Anyone planning to drop GT5?

  • Thread starter Thread starter adramire
  • 1,661 comments
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Anyone planning on dropping GT5?

  • Yes

    Votes: 105 12.2%
  • No

    Votes: 672 78.1%
  • Maybe

    Votes: 83 9.7%

  • Total voters
    860
however loudly the ex-Sony/PD employees, or sales reps, or anti-marketing people around here (f they are) may holler.
That's pretty much the problem always seen here. Some people believe no matter what, anyone raising an eyebrow at GT must be a wronged employee, or whatever other conspiracies you folk come up with.

And GT5 hasn't left my PS3 since the last time I watched a movie in it, back in April. ;)
 
OMG CSLACR

Stop Acting like some forum patrol. I already told you why I made my statement in referencing a previous Metaphor made by Analog discussing the Idea of influence, and I was expanding on that.

This was never discussing POP music, but giving a further Idea on his analogy. How many times do I have to repeat that!
"O go read the AUP blahblahblah" Grow up man.

And I like how mis quoted my "mostly always greater! I can see what type person you are.

And your simple examples are too mere, to be considered with the initial analogy.

Here's another for LMSGT2 Since he brought up Jimi Hendrix. Who was heavily influenced by Hendrix and great?.... Stevie Ray Vaughn, but who was the greater Impact ..JIMI the ORIGINATOR/ORIGINAL!

Like I said 5 times, it's not primarily discussing the music, but the initial idea given by analogs metaphor on influence.

easy.
 
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People who think Kaz is a problem, stop being silly.

Not necessarily a "problem" but he's becoming a lot like George Lucas, rehashing the same thing over and over, changing things nobody really wants changed, upping the graphics and dumbing down the content... well, maybe shouldn't bring in a new analogy. The music-digression was painful enough.

And analog made a fantastic point that got pushed down too quick: If these games were multi-platform and there were some actual competition that didn't involve purchasing a whole new gaming console with a new controller lay-out to learn as well, we might see some really really great racing games coming out. When things get exclusive though we get stuck with the one offering available.
Reminds me of the NFL/EA mess, and how terrible the Madden games have become over the ten years they won an exclusive deal. They have no reason at all to actually make a good game -- if you are a fan, and you want a modern roster, you have zero choice but to buy the EA game. If you are a fan of racing sims, and you want the only modern game on your PS3 system, you have zero choice aside from the PD game.

Sucks, really.
 
CSLACR
I don't agree with a word he said, but series total would be around 60-65 million right now. ;)

Thanks, I love that movie.


Hmm, I thought he meant gt5, not gt as a series. My mistake.

It's a great movie lol, I've made all my room automated quotes lines from the movie.
 
Not necessarily a "problem" but he's becoming a lot like George Lucas, rehashing the same thing over and over, changing things nobody really wants changed, upping the graphics and dumbing down the content... well, maybe shouldn't bring in a new analogy. The music-digression was painful enough.

And analog made a fantastic point that got pushed down too quick: If these games were multi-platform and there were some actual competition that didn't involve purchasing a whole new gaming console with a new controller lay-out to learn as well, we might see some really really great racing games coming out. When things get exclusive though we get stuck with the one offering available.
Reminds me of the NFL/EA mess, and how terrible the Madden games have become over the ten years they won an exclusive deal. They have no reason at all to actually make a good game -- if you are a fan, and you want a modern roster, you have zero choice but to buy the EA game. If you are a fan of racing sims, and you want the only modern game on your PS3 system, you have zero choice aside from the PD game.

Sucks, really.

solution. go buy another console and buy the imitation. or buy a PC one at that. Seriously questioning kaz is something i really laugh at. When was the last time you were at the head of a studio that sold 60 million copies? huh?

Have some respect.
 
More sales just says that the game is running on past glory and the only reason it sells is for the name alone. Doesn't mean that the game has all it's issues sorted out.

It sells because it has a history. A history of giving enriching gaming experiences for over a decade. Have you heard the concept of expectation and loyalty? why do you think call of duty sells? because suprise suprise for it's faults it's actually bloody good. When you are entertained by a series, you will buy the next iteration. Same as GT.

