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- Joensuu
Should I overhaul ACFL F1-1994 for exhaust, sparks, real engines and other RMi eratta?
or? (suggestions)
I'm not against it. Those sparks are weird.
Should I overhaul ACFL F1-1994 for exhaust, sparks, real engines and other RMi eratta?
or? (suggestions)
Anyone know the ks shader for making reflective glass/windows for buildings off the top of your head?
Correct, whenever you can you should use dxt5 for everything except body textures and other parts that should keep details. Dxt5 isn't good for dark/black parts though as it creates green and purple spots. For everything that isn't txdiffuse dxt5 should be fineB8G8R8A8 <--- the only way I can get real black and white textures ingame (dtx seems to have green/purple artifacts)
or?
GTA V has this car???? WhoaaaI think it may have been converted from GTA V as a mod I saw long ago.
Nice...I am amazed at the things Content Manager lets you do these days.
Even for a noob in regards to modding such as myself, with a couple of tweaks chaging the values of the rims' reflections, the car's body paint reflections and a bit of colour correction in the .dds file in Photoshop I could give a bit of love to Legion's DBR9 GT1 (Ales' tweaked version) and go from this:
View attachment 957830
To this:
View attachment 957831
View attachment 957833
vs real car:
View attachment 957832
It is just a minor thing, I know. But for livery enthusiasts like me, seeing them closer to the real thing in the replays is awesome.
Actually I think you never visited Assettoland website. But here's the download link...![]()
hello guys sorry the inconvenience I wanted to ask if anyone made the car in the picture concerned Opel Kadet GTE thanks for the kind answers
Well ya gonna have to find someone on Facebook or Discord who's willing to model it for you and pay a ****-ton of money to him if you wanna see it in AC...Guys did anyone make any mod for any car of Toyota Corolla EE series? Like these:
EE90:
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especially this one EE96:
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or this one EE103:
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I googled much but didn't find these... it would be really helpful for me if I could get to drive this in Assetto Corsa... they mean something else to me...
stumbled on the Discords...
Lovely car but I can't recognize those streets, what circuit?
I am still looking for a quasqai for AC so me missus can have a crack, cannot find one.. however its a singularly gormless piece of $h1t so probably not surprised no one has bothered..lack of demand for traditional sedans have forced Nissan to focus on the Qashqai
Check your scaling in NV contol panelGuys, is the function to change the resolution in AC broken with newer CSP previews? I wanted to try out some DSR setting but once started AC is running like in zoomed mode, it is unplayable.
View attachment 957852
Do I miss anything related here? I only can run it in 1080p (my native res.).
Check your scaling in NV contol panel
peaked my interest, until i couldn't find it? SUpposed to be under the CUDA cores setting.. presumably does not work with spanned displays?Check your scaling in NV contol panel
I am still looking for a quasqai for AC so me missus can have a crack, cannot find one.. however its a singularly gormless piece of $h1t so probably not surprised no one has bothered..
It can't be only for that, because there are much more singularly gormless piece of $h1t cars made by modders in AC.
I don't have and never had a Qasqhai, just my 2 and a 3/4 cents.
![]()
It would be better to compare two ingame pictures since the showroom uses a completely different engine and things don't look the same in showroom and in gameI am amazed at the things Content Manager lets you do these days.
Even for a noob in regards to modding such as myself, with a couple of tweaks chaging the values of the rims' reflections, the car's body paint reflections and a bit of colour correction in the .dds file in Photoshop I could give a bit of love to Legion's DBR9 GT1 (Ales' tweaked version) and go from this:
View attachment 957830
To this:
View attachment 957831
View attachment 957833
vs real car:
View attachment 957832
It is just a minor thing, I know. But for livery enthusiasts like me, seeing them look closer to the real thing in the replays is awesome.
Great news for me as a big fan of the C5-R and the 2K GT1 era. Planning futher skins with the european cars from the teams Selleslagh Racing Team (SRT), GLPK-Carsport/PK Carsport, PSI Experience and Luc Alphand Aventures for FIA GT1, 24hLM, 24hSpa...?
Nice car! Needs a few tweaks.
Nice car! Needs a few tweaks.
Bit of a shame the driver is hunched over the wheel, it rather effs-up the view in VR (unless you like clipping through his neck).
I love this track, so thx Teddie! But i get no tree shadows on the track.. ?
I use KSPERPIXELREFLECTION
Others may have better suggestions![]()
You could also use ksperpixelmultimap.. If you have a texture map that is uv'ed to say share windows and normal walls of the building.. Ksperpixel reflection will make all the geometry reflective... If you use mutlimap you will need to add a normal and reflection map in the corresponding channel's.. The normal map will need to be flat on say the window areas... And on the reflection map black will be completely matt... And white reflective... If your not sure what I mean take a look at the buildings on the new rtbathurst... Jim
This is what I use:
View attachment 957828
If you don't have a normal map, make a flat 1px one. (rgb: 128, 128, 255)
Regular ksPerPixel won't give you the fresnel stuff.
I think the usual hand/wheel synch might be off, there's no shifting animation, erm... can't remember what else apart from the driver position.What needs tweaking? (aside from the driver) I can let the author know and see if he can fix things
I think the usual hand/wheel synch might be off, there's no shifting animation, erm... can't remember what else apart from the driver position.
Maybe the RVM was flipped? Might be wrong.