Anyone planning to drop GT5?

  • Thread starter adramire
  • 1,661 comments
  • 94,886 views

Anyone planning on dropping GT5?

  • Yes

    Votes: 105 12.2%
  • No

    Votes: 672 78.1%
  • Maybe

    Votes: 83 9.7%

  • Total voters
    860
Not dropping GT5. In fact I was going to sell my PS3 to help pay for my new PC, but I can't do it simply because of this game. For one, the online content is light years beyond anything I've experienced on a console, the car selection (outside of the pointless repetitions) is fantastic (esp. Le Mans, Super GT, etc.), the physics are mostly great, the graphics are really good, and online events are very enjoyable. It's an amazing game really and I would truly regret not having it.
 
Yeah? Well I paid $100 for GT5 and only got 200+ "premium" cars and EIGHT-FRICKIN-HUNDRED other cars copied from the PS2 and PSP. Forza is delivering way more to its fans than GT is. I'll gladly pay extra for FM4 DLC, because they've already gone above and beyond to make a COMPLETE experience for car enthusiasts. The DLC is just icing.

Err, GT is more than just 200 premium cars. You might want to check out it's other features from time to time.

You say forza is the complete experience for car enthusiasts.

Can it do this?

2wedkie.gif


or this

2wfigxz.jpg


or this

gran_turismo_5_1.jpg


or this

gran-turismo-5-karts.jpg


or this

gt5_rain.jpg
 
Yeah? Well I paid $100 for GT5 and only got 200+ "premium" cars and EIGHT-FRICKIN-HUNDRED other cars copied from the PS2 and PSP. Forza is delivering way more to its fans than GT is. I'll gladly pay extra for FM4 DLC, because they've already gone above and beyond to make a COMPLETE experience for car enthusiasts. The DLC is just icing.

Forza4 has only 90 new cars and 5 tracks.

410 cars are carried over and 3 tracks are missing from forza3. If you want to buy 40$ worth DLC for 1yr or so or the season pass for 30$ then either you are a forza fanboy or/and not the smartest guy in the world :eek:

Except most of the DLC is going to be new 2011 and 2012 cars released in monthly packs, just like FM3. Most of those cars won't even be out currently, so if they model a new 2012 car in 3 months and release it as DLC in 6 months what is wrong with that?

How different is the modelling of 2011 and 12 cars from previous years :rolleyes: Most time they can get early access to it and have some exclusive deals. Kaz for example has contacts with manufacture and probably knows what cars they are going to release in next few years

GT5 CE was $100. It came with a keychain, a book, and a model car. The bonus cars? Cars already existing in the game, with some questionable GT logos plastered on, and tiny bumps/decreses in power/weight. FM4's CE? $20 more than the normal edition (not $40), but with unique cars (and a bunch of other DLC available to first-shipment buyers), and preferential treatment in the game's auction house (which I admit, is only handy if you plan on selling a lot in there).

T10 isn't selling the game in parts, because there isn't anything missing from the game when it ships. The DLC is additional content. GT5 shipped without the online feature even in the game - that was part of the first-day patch. Though maybe that was a security precaution...

People are also forgetting a game has to go gold and be produced weeks before its release date. While some of those Muscle Car Pack DLC cars were probably finished before the gold date, the whole pack very well might not have been, and so while it's done now, that's due to them working on it after completing the game. The details of the Muscle Car Pack, for example, weren't released in full until September 22, at which point agame should've been wrapping up.


LE version of any game is going to cost more than normal price. If there is going to be a DLC on day1, week1 or first month. There is no need to release the game early, it as an excuse or the DLC should be free. The game should be for 40$ then and remaining 20$ for DLC if they want to sell in parts.

I am not sure the pricing of DLC is same as gears, in that game all content is already in the disk and locked lol. But I think it is very important that people do not feed them with these DLC, this gives them power to sell the games in parts or intentionally include only some stuff becauce the rest can be sold as DLC which is wrong. This should be stopped before it becomes standard 👎
 
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Forza4 has only 90 new cars and 5 tracks.

410 cars are carried over and 3 tracks are missing from forza3. If you want to buy 40$ worth DLC for 1yr or so or the season pass for 30$ then either you are a forza fanboy or/and not the smartest guy in the world :eek:

So you bother to research the cars that a carried over and the ones that aren't as well as tracks but the fact that you don't even need to pay for the DLC escapes you?