One is well known, and one came out and swiftly took the spotlight because PD fell asleep at the top. Forza gaining recognition from Top Gear is not good for GT because Forza will be better known. GT took top gear and squandered it like a hobo squandering his change for booze. 3 events, no standing start and invisible walls? Seriously? Or even when they squander licenses, they get these big car companies that everyone wanted and only have like 1 or 2 cars while they make 30 skylines for another company. Forza has covered just about every complaint we had with GT. The only thing missing is a wheel that rivals the DFGT.

:lol: PD fell asleep at the wheel? did you simply ignore all the content PD has put in the game? are you being seriously thick? or do you think PD are like turn 10 who put the same time of gameplay in all their games, outsource their inferior looking car models to vietnam and india?and call it a day?

PD may half assed the top gear track but unlike the company who 'swiftly took the spotlight' they don't need to pay andy wilman and jezza to gain a partnership. That speaks for the relative strengths of the two. for years EA had the porsche license and was hoping that kaz would enter some sort of license agreement so they could make money on the gazillion GT copies. Smartly kaz said no.


Forza thinks they will surpass GT because of top Gear? really? If that's what you or Turn 10 think, then frankly i am not suprised that after all these years they are still languishing behind the real driving simulator. They and you have not one clue on what makes GT tick.


It's called variety. No one is pointing a gun to your head and making you put decals on your car. It's something to have to make you car unique. GT is in a league of it's own, and that league is lagging behind. GT has the core driving done right, but that's about it. A few tracks with their own weather and time features, and the only customization being the stupid paint chip system and a few body pieces and only like 13 cars that can be race modded. While GT stays there, Forza is going all out.


Funny you mentioned variety but sidestepped variety where it matters. gameplay. no matter how many times you make your car look like some hideous rice job, you will always race in some boring ass tarmac on the road with sunny skies. Yep be my guest forza. Go all out. It makes no difference to the same boring ass gameplay they have been pumping for years. after all who cares about gameplay when you're playing a game? oops.




90% of GT5's cars are standard PS2 cars :sick:

take away all those standards and it would make no difference to the game. GT's premium cars are a whole different level to forza. Both in models and lighting. That's what a bit of japanese skill can do. May be Turn 10 ought to outsource their car models to japan instead of vietnam or india :lol:


No, we got a lousy paint chip system.. Such good tools for making your car "you".

No. It's called priorties. Colouring your car like disneyland is not at the top of kaz priorities.

No, we got the watered down version. It's actually pretty embarrassing. Wasting a license like that really hurt GT5's potential.

i was playing GT5 online lat night and they were literally hundreds of top gear servers. both drifitng and racing. Yep it sure has hurt the game. Including the track. That's why mercedes recently launched the world's biggest race featuring a race between coultard and Gt gamers. :lol: ooh this is too easy now




True, and not spending 5 years on making weld marks on premium models. Weld marks that no one will ever see unless one of the replay cameras go through the geometry of the car.

PD has dumped all their legacy code from playstation 2 and moved to a new hardware plateform and started from scratch. And they made the game shine where it matters. Gameplay. which can be said more for forza pumping the same old sterile gameplay they have been doing for years.

jeez talk about rehashes.


And that's where Forza is winning.

In your mind may be. :lol:
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comments in red
 
So what are PDs intentions? Do you know? Because nobody outside of their world seems to know what they're doing.

I don't see how GT is #1 on PS3 and in the racing genre. In your opinion it might be but overall i'd say it's flagging.




Sigh. So much fanboy drivel. Snaking their way into the driving genre? Yeah because nobody else but PD has created driving games before, how dare MS have a go at it as well.

PD know the genre and fanbase like the back of it's hand? Why is a large portion of the fanbase disappointed with GT5 then? I'd argue PD haven't a clue what the GT fanbase wants in 2011. Because they sure as hell didn't deliver it with GT5.
Who cares about your "disappointment" you are clearly far too hard to please. 👎
 
So what are PDs intentions? Do you know? Because nobody outside of their world seems to know what they're doing.

I don't see how GT is #1 on PS3 and in the racing genre. In your opinion it might be but overall i'd say it's flagging.
I have a feeling Turn 10 would love to be flagging as badly as GT5 is.

I know you're disappointed in it, but amazingly, the traffic here is as high as GT4 was at 10 months after release, so an awful lot of people around the world are enjoying the game as it is. So in your opinion it might be flagging but overall i'd say it's... just an opinion. ;)

GT5 isn't bad when it comes to the core gameplay which is the actual driving. But everything else is missing or is half a**ed.
I have to pick up on this point for a bit.

