It would have been better if ACC got release on the PS5 than on the PS4, because down the track the PS5 comes out strange.Now that it's soon to be on console, i was looking into the content, features, updates on pc, with detailed simulation adjustments, and the detailed replication and look of the tracks.
It's a must have for me, and any dlc that i learned of too. And would push me to get a ps5 sooner even if/when it releases on it, i mean look at the tracks pictures on pc, pretty nice indeed.
Plus I'm sure sound can be better and more immersive on ps5 than on ps4, plus all other features, and number of cars in a race, running smoothly, clean.
Will be perfect. Now i dont know even more if ill be able to hold off though until a ps5 version hehe. Maybe I'd get the launch preorder bonus version and hold off on dlc until a ps5 version, even that will be hard to do lol.
Edit: id been into pc2 for a while now and after retrying ac it kinda ruined it for me again. I went back to try improve the feel with ffb and setups and cockpit view but just doesnt feel as convincing as ac.
Also i noticed how the sense of speed is so lacking in pc2, doing 250k feels like 100k.
And you don't feel like the car is just barely holding on over bumps etc, shaking and skidding bumping around, and catching back grip, just feels like slidding on/ off like on wet or ice.
But i have to say the ffb and feel of effect on the steering and suspension from going over curbs seems alot better in pc2 than ac on ps4 on a g29.
Edit2: well now not so sure even about that lol, just tried a street porsche and even the going over big curbs seems good, maybe just the ffb is lacking in how it affects the steering.
I was testing with a gt3 hard suspension car before that. Oh well idk, nothing is perfect but i like the feel on the edge of traction alot better in ac.
Got to love the replays, cars look so clean and solid even on std ps4.
It is strange to play ACC on my PS4 using my G29 and then 4 or 5 months time, I will buy a PS5 and play ACC because of backwards compatibility.