Also, 410 "carry overs" from current gen consoles >>>>>>>>>>>>>>>>>>>>>>> 800 carry overs from previous generation hardware.

How different is the modelling of 2011 and 12 cars from previous years :rolleyes:




LE version of any game is going to cost more than normal price. If there is going to be a DLC on day1, week1 or first month. There is no need to release the game early, it as an excuse or the DLC should be free. The game should be for 40$ then and remaining 20$ for DLC if they want to sell in parts.

I am not sure the pricing of DLC is same as gears, in that game all content is already in the disk and locked lol. But I think it is very important that people do not feed them with these DLC, this gives them power to sell the games in parts or include or little becauce the rest can be sold as DLC which is wrong. This should be stopped before it becomes standard 👎

lol, unlike other developers T10 don't release completely broken games and spend time properly supporting their game with new content instead of adding things that should have been in since day one.

Also, releasing something as DLC takes far less time than putting that same thing on the disc. At some point the game has to "go gold" and any content that was made after that cannot simply be put onto the disc.
 
Forza4 has only 90 new cars and 5 tracks.

410 cars are carried over and 3 tracks are missing from forza3. If you want to buy 40$ worth DLC for 1yr or so or the season pass for 30$ then either you are a forza fanboy or/and not the smartest guy in the world :eek:
:lol: Exacly.

@Vandaliser: Well stated mate 👍
 
As soon as the reviews of Forza 4 come out? If it turns out to be as good as all the hype?

Its even better..👍

Destructoid: 10
Digital Spy: 5/5
Gameblog.fr: 5/5
NZ Gamer: 9.6
IGN: 9.5
MSXbox World: 9.5
Strategy Informer: 9.5
Games On Net: 4.5/5
Joystiq: 4.5/5
Telegraph UK: 4.5/5
Gameinformer: 9.25
Eurogamer: 9
Videogamer: 9
Blistered Thumbs: 9
Gamereactor Denmark: 9
Games Radar: 9
Metro UK: 9
Gamer365.hu: 9
CVG: 8.7
Gamespot: 8.5 (video review)[/QUOTE]
 
Err, GT is more than just 200 premium cars. You might want to check out it's other features from time to time.

You say forza is the complete experience for car enthusiasts.

Can it do this?

2wedkie.gif


or this

2wfigxz.jpg


or this

gran_turismo_5_1.jpg


or this

gran-turismo-5-karts.jpg


or this

gt5_rain.jpg

*insert can you auction house*
*insert can you store front*
*insert can you edit liveries*
*insert can you post global leaderboard times*
etc etc etc.
 
So you bother to research the cars that a carried over and the ones that aren't as well as tracks but the fact that you don't even need to pay for the DLC escapes you?

Also, 410 "carry overs" from current gen consoles >>>>>>>>>>>>>>>>>>>>>>> 800 carry overs from previous generation hardware.



lol, unlike other developers T10 don't release completely broken games and spend time properly supporting their game with new content instead of adding things that should have been in since day one.

Also, releasing something as DLC takes far less time than putting that same thing on the disc. At some point the game has to "go gold" and any content that was made after that cannot simply be put onto the disc.

If GT6 comes in 2012 with 90 more premium cars and 5 tracks and obviously with other improvement expected in a sequel. I am sure lots of people including me will be disappointed. Although GT5 has more stuff than Forza4 already ;)

It has nothing to do with the game going gold. They exactly knew what will be sold and what stuff they are going to add as DLC. These DLC are planed before hand. I am not sure about the pricing but more often than not they charge for it
 
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If GT6 comes in 2012 with 90 more premium cars and 5 tracks and obviously with other improvement expected in a sequel. I am sure lots of people including me will be disappointed. Although GT5 has more stuff than Forza4 already ;)

It has nothing to do with the game going gold. They exactly knew what will be sold and what stuff they are going to add as DLC. These DLC are planed before hand. I am not sure about the pricing but more often than not they charge for it

Of course people would be disappointed because there would still be 800 previous gen hardware cars.

And going gold has everything to do with it. As soon as a game goes gold, they can't add more content to it via the disc. They can (and have) put out day 1 free DLC.
 