To many gamers, forza has been "half a**ed" through three games. The first one was kind of hit and miss. In many ways it was a solid racer, but in many others it was rough, with physics which were a mixed bag, graphic issues, car models with issues and bugs, a livery which could have been better thought out and had bugs - and no text fonts?! And you could save a max of 32 replays.

Forza 2 upped the ante, but looking back, I can see why it was called by some "Forza 1.5." A lot of the promises made just months from release went by the wayside. 12 car races went back to 8, content from the first game was cut back, the same car models were ported over flaws bugs and all including physics exploits and problems with vinyls on many surfaces, the livery editor while better had problems with vinyl layers shifting around with each use of the car, photo images which lacked the improved graphics of the replays, DLC you had to buy was often padded with reworked models from the game, and more. Worst of all was the crashing. Scroll through your garage too far and the game would crash. Look at too many car images in the Auction House and the game would crash - and this had the disastrous bug of a possible permaban from Live slapped on you! In fact, disconnect from the Auction House in any way than backing out to the menu screen could cause this. Physics exploits resulted in periodic leaderboard wipes.

Forza 3 was a marked improvement graphically and feature wise, but it had the same 8 car race limit, the same car model issues were ported over from the first two games with very few fixed, the same AWD drivetrain domination from the first two games, the same problems with physics exploits and leaderboard wipes, a strangely gimped online system, an atrocious photo sharing system with bad compression, and dreadful file bogging if you have more than 120 pics or livery elements on your 360.

The last two in particular killed the game for me after six or seven weeks because it was taking forever to use these features. To be honest, without the livery editor and ability to create your own race cars with it and snap pics of them, Forza is just another racer to me, and that was all I liked about it. Frankly, I preferred Gran Turismo 4 to Forza 3!

For the millions of fans who are happy to buy cars done by others and who just want to tear around a track with their friends online, Forza is just fine, hamstrung online system of F3 aside. Forza 4 appears to be what the fans have been asking for all along, with more cars in races on and offline, more tracks, a few more cars, better graphics, more features and generally more of everything. Of course, every Forxa has been touted as the best racer ever, so it remains to be seen how true it is this time.

But to call GT5 half a**ed... well, this is how many of us would describe the first three Forzas.

And I have to say that if you guys think that GT5 doesn't have anything worthwhile to offer as a racing game, well, that's an opinion that apparently isn't widely shared. The traffic here isn't complaint heavy if you read the boards at all.

@ brycepunk, I disagree completely. Tell me any racing game besides Gran Turismo and Forza which isn't the same content rehashed over and over. Take ANY PC sim.

But... woooo, Forza 4 will have Top Gear bowling and soccer!! :lol:

Sorry, but the same game as before, with more, is what most people want. What I want is GT4 with GT5's physics and graphics - flaws aside, Forza 4's livery editor and a full race mod for every car. I want more than that, but I'm saving this for a GT6 wishlist post.

You're ignoring all the things I brought up in a previous post which collided very hard with PD in the process of trying to make GT5. But that's pretty common around armchair developers around here.
 
@CSL
It's a fact that Rolling Stones didn't have the same or as great of an influence on Pop Music that the Beetles did, all it takes is understanding the history and evolution of music through that time period. The relation to Analogs comparison and the discussion is that the ORIGINAL is mostly always greater, I was merely adding on to his Metaphor.

Relax CSLACR.

Just to clarify, and I kind of regret using this music example at all, I didn't imply one band is greater than the other, or have more influence on the evolution of music in general (which is relative, subjective and its relevance depends on the genre it influences too).
I mainly used this example as there was a clear distinction in fanbase between those 2, you were either in one camp or the other (only read about this, as this all happened long before I was even born) despite the clear link between them I mentioned.
The Beatles became succesful first, the Stones initially covered one of their songs but surely evolved into something quite different, regardless of which band is better.
I didn't intend to say therefor the original is mostly always better.
 
^I know that's not what you intended, but it's what I wanted to point out. The Originators are always more remembered than the imitators. For the most part. But I was just having fun with your analogy :) I know there's many variables involved aswell.
 
solution. go buy another console and buy the imitation. or buy a PC one at that. Seriously questioning kaz is something i really laugh at. When was the last time you were at the head of a studio that sold 60 million copies? huh?

