Is there an easy(ish) was to extend the wiping arc of windscreen wipers? Quite a few modders leave them wiping in quite a restricted sweep, ie not going near to the side edges of the windscreen glass. No idea why, in most cases there's room to do this. Can be annoying in heavy rain.
Unfortunately ... No :-(
You have to completely redo the animation (it really isn't hard to do but it somehow is one of those chores that one always kicks into the next day, and the next, and ...)
;-)
Awesome, thanks - hopefully I can just copy some coordinates from another car and then fine tune till I get it in the right position.
Here is how I set up the F1 cameras when working on a mod:
1) get car in game, set up cockpit camera to taste, click save to car.ini in the Kunos cockpit camera app
-> cockpit camera done
2) open car in CM in custom showroom + open the car.ini file
3) switch in custom showroom to the driving camera you want to adjust (F1 key works here as well as many other shortcuts)
4) adjust camera to taste in car.ini (and dash cam in dash_cam.ini), save the ini file
-> dash cam, bumper cam and bonnet cam done
If you like to have some "visual feedback" when adjusting the camera (like a road or track objects you can either place the car in a respective showroom or you have to jump in game to verify your cam settings.
By the way, all updates will be available via CM
The auto mod update feature of CM is a great idea on paper unfortunately some modders push simply too many updates in a short time so that the update menu flows over. This is the reason why most people deactivate the auto mod update feature.
IT really is best to be dilligent and make good use of the mod metadata fields (author + version number) AND do name the main package with its version number (and preferably a data) so that people see immediately if a new update is of a newer version compared to the one installed already.
3dsimed does wierd things... I would strongly recommend... Download blender... Ps I'm not being a know it all... Just speaking from experience... Objects will appear and disappear randomly was one of the strange quirks I have come across... Also come across the same issue your having here... Save yourself the head ****
I absolutely second that. I grew up in industrial manufacturing and am firm in several professional CAx apps.
When I started to learn Blender for AC modding purposes I could have written a 10kg heavy book (softcover) on unique curse words to describe the idiosyncratic UI approaches and functions in Blender - it is a HORRIFIC software to learn with a learning curve 100 times steeper as learning Catia or Pro Engineer but here is the thing ... if you keep your nose down, stick with it and simply google your way to a solution everytime you run into a problem and just keep learning it will click after a few months for all major features.
Also (huuuuuge bonus that cannot be underestimated) - Blender has full support of Spacemouse hardware (3D workers who grew up on them know how serious an advantage this is).
I use 3DsimEd now exclusively as a file converter and only use it with clenched teeth if I absolutely must.
If you try to mainly mod AC cars just with 3DsimEd the messy data that ensues is just not worth it (I am talking about dirty data with object origins all over the place, object tags messed up (like an endless issue of shadow tags jumbled all over the place).
The moment I started to use Blender instead all those problems simply quietly disappeared.
Also: Blender is properly scaleable with powerful hardware to run it on (sadly it doesn't support proper hardware 3D acceleration on modern Macs any longer since Apple dropped certain needed OpenGL support Blender relies on).
Blender runs great on powerful machines which cannot be said of 3DsimEd which looks like its 1982 all over again.
Dave of 3DsimEd is a great guy though and does work hard on excellent support so it is definitely a product worth supporting and paying for.
@Jimlloyd I tried blender and a few tutorials...
I simply cant do all of the ALT/key+mouse commands with one hand... its impossible ;(
(in 3dSimed i use my big toe to CTL+mouse=select) =
its not pretty
The key shortcut mapping menu in Blender must have been invented by the devil himself.
I have no idea how many nutcases and suicides it alone has caused ... BUT .... if you find a way to understand how it operates, you can basically change ANY important keyboard shortcut to your liking.
I have essentially spend weeks to set up Blender to behave exactly the same as my mainly used CAD system for work and it really, really reduces the brain fart moments where a Blender default function would trip you up in a train of functions you would perform blindfolded in your sleep otherwise.
I don't know why the Blender devs designed Blender the way it is (I think the latest v2.8 UI has some good improvements though) - one can only "get used to it"
Lets be honest though - as bad as the Blender UI is, it still is A LOT more user friendly and advanced as the 3DsimEd UI ;-) + Blender is imply way more powerful in every way (bar some game specific I/O plugins).