I prefer features that actually have an effect on racing! What do i need store front and auctionhouse for?

GT5 offers the better racing experience, with more features that really matter to someone like me, someone that just wants to go out there and race.
Features like weather, night and day transition, fully animated pitstops for the atmosphere and a trackgenerator, to create more tracks then any other game could possibly offer.

To me GT5 is king as far as racing is concerned, but as a game Forza is better. It has more features that might interest the casual audience, or people that do not buy racing games to just race, but to create liverys and sell them online.
 
*insert can you auction house*
*insert can you store front*
*insert can you edit liveries*
*insert can you post global leaderboard times*
etc etc etc.

Storefront? Liveries? Sorry but i prefer tangible worthwhile stuff that enhances my gaming experiences. You know? Gameplay. The focal point in any game. I am not knocking down storefronts or liveries per se. I think they are good additions. But given the choice between racing at night at the ring or a Livery, it's the former every single time
 
I just don't understand why people are comparing Forza's 3rd shot on current consoles to GT's 1st shot. Obviously Forza games will get better after every iteration.
 
I just don't understand why people are comparing Forza's 3rd shot on current consoles to GT's 1st shot. Obviously Forza games will get better after every iteration.

The fact that it took PD 5 years of work on their "first shot"

5 years of optimisation and they still can't get an even remotely constant frame rate.
 
The fact that it took PD 5 years of work on their "first shot"

5 years of optimisation and they still can't get an even remotely constant frame rate.

For the record, I agree Forza is the better game.

But, I think things like GT PSP among other "side-projects" hindered development.

I don't have frame-rate issues by the way. :dunce: Where do they usually happen?
 
The fact that it took PD 5 years of work on their "first shot"

5 years of optimisation and they still can't get an even remotely constant frame rate.

Says the guy who works at PD.

Hey England has amazing soccer players, but why can't they win the world cup?

There's a lot of tangibles that many of us will probably never see.
 
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For the record, I agree Forza is the better game.

But, I think things like GT PSP among other "side-projects" hindered development.

I don't have frame-rate issues by the way. :dunce: Where do they usually happen?

You wanna talk about frame rate look at FM4 mirrors 30fps it looks terrible, but then people will talk about GT5 frame rate which does get messed up sometimes but runs beautiful on my 240HZ Samsung most of the time. So many people with double standards it is sad.
 
The fact that it took PD 5 years of work on their "first shot"

5 years of optimisation and they still can't get an even remotely constant frame rate.

Well how many pixels and AA is forza pushing? How many effects is it pushing? How many cars in offline mode is it pushing? Is there a dynamic time of day mode at all? See....
 
You wanna talk about frame rate look at FM4 mirrors 30fps it looks terrible , but then people will talk about GT5 frame rate which does get messed up sometimes but runs beautiful on my 240HZ Samsung. So many people with double standards is sad.

Yeah, My GT5 usually runs in ship-shape too. :D

That's the first thing most people recognize with GT5...
 
Of course people would be disappointed because there would still be 800 previous gen hardware cars.

And going gold has everything to do with it. As soon as a game goes gold, they can't add more content to it via the disc. They can (and have) put out day 1 free DLC.

They will probably have only premiums and good stuff from standard. There are many good looking standard cars and many more GT4 tracks which they need to put in the game.

This looks pretty good for standard:




That GT5 standard looks better than this Forza3 in game :)



No one complains about free DLC. There is going to be 4 of them and they are going to charge for it. 90 cars and 5 tracks is poor and they want more moeny for adding stuff :lol: There is no rally, f1, city tracks, night races, head lights on cars, day-night, go-karts, weather. Same damage,driver animation on cockpit with different FOV and poor smoke effects, skid marks. I will say people should skip forza4 and may be think about getting it next year or 2yrs from now when all the DLC on disk will be for 20-30$ or wait for a better game ;)
 
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Yeah, not a good analogy - Forza and GT are both very similar in gameplay: both are racing games, both have amazing graphics and both don't have Porsches. What's your reasoning for finding the game 'strange'?


I hate EA for this.
 
Hey England has amazing soccer players, but why can't they win the world cup?