Have some respect.

Typical numpty post. People have my respect, right up to the point they do something to lose it. Blind faith in ANYTHING is gross stupidity of the highest order.

George Lucas lost it with Phantom Menace, the subsequent milking of the Star Wars brand and the less said of the last Indy film the better.

Metallica, lost it with the Black Album and the "ponce" period of the 90's, and have slightly regained it with St Anger and Death Magnetic (but not 100%)

Kaz has lost it with GT5, not just the fact that the game on release had issues...but because he is delivering useless faff and not fixing issues that are core to gameplay....like giving us a decent Ai to race against and a decent simulation of a race meeting.

and please for the love of GOD no-one say that it's a "driving simulator" not a "racing simulator" when the core gameplay is RACING to earn money.


I like and respect what I like and if something or someone does something I don't like then it doesn't matter how much I liked them or it in the past, that product will still be disliked. There's no switch in my brain that goes "oooh Kaz done another game, me like".
 
Typical numpty post. People have my respect, right up to the point they do something to lose it. Blind faith in ANYTHING is gross stupidity of the highest order.

George Lucas lost it with Phantom Menace, the subsequent milking of the Star Wars brand and the less said of the last Indy film the better.

Metallica, lost it with the Black Album and the "ponce" period of the 90's, and have slightly regained it with St Anger and Death Magnetic (but not 100%)

Kaz has lost it with GT5, not just the fact that the game on release had issues...but because he is delivering useless faff and not fixing issues that are core to gameplay....like giving us a decent Ai to race against and a decent simulation of a race meeting.

and please for the love of GOD no-one say that it's a "driving simulator" not a "racing simulator" when the core gameplay is RACING to earn money.


I like and respect what I like and if something or someone does something I don't like then it doesn't matter how much I liked them or it in the past, that product will still be disliked. There's no switch in my brain that goes "oooh Kaz done another game, me like".

Cant agree with the metallica bit, The black album was outstanding in every way.................. It was AFTER that is where they lost it.. I'm a master of puppets justice guy but Black was great. Just because it's not thrash doesn't make it bad... Close minded much? Even load was good, some underrated songs like bleeding me, outlaw torn. Metallica were more concerned with making good mucis then appeasing a few close minded thrash fans.
 
@ brycepunk, I disagree completely. Tell me any racing game besides Gran Turismo and Forza which isn't the same content rehashed over and over. Take ANY PC sim.

Fair enough. I guess I should have qualified my statement by saying "only console games" and "only GT/Forza-style games, so we can exclude F-1 racers, dedicated Nascar games, arcade games such as Burnout and Driver, etc." I can't speak for PC Sims -- never played one.
The discussion can get very surreal if we keep breaking it down to it's core elements: EVERY racing game is a rehash of the same concept, which is to have a representation of a vehicle and try to cross the finish line first. Every game is going to have elements rehashed to some degree by this very nature.
However, outside my crude George Lucas analogy, my gripe comes partly from changes were made in earlier renditions that made sense. The addition of B-spec for example, that could be switched back and forth mid-race and sped up. Removing this feature has had every one of us scratching our heads: Why remove something so user-friendly? Or the ability to fast forward and rewind replays. These things have been said so many times before it's almost dull... As are the discussions about x-amount of cars ported from GT4 and GTP, the x-amount of tracks ported from GTP, etc. This is what I meant by "rehashing" and maybe I am wrong, but I really expected more from such a talented group of people.



solution. go buy another console and buy the imitation. or buy a PC one at that. Seriously questioning kaz is something i really laugh at. When was the last time you were at the head of a studio that sold 60 million copies? huh?
Have some respect.

I guess you missed my point about not wanting to buy a whole other console, learning a whole new button configuration, buying another game, etc?
"Seriously questioning kaz is something i really laugh at."
My friend... come on. Seriously question EVERYTHING. Those with blind loyalty and a never-ask-questions mentality, whether it be in regards to Steve Jobs, Kaz, Ford Motor Co, the Yankees, the Labor Party, etc.. it's like what you have to say almost gets knocked down a peg because you're admitting you haven't asked questions, refuse to ask them, and look down upon those who do ask questions. Of course I respect the people at PD, and I am grateful for the game they have given us. I simply question the motives and intention, the apparent lack of common sense, when it comes to some of their decisions.
Asking questions and having a great deal of respect are not mutually exclusive.
 
