I have a feeling Turn 10 would love to be flagging as badly as GT5 is.
I know you're disappointed in it, but amazingly, the traffic here is as high as GT4 was at 10 months after release, so an awful lot of people around the world are enjoying the game as it is. So in your opinion it might be flagging but overall i'd say it's... just an opinion.
I have to pick up on this point for a bit.
To many gamers, forza has been "half a**ed" through three games. The first one was kind of hit and miss. In many ways it was a solid racer, but in many others it was rough, with physics which were a mixed bag, graphic issues, car models with issues and bugs, a livery which could have been better thought out and had bugs - and no text fonts?! And you could save a max of 32 replays.
Forza 2 upped the ante, but looking back, I can see why it was called by some "Forza 1.5." A lot of the promises made just months from release went by the wayside. 12 car races went back to 8, content from the first game was cut back, the same car models were ported over flaws bugs and all including physics exploits and problems with vinyls on many surfaces, the livery editor while better had problems with vinyl layers shifting around with each use of the car, photo images which lacked the improved graphics of the replays, DLC you had to buy was often padded with reworked models from the game, and more. Worst of all was the crashing. Scroll through your garage too far and the game would crash. Look at too many car images in the Auction House and the game would crash - and this had the disastrous bug of a possible permaban from Live slapped on you! In fact, disconnect from the Auction House in any way than backing out to the menu screen could cause this. Physics exploits resulted in periodic leaderboard wipes.
Forza 3 was a marked improvement graphically and feature wise, but it had the same 8 car race limit, the same car model issues were ported over from the first two games with very few fixed, the same AWD drivetrain domination from the first two games, the same problems with physics exploits and leaderboard wipes, a strangely gimped online system, an atrocious photo sharing system with bad compression, and dreadful file bogging if you have more than 120 pics or livery elements on your 360.
The last two in particular killed the game for me after six or seven weeks because it was taking forever to use these features. To be honest, without the livery editor and ability to create your own race cars with it and snap pics of them, Forza is just another racer to me, and that was all I liked about it. Frankly, I preferred Gran Turismo 4 to Forza 3!
For the millions of fans who are happy to buy cars done by others and who just want to tear around a track with their friends online, Forza is just fine, hamstrung online system of F3 aside. Forza 4 appears to be what the fans have been asking for all along, with more cars in races on and offline, more tracks, a few more cars, better graphics, more features and generally more of everything. Of course, every Forxa has been touted as the best racer ever, so it remains to be seen how true it is this time.
But to call GT5 half a**ed... well, this is how many of us would describe the first three Forzas.
And I have to say that if you guys think that GT5 doesn't have anything worthwhile to offer as a racing game, well, that's an opinion that apparently isn't widely shared. The traffic here isn't complaint heavy if you read the boards at all.
@ brycepunk, I disagree completely. Tell me any racing game besides Gran Turismo and Forza which isn't the same content rehashed over and over. Take ANY PC sim.
But... woooo, Forza 4 will have Top Gear bowling and soccer!!
Sorry, but the same game as before, with more, is what most people want. What I want is GT4 with GT5's physics and graphics - flaws aside, Forza 4's livery editor and a full race mod for every car. I want more than that, but I'm saving this for a GT6 wishlist post.
You're ignoring all the things I brought up
in a previous post which collided very hard with PD in the process of trying to make GT5. But that's pretty common around armchair developers around here.