Gran Turismo 5

Category · Page 33 of 45

Yamauchi Talks Hybrid Cars in Video Interview

Thanks to gamer28 for digging up this short-but-sweet interview by AOL Autos with Kazunori Yamauchi, as he discusses the role that hybrid cars will play in Gran Turismo 5. Most notably, he also mentions you’ll be able to “tune” hybrids – with the recommendation of turbo-charging the new Honda CR-Z which will be featured in the game.

“Two Collector’s Editions” Planned for Gran Turismo 5?

The Gran Turismo 5 Collector’s Edition was announced at E3, but now it seems that may not be the only special version of the game Sony has plans for. Speaking in an interview with IVG, head of Sony Computer Entertainment India Atindriya Bose clearly discloses that there are “two collector’s editions” in the works:

In-Depth GT5 Gameplay Analysis by InsideSimRacing.tv

InsideSimRacing.tv has just published their extensive Gran Turismo 5 E3 2010 Special Report, filling more than half an hour of footage with their detailed impressions and thoughts on the demo featured at the big show. It’s a refreshingly detailed look at the latest build of the game by “hard-core” sim racers, as they discuss everything from physics, to head-tracking, to 3D gameplay – it’s the best impression of the demo you can get short of getting your hands on it. Thanks for the GTPlanet shout-out, guys!

Gran Turismo 5 18MP Photomode Screenshots from E3 2010

If you’ve been closely following the news over the past few weeks, you’ve probably seen some of these images before – but not at this resolution. The detail that lies in these 5760 x 3240 shots from GT5’s “Photo Travel” mode is remarkable, and they make for great desktop wallpaper! To see some of these locations in motion, don’t miss the short video clip below.

More Confusion Over Standard Car Interiors

Before my Inbox completely melts down, I will reluctantly share this news. A blog called “iGameReport” claims to have emailed Polyphony Digital SCEA in an attempt to clarify the notion that Gran Turismo 5’s “standard cars” will not have interior view. Here’s a portion of what they say Polyphony’s SCEA’s response contained:

Major Gran Turismo 5 Feature Still “Undisclosed”

After all we’ve learned over the past week, is the best still yet to come? That’s what Sony’s associate Gran Turismo 5 producer Chris Hinojosa-Miranda hinted at during this video interview with “Gamestradamus“. When asked about his “favorite feature” in the last question of the interview, Chris responds “Eh..that is undisclosed.” Chris also mentions that they’ve listened closely to the “forums and blogs” (read: us) when choosing how to implement the game’s online features and functionality.

More GT5 Details: High/Low Beams, Dynamic Crowds, No BBQ Smell

EuroGamer was first to share new details that emerged from the private GT5 presentation Yamauchi hosted at E3 on Wednesday, and now we’ve got even more information from MotorTrend, Kotaku, IGN, and GameSpot. Now, in addition to the new details I’ve already covered, here’s what we know:

GT5’s Photomode, Online Features, NASCAR, & More Details Revealed

EuroGamer has shared their detailed hands-on impressions with the latest E3 2010 GT5 demo, and it’s full of quite a few interesting and revealing tidbits of information. While I have covered the main points below, the full article contains more detail and is very well written, so head on over there for more.