"Seriously questioning kaz is something i really laugh at."
My friend... come on. Seriously question EVERYTHING. Those with blind loyalty and a never-ask-questions mentality, whether it be in regards to Steve Jobs, Kaz, Ford Motor Co, the Yankees, the Labor Party, etc.. it's like what you have to say almost gets knocked down a peg because you're admitting you haven't asked questions, refuse to ask them, and look down upon those who do ask questions. Of course I respect the people at PD, and I am grateful for the game they have given us. I simply question the motives and intention, the apparent lack of common sense, when it comes to some of their decisions.
Asking questions and having a great deal of respect are not mutually exclusive.

I'd say thats pretty disrespectful. Its like closing one eye and crying wolf. Honest.

http://www.viddler.com/explore/sceablog/videos/1459/
 
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I have a feeling Turn 10 would love to be flagging as badly as GT5 is.

I know you're disappointed in it, but amazingly, the traffic here is as high as GT4 was at 10 months after release, so an awful lot of people around the world are enjoying the game as it is. So in your opinion it might be flagging but overall i'd say it's... just an opinion. ;)


I have to pick up on this point for a bit.

To many gamers, forza has been "half a**ed" through three games. The first one was kind of hit and miss. In many ways it was a solid racer, but in many others it was rough, with physics which were a mixed bag, graphic issues, car models with issues and bugs, a livery which could have been better thought out and had bugs - and no text fonts?! And you could save a max of 32 replays.

Forza 2 upped the ante, but looking back, I can see why it was called by some "Forza 1.5." A lot of the promises made just months from release went by the wayside. 12 car races went back to 8, content from the first game was cut back, the same car models were ported over flaws bugs and all including physics exploits and problems with vinyls on many surfaces, the livery editor while better had problems with vinyl layers shifting around with each use of the car, photo images which lacked the improved graphics of the replays, DLC you had to buy was often padded with reworked models from the game, and more. Worst of all was the crashing. Scroll through your garage too far and the game would crash. Look at too many car images in the Auction House and the game would crash - and this had the disastrous bug of a possible permaban from Live slapped on you! In fact, disconnect from the Auction House in any way than backing out to the menu screen could cause this. Physics exploits resulted in periodic leaderboard wipes.

Forza 3 was a marked improvement graphically and feature wise, but it had the same 8 car race limit, the same car model issues were ported over from the first two games with very few fixed, the same AWD drivetrain domination from the first two games, the same problems with physics exploits and leaderboard wipes, a strangely gimped online system, an atrocious photo sharing system with bad compression, and dreadful file bogging if you have more than 120 pics or livery elements on your 360.

The last two in particular killed the game for me after six or seven weeks because it was taking forever to use these features. To be honest, without the livery editor and ability to create your own race cars with it and snap pics of them, Forza is just another racer to me, and that was all I liked about it. Frankly, I preferred Gran Turismo 4 to Forza 3!

For the millions of fans who are happy to buy cars done by others and who just want to tear around a track with their friends online, Forza is just fine, hamstrung online system of F3 aside. Forza 4 appears to be what the fans have been asking for all along, with more cars in races on and offline, more tracks, a few more cars, better graphics, more features and generally more of everything. Of course, every Forxa has been touted as the best racer ever, so it remains to be seen how true it is this time.

But to call GT5 half a**ed... well, this is how many of us would describe the first three Forzas.

And I have to say that if you guys think that GT5 doesn't have anything worthwhile to offer as a racing game, well, that's an opinion that apparently isn't widely shared. The traffic here isn't complaint heavy if you read the boards at all.

@ brycepunk, I disagree completely. Tell me any racing game besides Gran Turismo and Forza which isn't the same content rehashed over and over. Take ANY PC sim.

But... woooo, Forza 4 will have Top Gear bowling and soccer!! :lol:

Sorry, but the same game as before, with more, is what most people want. What I want is GT4 with GT5's physics and graphics - flaws aside, Forza 4's livery editor and a full race mod for every car. I want more than that, but I'm saving this for a GT6 wishlist post.