They don't. They really, really don't. :lol:

No one complains about free DLC. There is going to be 4 of them and they are going to charge for it. 90 cars and 5 tracks is poor and they want more moeny for adding stuff :lol:

Thing is, there'll be less DLC on GT5 and it'll probably be paid.
 
They don't. They really, really don't. :lol:



Thing is, there'll be less DLC on GT5 and it'll probably be paid.

I know, it should be free but all the updates are good. They are doing it to let others know that they are working on some thing. However if there were to be no DLC that means they are obviously working on the next game. Planning and dev of GT6 is already on it way. Probably some guys working on updates, DLC others on GT6. So it is not bad. The result will be good when the next game is released
 
GT5 offers the better racing experience, with more features that really matter to someone like me, someone that just wants to go out there and race.

The ironic thing here being that GT5 isn't actually that good for just wanting to "go out there and race". You're held back by the awful levelling system in GT Mode, and the Arcade Mode is very limited too (though it does do 16-car fields, which bizarrely rarely shows up in GT Mode).

I'll admit though, the latest super-payout Seasonals have helped with this a lot, as once you're at a decent level, and flush with cash, you can get pretty much whatever you want. But, GT4's Arcade Mode was better, and Forza's is better still for giving the users who are looking for it all-access. Those of us who want to progress, and own our own cars (and tune them) head to the career mode in both games 👍

*insert can you auction house*
*insert can you store front*
*insert can you edit liveries*
*insert can you post global leaderboard times*
etc etc etc.
Storefront? Liveries? Sorry but i prefer tangible worthwhile stuff that enhances my gaming experiences. You know? Gameplay. The focal point in any game. I am not knocking down storefronts or liveries per se. I think they are good additions. But given the choice between racing at night at the ring or a Livery, it's the former every single time

These don't enhance the gaming experience? That's why leaderboards are still one of the most-requested additions to GT, and past the few selected Time/Drift Trials PD gives us in Seasonal Events, have yet to actually show up in the game, a year later.

An in-game economy is pretty handy too (and for proof it's highly desired, look at the Marketplace here). I was stuck needing an R3 car for a series last night in FM3. I could pay the 300,000 to buy it from the normal dealer, or... go to the auction house and look for a deal.

A livery editor would even help PD, as people could recreate cars that PD hasn't done. Since GT does enjoy counting identical cars as separate models, we could have the entire SuperGT field from most years, at least the GT500 class, just from talented painters. Having your own unique car, that you've painted up (or even purchased a design for) is a positive thing for most people. I know I like having my cars look how I want them to in GT5 - that's why PD offers all the colour options in the dealer. And they're obviously not against customization, what with the paint shop and limited visual customization available on Premiums. It's a start.
 
lol, unlike other developers T10 don't release completely broken games and spend time properly supporting their game with new content instead of adding things that should have been in since day one.
I hate to say this, but if GT5 is a "broken" game, the first three Forzas are disasters. Strewn among the first three Forzas:
  • Environment reflections from trackside objects running at a rock solid 6-8 fps. (F1 and 2)
  • Replays flickering badly at 30fps or less, sometimes causing motion sickness with some people. (F1)
  • A large number of inaccurate car models, and flaws imported intact among all three games. (Mostly F1 and 2)
  • Scrolling through your garage list can crash the game. (F2)
  • Scrolling through the Auction House can crash the game, and this can cause an inadvertent permaban from Live. In fact, any inadvertent disconnect from the Auction House can cause this. (F2)
  • Many cars won't work right with the Livery Editor on many of their surfaces. (All)
  • Livery Editor layers shift around when taking a car out of the garage. (F2)
  • Nurburgring fantasy track. (All)
  • Physics explots resulting in periodic complete leaderboard wipes. (All)
  • Very forgiving set ups - you can tune a car badly and still race competitively. (All)
  • You must upload images to the Forza site, which messes with the quality. (F3)
  • Having a folder with more than 120 some odd objects, pics, vinyl groups or liveries, slows down usage of the folder drastically. (F3)
  • Online system simplified unnecessarily from previous games. (F3)
Shall I continue? It's quite a list...

Forza 4 has the possibility to turn this all completely around, but until it ships, any Forza fan talking about any other game having serious issues had better hope someone isn't around who is intimately familiar with the series.
 
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