIANTS’ expertise with the Farming Simulator series — where the ModHub has seen 4.5 billion cumulative downloads over the past decade.

Prospective mods are therefore created with the official GIANTS Editor and submitted for testing by the developers themselves before they’re listed in (what we assume to be) the PMR ModHub for free public download. Those with experience of creating mods for the farming titles will also be aware that GIANTS also pays modders a small amount per download — which can be gifted to charity if you wish — so it’s likely that Project Motor Racing will follow suit.

As for what can be modded, it looks like everything is on the table, from cars to tracks and even down to fundamentals of how the game operates. Boris Stefan, CSO and head of publishing at GIANTS Software states in the press release that “racing modders will be able to tweak, tune, and transform their experience however they like.”

If you fancy an early hands-on with Project Motor Racing and happen to be in the UK, there’ll be a playable version for visitors to the Goodwood Festival of Speed from July 10 to July 11.

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