You're ignoring all the things I brought up in a previous post which collided very hard with PD in the process of trying to make GT5. But that's pretty common around armchair developers around here.

It's nice to read some facts and information for someone that knows and play both games. Nice post sir. It's been easy for everyone to point out GT5 flaws, but its hard to see someone showing FM flaws clearly.
 
It sells because it has a history. A history of giving enriching gaming experiences for over a decade. Have you heard the concept of expectation and loyalty? why do you think call of duty sells? because suprise suprise for it's faults it's actually bloody good. When you are entertained by a series, you will buy the next iteration. Same as GT.

...which is also why the Forza series has seen an up-tick in sales numbers each iteration. Though again, sales figures mean little here; not wanting to further the musical analogies, but Bieber and Gaga sell a ton of records, yet nobody would say they're the best musicians of the year.


:lol: PD fell asleep at the wheel? did you simply ignore all the content PD has put in the game? are you being seriously thick? or do you think PD are like turn 10 who put the same time of gameplay in all their games, outsource their inferior looking car models to vietnam and india?and call it a day?

Turn 10 hasn't recycled car models from their previous-generation title (FM1) wholesale, and had these last-gen models make up the bulk of their car lineup.

On the other hand, yes, they don't have rally, or karts, both of which were comically under-represented in GT. Forza has a Nascar stock car, so while it doesn't have the series official representation on the same level as GT... Nascar racing in GT is hardly like the real thing, either. The Ferrari F1's are also pretty much useless past hot-lapping, a Seasonal, or a one-make race with friends online.

GT's multiple disciplines are sort of like a tasting platter at a restaurant - small samples of a great many different things, but never the full experience. There's nothing inherently wrong with that - sometimes, I want to just dip a toe in. There's nothing inherently wrong with Forza's approach either; it's mostly track racing, with some street style tracks and some quasi-dirt experience. Their "variety", which you're so interested in, is in the community features, or the customization. Which style you like is completely up to you, but it's silly to not see how both games could benefit from adopting the others' approaches and broadening their horizons.

PD may half assed the top gear track but unlike the company who 'swiftly took the spotlight' they don't need to pay andy wilman and jezza to gain a partnership. That speaks for the relative strengths of the two. for years EA had the porsche license and was hoping that kaz would enter some sort of license agreement so they could make money on the gazillion GT copies. Smartly kaz said no.

Yeah, I'm going to go ahead and ask for a source that that was at all part of EA's plan.

Forza thinks they will surpass GT because of top Gear? really? If that's what you or Turn 10 think, then frankly i am not suprised that after all these years they are still languishing behind the real driving simulator. They and you have not one clue on what makes GT tick.[/COLOR]

Pop into the favourite TV show thread found elsewhere on the board and you'll see Top Gear is hugely popular around here. As I expect it is with many racing sim enthusiasts, because while it isn't incredibly serious, it's still great entertainment. Know what else makes for great entertainment? Video games. And despite all the crowing and marketing speak, GT, FM, and all the other "sims" on consoles are still just that: games. PD obviously knows there is importance in having the TG license... they wouldn't have made a big deal about it prior to release (even going so far as to show replays simulating the show's angles and filters).


Funny you mentioned variety but sidestepped variety where it matters. gameplay. no matter how many times you make your car look like some hideous rice job, you will always race in some boring ass tarmac on the road with sunny skies. Yep be my guest forza. Go all out. It makes no difference to the same boring ass gameplay they have been pumping for years. after all who cares about gameplay when you're playing a game? oops.

This is a tired argument, the whole idea that the livery editor turns out "hideous rice jobs" (nevermind that that's borderline offensive, since you're skirting a line here). Know what else a livery editor is good for? I could update a SuperGT car's livery to the 2011 model all on my own. Or recreate the Gulf livery on the DBR9. Not only that, but nearly all levels of motorsports have liveries on some level. Spec Miata even does. Adding a livery editor to a game does nothing to the people who don't want to use it, it just adds another form of variety for those that do. Like it or not, customization is an important part of simulation, and the idea of the "ownership" feeling in a game; you have an utterly unique car, it's yours. Again, PD is obviously wise to this; we wouldn't have been given the very strange paint chip system if they didn't think the game needed more customization. It's not a replacement, though.

take away all those standards and it would make no difference to the game. GT's premium cars are a whole different level to forza. Both in models and lighting. That's what a bit of japanese skill can do. May be Turn 10 ought to outsource their car models to japan instead of vietnam or india :lol:

The gap is far, far closer these days with FM4. The lighting in particular, with Image-based Lighting, looks similar to GT's. GT does have a slight edge in race replays, with Premiums versus FM4 models, but then again, compare Photo Travel GT5 models with FM4's Autovista models and the latter has more detail. It's very interesting.

