Looking at the trailer.....
MURICA F YEAH!
Niiiice. Keep on your patriotism and jingoism like a punch in the face. Miss the Black Ops era where it based on real war, actually have a sympathy onto the character and the plot, great and believable rather than just fabricated combat, and proven to be the most successful CoD to date.
Also, why is this game isnt as talked much as the other games? Its even less than the previous CoD.
Oh man, I was an avid COD player from W@W to MW and Black Ops but have been vacant from the series since Ghosts was a dud. I finally just had a positive game LOL. Its all good though since I take my BF playing serious compared to COD, once I find that class that suits my playstyle, which is fast and non-stop, I think I will do ok.Coming form the slow games of BF to the quick movement and 5 min matches of pure chaos has a steep learning curve..I havent even thought about going with the Classic modes to get used to the maps...good idea
Thats the hardest part with cod and other fast paced Fps games for me is the insane speed in which you need to play....I eventually get comfortable but god forbid I play another game and I lose the touch.Due to Dell giving me some free credit, I ordered this game, otherwise I likely would not have. Been away from COD since the first Black Ops and did not play that much, mostly played MW1 and WaW
Starting to slow down on Destiny so hopefully this game is entertaining - am I ready for the fast twitch?
@Scaff Why don't I get people that bad in my games? They were sitting ducks!
I think that is my issue with the MP, it is difficult for me to boost and still keep my bearings, I usually lose the air to ground battles. I often forget about boosting, dodging and sliding.Just a lucky match.
What is good fun it that people seem to forget you can boost jump at times, which is how I got the last guy. Spotted him on my mini-map and did a quick boost and spin and nailed him, the vertical element it adds to the game is just so well done.
Dont say that, you're making me consider changing my stance on this series, and actually making me want to give it a trySame - its one of the best COD titles in a very long time, with a more than reasonable single player and changes to the on-line that have made a seriously fun title.
Certainly deserves more love.
Just a lucky match.
What is good fun it that people seem to forget you can boost jump at times, which is how I got the last guy. Spotted him on my mini-map and did a quick boost and spin and nailed him, the vertical element it adds to the game is just so well done.
I'm a little surprised at how little this game is being discussed here and on other message boards I frequent. I picked up a digital copy and will be putting in a long session this weekend. Hopefully I have the same amount of fun I had in MW3 and not the lack of fun I had with Ghosts.
Well when you produce a game EVERY single year, year after year, with very few changes.....that tends to happen. People move on. Game releases with bugs, then gets dlc, then the next COD will be announced in April like it usually is. I have not purchased a COD since WAW and have never been persuaded to even consider another COD game. Might eventually rent it but it will depend on friend feedback. And in all honesty, I don't have hardly any friends playing the COD series anymore. Its been the same rinse and repeat process for many years.Same - its one of the best COD titles in a very long time, with a more than reasonable single player and changes to the on-line that have made a seriously fun title.
Certainly deserves more love.
Two things I believe every game should offer. Coop campaign and other modes and player customization. They offer a decent player customization but fail on the coop, just a horde mode.Well when you produce a game EVERY single year, year after year, with very few changes.....that tends to happen. People move on. Game releases with bugs, then gets dlc, then the next COD will be announced in April like it usually is. I have not purchased a COD since WAW and have never been persuaded to even consider another COD game. Might eventually rent it but it will depend on friend feedback. And in all honesty, I don't have hardly any friends playing the COD series anymore. Its been the same rinse and repeat process for many years.
This looks a LOT like Titanfall in a good way. When they bring back a 4 player co-op campaign like WAW then I might at least consider a rental. WAW was by far my favorite.
Yes I agree about the co-op campaign. As for the campers, that's one reason I do not enjoy COD among many other reasons. Also wish the COD series had some sort of TRUE matchmaking like COD 3 had. Or similar to Halo matchmaking.Two things I believe every game should offer. Coop campaign and other modes and player customization. They offer a decent player customization but fail on the coop, just a horde mode.
And this is just me but the campaigns I do enjoy, no matter how far fetched they are. I realize the MP is where these games offer their highlights but a thrilling, often predictable story is fine by me.
I'm still iffy on their connection situation, it seems it still uses p2p but devs stated dedicated would be used. So not sure if this is a coming soon scenario or if PC was the intended audience.
