Interested yes. '82 is in my looong list.Hi! Made kits & gloves for the F1 1982 season. Anyone interested?
(as usual, I cannot post a high-quality preview for the life of me)
View attachment 957959
LeBluem has released a basic one on the shaders discord. Tried to link it but I can't copy it, it's in the configs-library section posted on 9th June, second one down.Miami Bayside by ACU -- Lighting?
![]()
I checked the version I have, v1.0. Good track, but my version doesn't have any lighting. Is this the same for everyone else that has it? No extension file available?
If it hasn't been set up already, this would look great, dusk to dawn, with good lighting, and there's a lot of light poles and fixtures. However, this would be a lot of work to light up everything, and all the surrounding buildings.
http://assettomods.com/miami-bayside/
They look pretty much the same to me? Better AA on second image?a very interesting feature, Im sure many here will use it
https://acstuff.ru/u/comparison/
*click preview to understand
a very interesting feature, Im sure many here will use it
https://acstuff.ru/u/comparison/
*click preview to understand
This has been around for ages. It's not new. Ilja's been posting comparisons like this for years. Examples have been posted in this thread.you ppl dont get it? *facepalm*
It allows ANYONE to compare ANY 2 pics side by side, split screen
(sarcasm)obviously no one here makes improvements in visual things, and doesnt want to use this feature to show their work (/sarcasm)
@Masscot ----> :: example ::
you ppl dont get it? *facepalm*
It allows ANYONE to compare ANY 2 pics side by side, split screen
(sarcasm)obviously no one here makes improvements in visual things, and doesnt want to use this feature to show their work (/sarcasm)
@Masscot ----> :: example ::
Sadly no.Question:
Does anybody know of a better version of TT Circuit Assen, then the one on Race Department from 2015? https://www.racedepartment.com/downloads/tt-circuit-assen.4536/
The version 0.7 still have placeholders (marked with "temp") for most of the buildings.
View attachment 957985
Question:
Does anybody know of a better version of TT Circuit Assen, then the one on Race Department from 2015? https://www.racedepartment.com/downloads/tt-circuit-assen.4536/
The version 0.7 still have placeholders (marked with "temp") for most of the buildings.
View attachment 957985
I'm going to convert the rfactor 2 version that should do it![]()
That's good news 👍
On the other hand, the Mondello conversion is not so good tbh.
It looks a bit too washed-out and the surrounding mountains are not there irl:
Lots of different sized trees, not all cut to the same height..![]()
Real shame isn't it - I've still got it installed as it's the only version I know of - Would love to see it updated as it's a track I been to so many times over the years, mainly to watch Moto gp etc.... Nothing quite like a weekend at the temple of speed, Valentino (#46) at his height & a 100,000 mad bikers........ Trying to locate my midnight blue R1 without a tracker amongst 1000's of bikes was a challenge in itself lol.Sadly no.
NightEye87 once said he was going to update, but that never happened. As it is now, I don't have it installed anymore.
Just wanted to give a bit of context and credit to the author, the model is originally from a guy called Francisco Bort and Benjaminavtek (who is not here on gtp) updated it and fixed many things, some are still to fix it needs new Lods for example but they will come, he is really passionate about classic cars. I know him and I helped by making the config and the rear lights texture, if you want to give any feedback, it will reach the author
Quick question.. for AC better Higher RAM (32gb instead 16gb) or better graphics card?
as I already said, I do the basic conversion, I do not change the textures of the original version, if someone wants to improve with a skin or directly in the kn5 no problem, I will then update it with the name of the person mentioned.
for those of you using 3dsimed3, I CAN i see all the textures in 3dsimed when I am in it, so, they are all there, yet when i export the FBX, and open in blender some are completely missing, I can see the texture name, and verify its the same texture name as in 3dsimed3, the texture is just not in the texture folder.. BUT, if i close and reopen 3dsimed, using exactly the same origin files, and export again, I may actually get those missing textures, but second export other ones are missing, if I rinse and repeat 3 to 4 times per export, finally I will get ALL my textures. Am i missing some supersecret "dont bug out textures" switch in 3dsimed?