No. It's called priorties. Colouring your car like disneyland is not at the top of kaz priorities.

Of course, none of us really know what is.

i was playing GT5 online lat night and they were literally hundreds of top gear servers. both drifitng and racing. Yep it sure has hurt the game. Including the track. That's why mercedes recently launched the world's biggest race featuring a race between coultard and Gt gamers. :lol: ooh this is too easy now

Alternately, it was set there because there's no other real-world track in the game nearby (or as easy to clear out for such an event).

The Coulthard race was very cool, and I hope it's just the beginning of future events, but I think the point that was trying to be made was that having the track and not at least allowing people to replicate the standing start of the show (or giving us a SIARPC car) seemed like a waste in GT5. Even that video in the Special Event, showing the Stig and some exotics, was misleading, since we end up in two old VW's and an Elise in the events. It wouldn't hurt to really milk the TG license, I believe is all that's being put forward here.

PD has dumped all their legacy code from playstation 2 and moved to a new hardware plateform and started from scratch. And they made the game shine where it matters. Gameplay. which can be said more for forza pumping the same old sterile gameplay they have been doing for years.

jeez talk about rehashes.

In your opinion, the gameplay shines. For others, not so much. The physics are great, undoubtedly; no argument here. And the 'Ring, with weather and time-change, is a place of beauty. But the odd XP levelling system, the bare-bones GT mode with its lack of events compared to something like GT4 (or even GT3), those things have made people question PD.

I'm very curious about Spec 2.0 - I'm avoiding setting any expectations, because I want to be surprised. It'd actually be nice to know more about what it entails before release, but I guess there isn't that long to wait anyways. It still is predominantly the game that occupies my PS3, warts and all, so anything that improves it won't hurt.
 
I think I mentioned in this thread earlier that I was thinking of giving up on Gran Turismo if Forza 4 has superior qualities. Update 2.0 will be crucial for me, and for sure a lot of other players. I'm not expecting much from 2.0, but if PD really blow this chance to give Gran Turismo the improvements it actually needs, I'll probably be moving on.
 
Just to clarify, and I kind of regret using this music example at all, I didn't imply one band is greater than the other, or have more influence on the evolution of music in general (which is relative, subjective and its relevance depends on the genre it influences too).
I mainly used this example as there was a clear distinction in fanbase between those 2, you were either in one camp or the other (only read about this, as this all happened long before I was even born) despite the clear link between them I mentioned.
The Beatles became succesful first, the Stones initially covered one of their songs but surely evolved into something quite different, regardless of which band is better.
I didn't intend to say therefor the original is mostly always better.

^I know that's not what you intended, but it's what I wanted to point out. The Originators are always more remembered than the imitators. For the most part. But I was just having fun with your analogy :) I know there's many variables involved aswell.
That's the point, MoGo, you're arguing the example, no matter what you can "prove" on the example, it won't "prove" anything for GT5/FM4.

Even if it weren't subjective, and we could say, "the Beatles were the best", it still wouldn't mean GT5 is better then Forza, understand?
If your point is simply that GT is "the original" assuming that's correct, it still doesn't mean it's best.

To assume the Beatles are "more remembered" then the Beatles, again, personal taste, preference, the whole nine yards comes into play.

The Rolling Stones played at the Super Bowl a few years back, I "remember" that better then anything Beatles.
Because the Rolling Stones had longevity, the Beatles did not, in any case. :sly:
Maybe GT goes overboard living the "life" and doesn't make it to see later years... We can go all day, but in the end, we're just talking about something else. Not GT5 and FM4.
 
Like I thought...PD will be releasing stuff to combat FM4 it seems. I'll stick around and see if PD brings their true bag of tricks this time.
 