This is not restricted to a single game, but rather any shooter possible. You are always going to have campers. With small map its not to big a deal, but with games like Halo and BF, they can be so far away with a sniper and just sit there for the whole match. Usually going after them is just a waste of time becuase of how far you would have to travel just to kill that one guy.Yes I agree about the co-op campaign. As for the campers, that's one reason I do not enjoy COD among many other reasons. Also wish the COD series had some sort of TRUE matchmaking like COD 3 had. Or similar to Halo matchmaking.
He's been playing it on the X1, and in fact, all games I've played so far felt P2P rather then having a dedicated, set, selectable server.As for the dedicated servers. Are you talking about PS3/PS4 or 360/X1?? All games on the X1 are supposed to be on dedicated servers. If COD is still P2P then that is absurd! No excuse for that all on the current gen systems. I would actually be very upset if I found out it was p2p on the X1. That would be a huge red flag for me not to buy the game for sure. You should simply not ever see "migrating host" or "Switching host" on the X1. Ever.
That is simply not true. A trueskill system if built properly like COD3, Halo 2, and Halo 3 does indeed work VERY well. If someone starts as a 1 and dominates game after game, their rank quickly jumps up to say rank 50 and they balance out around 50 and play with other level 50 players. Yes obviously they will dominate the lower ranks until their rank climbs where it should be.There is no way for true matchmaking. There could be a guy at level 1, that just restarted his account and have full knowledge of everything in the game, and he will be able to dominate. Then there could be someone who just bought the game that already knows the ins and outs of the series, and he will be able to jump in fairly quick compared to someone that is just getting it. A numbered level in any game means nothing.
If you don't see "migrating host", or "wating for host" or "switching host". Then its dedicated. BF3, BF4, Forza Horizon 2 and Destiny are dedicated for sure. Dedicated means it is running of of that developers server or the Microsoft server.He's been playing it on the X1, and in fact, all games I've played so far felt P2P rather then having a dedicated, set, selectable server.
Yup then that is not dedicated. Which is really messed up. COD AW should be dedicated servers. You should NOT see host migration.Yeah I'm on x1 , I get migrating host so that's why I was questioning and reading interviews from one of the devs vaguely answering the dedi server question.
They do have a Combat Readiness mode that from what I can tell randomly puts people with the same skill level together, never seeing who they are and premade classes, uneditable, and no xp. So it kind of does the matchmaking thing but no benefit but to practice, which I suppose makes sense to someone who doesn't want to affect stats.
All that doesnt matter anymore, or for a while now, considering boosters and what not. Stats can be padded like no other, and there can be people that are absolutely amazing at the game that fool around more then not, messing up there stats, but still be one of the best players in the game. Therefor, there is no "true" matchmaking system, as that system can be exploited.That is simply not true. A trueskill system if built properly like COD3, Halo 2, and Halo 3 does indeed work VERY well. If someone starts as a 1 and dominates their rank quickly jumps up to say rank 50 and they balance out around 50 and play with other level 50 players. Yes obviously they will dominate the lower ranks until their rank climbs where it should be.
If a person is average they start around 1 and work their way to around 25 then stay around that level depending on wins loss. Sometimes going to level 27, sometimes dropping to 23. That's why it worked dang near perfectly with Halo 2 and Halo 3. Also worked very well with COD3.
So yes the system does indeed work IF the developer wants to put the extra effort into the system like in COD3, Halo 2, and Halo 3. But in order for the true skill system to work, the number must go up AND down. Those that played enough COD3, Halo 2, and Halo 3 know how well this system works.
It wouldnt, that's another instance I didnt think of.Im not familiar with Matchmaking so bear with me. So in theory it should take a players performance in a game or row of games and if they are doing well, advance them to lobbies with other players performing with their abilities and if they start to do worse, then find them 'not-as-good' lobbies? How would this work when I group with a buddy who is really good and I am not?
Yes very similar to that.Im not familiar with Matchmaking so bear with me. So in theory it should take a players performance in a game or row of games and if they are doing well, advance them to lobbies with other players performing with their abilities and if they start to do worse, then find them 'not-as-good' lobbies? How would this work when I group with a buddy who is really good and I am not?
That's again....not true. The system creates an algorithm and sums up the difference of the players together. Then places them with another team using very similar numbers. As you said the other day, you have not played halo much. If you did, you would see how well the system works. Especially on Halo 2 and Halo 3.It wouldnt, that's another instance I didnt think of.
I'm a level 44 I think now and haven't seen migrating host once on ps4. The lag is pretty bad though more often than it should be.Yup then that is not dedicated. Which is really messed up. COD AW should be dedicated servers. You should NOT see host migration.