@CSL
When you understand an artist being an originator, usually out weighs the imitators, then you'll get what I'm saying in reference to the metaphor. You can take it how you want it in relation to GT to FM.

But I'm done if your done :sly:

Anyways big up to the new Spec 2.0 and DLC!! Woop Woop! I'm sure some of these droppers want to rethink their choice :)

@LMS

I don't think it's ONLY to battle Forza. As these Spec updates are pretty familiar in the GT realm. But I'm sure the timing is to coincide with the release, which is exactly what Forza did last year.
 
@CSL
When you understand an artist being an originator, usually out weighs the imitators, then you'll get what I'm saying in reference to the metaphor. You can take it how you want it in relation to GT to FM.

But I'm done if your done :sly:

Anyways big up to the new Spec 2.0 and DLC!! Woop Woop! I'm sure some of these droppers want to rethink their choice :)

@LMS

I don't think it's ONLY to battle Forza. As these Spec updates are pretty familiar in the GT realm. But I'm sure the timing is to coincide with the release, which is exactly what Forza did last year.

You're not telling me anything new, I've been with GT since I was six years old. And I'm use to spec updates and they put things out. I was just saying since there are alot of people that are willing to drop or even go sell their games back to places like game stop, GT is going to help them rethink that. To be honest I'll buy Forza either way, and i wont sell my GT cause I bought the collectors additon and wont get half of what I spent back anyways.
 
^Well then you should understand a statement like "Like I thought...PD will be releasing stuff to combat FM4 it seems", is only half right.

Any ways glad you'll be playing both games, as that's the way it should be... I've grown up on having the blockbuster game pass since it was invented, and never limited myself to any game, and love seeing the progression in games. Then I went to school for game development :)
 
I'd say thats pretty disrespectful. Its like closing one eye and crying wolf. Honest.

http://www.viddler.com/explore/sceablog/videos/1459/
Well, but he has a point. Almost no one thinks everything in GT5 made sense, not even me, one of Polyphony's biggest fans. This is a very Frankensteinian effort from Kaz and the team, and there are things I would patch right out of the game, such as the entire XP system, and fix the paint shop so that at least a good selection of colors were there at a reasonable cost. The online system is still rather weak, and a good number of us want a slew of A-Spec races like GT4 offered. Heavens, there are a bunch of things I'd change if I had a magic wand.

Let's hope that the GT5 Spec II update is roughly as incredible as the Spec II update for Prologue.

Turn 10 hasn't recycled car models from their previous-generation title (FM1) wholesale, and had these last-gen models make up the bulk of their car lineup.
Slip, you might regret making such an authoritative remark with no basis for knowing it to be true. One example is the Ford GT which I believe had the same modeling flaws from Forza 1, in particular, the missing nose vane on the right side when you applied the body kit to it. Now my 360 is in a bag where it's been since December 2009 and I have no intention in my limited time tonight to bother to wire and fire the thing up to make sure, but it was definitely ported over to Forzxa 2.

Now as far as models go, Forza's ported models look fine, cockpits aside, and I know how much the Standard haters... hate them in GT5, but honestly, I couldn't care less what they think or feel. The Forza fans sure don't care about any of the issues with their game series, so why should Forza - the whole series mind you - get a pass but GT not?

And as for your remarks about your 2200 replays bogging down in GT5, and not seeing any difference with "the same thing" in Forza 3, I happen to have a very late model PC I built with a pair of nifty SATA drives, and the whole thing runs pretty fast. But getting thumbs to load of images in my photo folders takes a few minutes. In this, GT5's file handling is similar. But compared to the file handling in ForZa 3 on the 360, there is no comparison to the sluggish behavior I have to endure with just 170 livery elements and 200 some odd pics. I can get to any of my 1600 Standard cars, replays, photos on my PS3 in about a minute, but it was triple that on my 360, or worse, and that after the file fix was issued.

I think we would both agree that Forza 4 needs to be as fast as GT5 in file handling, or faster, but with the wonky design of the 360, I'd be happy with any improvement in file speed.

Anyhow, I'm off to join in the festivities in the 2.0 thread! :dopey:
 
it's just not the cockpit views that look **** in forza. Look the cars themselves. some of them are modelled incorrectly like the enzo for instance. The lighting and shading on their cars looks completely off during real time gameplay.

After 4 forza games is this the best they can do?
 

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